| 1 | //
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| 2 | // ********************************************************************
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| 3 | // * License and Disclaimer *
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| 4 | // * *
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| 5 | // * The Geant4 software is copyright of the Copyright Holders of *
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| 6 | // * the Geant4 Collaboration. It is provided under the terms and *
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| 7 | // * conditions of the Geant4 Software License, included in the file *
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| 8 | // * LICENSE and available at http://cern.ch/geant4/license . These *
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| 9 | // * include a list of copyright holders. *
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| 10 | // * *
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| 11 | // * Neither the authors of this software system, nor their employing *
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| 12 | // * institutes,nor the agencies providing financial support for this *
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| 13 | // * work make any representation or warranty, express or implied, *
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| 14 | // * regarding this software system or assume any liability for its *
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| 15 | // * use. Please see the license in the file LICENSE and URL above *
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| 16 | // * for the full disclaimer and the limitation of liability. *
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| 17 | // * *
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| 18 | // * This code implementation is the result of the scientific and *
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| 19 | // * technical work of the GEANT4 collaboration. *
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| 20 | // * By using, copying, modifying or distributing the software (or *
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| 21 | // * any work based on the software) you agree to acknowledge its *
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| 22 | // * use in resulting scientific publications, and indicate your *
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| 23 | // * acceptance of all terms of the Geant4 Software license. *
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| 24 | // ********************************************************************
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| 25 | //
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| 26 | // $Id: G4VTwistedFaceted.cc,v 1.18 2007/05/25 09:42:34 gcosmo Exp $
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| 27 | // GEANT4 tag $Name: geant4-09-02-ref-02 $
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| 28 | //
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| 29 | //
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| 30 | // --------------------------------------------------------------------
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| 31 | // GEANT 4 class source file
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| 32 | //
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| 33 | //
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| 34 | // G4VTwistedFaceted.cc
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| 35 | //
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| 36 | // Author:
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| 37 | //
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| 38 | // 04-Nov-2004 - O.Link (Oliver.Link@cern.ch)
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| 39 | //
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| 40 | // --------------------------------------------------------------------
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| 41 |
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| 42 | #include "G4VTwistedFaceted.hh"
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| 43 |
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| 44 | #include "G4VoxelLimits.hh"
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| 45 | #include "G4AffineTransform.hh"
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| 46 | #include "G4SolidExtentList.hh"
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| 47 | #include "G4ClippablePolygon.hh"
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| 48 | #include "G4VPVParameterisation.hh"
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| 49 | #include "G4GeometryTolerance.hh"
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| 50 | #include "meshdefs.hh"
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| 51 |
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| 52 | #include "G4VGraphicsScene.hh"
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| 53 | #include "G4Polyhedron.hh"
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| 54 | #include "G4VisExtent.hh"
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| 55 | #include "G4NURBS.hh"
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| 56 | #include "G4NURBStube.hh"
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| 57 | #include "G4NURBScylinder.hh"
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| 58 | #include "G4NURBStubesector.hh"
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| 59 |
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| 60 | #include "Randomize.hh"
