| 1 | //
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| 2 | // ********************************************************************
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| 3 | // * License and Disclaimer *
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| 4 | // * *
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| 5 | // * The Geant4 software is copyright of the Copyright Holders of *
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| 6 | // * the Geant4 Collaboration. It is provided under the terms and *
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| 7 | // * conditions of the Geant4 Software License, included in the file *
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| 8 | // * LICENSE and available at http://cern.ch/geant4/license . These *
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| 9 | // * include a list of copyright holders. *
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| 10 | // * *
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| 11 | // * Neither the authors of this software system, nor their employing *
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| 12 | // * institutes,nor the agencies providing financial support for this *
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| 13 | // * work make any representation or warranty, express or implied, *
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| 14 | // * regarding this software system or assume any liability for its *
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| 15 | // * use. Please see the license in the file LICENSE and URL above *
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| 16 | // * for the full disclaimer and the limitation of liability. *
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| 17 | // * *
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| 18 | // * This code implementation is the result of the scientific and *
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| 19 | // * technical work of the GEANT4 collaboration. *
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| 20 | // * By using, copying, modifying or distributing the software (or *
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| 21 | // * any work based on the software) you agree to acknowledge its *
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| 22 | // * use in resulting scientific publications, and indicate your *
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| 23 | // * acceptance of all terms of the Geant4 Software license. *
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| 24 | // ********************************************************************
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| 25 | //
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| 26 | //
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| 27 | // $Id: G4VTwistSurface.cc,v 1.9 2007/05/31 13:52:48 gcosmo Exp $
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| 28 | // GEANT4 tag $Name: geant4-09-02-ref-02 $
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| 29 | //
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| 30 | //
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| 31 | // --------------------------------------------------------------------
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| 32 | // GEANT 4 class source file
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| 33 | //
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| 34 | //
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| 35 | // G4VTwistSurface.cc
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| 36 | //
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| 37 | // Author:
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| 38 | // 01-Aug-2002 - Kotoyo Hoshina (hoshina@hepburn.s.chiba-u.ac.jp)
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| 39 | //
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| 40 | // History:
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| 41 | // 13-Nov-2003 - O.Link (Oliver.Link@cern.ch), Integration in Geant4
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| 42 | // from original version in Jupiter-2.5.02 application.
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| 43 | // --------------------------------------------------------------------
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| 44 |
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| 45 | #include <iomanip>
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| 46 |
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| 47 | #include "G4VTwistSurface.hh"
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| 48 | #include "G4GeometryTolerance.hh"
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| 49 |
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| 50 | const G4int G4VTwistSurface::sOutside = 0x00000000;
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| 51 | const G4int G4VTwistSurface::sInside = 0x10000000;
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| 52 | const G4int G4VTwistSurface::sBoundary = 0x20000000;
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| 53 | const G4int G4VTwistSurface::sCorner = 0x40000000;
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| 54 | const G4int G4VTwistSurface::sC0Min1Min = 0x40000101;
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| 55 | const G4int G4VTwistSurface::sC0Max1Min = 0x40000201;
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| 56 | const G4int G4VTwistSurface::sC0Max1Max = 0x40000202;
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| 57 | const G4int G4VTwistSurface::sC0Min1Max = 0x40000102;
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| 58 | const G4int G4VTwistSurface::sAxisMin = 0x00000101;
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| 59 | const G4int G4VTwistSurface::sAxisMax = 0x00000202;
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| 60 | const G4int G4VTwistSurface::sAxisX = 0x00000404;
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| 61 | const G4int G4VTwistSurface::sAxisY = 0x00000808;
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| 62 | const G4int G4VTwistSurface::sAxisZ = 0x00000C0C;
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| 63 | const G4int G4VTwistSurface::sAxisRho = 0x00001010;
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| 64 | const G4int G4VTwistSurface::sAxisPhi = 0x00001414;
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| 65 |
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| 66 | // mask
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| 67 | const G4int G4VTwistSurface::sAxis0 = 0x0000FF00;
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| 68 | const G4int G4VTwistSurface::sAxis1 = 0x000000FF;
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| 69 | const G4int G4VTwistSurface::sSizeMask = 0x00000303;
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| 70 | const G4int G4VTwistSurface::sAxisMask = 0x0000FCFC;
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| 71 | const G4int G4VTwistSurface::sAreaMask = 0XF0000000;
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| 72 |
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| 73 | //=====================================================================
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| 74 | //* constructors ------------------------------------------------------
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| 75 |
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| 76 | G4VTwistSurface::G4VTwistSurface(const G4String &name)
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| 77 | : fName(name)
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| 78 | {
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| 79 |
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| 80 | fAxis[0] = kUndefined;
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| 81 | fAxis[1] = kUndefined;
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| 82 | fAxisMin[0] = kInfinity;
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| 83 | fAxisMin[1] = kInfinity;
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| 84 | fAxisMax[0] = kInfinity;
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| 85 | fAxisMax[1] = kInfinity;
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| 86 | fHandedness = 1;
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| 87 |
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| 88 | G4int i;
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| 89 | for (i=0; i<4; i++) {
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| 90 | fCorners[i].set(kInfinity, kInfinity, kInfinity);
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| 91 | fNeighbours[i] = 0;
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| 92 | }
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| 93 |
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| 94 | fCurrentNormal.p.set(kInfinity, kInfinity, kInfinity);
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| 95 |
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| 96 | fAmIOnLeftSide.me.set(kInfinity, kInfinity, kInfinity);
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| 97 | fAmIOnLeftSide.vec.set(kInfinity, kInfinity, kInfinity);
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| 98 | kCarTolerance = G4GeometryTolerance::GetInstance()->GetSurfaceTolerance();
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| 99 | }
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| 100 |
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| 101 | G4VTwistSurface::G4VTwistSurface(const G4String &name,
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| 102 | const G4RotationMatrix &rot,
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| 103 | const G4ThreeVector &tlate,
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| 104 | G4int handedness,
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| 105 | const EAxis axis0 ,
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| 106 | const EAxis axis1 ,
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| 107 | G4double axis0min,
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| 108 | G4double axis1min,
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| 109 | G4double axis0max,
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| 110 | G4double axis1max )
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| 111 | : fName(name)
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| 112 | {
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| 113 | fAxis[0] = axis0;
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| 114 | fAxis[1] = axis1;
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| 115 | fAxisMin[0] = axis0min;
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| 116 | fAxisMin[1] = axis1min;
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| 117 | fAxisMax[0] = axis0max;
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| 118 | fAxisMax[1] = axis1max;
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| 119 | fHandedness = handedness;
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| 120 | fRot = rot;
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| 121 | fTrans = tlate;
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| 122 |
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| 123 | G4int i;
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| 124 | for (i=0; i<4; i++) {
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| 125 | fCorners[i].set(kInfinity, kInfinity, kInfinity);
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| 126 | fNeighbours[i] = 0;
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| 127 | }
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| 128 |
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| 129 | fCurrentNormal.p.set(kInfinity, kInfinity, kInfinity);
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| 130 |
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| 131 | fAmIOnLeftSide.me.set(kInfinity, kInfinity, kInfinity);
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| 132 | fAmIOnLeftSide.vec.set(kInfinity, kInfinity, kInfinity);
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| 133 | kCarTolerance = G4GeometryTolerance::GetInstance()->GetSurfaceTolerance();
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| 134 | }
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| 135 |
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| 136 | //=====================================================================
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| 137 | //* Fake default constructor ------------------------------------------
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| 138 |
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| 139 | G4VTwistSurface::G4VTwistSurface( __void__& )
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| 140 | : fName("")
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| 141 | {
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| 142 | }
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| 143 |
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| 144 | //=====================================================================
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| 145 | //* destructor --------------------------------------------------------
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| 146 |
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| 147 | G4VTwistSurface::~G4VTwistSurface()
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| 148 | {
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| 149 | }
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| 150 |
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| 151 | //=====================================================================
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| 152 | //* AmIOnLeftSide -----------------------------------------------------
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| 153 |
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| 154 | G4int G4VTwistSurface::AmIOnLeftSide(const G4ThreeVector &me,
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| 155 | const G4ThreeVector &vec,
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| 156 | G4bool withtol)
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| 157 | {
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| 158 | // AmIOnLeftSide returns phi-location of "me"
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| 159 | // (phi relation between me and vec projected on z=0 plane).
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| 160 | // If "me" is on -ve-phi-side of "vec", it returns 1.
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| 161 | // On the other hand, if "me" is on +ve-phi-side of "vec",
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| 162 | // it returns -1.
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| 163 | // (The return value represents z-coordinate of normal vector
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| 164 | // of me.cross(vec).)
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| 165 | // If me is on boundary of vec, return 0.
