| 1 | //
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| 2 | // ********************************************************************
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| 3 | // * License and Disclaimer *
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| 4 | // * *
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| 5 | // * The Geant4 software is copyright of the Copyright Holders of *
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| 6 | // * the Geant4 Collaboration. It is provided under the terms and *
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| 7 | // * conditions of the Geant4 Software License, included in the file *
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| 8 | // * LICENSE and available at http://cern.ch/geant4/license . These *
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| 9 | // * include a list of copyright holders. *
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| 10 | // * *
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| 11 | // * Neither the authors of this software system, nor their employing *
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| 12 | // * institutes,nor the agencies providing financial support for this *
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| 13 | // * work make any representation or warranty, express or implied, *
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| 14 | // * regarding this software system or assume any liability for its *
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| 15 | // * use. Please see the license in the file LICENSE and URL above *
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| 16 | // * for the full disclaimer and the limitation of liability. *
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| 17 | // * *
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| 18 | // * This code implementation is the result of the scientific and *
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| 19 | // * technical work of the GEANT4 collaboration. *
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| 20 | // * By using, copying, modifying or distributing the software (or *
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| 21 | // * any work based on the software) you agree to acknowledge its *
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| 22 | // * use in resulting scientific publications, and indicate your *
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| 23 | // * acceptance of all terms of the Geant4 Software license. *
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| 24 | // ********************************************************************
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| 25 | //
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| 26 | //
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| 27 | // $Id: G4SolidExtentList.cc,v 1.6 2010/02/10 16:38:37 gcosmo Exp $
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| 28 | // GEANT4 tag $Name: geant4-09-04-beta-cand-01 $
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| 29 | //
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| 30 | //
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| 31 | // --------------------------------------------------------------------
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| 32 | // GEANT 4 class source file
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| 33 | //
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| 34 | //
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| 35 | // G4SolidExtentList.cc
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| 36 | //
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| 37 | // Implementation of a list of (voxel) extents along one axis
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| 38 | //
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| 39 | // --------------------------------------------------------------------
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| 40 |
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| 41 | #include "G4SolidExtentList.hh"
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| 42 | #include "G4VoxelLimits.hh"
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| 43 | #include "G4GeometryTolerance.hh"
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| 44 |
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| 45 |
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| 46 | //
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| 47 | // Constructor (default)
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| 48 | //
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| 49 | G4SolidExtentList::G4SolidExtentList()
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| 50 | {
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| 51 | axis = kZAxis;
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| 52 | limited = false;
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| 53 | minLimit = -kInfinity;
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| 54 | maxLimit = +kInfinity;
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| 55 | }
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| 56 |
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| 57 |
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| 58 | //
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| 59 | // Constructor (limited case)
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| 60 | //
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| 61 | G4SolidExtentList::G4SolidExtentList( const EAxis targetAxis,
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| 62 | const G4VoxelLimits &voxelLimits )
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| 63 | {
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| 64 | axis = targetAxis;
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| 65 |
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| 66 | limited = voxelLimits.IsLimited( axis );
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| 67 | if (limited)
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| 68 | {
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| 69 | minLimit = voxelLimits.GetMinExtent( axis );
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| 70 | maxLimit = voxelLimits.GetMaxExtent( axis );
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| 71 | }
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| 72 | else
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| 73 | {
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| 74 | minLimit = -kInfinity;
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| 75 | maxLimit = +kInfinity;
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| 76 | }
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| 77 | }
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| 78 |
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| 79 |
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| 80 | //
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| 81 | // Destructor
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| 82 | //
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| 83 | G4SolidExtentList::~G4SolidExtentList()
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| 84 | {
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| 85 | }
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| 86 |
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| 87 |
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| 88 | //
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| 89 | // AddSurface
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| 90 | //
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| 91 | //
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| 92 | void G4SolidExtentList::AddSurface( const G4ClippablePolygon &surface )
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| 93 | {
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| 94 | //
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| 95 | // Keep track of four surfaces
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| 96 | //
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| 97 | G4double min, max;
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| 98 |
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| 99 | surface.GetExtent( axis, min, max );
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| 100 |
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| 101 | if (min > maxLimit)
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| 102 | {
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| 103 | //
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| 104 | // Nearest surface beyond maximum limit
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| 105 | //
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| 106 | if (surface.InFrontOf(minAbove,axis)) minAbove = surface;
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| 107 | }
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| 108 | else if (max < minLimit)
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| 109 | {
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| 110 | //
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| 111 | // Nearest surface below minimum limit
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| 112 | //
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| 113 | if (surface.BehindOf(maxBelow,axis)) maxBelow = surface;
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| 114 | }
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| 115 | else
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| 116 | {
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| 117 | //
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| 118 | // Max and min surfaces inside
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| 119 | //
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| 120 | if (surface.BehindOf(maxSurface,axis)) maxSurface = surface;
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| 121 | if (surface.InFrontOf(minSurface,axis)) minSurface = surface;
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| 122 | }
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| 123 | }
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| 124 |
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| 125 |
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| 126 |
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| 127 | //
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| 128 | // GetExtent
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| 129 | //
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| 130 | // Return extent after processing all surfaces
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| 131 | //
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| 132 | G4bool G4SolidExtentList::GetExtent( G4double &min, G4double &max ) const
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| 133 | {
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| 134 | G4double kCarTolerance = G4GeometryTolerance::GetInstance()
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| 135 | ->GetSurfaceTolerance();
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| 136 | //
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| 137 | // Did we have any surfaces within the limits?
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| 138 | //
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| 139 | if (minSurface.Empty())
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| 140 | {
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| 141 | //
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| 142 | // Nothing! Do we have anything above?
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| 143 | //
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| 144 | if (minAbove.Empty()) return false;
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| 145 |
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| 146 | //
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| 147 | // Yup. Is it facing inwards?
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| 148 | //
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| 149 | if (minAbove.GetNormal().operator()(axis) < 0) return false;
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| 150 |
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| 151 | //
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| 152 | // No. We must be entirely within the solid
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| 153 | //
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| 154 | max = maxLimit + kCarTolerance;
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| 155 | min = minLimit - kCarTolerance;
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| 156 | return true;
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| 157 | }
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| 158 |
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| 159 | //
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| 160 | // Check max surface
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| 161 | //
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| 162 | if (maxSurface.GetNormal().operator()(axis) < 0)
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| 163 | {
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| 164 | //
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| 165 | // Inward facing: max limit must be embedded within solid
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| 166 | //
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| 167 | max = maxLimit + kCarTolerance;
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| 168 | }
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| 169 | else
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| 170 | {
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| 171 | G4double sMin, sMax;
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| 172 | maxSurface.GetExtent( axis, sMin, sMax );
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| 173 | max = ( (sMax > maxLimit) ? maxLimit : sMax ) + kCarTolerance;
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| 174 | }
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| 175 |
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| 176 | //
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| 177 | // Check min surface
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| 178 | //
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| 179 | if (minSurface.GetNormal().operator()(axis) > 0)
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| 180 | {
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| 181 | //
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| 182 | // Inward facing: max limit must be embedded within solid
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| 183 | //
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| 184 | min = minLimit - kCarTolerance;
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| 185 | }
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| 186 | else
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| 187 | {
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| 188 | G4double sMin, sMax;
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| 189 | minSurface.GetExtent( axis, sMin, sMax );
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| 190 | min = ( (sMin < minLimit) ? minLimit : sMin ) - kCarTolerance;
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| 191 | }
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| 192 |
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| 193 | return true;
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| 194 | }
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| 195 |
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