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| 61 |
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| 62 | //=====================================================================
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| 63 | //* constructors ------------------------------------------------------
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| 64 |
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| 65 | G4VTwistedFaceted::
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| 66 | G4VTwistedFaceted( const G4String &pname, // Name of instance
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| 67 | G4double PhiTwist, // twist angle
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| 68 | G4double pDz, // half z length
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| 69 | G4double pTheta, // direction between end planes
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| 70 | G4double pPhi, // defined by polar and azim. angles
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| 71 | G4double pDy1, // half y length at -pDz
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| 72 | G4double pDx1, // half x length at -pDz,-pDy
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| 73 | G4double pDx2, // half x length at -pDz,+pDy
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| 74 | G4double pDy2, // half y length at +pDz
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| 75 | G4double pDx3, // half x length at +pDz,-pDy
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| 76 | G4double pDx4, // half x length at +pDz,+pDy
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| 77 | G4double pAlph // tilt angle
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| 78 | )
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| 79 | : G4VSolid(pname),
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| 80 | fLowerEndcap(0), fUpperEndcap(0), fSide0(0),
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| 81 | fSide90(0), fSide180(0), fSide270(0),
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| 82 | fSurfaceArea(0.), fpPolyhedron(0)
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| 83 | {
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| 84 |
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| 85 | G4double pDytmp ;
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| 86 | G4double fDxUp ;
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| 87 | G4double fDxDown ;
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| 88 |
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| 89 | fDx1 = pDx1 ;
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| 90 | fDx2 = pDx2 ;
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| 91 | fDx3 = pDx3 ;
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| 92 | fDx4 = pDx4 ;
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| 93 | fDy1 = pDy1 ;
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| 94 | fDy2 = pDy2 ;
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| 95 | fDz = pDz ;
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| 96 |
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| 97 | G4double kAngTolerance
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| 98 | = G4GeometryTolerance::GetInstance()->GetAngularTolerance();
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| 99 |
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| 100 | // maximum values
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| 101 | //
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| 102 | fDxDown = ( fDx1 > fDx2 ? fDx1 : fDx2 ) ;
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| 103 | fDxUp = ( fDx3 > fDx4 ? fDx3 : fDx4 ) ;
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| 104 | fDx = ( fDxUp > fDxDown ? fDxUp : fDxDown ) ;
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| 105 | fDy = ( fDy1 > fDy2 ? fDy1 : fDy2 ) ;
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| 106 |
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| 107 | // planarity check
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| 108 | //
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| 109 | if ( fDx1 != fDx2 && fDx3 != fDx4 )
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| 110 | {
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| 111 | pDytmp = fDy1 * ( fDx3 - fDx4 ) / ( fDx1 - fDx2 ) ;
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| 112 | if ( std::fabs(pDytmp - fDy2) > kCarTolerance )
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| 113 | {
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| 114 | G4cerr << "ERROR - G4VTwistedFaceted::G4VTwistedFaceted(): "
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| 115 | << GetName() << G4endl
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| 116 | << " Not planar ! - " << G4endl
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| 117 | << "fDy2 is " << fDy2 << " but should be "
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| 118 | << pDytmp << "." << G4endl ;
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| 119 | G4Exception("G4VTwistedFaceted::G4VTwistedFaceted()", "InvalidSetup",
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| 120 | FatalException, "Not planar surface in untwisted Trapezoid.");
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| 121 | }
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| 122 | }
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| 123 |
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| 124 | #ifdef G4TWISTDEBUG
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| 125 | if ( fDx1 == fDx2 && fDx3 == fDx4 )