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| 166 |
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| 167 | static const G4double kAngTolerance
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| 168 | = G4GeometryTolerance::GetInstance()->GetAngularTolerance();
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| 169 |
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| 170 | static G4RotationMatrix unitrot; // unit matrix
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| 171 | static const G4RotationMatrix rottol = unitrot.rotateZ(0.5*kAngTolerance);
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| 172 | static const G4RotationMatrix invrottol = unitrot.rotateZ(-1.*kAngTolerance);
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| 173 |
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| 174 | if (fAmIOnLeftSide.me == me
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| 175 | && fAmIOnLeftSide.vec == vec
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| 176 | && fAmIOnLeftSide.withTol == withtol) {
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| 177 | return fAmIOnLeftSide.amIOnLeftSide;
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| 178 | }
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| 179 |
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| 180 | fAmIOnLeftSide.me = me;
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| 181 | fAmIOnLeftSide.vec = vec;
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| 182 | fAmIOnLeftSide.withTol = withtol;
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| 183 |
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| 184 | G4ThreeVector met = (G4ThreeVector(me.x(), me.y(), 0.)).unit();
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| 185 | G4ThreeVector vect = (G4ThreeVector(vec.x(), vec.y(), 0.)).unit();
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| 186 |
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| 187 | G4ThreeVector ivect = invrottol * vect;
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| 188 | G4ThreeVector rvect = rottol * vect;
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| 189 |
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| 190 | G4double metcrossvect = met.x() * vect.y() - met.y() * vect.x();
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| 191 |
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| 192 | if (withtol) {
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| 193 | if (met.x() * ivect.y() - met.y() * ivect.x() > 0 &&
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| 194 | metcrossvect >= 0) {
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| 195 | fAmIOnLeftSide.amIOnLeftSide = 1;
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| 196 | } else if (met.x() * rvect.y() - met.y() * rvect.x() < 0 &&
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| 197 | metcrossvect <= 0) {
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| 198 | fAmIOnLeftSide.amIOnLeftSide = -1;
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| 199 | } else {
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| 200 | fAmIOnLeftSide.amIOnLeftSide = 0;
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| 201 | }
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| 202 | } else {
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| 203 | if (metcrossvect > 0) {
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| 204 | fAmIOnLeftSide.amIOnLeftSide = 1;
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| 205 | } else if (metcrossvect < 0 ) {
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| 206 | fAmIOnLeftSide.amIOnLeftSide = -1;
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| 207 | } else {
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| 208 | fAmIOnLeftSide.amIOnLeftSide = 0;
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| 209 | }
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| 210 | }
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| 211 |
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| 212 | #ifdef G4TWISTDEBUG
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| 213 | G4cout << " === G4VTwistSurface::AmIOnLeftSide() =============="
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| 214 | << G4endl;
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| 215 | G4cout << " Name , returncode : " << fName << " "
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| 216 | << fAmIOnLeftSide.amIOnLeftSide << G4endl;
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| 217 | G4cout << " me, vec : " << std::setprecision(14) << me
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| 218 | << " " << vec << G4endl;
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| 219 | G4cout << " met, vect : " << met << " " << vect << G4endl;
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| 220 | G4cout << " ivec, rvec : " << ivect << " " << rvect << G4endl;
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| 221 | G4cout << " met x vect : " << metcrossvect << G4endl;
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| 222 | G4cout << " met x ivec : " << met.cross(ivect) << G4endl;
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| 223 | G4cout << " met x rvec : " << met.cross(rvect) << G4endl;
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| 224 | G4cout << " =============================================="
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| 225 | << G4endl;
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| 226 | #endif
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| 227 |
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| 228 | return fAmIOnLeftSide.amIOnLeftSide;
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| 229 | }
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| 230 |
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| 231 | //=====================================================================
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| 232 | //* DistanceToBoundary ------------------------------------------------
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| 233 |
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| 234 | G4double G4VTwistSurface::DistanceToBoundary(G4int areacode,
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| 235 | G4ThreeVector &xx,
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| 236 | const G4ThreeVector &p)
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| 237 | {
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| 238 | // DistanceToBoundary
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| 239 | //
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| 240 | // return distance to nearest boundary from arbitrary point p
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| 241 | // in local coodinate.
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| 242 | // Argument areacode must be one of them:
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| 243 | // sAxis0 & sAxisMin, sAxis0 & sAxisMax,
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| 244 | // sAxis1 & sAxisMin, sAxis1 & sAxisMax.
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| 245 | //
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| 246 |
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| 247 | G4ThreeVector d; // direction vector of the boundary
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| 248 | G4ThreeVector x0; // reference point of the boundary
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| 249 | G4double dist = kInfinity;
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| 250 | G4int boundarytype;
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| 251 |
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| 252 | if (IsAxis0(areacode) && IsAxis1(areacode)) {
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| 253 | G4cerr << "ERROR - G4VTwistSurface::DistanceToBoundary()" << G4endl
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| 254 | << " Point is in the corner area. This function returns"
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| 255 | << G4endl
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| 256 | << " a direction vector of a boundary line." << G4endl
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| 257 | << " areacode = " << areacode << G4endl;
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| 258 | G4Exception("G4VTwistSurface::DistanceToBoundary()", "InvalidSetup",
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| 259 | FatalException, "Point is in the corner area.");
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| 260 | } else if (IsAxis0(areacode) || IsAxis1(areacode)) {
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| 261 | GetBoundaryParameters(areacode, d, x0, boundarytype);
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| 262 | if (boundarytype == sAxisPhi) {
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| 263 | G4double t = x0.getRho() / p.getRho();
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| 264 | xx.set(t*p.x(), t*p.y(), x0.z());
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| 265 | dist = (xx - p).mag();
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| 266 | } else {
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| 267 | // linear boundary
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| 268 | // sAxisX, sAxisY, sAxisZ, sAxisRho
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| 269 | dist = DistanceToLine(p, x0, d, xx);
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| 270 | }
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| 271 | } else {
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| 272 | G4cerr << "ERROR - G4VTwistSurface::DistanceToBoundary()" << G4endl
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| 273 | << " areacode = " << areacode << G4endl;
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| 274 | G4Exception("G4VTwistSurface::DistanceToBoundary()", "InvalidSetup",
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| 275 | FatalException, "Bad areacode of boundary.");
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| 276 | }
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| 277 | return dist;
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| 278 | }
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| 279 |
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| 280 | //=====================================================================
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| 281 | //* DistanceToIn ------------------------------------------------------
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| 282 |
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| 283 | G4double G4VTwistSurface::DistanceToIn(const G4ThreeVector &gp,
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| 284 | const G4ThreeVector &gv,
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| 285 | G4ThreeVector &gxxbest)
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| 286 | {
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| 287 | #ifdef G4TWISTDEBUG
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| 288 | G4cout << " ~~~~~ G4VTwistSurface::DistanceToIn(p,v) - Start ~~~~~" << G4endl;
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| 289 | G4cout << " Name : " << fName << G4endl;
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| 290 | G4cout << " gp : " << gp << G4endl;
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| 291 | G4cout << " gv : " << gv << G4endl;
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| 292 | G4cout << "~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~" << G4endl;
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| 293 | #endif
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| 294 |
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| 295 | G4ThreeVector gxx[G4VSURFACENXX];
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| 296 | G4double distance[G4VSURFACENXX] ;
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| 297 | G4int areacode[G4VSURFACENXX] ;
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| 298 | G4bool isvalid[G4VSURFACENXX] ;
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| 299 |
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| 300 | for (G4int i = 0 ; i<G4VSURFACENXX ; i++ ) {
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| 301 | distance[i] = kInfinity ;
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| 302 | areacode[i] = sOutside ;
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| 303 | isvalid[i] = false ;
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| 304 | }
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| 305 |
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| 306 | G4double bestdistance = kInfinity;
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| 307 | G4int besti = -1;
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| 308 | G4ThreeVector bestgxx(kInfinity, kInfinity, kInfinity);
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| 309 |
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| 310 | G4int nxx = DistanceToSurface(gp, gv, gxx, distance, areacode,
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| 311 | isvalid, kValidateWithTol);
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| 312 |
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| 313 | for (G4int i=0; i< nxx; i++) {
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| 314 |
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| 315 | // skip this intersection if:
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| 316 | // - invalid intersection
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| 317 | // - particle goes outword the surface
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| 318 |
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| 319 | if (!isvalid[i]) {
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| 320 | // xx[i] is sOutside or distance[i] < 0
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| 321 | continue;
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| 322 | }
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| 323 |
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| 324 | G4ThreeVector normal = GetNormal(gxx[i], true);
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| 325 |
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| 326 | if ((normal * gv) >= 0) {
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| 327 |
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| 328 | #ifdef G4TWISTDEBUG
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| 329 | G4cout << " G4VTwistSurface::DistanceToIn(p,v): "
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| 330 | << "particle goes outword the surface." << G4endl;
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| 331 | #endif
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| 332 | continue;
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| 333 | }
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| 334 |
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| 335 | //
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| 336 | // accept this intersection if the intersection is inside.
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| 337 | //
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| 338 |
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| 339 | if (IsInside(areacode[i])) {
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| 340 | if (distance[i] < bestdistance) {
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| 341 | bestdistance = distance[i];
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| 342 | bestgxx = gxx[i];
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| 343 | besti = i;
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| 344 |
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| 345 | #ifdef G4TWISTDEBUG
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| 346 | G4cout << " G4VTwistSurface::DistanceToIn(p,v): "
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| 347 | << " areacode sInside name, distance = "
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| 348 | << fName << " "<< bestdistance << G4endl;
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| 349 | #endif
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| 350 | }
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| 351 |
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| 352 | //
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| 353 | // else, the intersection is on boundary or corner.
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| 354 | //
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| 355 |
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| 356 | } else {
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| 357 |
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| 358 | G4VTwistSurface *neighbours[2];
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| 359 | G4bool isaccepted[2] = {false, false};
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| 360 | G4int nneighbours = GetNeighbours(areacode[i], neighbours);
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| 361 |
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| 362 | for (G4int j=0; j< nneighbours; j++) {
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| 363 | // if on corner, nneighbours = 2.
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| 364 | // if on boundary, nneighbours = 1.