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| 126 | {
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| 127 | G4cout << "Trapezoid is a box" << G4endl ;
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| 128 | }
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| 129 |
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| 130 | #endif
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| 131 |
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| 132 | if ( ( fDx1 == fDx2 && fDx3 != fDx4 ) || ( fDx1 != fDx2 && fDx3 == fDx4 ) )
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| 133 | {
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| 134 | G4cerr << "ERROR - G4VTwistedFaceted::G4VTwistedFaceted(): "
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| 135 | << GetName() << G4endl
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| 136 | << " Not planar ! - " << G4endl
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| 137 | << "One endcap is rectengular, the other is a trapezoid." << G4endl
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| 138 | << "For planarity reasons they have to be rectangles or trapezoids "
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| 139 | << G4endl
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| 140 | << "on both sides."
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| 141 | << G4endl ;
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| 142 | G4Exception("G4VTwistedFaceted::G4VTwistedFaceted()", "InvalidSetup",
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| 143 | FatalException, "Not planar surface in untwisted Trapezoid.");
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| 144 | }
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| 145 |
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| 146 | // twist angle
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| 147 | //
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| 148 | fPhiTwist = PhiTwist ;
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| 149 |
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| 150 | // tilt angle
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| 151 | //
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| 152 | fAlph = pAlph ;
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| 153 | fTAlph = std::tan(fAlph) ;
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| 154 |
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| 155 | fTheta = pTheta ;
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| 156 | fPhi = pPhi ;
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| 157 |
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| 158 | // dx in surface equation
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| 159 | //
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| 160 | fdeltaX = 2 * fDz * std::tan(fTheta) * std::cos(fPhi) ;
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| 161 |
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| 162 | // dy in surface equation
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| 163 | //
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| 164 | fdeltaY = 2 * fDz * std::tan(fTheta) * std::sin(fPhi) ;
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| 165 |
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| 166 | if ( ! ( ( fDx1 > 2*kCarTolerance)
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| 167 | && ( fDx2 > 2*kCarTolerance)
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| 168 | && ( fDx3 > 2*kCarTolerance)
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| 169 | && ( fDx4 > 2*kCarTolerance)
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| 170 | && ( fDy1 > 2*kCarTolerance)
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| 171 | && ( fDy2 > 2*kCarTolerance)
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| 172 | && ( fDz > 2*kCarTolerance)
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| 173 | && ( std::fabs(fPhiTwist) > 2*kAngTolerance )
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| 174 | && ( std::fabs(fPhiTwist) < pi/2 )
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| 175 | && ( std::fabs(fAlph) < pi/2 )
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| 176 | && ( fTheta < pi/2 && fTheta >= 0 ) )
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| 177 | )
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| 178 | {
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| 179 | G4cerr << "ERROR - G4VTwistedFaceted()::G4VTwistedFaceted(): "
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| 180 | << GetName() << G4endl
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| 181 | << " Dimensions too small or too big! - " << G4endl
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| 182 | << "fDx 1-4 = " << fDx1/cm << ", " << fDx2/cm << ", "
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| 183 | << fDx3/cm << ", " << fDx4/cm << " cm" << G4endl
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| 184 | << "fDy 1-2 = " << fDy1/cm << ", " << fDy2/cm << ", "
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| 185 | << " cm" << G4endl
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| 186 | << "fDz = " << fDz/cm << " cm" << G4endl
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| 187 | << " twistangle " << fPhiTwist/deg << " deg" << G4endl
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| 188 | << " phi,theta = " << fPhi/deg << ", " << fTheta/deg
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| 189 | << " deg" << G4endl ;
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| 190 | G4Exception("G4TwistedTrap::G4VTwistedFaceted()",
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| 191 | "InvalidSetup", FatalException,
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| 192 | "Invalid dimensions. Too small, or twist angle too big.");
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| 193 | }
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| 194 | CreateSurfaces();
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| 195 | fCubicVolume = 2 * fDz * ( ( fDx1 + fDx2 ) * fDy1 + ( fDx3 + fDx4 ) * fDy2 );
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| 196 | }
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| 197 |
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| 198 |
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| 199 | //=====================================================================
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| 200 | //* Fake default constructor ------------------------------------------
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| 201 |
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| 202 | G4VTwistedFaceted::G4VTwistedFaceted( __void__& a )
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| 203 | : G4VSolid(a),
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| 204 | fLowerEndcap(0), fUpperEndcap(0), fSide0(0),
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| 205 | fSide90(0), fSide180(0), fSide270(0),
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| 206 | fCubicVolume(0.), fSurfaceArea(0.), fpPolyhedron(0)
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| 207 | {
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| 208 | }
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| 209 |
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| 210 | //=====================================================================
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| 211 | //* destructor --------------------------------------------------------
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| 212 |
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| 213 | G4VTwistedFaceted::~G4VTwistedFaceted()
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| 214 | {
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| 215 | if (fLowerEndcap) delete fLowerEndcap ;
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| 216 | if (fUpperEndcap) delete fUpperEndcap ;
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| 217 |
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| 218 | if (fSide0) delete fSide0 ;
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| 219 | if (fSide90) delete fSide90 ;
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| 220 | if (fSide180) delete fSide180 ;
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| 221 | if (fSide270) delete fSide270 ;
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| 222 | if (fpPolyhedron) delete fpPolyhedron;
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| 223 | }
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| 224 |
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| 225 | //=====================================================================
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| 226 | //* ComputeDimensions -------------------------------------------------
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| 227 |
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| 228 | void G4VTwistedFaceted::ComputeDimensions(G4VPVParameterisation* ,
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| 229 | const G4int ,
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| 230 | const G4VPhysicalVolume* )
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| 231 | {
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| 232 | G4Exception("G4VTwistedFaceted::ComputeDimensions()",
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| 233 | "NotSupported", FatalException,
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| 234 | "G4VTwistedFaceted does not support Parameterisation.");
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| 235 | }
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| 236 |
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| 237 | //=====================================================================
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| 238 | //* CalculateExtent ---------------------------------------------------
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| 239 |
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| 240 | G4bool
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| 241 | G4VTwistedFaceted::CalculateExtent( const EAxis pAxis,
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| 242 | const G4VoxelLimits &pVoxelLimit,
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| 243 | const G4AffineTransform &pTransform,
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| 244 | G4double &pMin,
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| 245 | G4double &pMax ) const
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| 246 | {
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| 247 | G4double maxRad = std::sqrt( fDx*fDx + fDy*fDy);
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| 248 |
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| 249 | if (!pTransform.IsRotated())
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| 250 | {
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| 251 | // Special case handling for unrotated boxes
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| 252 | // Compute x/y/z mins and maxs respecting limits, with early returns
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| 253 | // if outside limits. Then switch() on pAxis