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| 365 |
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| 366 | G4ThreeVector tmpgxx[G4VSURFACENXX];
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| 367 | G4double tmpdist[G4VSURFACENXX] ;
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| 368 | G4int tmpareacode[G4VSURFACENXX] ;
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| 369 | G4bool tmpisvalid[G4VSURFACENXX] ;
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| 370 |
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| 371 | for (G4int l = 0 ; l<G4VSURFACENXX ; l++ ) {
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| 372 | tmpdist[l] = kInfinity ;
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| 373 | tmpareacode[l] = sOutside ;
|
|---|
| 374 | tmpisvalid[l] = false ;
|
|---|
| 375 | }
|
|---|
| 376 |
|
|---|
| 377 | G4int tmpnxx = neighbours[j]->DistanceToSurface(
|
|---|
| 378 | gp, gv, tmpgxx, tmpdist,
|
|---|
| 379 | tmpareacode, tmpisvalid,
|
|---|
| 380 | kValidateWithTol);
|
|---|
| 381 | G4ThreeVector neighbournormal;
|
|---|
| 382 |
|
|---|
| 383 | for (G4int k=0; k< tmpnxx; k++) {
|
|---|
| 384 |
|
|---|
| 385 | //
|
|---|
| 386 | // if tmpxx[k] is valid && sInside, the final winner must
|
|---|
| 387 | // be neighbour surface. return kInfinity.
|
|---|
| 388 | // else , choose tmpxx on same boundary of xx, then check normal
|
|---|
| 389 | //
|
|---|
| 390 |
|
|---|
| 391 | if (IsInside(tmpareacode[k])) {
|
|---|
| 392 |
|
|---|
| 393 | #ifdef G4TWISTDEBUG
|
|---|
| 394 | G4cout << " G4VTwistSurface:DistanceToIn(p,v): "
|
|---|
| 395 | << " intersection "<< tmpgxx[k] << G4endl
|
|---|
| 396 | << " is inside of neighbour surface of " << fName
|
|---|
| 397 | << " . returning kInfinity." << G4endl;
|
|---|
| 398 | G4cout << "~~~~~ G4VTwistSurface::DistanceToIn(p,v) - return ~~~~"
|
|---|
| 399 | << G4endl;
|
|---|
| 400 | G4cout << " No intersections " << G4endl;
|
|---|
| 401 | G4cout << " Name : " << fName << G4endl;
|
|---|
| 402 | G4cout << "~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~"
|
|---|
| 403 | << G4endl;
|
|---|
| 404 | #endif
|
|---|
| 405 | if (tmpisvalid[k]) return kInfinity;
|
|---|
| 406 | continue;
|
|---|
| 407 |
|
|---|
| 408 | //
|
|---|
| 409 | // if tmpxx[k] is valid && sInside, the final winner must
|
|---|
| 410 | // be neighbour surface. return .
|
|---|
| 411 | //
|
|---|
| 412 |
|
|---|
| 413 | } else if (IsSameBoundary(this,areacode[i],
|
|---|
| 414 | neighbours[j], tmpareacode[k])) {
|
|---|
| 415 | // tmpxx[k] is same boundary (or corner) of xx.
|
|---|
| 416 |
|
|---|
| 417 | neighbournormal = neighbours[j]->GetNormal(tmpgxx[k], true);
|
|---|
| 418 | if (neighbournormal * gv < 0) isaccepted[j] = true;
|
|---|
| 419 | }
|
|---|
| 420 | }
|
|---|
| 421 |
|
|---|
| 422 | // if nneighbours = 1, chabge isaccepted[1] before
|
|---|
| 423 | // exiting neighboursurface loop.
|
|---|
| 424 |
|
|---|
| 425 | if (nneighbours == 1) isaccepted[1] = true;
|
|---|
| 426 |
|
|---|
| 427 | } // neighboursurface loop end
|
|---|
| 428 |
|
|---|
| 429 | // now, we can accept xx intersection
|
|---|
| 430 |
|
|---|
| 431 | if (isaccepted[0] == true && isaccepted[1] == true) {
|
|---|
| 432 | if (distance[i] < bestdistance) {
|
|---|
| 433 | bestdistance = distance[i];
|
|---|
| 434 | gxxbest = gxx[i];
|
|---|
| 435 | besti = i;
|
|---|
| 436 | #ifdef G4TWISTDEBUG
|
|---|
| 437 | G4cout << " G4VTwistSurface::DistanceToIn(p,v): "
|
|---|
| 438 | << " areacode sBoundary & sBoundary distance = "
|
|---|
| 439 | << fName << " " << distance[i] << G4endl;
|
|---|
| 440 | #endif
|
|---|
| 441 | }
|
|---|
| 442 | }
|
|---|
| 443 |
|
|---|
| 444 | } // else end
|
|---|
| 445 | } // intersection loop end
|
|---|
| 446 |
|
|---|
| 447 | gxxbest = bestgxx;
|
|---|
| 448 |
|
|---|
| 449 | #ifdef G4TWISTDEBUG
|
|---|
| 450 | if (besti < 0) {
|
|---|
| 451 | G4cout << "~~~~~ G4VTwistSurface::DistanceToIn(p,v) - return ~~~~" << G4endl;
|
|---|
| 452 | G4cout << " No intersections " << G4endl;
|
|---|
| 453 | G4cout << " Name : " << fName << G4endl;
|
|---|
| 454 | G4cout << "~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~" << G4endl;
|
|---|
| 455 | } else {
|
|---|
| 456 | G4cout << "~~~~~ G4VTwistSurface::DistanceToIn(p,v) : return ~~~~" << G4endl;
|
|---|
| 457 | G4cout << " Name, i : " << fName << " , " << besti << G4endl;
|
|---|
| 458 | G4cout << " gxx[i] : " << gxxbest << G4endl;
|
|---|
| 459 | G4cout << " bestdist : " << bestdistance << G4endl;
|
|---|
| 460 | G4cout << "~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~" << G4endl;
|
|---|
| 461 | }
|
|---|
| 462 |
|
|---|
| 463 | #endif
|
|---|
| 464 |
|
|---|
| 465 | return bestdistance;
|
|---|
| 466 | }
|
|---|
| 467 |
|
|---|
| 468 | //=====================================================================
|
|---|
| 469 | //* DistanceToOut(p, v) -----------------------------------------------
|
|---|
| 470 |
|
|---|
| 471 | G4double G4VTwistSurface::DistanceToOut(const G4ThreeVector &gp,
|
|---|
| 472 | const G4ThreeVector &gv,
|
|---|
| 473 | G4ThreeVector &gxxbest)
|
|---|
| 474 | {
|
|---|
| 475 | #ifdef G4TWISTDEBUG
|
|---|
| 476 | G4cout << "~~~~~ G4VTwistSurface::DistanceToOut(p,v) - Start ~~~~" << G4endl;
|
|---|
| 477 | G4cout << " Name : " << fName << G4endl;
|
|---|
| 478 | G4cout << " gp : " << gp << G4endl;
|
|---|
| 479 | G4cout << " gv : " << gv << G4endl;
|
|---|
| 480 | G4cout << "~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~" << G4endl;
|
|---|
| 481 | #endif
|
|---|
| 482 |
|
|---|
| 483 | G4ThreeVector gxx[G4VSURFACENXX];
|
|---|
| 484 | G4double distance[G4VSURFACENXX] ;
|
|---|
| 485 | G4int areacode[G4VSURFACENXX] ;
|
|---|
| 486 | G4bool isvalid[G4VSURFACENXX] ;
|
|---|
| 487 | G4int i;
|
|---|
| 488 |
|
|---|
| 489 | for ( i = 0 ; i<G4VSURFACENXX ; i++ )
|
|---|
| 490 | {
|
|---|
| 491 | distance[i] = kInfinity ;
|
|---|
| 492 | areacode[i] = sOutside ;
|
|---|
| 493 | isvalid[i] = false ;
|
|---|
| 494 | }
|
|---|
| 495 |
|
|---|
| 496 | G4int nxx;
|
|---|
| 497 | G4double bestdistance = kInfinity;
|
|---|
| 498 | G4int besti = -1;
|
|---|
| 499 |
|
|---|
| 500 | nxx = DistanceToSurface(gp, gv, gxx, distance, areacode,
|
|---|
| 501 | isvalid, kValidateWithTol);
|
|---|
| 502 |
|
|---|
| 503 | for (i=0; i<nxx; i++) {
|
|---|
| 504 | if (!(isvalid[i])) {
|
|---|
| 505 | continue;
|
|---|
| 506 | }
|
|---|
| 507 |
|
|---|
| 508 | G4ThreeVector normal = GetNormal(gxx[i], true);
|
|---|
| 509 | if (normal * gv <= 0) {
|
|---|
| 510 | // particle goes toword inside of solid, return kInfinity
|
|---|
| 511 | #ifdef G4TWISTDEBUG
|
|---|
| 512 | G4cout << " G4VTwistSurface::DistanceToOut(p,v): normal*gv < 0, normal "
|
|---|
| 513 | << fName << " " << normal
|
|---|
| 514 | << G4endl;
|
|---|
| 515 | #endif
|
|---|
| 516 | } else {
|
|---|
| 517 | // gxx[i] is accepted.
|
|---|
| 518 | if (distance[i] < bestdistance) {
|
|---|
| 519 | bestdistance = distance[i];
|
|---|
| 520 | gxxbest = gxx[i];
|
|---|
| 521 | besti = i;
|
|---|
| 522 | }
|
|---|
| 523 | }
|
|---|
| 524 | }
|
|---|
| 525 |
|
|---|
| 526 | #ifdef G4TWISTDEBUG
|
|---|
| 527 | if (besti < 0) {
|
|---|
| 528 | G4cout << "~~~~~ G4VTwistSurface::DistanceToOut(p,v) - return ~~~" << G4endl;
|
|---|
| 529 | G4cout << " No intersections " << G4endl;
|
|---|
| 530 | G4cout << " Name : " << fName << G4endl;
|
|---|
| 531 | G4cout << " bestdist : " << bestdistance << G4endl;
|
|---|
| 532 | G4cout << "~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~" << G4endl;
|
|---|
| 533 | } else {
|
|---|
| 534 | G4cout << "~~~~~ G4VTwistSurface::DistanceToOut(p,v) : return ~~~" << G4endl;
|
|---|
| 535 | G4cout << " Name, i : " << fName << " , " << i << G4endl;
|
|---|
| 536 | G4cout << " gxx[i] : " << gxxbest << G4endl;
|
|---|
| 537 | G4cout << " bestdist : " << bestdistance << G4endl;
|
|---|
| 538 | G4cout << "~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~" << G4endl;
|
|---|
| 539 | }
|
|---|
| 540 | #endif
|
|---|
| 541 |
|
|---|
| 542 | return bestdistance;
|
|---|
| 543 | }
|
|---|
| 544 |
|
|---|
| 545 | //=====================================================================
|
|---|
| 546 | //* DistanceTo(p) -----------------------------------------------------
|
|---|
| 547 |
|
|---|
| 548 | G4double G4VTwistSurface::DistanceTo(const G4ThreeVector &gp,
|
|---|
| 549 | G4ThreeVector &gxxbest)
|
|---|
| 550 | {
|
|---|
| 551 | #ifdef G4TWISTDEBUG
|
|---|
| 552 | G4cout << "~~~~~ G4VTwistSurface::DistanceTo(p) - Start ~~~~~~~~~" << G4endl;
|
|---|
| 553 | G4cout << " Name : " << fName << G4endl;
|
|---|
| 554 | G4cout << " gp : " << gp << G4endl;
|
|---|
| 555 | G4cout << "~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~" << G4endl;
|
|---|
| 556 | #endif
|
|---|
| 557 |
|
|---|
| 558 |
|
|---|
| 559 | G4ThreeVector gxx[G4VSURFACENXX];
|
|---|
| 560 | G4double distance[G4VSURFACENXX] ;
|
|---|
| 561 | G4int areacode[G4VSURFACENXX] ;
|
|---|
| 562 |
|
|---|
| 563 | for (G4int i = 0 ; i<G4VSURFACENXX ; i++ ) {
|
|---|
| 564 | distance[i] = kInfinity ;
|
|---|
| 565 | areacode[i] = sOutside ;
|
|---|
| 566 | }
|
|---|
| 567 |
|
|---|
| 568 | G4int nxx;
|
|---|
| 569 |
|
|---|
| 570 | nxx = DistanceToSurface(gp, gxx, distance, areacode);
|
|---|
| 571 | gxxbest = gxx[0];
|
|---|
| 572 |
|
|---|
| 573 | #ifdef G4TWISTDEBUG
|
|---|
| 574 | G4cout << "~~~~~ G4VTwistSurface::DistanceTo(p) - return ~~~~~~~~" << G4endl;
|
|---|
| 575 | G4cout << " Name : " << fName << G4endl;
|
|---|
| 576 | G4cout << " gxx : " << gxxbest << G4endl;
|
|---|
| 577 | G4cout << " bestdist : " << distance[0] << G4endl;
|
|---|
| 578 | G4cout << "~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~" << G4endl;
|
|---|
| 579 | #endif
|
|---|
| 580 |
|
|---|
| 581 | return distance[0];
|
|---|
| 582 | }
|
|---|
| 583 |
|
|---|
| 584 | //=====================================================================
|
|---|
| 585 | //* IsSameBoundary ----------------------------------------------------
|
|---|
| 586 |
|
|---|
| 587 | G4bool G4VTwistSurface::IsSameBoundary(G4VTwistSurface *surface1, G4int areacode1,
|
|---|
| 588 | G4VTwistSurface *surface2, G4int areacode2 ) const
|
|---|
| 589 | {
|
|---|
| 590 | //
|
|---|
| 591 | // IsSameBoundary
|
|---|
| 592 | //
|
|---|
| 593 | // checking tool whether two boundaries on different surfaces are same or not.
|
|---|
| 594 | //
|
|---|
| 595 |
|
|---|
| 596 | G4bool testbitmode = true;
|
|---|
| 597 | G4bool iscorner[2] = {IsCorner(areacode1, testbitmode),
|
|---|
| 598 | IsCorner(areacode2, testbitmode)};
|
|---|
| 599 |
|
|---|
| 600 | if (iscorner[0] && iscorner[1]) {
|
|---|
| 601 | // on corner
|
|---|
| 602 | G4ThreeVector corner1 =
|
|---|
| 603 | surface1->ComputeGlobalPoint(surface1->GetCorner(areacode1));
|
|---|
| 604 | G4ThreeVector corner2 =
|
|---|
| 605 | surface2->ComputeGlobalPoint(surface2->GetCorner(areacode2));
|
|---|
| 606 |
|
|---|
| 607 | if ((corner1 - corner2).mag() < kCarTolerance) {
|
|---|
| 608 | return true;
|
|---|
| 609 | } else {
|
|---|
| 610 | return false;
|
|---|
| 611 | }
|
|---|
| 612 |
|
|---|
| 613 | } else if ((IsBoundary(areacode1, testbitmode) && (!iscorner[0])) &&
|
|---|
| 614 | (IsBoundary(areacode2, testbitmode) && (!iscorner[1]))) {
|
|---|
| 615 | // on boundary
|
|---|
| 616 | G4ThreeVector d1, d2, ld1, ld2;
|
|---|
| 617 | G4ThreeVector x01, x02, lx01, lx02;
|
|---|
| 618 | G4int type1, type2;
|
|---|
| 619 | surface1->GetBoundaryParameters(areacode1, ld1, lx01, type1);
|
|---|
| 620 | surface2->GetBoundaryParameters(areacode2, ld2, lx02, type2);
|
|---|
| 621 |
|
|---|
| 622 | x01 = surface1->ComputeGlobalPoint(lx01);
|
|---|
| 623 | x02 = surface2->ComputeGlobalPoint(lx02);
|
|---|
| 624 | d1 = surface1->ComputeGlobalDirection(ld1);
|
|---|
| 625 | d2 = surface2->ComputeGlobalDirection(ld2);
|
|---|
| 626 |
|
|---|
| 627 | if ((x01 - x02).mag() < kCarTolerance &&
|
|---|
| 628 | (d1 - d2).mag() < kCarTolerance) {
|
|---|
| 629 | return true;
|
|---|
| 630 | } else {
|
|---|
| 631 | return false;
|
|---|
| 632 | }
|
|---|
| 633 |
|
|---|
| 634 | } else {
|
|---|
| 635 | return false;
|
|---|
| 636 | }
|
|---|
| 637 | }
|
|---|
| 638 |
|
|---|
| 639 | //=====================================================================
|
|---|
| 640 | //* GetBoundaryParameters ---------------------------------------------
|
|---|
| 641 |
|
|---|
| 642 | void G4VTwistSurface::GetBoundaryParameters(const G4int &areacode,
|
|---|
| 643 | G4ThreeVector &d,
|
|---|
| 644 | G4ThreeVector &x0,
|
|---|
| 645 | G4int &boundarytype) const
|
|---|
| 646 | {
|
|---|
| 647 | // areacode must be one of them:
|
|---|
| 648 | // sAxis0 & sAxisMin, sAxis0 & sAxisMax,
|
|---|
| 649 | // sAxis1 & sAxisMin, sAxis1 & sAxisMax.
|
|---|
| 650 |
|
|---|
| 651 | G4int i;
|
|---|
| 652 | for (i=0; i<4; i++) {
|
|---|
| 653 | if (fBoundaries[i].GetBoundaryParameters(areacode, d, x0,
|
|---|
| 654 | boundarytype)) {
|
|---|
| 655 | return;
|
|---|
| 656 | }
|
|---|
| 657 | }
|
|---|
| 658 |
|
|---|
| 659 | G4cerr << "ERROR - G4VTwistSurface::GetBoundaryParameters()" << G4endl
|
|---|
| 660 | << " Boundary at areacode " << std::hex << areacode
|
|---|
| 661 | << std::dec << G4endl
|
|---|
| 662 | << " is not be registered." << G4endl;
|
|---|
| 663 | G4Exception("G4VTwistSurface::GetBoundaryParameters()", "InvalidSetup",
|
|---|
| 664 | FatalException, "Not registered boundary.");
|
|---|
| 665 | }
|
|---|
| 666 |
|
|---|
| 667 | //=====================================================================
|
|---|
| 668 | //* GetBoundaryAtPZ ---------------------------------------------------
|
|---|
| 669 |
|
|---|
| 670 | G4ThreeVector G4VTwistSurface::GetBoundaryAtPZ(G4int areacode,
|
|---|
| 671 | const G4ThreeVector &p) const
|
|---|
| 672 | {
|
|---|
| 673 | // areacode must be one of them:
|
|---|
| 674 | // sAxis0 & sAxisMin, sAxis0 & sAxisMax,
|
|---|
| 675 | // sAxis1 & sAxisMin, sAxis1 & sAxisMax.