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| 254 |
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| 255 | G4double xoffset,xMin,xMax;
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| 256 | G4double yoffset,yMin,yMax;
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| 257 | G4double zoffset,zMin,zMax;
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| 258 |
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| 259 | xoffset = pTransform.NetTranslation().x() ;
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| 260 | xMin = xoffset - maxRad ;
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| 261 | xMax = xoffset + maxRad ;
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| 262 |
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| 263 | if (pVoxelLimit.IsXLimited())
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| 264 | {
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| 265 | if ( xMin > pVoxelLimit.GetMaxXExtent()+kCarTolerance ||
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| 266 | xMax < pVoxelLimit.GetMinXExtent()-kCarTolerance ) return false;
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| 267 | else
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| 268 | {
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| 269 | if (xMin < pVoxelLimit.GetMinXExtent())
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| 270 | {
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| 271 | xMin = pVoxelLimit.GetMinXExtent() ;
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| 272 | }
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| 273 | if (xMax > pVoxelLimit.GetMaxXExtent())
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| 274 | {
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| 275 | xMax = pVoxelLimit.GetMaxXExtent() ;
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| 276 | }
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| 277 | }
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| 278 | }
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| 279 | yoffset = pTransform.NetTranslation().y() ;
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| 280 | yMin = yoffset - maxRad ;
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| 281 | yMax = yoffset + maxRad ;
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| 282 |
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| 283 | if (pVoxelLimit.IsYLimited())
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| 284 | {
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| 285 | if ( yMin > pVoxelLimit.GetMaxYExtent()+kCarTolerance ||
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| 286 | yMax < pVoxelLimit.GetMinYExtent()-kCarTolerance ) return false;
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| 287 | else
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| 288 | {
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| 289 | if (yMin < pVoxelLimit.GetMinYExtent())
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| 290 | {
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| 291 | yMin = pVoxelLimit.GetMinYExtent() ;
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| 292 | }
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| 293 | if (yMax > pVoxelLimit.GetMaxYExtent())
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| 294 | {
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| 295 | yMax = pVoxelLimit.GetMaxYExtent() ;
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| 296 | }
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| 297 | }
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| 298 | }
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| 299 | zoffset = pTransform.NetTranslation().z() ;
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| 300 | zMin = zoffset - fDz ;
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| 301 | zMax = zoffset + fDz ;
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| 302 |
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| 303 | if (pVoxelLimit.IsZLimited())
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| 304 | {
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| 305 | if ( zMin > pVoxelLimit.GetMaxZExtent()+kCarTolerance ||
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| 306 | zMax < pVoxelLimit.GetMinZExtent()-kCarTolerance ) return false;
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| 307 | else
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| 308 | {
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| 309 | if (zMin < pVoxelLimit.GetMinZExtent())
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| 310 | {
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| 311 | zMin = pVoxelLimit.GetMinZExtent() ;
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| 312 | }
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| 313 | if (zMax > pVoxelLimit.GetMaxZExtent())
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| 314 | {
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| 315 | zMax = pVoxelLimit.GetMaxZExtent() ;
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| 316 | }
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| 317 | }
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| 318 | }
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| 319 | switch (pAxis)
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| 320 | {
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| 321 | case kXAxis:
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| 322 | pMin = xMin ;
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| 323 | pMax = xMax ;