|
|---|
| 676 |
|
|---|
| 677 | if (areacode & sAxis0 && areacode & sAxis1) {
|
|---|
| 678 | G4cerr << "ERROR - G4VTwistSurface::GetBoundaryAtPZ()" << G4endl
|
|---|
| 679 | << " Point is in the corner area. This function returns"
|
|---|
| 680 | << G4endl
|
|---|
| 681 | << " a direction vector of a boundary line." << G4endl
|
|---|
| 682 | << " areacode = " << areacode << G4endl;
|
|---|
| 683 | G4Exception("G4VTwistSurface::GetBoundaryAtPZ()", "InvalidCondition",
|
|---|
| 684 | FatalException, "Point is in the corner area.");
|
|---|
| 685 | }
|
|---|
| 686 |
|
|---|
| 687 | G4ThreeVector d;
|
|---|
| 688 | G4ThreeVector x0;
|
|---|
| 689 | G4int boundarytype;
|
|---|
| 690 | G4bool found = false;
|
|---|
| 691 |
|
|---|
| 692 | for (G4int i=0; i<4; i++) {
|
|---|
| 693 | if (fBoundaries[i].GetBoundaryParameters(areacode, d, x0,
|
|---|
| 694 | boundarytype)){
|
|---|
| 695 | found = true;
|
|---|
| 696 | continue;
|
|---|
| 697 | }
|
|---|
| 698 | }
|
|---|
| 699 |
|
|---|
| 700 | if (!found) {
|
|---|
| 701 | G4cerr << "ERROR - G4VTwistSurface::GetBoundaryAtPZ()" << G4endl
|
|---|
| 702 | << " Boundary at areacode " << areacode << G4endl
|
|---|
| 703 | << " is not be registered." << G4endl;
|
|---|
| 704 | G4Exception("G4VTwistSurface::GetBoundaryAtPZ()", "InvalidSetup",
|
|---|
| 705 | FatalException, "Not registered boundary.");
|
|---|
| 706 | }
|
|---|
| 707 |
|
|---|
| 708 | if (((boundarytype & sAxisPhi) == sAxisPhi) ||
|
|---|
| 709 | ((boundarytype & sAxisRho) == sAxisRho)) {
|
|---|
| 710 | G4cerr << "ERROR - G4VTwistSurface::GetBoundaryAtPZ()" << G4endl
|
|---|
| 711 | << " Boundary at areacode " << areacode << G4endl
|
|---|
| 712 | << " is not a z-depended line." << G4endl;
|
|---|
| 713 | G4Exception("G4VTwistSurface::GetBoundaryAtPZ()", "InvalidSetup",
|
|---|
| 714 | FatalException, "Not a z-depended line boundary.");
|
|---|
| 715 | }
|
|---|
| 716 | return ((p.z() - x0.z()) / d.z()) * d + x0;
|
|---|
| 717 | }
|
|---|
| 718 |
|
|---|
| 719 | //=====================================================================
|
|---|
| 720 | //* SetCorner ---------------------------------------------------------
|
|---|
| 721 |
|
|---|
| 722 | void G4VTwistSurface::SetCorner(G4int areacode, G4double x, G4double y, G4double z)
|
|---|
| 723 | {
|
|---|
| 724 | if ((areacode & sCorner) != sCorner){
|
|---|
| 725 | G4cerr << "ERROR - G4VTwistSurface::SetCorner()" << G4endl
|
|---|
| 726 | << " areacode " << areacode << G4endl;
|
|---|
| 727 | G4Exception("G4VTwistSurface::SetCorner()", "InvalidSetup",
|
|---|
| 728 | FatalException, "Area code must represents corner.");
|
|---|
| 729 | }
|
|---|
| 730 |
|
|---|
| 731 | if ((areacode & sC0Min1Min) == sC0Min1Min) {
|
|---|
| 732 | fCorners[0].set(x, y, z);
|
|---|
| 733 | } else if ((areacode & sC0Max1Min) == sC0Max1Min) {
|
|---|
| 734 | fCorners[1].set(x, y, z);
|
|---|
| 735 | } else if ((areacode & sC0Max1Max) == sC0Max1Max) {
|
|---|
| 736 | fCorners[2].set(x, y, z);
|
|---|
| 737 | } else if ((areacode & sC0Min1Max) == sC0Min1Max) {
|
|---|
| 738 | fCorners[3].set(x, y, z);
|
|---|
| 739 | }
|
|---|
| 740 | }
|
|---|
| 741 |
|
|---|
| 742 | //=====================================================================
|
|---|
| 743 | //* SetBoundaryAxis ---------------------------------------------------
|
|---|
| 744 |
|
|---|
| 745 | void G4VTwistSurface::GetBoundaryAxis(G4int areacode, EAxis axis[]) const
|
|---|
| 746 | {
|
|---|
| 747 | if ((areacode & sBoundary) != sBoundary) {
|
|---|
| 748 | G4Exception("G4VTwistSurface::GetBoundaryAxis()", "InvalidCondition",
|
|---|
| 749 | FatalException, "Not located on a boundary!");
|
|---|
| 750 | }
|
|---|
| 751 | G4int i;
|
|---|
| 752 | for (i=0; i<2; i++) {
|
|---|
| 753 |
|
|---|
| 754 | G4int whichaxis = 0 ;
|
|---|
| 755 | if (i == 0) {
|
|---|
| 756 | whichaxis = sAxis0;
|
|---|
| 757 | } else if (i == 1) {
|
|---|
| 758 | whichaxis = sAxis1;
|
|---|
| 759 | }
|
|---|
| 760 |
|
|---|
| 761 | // extracted axiscode of whichaxis
|
|---|
| 762 | G4int axiscode = whichaxis & sAxisMask & areacode ;
|
|---|
| 763 | if (axiscode) {
|
|---|
| 764 | if (axiscode == (whichaxis & sAxisX)) {
|
|---|
| 765 | axis[i] = kXAxis;
|
|---|
| 766 | } else if (axiscode == (whichaxis & sAxisY)) {
|
|---|
| 767 | axis[i] = kYAxis;
|
|---|
| 768 | } else if (axiscode == (whichaxis & sAxisZ)) {
|
|---|
| 769 | axis[i] = kZAxis;
|
|---|
| 770 | } else if (axiscode == (whichaxis & sAxisRho)) {
|
|---|
| 771 | axis[i] = kRho;
|
|---|
| 772 | } else if (axiscode == (whichaxis & sAxisPhi)) {
|
|---|
| 773 | axis[i] = kPhi;
|
|---|
| 774 | } else {
|
|---|
| 775 | G4cerr << "ERROR - G4VTwistSurface::GetBoundaryAxis()" << G4endl
|
|---|
| 776 | << " areacode " << areacode << G4endl;
|
|---|
| 777 | G4Exception("G4VTwistSurface::GetBoundaryAxis()", "InvalidSetup",
|
|---|
| 778 | FatalException, "Not supported areacode.");
|
|---|
| 779 | }
|
|---|
| 780 | }
|
|---|
| 781 | }
|
|---|
| 782 | }
|
|---|
| 783 |
|
|---|
| 784 | //=====================================================================
|
|---|
| 785 | //* SetBoundaryLimit --------------------------------------------------
|
|---|
| 786 |
|
|---|
| 787 | void G4VTwistSurface::GetBoundaryLimit(G4int areacode, G4double limit[]) const
|
|---|
| 788 | {
|
|---|
| 789 | if (areacode & sCorner) {
|
|---|
| 790 | if (areacode & sC0Min1Max) {
|
|---|
| 791 | limit[0] = fAxisMin[0];
|
|---|
| 792 | limit[1] = fAxisMin[1];
|
|---|
| 793 | } else if (areacode & sC0Max1Min) {
|
|---|
| 794 | limit[0] = fAxisMax[0];
|
|---|
| 795 | limit[1] = fAxisMin[1];
|
|---|
| 796 | } else if (areacode & sC0Max1Max) {
|
|---|
| 797 | limit[0] = fAxisMax[0];
|
|---|
| 798 | limit[1] = fAxisMax[1];
|
|---|
| 799 | } else if (areacode & sC0Min1Max) {
|
|---|
| 800 | limit[0] = fAxisMin[0];
|
|---|
| 801 | limit[1] = fAxisMax[1];
|
|---|
| 802 | }
|
|---|
| 803 | } else if (areacode & sBoundary) {
|
|---|
| 804 | if (areacode & (sAxis0 | sAxisMin)) {
|
|---|
| 805 | limit[0] = fAxisMin[0];
|
|---|
| 806 | } else if (areacode & (sAxis1 | sAxisMin)) {
|
|---|
| 807 | limit[0] = fAxisMin[1];
|
|---|
| 808 | } else if (areacode & (sAxis0 | sAxisMax)) {
|
|---|
| 809 | limit[0] = fAxisMax[0];
|
|---|
| 810 | } else if (areacode & (sAxis1 | sAxisMax)) {
|
|---|
| 811 | limit[0] = fAxisMax[1];
|
|---|
| 812 | }
|
|---|
| 813 | } else {
|
|---|
| 814 | G4cerr << "WARNING - G4VTwistSurface::GetBoundaryAxis()" << G4endl
|
|---|
| 815 | << " areacode " << areacode << G4endl;
|
|---|
| 816 | G4Exception("G4VTwistSurface::GetBoundaryLimit()", "InvalidCondition",
|
|---|
| 817 | JustWarning, "Not located on a boundary!");
|
|---|
| 818 | }
|
|---|
| 819 | }
|
|---|
| 820 |
|
|---|
| 821 | //=====================================================================
|
|---|
| 822 | //* SetBoundary -------------------------------------------------------
|
|---|
| 823 |
|
|---|
| 824 | void G4VTwistSurface::SetBoundary(const G4int &axiscode,
|
|---|
| 825 | const G4ThreeVector &direction,
|
|---|
| 826 | const G4ThreeVector &x0,
|
|---|
| 827 | const G4int &boundarytype)
|
|---|
| 828 | {
|
|---|
| 829 | G4int code = (~sAxisMask) & axiscode;
|
|---|
| 830 | if ((code == (sAxis0 & sAxisMin)) ||
|
|---|
| 831 | (code == (sAxis0 & sAxisMax)) ||
|
|---|
| 832 | (code == (sAxis1 & sAxisMin)) ||
|
|---|
| 833 | (code == (sAxis1 & sAxisMax))) {
|
|---|
| 834 |
|
|---|
| 835 | G4int i;
|
|---|
| 836 | G4bool done = false;
|
|---|
| 837 | for (i=0; i<4; i++) {
|
|---|
| 838 | if (fBoundaries[i].IsEmpty()) {
|
|---|
| 839 | fBoundaries[i].SetFields(axiscode, direction,
|
|---|
| 840 | x0, boundarytype);
|
|---|
| 841 | done = true;
|
|---|
| 842 | break;
|
|---|
| 843 | }
|
|---|
| 844 | }
|
|---|
| 845 |
|
|---|
| 846 | if (!done) {
|
|---|
| 847 | G4Exception("G4VTwistSurface::SetBoundary()", "InvalidCondition",
|
|---|
| 848 | FatalException, "Number of boundary exceeding 4!");
|
|---|
| 849 | }
|
|---|
| 850 | } else {
|
|---|
| 851 | G4cerr << "ERROR - G4VTwistSurface::SetBoundary()" << G4endl
|
|---|
| 852 | << " invalid axiscode. axiscode = "
|
|---|
| 853 | << std::hex << axiscode << std::dec << G4endl;
|
|---|
| 854 | G4Exception("G4VTwistSurface::SetBoundary()", "InvalidCondition",
|
|---|
| 855 | FatalException, "Invalid axis-code.");
|
|---|
| 856 | }
|
|---|
| 857 | }
|
|---|
| 858 |
|
|---|
| 859 | //=====================================================================
|
|---|
| 860 | //* GetFace -----------------------------------------------------------
|
|---|
| 861 |
|
|---|
| 862 | G4int G4VTwistSurface::GetFace( G4int i, G4int j, G4int m,
|
|---|
| 863 | G4int n, G4int iside )
|
|---|
| 864 | {
|
|---|
| 865 | // this is the face mapping function
|
|---|
| 866 | // (i,j) -> face number
|
|---|
| 867 |
|
|---|
| 868 | if ( iside == 0 ) {
|
|---|
| 869 | return i * ( m - 1 ) + j ;
|
|---|
| 870 | }
|
|---|
| 871 |
|
|---|
| 872 | else if ( iside == 1 ) {
|
|---|
| 873 | return (m-1)*(m-1) + i*(m-1) + j ;
|
|---|
| 874 | }
|
|---|
| 875 |
|
|---|
| 876 | else if ( iside == 2 ) {
|
|---|
| 877 | return 2*(m-1)*(m-1) + i*(m-1) + j ;
|
|---|
| 878 | }
|
|---|
| 879 |
|
|---|
| 880 | else if ( iside == 3 ) {
|
|---|
| 881 | return 2*(m-1)*(m-1) + (n-1)*(m-1) + i*(m-1) + j ;
|
|---|
| 882 | }
|
|---|
| 883 |
|
|---|
| 884 | else if ( iside == 4 ) {
|
|---|
| 885 | return 2*(m-1)*(m-1) + 2*(n-1)*(m-1) + i*(m-1) + j ;
|
|---|
| 886 | }
|
|---|
| 887 |
|
|---|
| 888 | else if ( iside == 5 ) {
|
|---|
| 889 | return 2*(m-1)*(m-1) + 3*(n-1)*(m-1) + i*(m-1) + j ;
|
|---|
| 890 | }
|
|---|
| 891 |
|
|---|
| 892 | else {
|
|---|
| 893 |
|
|---|
| 894 | G4cerr << "ERROR - G4VTwistSurface::GetFace(): "
|
|---|
| 895 | << GetName() << G4endl
|
|---|
| 896 | << " Not correct side number! - " << G4endl
|
|---|
| 897 | << "iside is " << iside << " but should be "
|
|---|
| 898 | << "0,1,2,3,4 or 5" << "." << G4endl ;
|
|---|
| 899 | G4Exception("G4TwistSurface::G4GetFace()", "InvalidSetup",
|
|---|
| 900 | FatalException, "Not correct side number.");
|
|---|
| 901 |
|
|---|
| 902 |
|
|---|
| 903 | }
|
|---|
| 904 |
|
|---|
| 905 | return -1 ; // wrong face
|
|---|
| 906 | }
|
|---|
| 907 |
|
|---|
| 908 | //=====================================================================
|
|---|
| 909 | //* GetNode -----------------------------------------------------------
|
|---|
| 910 |
|
|---|
| 911 | G4int G4VTwistSurface::GetNode( G4int i, G4int j, G4int m,
|
|---|
| 912 | G4int n, G4int iside )
|
|---|
| 913 | {
|
|---|
| 914 | // this is the node mapping function
|
|---|
| 915 | // (i,j) -> node number
|
|---|
| 916 | // Depends on the side iside and the used meshing of the surface
|
|---|
| 917 |
|
|---|
| 918 | if ( iside == 0 ) {
|
|---|
| 919 | // lower endcap is mxm squared.
|
|---|
| 920 | // n = m
|
|---|
| 921 | return i * m + j ;
|
|---|
| 922 | }
|
|---|
| 923 |
|
|---|
| 924 | if ( iside == 1 ) {
|
|---|
| 925 | // upper endcap is mxm squared. Shift by m*m
|
|---|
| 926 | // n = m
|
|---|
| 927 | return m*m + i*m + j ;
|
|---|
| 928 | }
|
|---|
| 929 |
|
|---|
| 930 | else if ( iside == 2 ) {
|
|---|
| 931 | // front side.
|
|---|
| 932 | if ( i == 0 ) { return j ; }
|
|---|
| 933 | else if ( i == n-1 ) { return m*m + j ; }
|
|---|
| 934 | else { return 2*m*m + 4*(i-1)*(m-1) + j ; }
|
|---|
| 935 | }
|
|---|
| 936 |
|
|---|
| 937 | else if ( iside == 3 ) {
|
|---|
| 938 | // right side
|
|---|
| 939 | if ( i == 0 ) { return (j+1)*m - 1 ; }
|
|---|
| 940 | else if ( i == n-1 ) { return m*m + (j+1)*m - 1 ; }
|
|---|
| 941 | else { return 2*m*m + 4*(i-1)*(m-1) + (m-1) + j ; }
|
|---|
| 942 | }
|
|---|
| 943 | else if ( iside == 4 ) {
|
|---|
| 944 | // back side.