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| 324 | break ;
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| 325 | case kYAxis:
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| 326 | pMin=yMin;
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| 327 | pMax=yMax;
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| 328 | break;
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| 329 | case kZAxis:
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| 330 | pMin=zMin;
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| 331 | pMax=zMax;
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| 332 | break;
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| 333 | default:
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| 334 | break;
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| 335 | }
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| 336 | pMin -= kCarTolerance ;
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| 337 | pMax += kCarTolerance ;
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| 338 |
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| 339 | return true;
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| 340 | }
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| 341 | else // General rotated case - create and clip mesh to boundaries
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| 342 | {
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| 343 | G4bool existsAfterClip = false ;
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| 344 | G4ThreeVectorList* vertices ;
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| 345 |
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| 346 | pMin = +kInfinity ;
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| 347 | pMax = -kInfinity ;
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| 348 |
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| 349 | // Calculate rotated vertex coordinates
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| 350 |
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| 351 | vertices = CreateRotatedVertices(pTransform) ;
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| 352 | ClipCrossSection(vertices,0,pVoxelLimit,pAxis,pMin,pMax) ;
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| 353 | ClipCrossSection(vertices,4,pVoxelLimit,pAxis,pMin,pMax) ;
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| 354 | ClipBetweenSections(vertices,0,pVoxelLimit,pAxis,pMin,pMax) ;
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| 355 |
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| 356 | if (pVoxelLimit.IsLimited(pAxis) == false)
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| 357 | {
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| 358 | if ( pMin != kInfinity || pMax != -kInfinity )
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| 359 | {
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| 360 | existsAfterClip = true ;
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| 361 |
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| 362 | // Add 2*tolerance to avoid precision troubles
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| 363 |
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| 364 | pMin -= kCarTolerance;
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| 365 | pMax += kCarTolerance;
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| 366 | }
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| 367 | }
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| 368 | else
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| 369 | {
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| 370 | G4ThreeVector clipCentre(
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| 371 | ( pVoxelLimit.GetMinXExtent()+pVoxelLimit.GetMaxXExtent())*0.5,
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| 372 | ( pVoxelLimit.GetMinYExtent()+pVoxelLimit.GetMaxYExtent())*0.5,
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| 373 | ( pVoxelLimit.GetMinZExtent()+pVoxelLimit.GetMaxZExtent())*0.5 );
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| 374 |
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| 375 | if ( pMin != kInfinity || pMax != -kInfinity )
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| 376 | {
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| 377 | existsAfterClip = true ;
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| 378 |
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| 379 | // Check to see if endpoints are in the solid
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| 380 |
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| 381 | clipCentre(pAxis) = pVoxelLimit.GetMinExtent(pAxis);
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| 382 |
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| 383 | if (Inside(pTransform.Inverse().TransformPoint(clipCentre))
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| 384 | != kOutside)
|
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| 385 | {
|
|---|
| 386 | pMin = pVoxelLimit.GetMinExtent(pAxis);
|
|---|
| 387 | }
|
|---|
| 388 | else
|
|---|
| 389 | {
|
|---|
| 390 | pMin -= kCarTolerance;
|
|---|
| 391 | }
|
|---|
| 392 | clipCentre(pAxis) = pVoxelLimit.GetMaxExtent(pAxis);
|
|---|
| 393 |
|
|---|
| 394 | if (Inside(pTransform.Inverse().TransformPoint(clipCentre))
|
|---|
| 395 | != kOutside)
|
|---|
| 396 | {
|
|---|
| 397 | pMax = pVoxelLimit.GetMaxExtent(pAxis);
|
|---|
| 398 | }
|
|---|
| 399 | else
|
|---|
| 400 | {
|
|---|
| 401 | pMax += kCarTolerance;
|
|---|
| 402 | }
|
|---|
| 403 | }
|
|---|
| 404 |
|
|---|
| 405 | // Check for case where completely enveloping clipping volume
|
|---|