|
|---|
| 945 | if ( i == 0 ) { return m*m - 1 - j ; } // reversed order
|
|---|
| 946 | else if ( i == n-1 ) { return 2*m*m - 1 - j ; } // reversed order
|
|---|
| 947 | else { return 2*m*m + 4*(i-1)*(m-1) + 2*(m-1) + j ; // normal order
|
|---|
| 948 | }
|
|---|
| 949 | }
|
|---|
| 950 | else if ( iside == 5 ) {
|
|---|
| 951 | // left side
|
|---|
| 952 | if ( i == 0 ) { return m*m - (j+1)*m ; } // reversed order
|
|---|
| 953 | else if ( i == n-1) { return 2*m*m - (j+1)*m ; } // reverded order
|
|---|
| 954 | else {
|
|---|
| 955 | if ( j == m-1 ) { return 2*m*m + 4*(i-1)*(m-1) ; } // special case
|
|---|
| 956 | else { return 2*m*m + 4*(i-1)*(m-1) + 3*(m-1) + j ; } // normal order
|
|---|
| 957 | }
|
|---|
| 958 | }
|
|---|
| 959 |
|
|---|
| 960 | else {
|
|---|
| 961 |
|
|---|
| 962 | G4cerr << "ERROR - G4VTwistSurface::GetNode(): "
|
|---|
| 963 | << GetName() << G4endl
|
|---|
| 964 | << " Not correct side number! - " << G4endl
|
|---|
| 965 | << "iside is " << iside << " but should be "
|
|---|
| 966 | << "0,1,2,3,4 or 5" << "." << G4endl ;
|
|---|
| 967 | G4Exception("G4TwistSurface::G4GetNode()", "InvalidSetup",
|
|---|
| 968 | FatalException, "Not correct side number.");
|
|---|
| 969 | }
|
|---|
| 970 | return -1 ; // wrong node
|
|---|
| 971 | }
|
|---|
| 972 |
|
|---|
| 973 | //=====================================================================
|
|---|
| 974 | //* GetEdgeVisiblility ------------------------------------------------
|
|---|
| 975 |
|
|---|
| 976 | G4int G4VTwistSurface::GetEdgeVisibility( G4int i, G4int j, G4int m, G4int n, G4int number, G4int orientation)
|
|---|
| 977 | {
|
|---|
| 978 |
|
|---|
| 979 | // clockwise filling -> positive orientation
|
|---|
| 980 | // counter clockwise filling -> negative orientation
|
|---|
| 981 |
|
|---|
| 982 | //
|
|---|
| 983 | // d C c
|
|---|
| 984 | // +------+
|
|---|
| 985 | // | |
|
|---|
| 986 | // | |
|
|---|
| 987 | // | |
|
|---|
| 988 | // D | |B
|
|---|
| 989 | // | |
|
|---|
| 990 | // | |
|
|---|
| 991 | // | |
|
|---|
| 992 | // +------+
|
|---|
| 993 | // a A b
|
|---|
| 994 | //
|
|---|
| 995 | // a = +--+ A = ---+
|
|---|
| 996 | // b = --++ B = --+-
|
|---|
| 997 | // c = -++- C = -+--
|
|---|
| 998 | // d = ++-- D = +---
|
|---|
| 999 |
|
|---|
| 1000 |
|
|---|
| 1001 | // check first invisible faces
|
|---|
| 1002 |
|
|---|
| 1003 | if ( ( i>0 && i<n-2 ) && ( j>0 && j<m-2 ) ) {
|
|---|
| 1004 | return -1 ; // always invisible, signs: ----
|
|---|
| 1005 | }
|
|---|
| 1006 |
|
|---|
| 1007 | // change first the vertex number (depends on the orientation)
|
|---|
| 1008 | // 0,1,2,3 -> 3,2,1,0
|
|---|
| 1009 | if ( orientation < 0 ) { number = ( 3 - number ) ; }
|
|---|
| 1010 |
|
|---|
| 1011 | // check true edges
|
|---|
| 1012 | if ( ( j>=1 && j<=m-3 ) ) {
|
|---|
| 1013 |
|
|---|
| 1014 | if ( i == 0 ) { // signs (A): ---+
|
|---|
| 1015 | return ( number == 3 ) ? 1 : -1 ;
|
|---|
| 1016 | }
|
|---|
| 1017 |
|
|---|
| 1018 | else if ( i == n-2 ) { // signs (C): -+--
|
|---|
| 1019 | return ( number == 1 ) ? 1 : -1 ;
|
|---|
| 1020 | }
|
|---|
| 1021 |
|
|---|
| 1022 | else {
|
|---|
| 1023 | G4cerr << "ERROR - G4VTwistSurface::GetEdgeVisibliity(): "
|
|---|
| 1024 | << GetName() << G4endl
|
|---|
| 1025 | << " Not correct face number! - " << G4endl ;
|
|---|
| 1026 | G4Exception("G4TwistSurface::G4GetEdgeVisibility()", "InvalidSetup",
|
|---|
| 1027 | FatalException, "Not correct face number.");
|
|---|
| 1028 | }
|
|---|
| 1029 | }
|
|---|
| 1030 |
|
|---|
| 1031 | if ( ( i>=1 && i<=n-3 ) ) {
|
|---|
| 1032 |
|
|---|
| 1033 | if ( j == 0 ) { // signs (D): +---
|
|---|
| 1034 | return ( number == 0 ) ? 1 : -1 ;
|
|---|
| 1035 | }
|
|---|
| 1036 |
|
|---|
| 1037 | else if ( j == m-2 ) { // signs (B): --+-
|
|---|
| 1038 | return ( number == 2 ) ? 1 : -1 ;
|
|---|
| 1039 | }
|
|---|
| 1040 |
|
|---|
| 1041 | else {
|
|---|
| 1042 | G4cerr << "ERROR - G4VTwistSurface::GetEdgeVisibliity(): "
|
|---|
| 1043 | << GetName() << G4endl
|
|---|
| 1044 | << " Not correct face number! - " << G4endl ;
|
|---|
| 1045 | G4Exception("G4TwistSurface::G4GetEdgeVisibility()", "InvalidSetup",
|
|---|
| 1046 | FatalException, "Not correct face number.");
|
|---|
| 1047 | }
|
|---|
| 1048 | }
|
|---|
| 1049 |
|
|---|
| 1050 | // now the corners
|
|---|
| 1051 | if ( i == 0 && j == 0 ) { // signs (a) : +--+
|
|---|
| 1052 | return ( number == 0 || number == 3 ) ? 1 : -1 ;
|
|---|
| 1053 | }
|
|---|
| 1054 | else if ( i == 0 && j == m-2 ) { // signs (b) : --++
|
|---|
| 1055 | return ( number == 2 || number == 3 ) ? 1 : -1 ;
|
|---|
| 1056 | }
|
|---|
| 1057 | else if ( i == n-2 && j == m-2 ) { // signs (c) : -++-
|
|---|
| 1058 | return ( number == 1 || number == 2 ) ? 1 : -1 ;
|
|---|
| 1059 | }
|
|---|
| 1060 | else if ( i == n-2 && j == j ) { // signs (d) : ++--
|
|---|
| 1061 | return ( number == 0 || number == 1 ) ? 1 : -1 ;
|
|---|
| 1062 | }
|
|---|
| 1063 | else {
|
|---|
| 1064 | G4cerr << "ERROR - G4VTwistSurface::GetEdgeVisibliity(): "
|
|---|
| 1065 | << GetName() << G4endl
|
|---|
| 1066 | << " Not correct face number! - " << G4endl ;
|
|---|
| 1067 | G4Exception("G4TwistSurface::G4GetEdgeVisibility()", "InvalidSetup",
|
|---|
| 1068 | FatalException, "Not correct face number.");
|
|---|
| 1069 | }
|
|---|
| 1070 |
|
|---|
| 1071 | G4cerr << "ERROR - G4VTwistSurface::GetEdgeVisibliity(): "
|
|---|
| 1072 | << GetName() << G4endl
|
|---|
| 1073 | << " Not correct face number! - " << G4endl ;
|
|---|
| 1074 | G4Exception("G4TwistSurface::G4GetEdgeVisibility()", "InvalidSetup",
|
|---|
| 1075 | FatalException, "Not correct face number.");
|
|---|
| 1076 |
|
|---|
| 1077 | return 0 ;
|
|---|
| 1078 |
|
|---|
| 1079 | }
|
|---|
| 1080 |
|
|---|
| 1081 |
|
|---|
| 1082 | //=====================================================================
|
|---|
| 1083 | //* DebugPrint --------------------------------------------------------
|
|---|
| 1084 |
|
|---|
| 1085 | void G4VTwistSurface::DebugPrint() const
|
|---|
| 1086 | {
|
|---|
| 1087 | G4ThreeVector A = fRot * GetCorner(sC0Min1Min) + fTrans;
|
|---|
| 1088 | G4ThreeVector B = fRot * GetCorner(sC0Max1Min) + fTrans;
|
|---|
| 1089 | G4ThreeVector C = fRot * GetCorner(sC0Max1Max) + fTrans;
|
|---|
| 1090 | G4ThreeVector D = fRot * GetCorner(sC0Min1Max) + fTrans;
|
|---|
| 1091 |
|
|---|
| 1092 | G4cout << "/* G4VTwistSurface::DebugPrint():-------------------------------"
|
|---|
| 1093 | << G4endl;
|
|---|
| 1094 | G4cout << "/* Name = " << fName << G4endl;
|
|---|
| 1095 | G4cout << "/* Axis = " << std::hex << fAxis[0] << " "
|
|---|
| 1096 | << std::hex << fAxis[1]
|
|---|
| 1097 | << " (0,1,2,3,5 = kXAxis,kYAxis,kZAxis,kRho,kPhi)"
|
|---|
| 1098 | << std::dec << G4endl;
|
|---|
| 1099 | G4cout << "/* BoundaryLimit(in local) fAxis0(min, max) = ("<<fAxisMin[0]
|
|---|
| 1100 | << ", " << fAxisMax[0] << ")" << G4endl;
|
|---|
| 1101 | G4cout << "/* BoundaryLimit(in local) fAxis1(min, max) = ("<<fAxisMin[1]
|
|---|
| 1102 | << ", " << fAxisMax[1] << ")" << G4endl;
|
|---|
| 1103 | G4cout << "/* Cornar point sC0Min1Min = " << A << G4endl;
|
|---|
| 1104 | G4cout << "/* Cornar point sC0Max1Min = " << B << G4endl;
|
|---|
| 1105 | G4cout << "/* Cornar point sC0Max1Max = " << C << G4endl;
|
|---|
| 1106 | G4cout << "/* Cornar point sC0Min1Max = " << D << G4endl;
|
|---|
| 1107 | G4cout << "/*---------------------------------------------------------"
|
|---|
| 1108 | << G4endl;
|
|---|
| 1109 | }
|
|---|
| 1110 |
|
|---|
| 1111 | //=====================================================================
|
|---|
| 1112 | // G4VTwistSurface::CurrentStatus class
|
|---|
| 1113 | //=====================================================================
|
|---|
| 1114 |
|
|---|
| 1115 | //=====================================================================
|
|---|
| 1116 | //* CurrentStatus::CurrentStatus --------------------------------------
|
|---|
| 1117 |
|
|---|
| 1118 | G4VTwistSurface::CurrentStatus::CurrentStatus()
|
|---|
| 1119 | {
|
|---|
| 1120 | for (size_t i=0; i<G4VSURFACENXX; i++)
|
|---|
| 1121 | {
|
|---|
| 1122 | fDistance[i] = kInfinity;
|
|---|
| 1123 | fAreacode[i] = sOutside;
|
|---|
| 1124 | fIsValid[i] = false;
|
|---|
| 1125 | fXX[i].set(kInfinity, kInfinity, kInfinity);
|
|---|
| 1126 | }
|
|---|
| 1127 | fNXX = 0;
|
|---|
| 1128 | fLastp.set(kInfinity, kInfinity, kInfinity);
|
|---|
| 1129 | fLastv.set(kInfinity, kInfinity, kInfinity);
|
|---|
| 1130 | fLastValidate = kUninitialized;
|
|---|
| 1131 | fDone = false;
|
|---|
| 1132 | }
|
|---|
| 1133 |
|
|---|
| 1134 | //=====================================================================
|
|---|
| 1135 | //* CurrentStatus::~CurrentStatus -------------------------------------
|
|---|
| 1136 |
|
|---|
| 1137 | G4VTwistSurface::CurrentStatus::~CurrentStatus()
|
|---|
| 1138 | {
|
|---|
| 1139 | }
|
|---|
| 1140 |
|
|---|
| 1141 | //=====================================================================
|
|---|
| 1142 | //* CurrentStatus::SetCurrentStatus -----------------------------------
|
|---|
| 1143 |
|
|---|
| 1144 | void
|
|---|
| 1145 | G4VTwistSurface::CurrentStatus::SetCurrentStatus(G4int i,
|
|---|
| 1146 | G4ThreeVector &xx,
|
|---|
| 1147 | G4double &dist,
|
|---|
| 1148 | G4int &areacode,
|
|---|
| 1149 | G4bool &isvalid,
|
|---|
| 1150 | G4int nxx,
|
|---|
| 1151 | EValidate validate,
|
|---|
| 1152 | const G4ThreeVector *p,
|
|---|
| 1153 | const G4ThreeVector *v)
|
|---|
| 1154 | {
|
|---|
| 1155 | fDistance[i] = dist;
|
|---|
| 1156 | fAreacode[i] = areacode;
|
|---|
| 1157 | fIsValid[i] = isvalid;
|
|---|
| 1158 | fXX[i] = xx;
|
|---|
| 1159 | fNXX = nxx;
|
|---|
| 1160 | fLastValidate = validate;
|
|---|
| 1161 | if (p)
|
|---|
| 1162 | {
|
|---|
| 1163 | fLastp = *p;
|
|---|
| 1164 | }
|
|---|
| 1165 | else
|
|---|
| 1166 | {
|
|---|
| 1167 | G4Exception("G4VTwistSurface::CurrentStatus::CurrentStatus()",
|
|---|
| 1168 | "InvalidCondition", FatalException,
|
|---|
| 1169 | "SetCurrentStatus: p = 0!");
|
|---|
| 1170 | }
|
|---|
| 1171 | if (v)
|
|---|
| 1172 | {
|
|---|
| 1173 | fLastv = *v;
|
|---|
| 1174 | }
|
|---|
| 1175 | else
|
|---|
| 1176 | {
|
|---|
| 1177 | fLastv.set(kInfinity, kInfinity, kInfinity);
|
|---|
| 1178 | }
|
|---|
| 1179 | fDone = true;
|
|---|
| 1180 | }
|
|---|
| 1181 |
|
|---|
| 1182 | //=====================================================================
|
|---|
| 1183 | //* CurrentStatus::ResetfDone -----------------------------------------
|
|---|
| 1184 |
|
|---|
| 1185 | void
|
|---|
| 1186 | G4VTwistSurface::CurrentStatus::ResetfDone(EValidate validate,
|
|---|
| 1187 | const G4ThreeVector *p,
|
|---|
| 1188 | const G4ThreeVector *v)
|
|---|
| 1189 |
|
|---|
| 1190 | {
|
|---|
| 1191 | if (validate == fLastValidate && p && *p == fLastp)
|
|---|
| 1192 | {
|
|---|
| 1193 | if (!v || (v && *v == fLastv)) return;
|
|---|
| 1194 | }
|
|---|
| 1195 | G4ThreeVector xx(kInfinity, kInfinity, kInfinity);
|
|---|
| 1196 | for (size_t i=0; i<G4VSURFACENXX; i++)
|
|---|
| 1197 | {
|
|---|
| 1198 | fDistance[i] = kInfinity;
|
|---|
| 1199 | fAreacode[i] = sOutside;
|
|---|
| 1200 | fIsValid[i] = false;
|
|---|
| 1201 | fXX[i] = xx; // bug in old code ( was fXX[i] = xx[i] )
|
|---|
| 1202 | }
|
|---|
| 1203 | fNXX = 0;
|
|---|
| 1204 | fLastp.set(kInfinity, kInfinity, kInfinity);
|
|---|
| 1205 | fLastv.set(kInfinity, kInfinity, kInfinity);
|
|---|
| 1206 | fLastValidate = kUninitialized;
|
|---|
| 1207 | fDone = false;
|
|---|
| 1208 | }
|
|---|
| 1209 |
|
|---|
| 1210 | //=====================================================================
|
|---|
| 1211 | //* CurrentStatus::DebugPrint -----------------------------------------
|
|---|
| 1212 |
|
|---|
| 1213 | void
|
|---|
| 1214 | G4VTwistSurface::CurrentStatus::DebugPrint() const
|
|---|
| 1215 | {
|
|---|
| 1216 | G4cout << "CurrentStatus::Dist0,1= " << fDistance[0]
|
|---|
| 1217 | << " " << fDistance[1] << " areacode = " << fAreacode[0]
|
|---|
| 1218 | << " " << fAreacode[1] << G4endl;
|
|---|
| 1219 | }
|
|---|
| 1220 |
|
|---|
| 1221 | //=====================================================================
|
|---|
| 1222 | // G4VTwistSurface::Boundary class
|
|---|
| 1223 | //=====================================================================
|
|---|
| 1224 |
|
|---|
| 1225 | //=====================================================================
|
|---|
| 1226 | //* Boundary::Boundary ------------------------------------------------
|
|---|
| 1227 |
|
|---|
| 1228 | G4VTwistSurface::Boundary::Boundary()
|
|---|
| 1229 | : fBoundaryAcode(-1), fBoundaryType(0)
|
|---|
| 1230 | {
|
|---|
| 1231 | }
|
|---|
| 1232 |
|
|---|
| 1233 | //=====================================================================
|
|---|
| 1234 | //* Boundary::~Boundary -----------------------------------------------
|
|---|
| 1235 |
|
|---|
| 1236 | G4VTwistSurface::Boundary::~Boundary()
|
|---|
| 1237 | {
|
|---|
| 1238 | }
|
|---|
| 1239 |
|
|---|
| 1240 | //=====================================================================
|
|---|
| 1241 | //* Boundary::SetFields -----------------------------------------------
|
|---|
| 1242 |
|
|---|
| 1243 | void
|
|---|
| 1244 | G4VTwistSurface::Boundary::SetFields(const G4int &areacode,
|
|---|
| 1245 | const G4ThreeVector &d,
|
|---|
| 1246 | const G4ThreeVector &x0,
|
|---|
| 1247 | const G4int &boundarytype)
|
|---|
| 1248 | {
|
|---|
| 1249 | fBoundaryAcode = areacode;
|
|---|
| 1250 | fBoundaryDirection = d;
|
|---|
| 1251 | fBoundaryX0 = x0;
|
|---|
| 1252 | fBoundaryType = boundarytype;
|
|---|
| 1253 | }
|
|---|
| 1254 |
|
|---|
| 1255 | //=====================================================================
|
|---|
| 1256 | //* Boundary::IsEmpty -------------------------------------------------
|
|---|
| 1257 |
|
|---|
| 1258 | G4bool G4VTwistSurface::Boundary::IsEmpty() const
|
|---|
| 1259 | {
|
|---|
| 1260 | if (fBoundaryAcode == -1) return true;
|
|---|
| 1261 | return false;
|
|---|
| 1262 | }
|
|---|
| 1263 |
|
|---|
| 1264 | //=====================================================================
|
|---|
| 1265 | //* Boundary::GetBoundaryParameters -----------------------------------
|
|---|
| 1266 |
|
|---|
| 1267 | G4bool
|
|---|
| 1268 | G4VTwistSurface::Boundary::GetBoundaryParameters(const G4int &areacode,
|
|---|
| 1269 | G4ThreeVector &d,
|
|---|
| 1270 | G4ThreeVector &x0,
|
|---|
| 1271 | G4int &boundarytype) const
|
|---|
| 1272 | {
|
|---|
| 1273 | // areacode must be one of them:
|
|---|
| 1274 | // sAxis0 & sAxisMin, sAxis0 & sAxisMax,
|
|---|
| 1275 | // sAxis1 & sAxisMin, sAxis1 & sAxisMax
|
|---|
| 1276 | if ((areacode & sAxis0) && (areacode & sAxis1))
|
|---|
| 1277 | {
|
|---|
| 1278 | G4cerr << "ERROR - G4VTwistSurface::Boundary::GetBoundaryParameters()"
|
|---|
| 1279 | << G4endl
|
|---|
| 1280 | << " Located in the corner area. This function"
|
|---|
| 1281 | << " returns a direction vector of a boundary line."
|
|---|
| 1282 | << " areacode = " << areacode << G4endl;
|
|---|
| 1283 | G4Exception("G4VTwistSurface::Boundary::GetBoundaryParameters()",
|
|---|
| 1284 | "InvalidCondition", FatalException,
|
|---|
| 1285 | "Located in the corner area.");
|
|---|
| 1286 | }
|
|---|
| 1287 | if ((areacode & sSizeMask) != (fBoundaryAcode & sSizeMask))
|
|---|
| 1288 | {
|
|---|
| 1289 | return false;
|
|---|
| 1290 | }
|
|---|
| 1291 | d = fBoundaryDirection;
|
|---|
| 1292 | x0 = fBoundaryX0;
|
|---|
| 1293 | boundarytype = fBoundaryType;
|
|---|
| 1294 | return true;
|
|---|
| 1295 | }
|
|---|