| 406 | // If point inside then we are confident that the solid completely
|
|---|
| 407 | // envelopes the clipping volume. Hence set min/max extents according
|
|---|
| 408 | // to clipping volume extents along the specified axis.
|
|---|
| 409 |
|
|---|
| 410 | else if (Inside(pTransform.Inverse().TransformPoint(clipCentre))
|
|---|
| 411 | != kOutside)
|
|---|
| 412 | {
|
|---|
| 413 | existsAfterClip = true ;
|
|---|
| 414 | pMin = pVoxelLimit.GetMinExtent(pAxis) ;
|
|---|
| 415 | pMax = pVoxelLimit.GetMaxExtent(pAxis) ;
|
|---|
| 416 | }
|
|---|
| 417 | }
|
|---|
| 418 | delete vertices;
|
|---|
| 419 | return existsAfterClip;
|
|---|
| 420 | }
|
|---|
| 421 |
|
|---|
| 422 |
|
|---|
| 423 | }
|
|---|
| 424 |
|
|---|
| 425 | G4ThreeVectorList* G4VTwistedFaceted::
|
|---|
| 426 | CreateRotatedVertices(const G4AffineTransform& pTransform) const
|
|---|
| 427 | {
|
|---|
| 428 |
|
|---|
| 429 | G4ThreeVectorList* vertices = new G4ThreeVectorList();
|
|---|
| 430 | vertices->reserve(8);
|
|---|
| 431 |
|
|---|
| 432 | if (vertices)
|
|---|
| 433 | {
|
|---|
| 434 |
|
|---|
| 435 | G4double maxRad = std::sqrt( fDx*fDx + fDy*fDy);
|
|---|
| 436 |
|
|---|
| 437 | G4ThreeVector vertex0(-maxRad,-maxRad,-fDz) ;
|
|---|
| 438 | G4ThreeVector vertex1(maxRad,-maxRad,-fDz) ;
|
|---|
| 439 | G4ThreeVector vertex2(maxRad,maxRad,-fDz) ;
|
|---|
| 440 | G4ThreeVector vertex3(-maxRad,maxRad,-fDz) ;
|
|---|
| 441 | G4ThreeVector vertex4(-maxRad,-maxRad,fDz) ;
|
|---|
| 442 | G4ThreeVector vertex5(maxRad,-maxRad,fDz) ;
|
|---|
| 443 | G4ThreeVector vertex6(maxRad,maxRad,fDz) ;
|
|---|
| 444 | G4ThreeVector vertex7(-maxRad,maxRad,fDz) ;
|
|---|
| 445 |
|
|---|
| 446 | vertices->push_back(pTransform.TransformPoint(vertex0));
|
|---|
| 447 | vertices->push_back(pTransform.TransformPoint(vertex1));
|
|---|
| 448 | vertices->push_back(pTransform.TransformPoint(vertex2));
|
|---|
| 449 | vertices->push_back(pTransform.TransformPoint(vertex3));
|
|---|
| 450 | vertices->push_back(pTransform.TransformPoint(vertex4));
|
|---|
| 451 | vertices->push_back(pTransform.TransformPoint(vertex5));
|
|---|
| 452 | vertices->push_back(pTransform.TransformPoint(vertex6));
|
|---|
| 453 | vertices->push_back(pTransform.TransformPoint(vertex7));
|
|---|
| 454 | }
|
|---|
| 455 | else
|
|---|
| 456 | {
|
|---|
| 457 | DumpInfo();
|
|---|
| 458 | G4Exception("G4VTwistedFaceted::CreateRotatedVertices()",
|
|---|
| 459 | "FatalError", FatalException,
|
|---|
| 460 | "Error in allocation of vertices. Out of memory !");
|
|---|
| 461 | }
|
|---|
| 462 | return vertices;
|
|---|
| 463 | }
|
|---|
| 464 |
|
|---|
| 465 | //=====================================================================
|
|---|
| 466 | //* Inside ------------------------------------------------------------
|
|---|
| 467 |
|
|---|
| 468 | EInside G4VTwistedFaceted::Inside(const G4ThreeVector& p) const
|
|---|
| 469 | {
|
|---|
| 470 |
|
|---|
| 471 | G4ThreeVector *tmpp;
|
|---|
| 472 | EInside *tmpin;
|
|---|
| 473 | if (fLastInside.p == p) {
|
|---|
| 474 | return fLastInside.inside;
|
|---|
| 475 | } else {
|
|---|
| 476 | tmpp = const_cast<G4ThreeVector*>(&(fLastInside.p));
|
|---|
| 477 | tmpin = const_cast<EInside*>(&(fLastInside.inside));
|
|---|
| 478 | tmpp->set(p.x(), p.y(), p.z());
|
|---|
| 479 | }
|
|---|
| 480 |
|
|---|
| 481 | *tmpin = kOutside ;
|
|---|
| 482 |
|
|---|
| 483 | G4double phi = p.z()/(2*fDz) * fPhiTwist ; // rotate the point to z=0
|
|---|
| 484 | G4double cphi = std::cos(-phi) ;
|
|---|
| 485 | G4double sphi = std::sin(-phi) ;
|
|---|
| 486 |
|
|---|
| 487 | G4double px = p.x() + fdeltaX * ( -phi/fPhiTwist) ; // shift
|
|---|
| 488 | G4double py = p.y() + fdeltaY * ( -phi/fPhiTwist) ;
|
|---|
| 489 | G4double pz = p.z() ;
|
|---|
| 490 |
|
|---|
| 491 | G4double posx = px * cphi - py * sphi ; // rotation
|
|---|
| 492 | G4double posy = px * sphi + py * cphi ;
|
|---|
| 493 | G4double posz = pz ;
|
|---|
| 494 |
|
|---|
| 495 | G4double xMin = Xcoef(posy,phi,fTAlph) - 2*Xcoef(posy,phi,0.) ;
|
|---|
| 496 | G4double xMax = Xcoef(posy,phi,fTAlph) ;
|
|---|
| 497 |
|
|---|
| 498 | G4double yMax = GetValueB(phi)/2. ; // b(phi)/2 is limit
|
|---|
| 499 | G4double yMin = -yMax ;
|
|---|
| 500 |
|
|---|
| 501 | #ifdef G4TWISTDEBUG
|
|---|
| 502 |
|
|---|
| 503 | G4cout << "inside called: p = " << p << G4endl ;
|
|---|
| 504 | G4cout << "fDx1 = " << fDx1 << G4endl ;
|
|---|
| 505 | G4cout << "fDx2 = " << fDx2 << G4endl ;
|
|---|
| 506 | G4cout << "fDx3 = " << fDx3 << G4endl ;
|
|---|
| 507 | G4cout << "fDx4 = " << fDx4 << G4endl ;
|
|---|
| 508 |
|
|---|
| 509 | G4cout << "fDy1 = " << fDy1 << G4endl ;
|
|---|
| 510 | G4cout << "fDy2 = " << fDy2 << G4endl ;
|
|---|
| 511 |
|
|---|
| 512 | G4cout << "fDz = " << fDz << G4endl ;
|
|---|
| 513 |
|
|---|
| 514 | G4cout << "Tilt angle alpha = " << fAlph << G4endl ;
|
|---|
| 515 | G4cout << "phi,theta = " << fPhi << " , " << fTheta << G4endl ;
|
|---|
| 516 |
|
|---|
| 517 | G4cout << "Twist angle = " << fPhiTwist << G4endl ;
|
|---|
| 518 |
|
|---|
| 519 | G4cout << "posx = " << posx << G4endl ;
|
|---|
| 520 | G4cout << "posy = " << posy << G4endl ;
|
|---|
| 521 | G4cout << "xMin = " << xMin << G4endl ;
|
|---|
| 522 | G4cout << "xMax = " << xMax << G4endl ;
|
|---|
| 523 | G4cout << "yMin = " << yMin << G4endl ;
|
|---|
| 524 | G4cout << "yMax = " << yMax << G4endl ;
|
|---|
| 525 |
|
|---|
| 526 | #endif
|
|---|
| 527 |
|
|---|
| 528 |
|
|---|
| 529 | if ( posx <= xMax - kCarTolerance*0.5
|
|---|
| 530 | && posx >= xMin + kCarTolerance*0.5 )
|
|---|
| 531 | {
|
|---|
| 532 | if ( posy <= yMax - kCarTolerance*0.5
|
|---|
| 533 | && posy >= yMin + kCarTolerance*0.5 )
|
|---|
| 534 | {
|
|---|
| 535 | if (std::fabs(posz) <= fDz - kCarTolerance*0.5 ) *tmpin = kInside ;
|
|---|
| 536 | else if (std::fabs(posz) <= fDz + kCarTolerance*0.5 ) *tmpin = kSurface ;
|
|---|
| 537 | }
|
|---|
| 538 | else if ( posy <= yMax + kCarTolerance*0.5
|
|---|
| 539 | && posy >= yMin - kCarTolerance*0.5 )
|
|---|
| 540 | {
|
|---|
| 541 | if (std::fabs(posz) <= fDz + kCarTolerance*0.5 ) *tmpin = kSurface ;
|
|---|
| 542 | }
|
|---|
| 543 | }
|
|---|
| 544 | else if ( posx <= xMax + kCarTolerance*0.5
|
|---|
| 545 | && posx >= xMin - kCarTolerance*0.5 )
|
|---|
| 546 | {
|
|---|
| 547 | if ( posy <= yMax + kCarTolerance*0.5
|
|---|
| 548 | && posy >= yMin - kCarTolerance*0.5 )
|
|---|
| 549 | {
|
|---|
| 550 | if (std::fabs(posz) <= fDz + kCarTolerance*0.5) *tmpin = kSurface ;
|
|---|
| 551 | }
|
|---|
| 552 | }
|
|---|
| 553 |
|
|---|
| 554 | #ifdef G4TWISTDEBUG
|
|---|
| 555 | G4cout << "inside = " << fLastInside.inside << G4endl ;
|
|---|
| 556 | #endif
|
|---|
| 557 |
|
|---|
| 558 | return fLastInside.inside;
|
|---|
| 559 |
|
|---|
| 560 | }
|
|---|
| 561 |
|
|---|
| 562 | //=====================================================================
|
|---|
| 563 | //* SurfaceNormal -----------------------------------------------------
|
|---|
| 564 |
|
|---|
| 565 | G4ThreeVector G4VTwistedFaceted::SurfaceNormal(const G4ThreeVector& p) const
|
|---|
| 566 | {
|
|---|
| 567 | //
|
|---|
| 568 | // return the normal unit vector to the Hyperbolical Surface at a point
|
|---|
| 569 | // p on (or nearly on) the surface
|
|---|
| 570 | //
|
|---|
| 571 | // Which of the three or four surfaces are we closest to?
|
|---|
| 572 | //
|
|---|
| 573 |
|
|---|
| 574 | if (fLastNormal.p == p)
|
|---|
| 575 | {
|
|---|
| 576 | return fLastNormal.vec;
|
|---|
| 577 | }
|
|---|
| 578 |
|
|---|
| 579 | G4ThreeVector *tmpp = const_cast<G4ThreeVector*>(&(fLastNormal.p));
|
|---|
| 580 | G4ThreeVector *tmpnormal = const_cast<G4ThreeVector*>(&(fLastNormal.vec));
|
|---|
| 581 | G4VTwistSurface **tmpsurface = const_cast<G4VTwistSurface**>(fLastNormal.surface);
|
|---|
| 582 | tmpp->set(p.x(), p.y(), p.z());
|
|---|
| 583 |
|
|---|
| 584 | G4double distance = kInfinity;
|
|---|
| 585 |
|
|---|
| 586 | G4VTwistSurface *surfaces[6];
|
|---|
| 587 |
|
|---|
| 588 | surfaces[0] = fSide0 ;
|
|---|
| 589 | surfaces[1] = fSide90 ;
|
|---|
| 590 | surfaces[2] = fSide180 ;
|
|---|
| 591 | surfaces[3] = fSide270 ;
|
|---|
| 592 | surfaces[4] = fLowerEndcap;
|
|---|
| 593 | surfaces[5] = fUpperEndcap;
|
|---|
| 594 |
|
|---|
| 595 | G4ThreeVector xx;
|
|---|
| 596 | G4ThreeVector bestxx;
|
|---|
| 597 | G4int i;
|
|---|
| 598 | G4int besti = -1;
|
|---|
| 599 | for (i=0; i< 6; i++)
|
|---|
| 600 | {
|
|---|
| 601 | G4double tmpdistance = surfaces[i]->DistanceTo(p, xx);
|
|---|
| 602 | if (tmpdistance < distance)
|
|---|
| 603 | {
|
|---|
| 604 | distance = tmpdistance;
|
|---|
| 605 | bestxx = xx;
|
|---|
| 606 | besti = i;
|
|---|
| 607 | }
|
|---|
| 608 | }
|
|---|
| 609 |
|
|---|
| 610 | tmpsurface[0] = surfaces[besti];
|
|---|
| 611 | *tmpnormal = tmpsurface[0]->GetNormal(bestxx, true);
|
|---|
| 612 |
|
|---|
| 613 | return fLastNormal.vec;
|
|---|
| 614 | }
|
|---|
| 615 |
|
|---|
| 616 | //=====================================================================
|
|---|
| 617 | //* DistanceToIn (p, v) -----------------------------------------------
|
|---|
| 618 |
|
|---|
| 619 | G4double G4VTwistedFaceted::DistanceToIn (const G4ThreeVector& p,
|
|---|
| 620 | const G4ThreeVector& v ) const
|
|---|
| 621 | {
|
|---|
| 622 |
|
|---|
| 623 | // DistanceToIn (p, v):
|
|---|
| 624 | // Calculate distance to surface of shape from `outside'
|
|---|
| 625 | // along with the v, allowing for tolerance.
|
|---|
| 626 | // The function returns kInfinity if no intersection or
|
|---|
| 627 | // just grazing within tolerance.
|
|---|
| 628 |
|
|---|
| 629 | //
|
|---|
| 630 | // checking last value
|
|---|
| 631 | //
|
|---|
| 632 |
|
|---|
| 633 | G4ThreeVector *tmpp;
|
|---|
| 634 | G4ThreeVector *tmpv;
|
|---|
| 635 | G4double *tmpdist;
|
|---|
| 636 | if (fLastDistanceToInWithV.p == p && fLastDistanceToInWithV.vec == v)
|
|---|
| 637 | {
|
|---|
| 638 | return fLastDistanceToIn.value;
|
|---|
| 639 | }
|
|---|
| 640 | else
|
|---|
| 641 | {
|
|---|
| 642 | tmpp = const_cast<G4ThreeVector*>(&(fLastDistanceToInWithV.p));
|
|---|
| 643 | tmpv = const_cast<G4ThreeVector*>(&(fLastDistanceToInWithV.vec));
|
|---|
| 644 | tmpdist = const_cast<G4double*>(&(fLastDistanceToInWithV.value));
|
|---|
| 645 | tmpp->set(p.x(), p.y(), p.z());
|
|---|
| 646 | tmpv->set(v.x(), v.y(), v.z());
|
|---|
| 647 | }
|
|---|
| 648 |
|
|---|
| 649 | //
|
|---|
| 650 | // Calculate DistanceToIn(p,v)
|
|---|
| 651 | //
|
|---|
| 652 |
|
|---|
| 653 | EInside currentside = Inside(p);
|
|---|
| 654 |
|
|---|
| 655 | if (currentside == kInside)
|
|---|
| 656 | {
|
|---|
| 657 | }
|
|---|
| 658 | else if (currentside == kSurface)
|
|---|
| 659 | {
|
|---|
| 660 | // particle is just on a boundary.
|
|---|
| 661 | // if the particle is entering to the volume, return 0
|
|---|
| 662 | //
|
|---|
| 663 | G4ThreeVector normal = SurfaceNormal(p);
|
|---|
| 664 | if (normal*v < 0)
|
|---|
| 665 | {
|
|---|
| 666 | *tmpdist = 0;
|
|---|
| 667 | return fLastDistanceToInWithV.value;
|
|---|
| 668 | }
|
|---|
| 669 | }
|
|---|
| 670 |
|
|---|
| 671 | // now, we can take smallest positive distance.
|
|---|
| 672 |
|
|---|
| 673 | // Initialize
|
|---|
| 674 | //
|
|---|
| 675 | G4double distance = kInfinity;
|
|---|
| 676 |
|
|---|
| 677 | // Find intersections and choose nearest one
|
|---|
| 678 | //
|
|---|
| 679 | G4VTwistSurface *surfaces[6];
|
|---|
| 680 |
|
|---|
| 681 | surfaces[0] = fSide0;
|
|---|
| 682 | surfaces[1] = fSide90 ;
|
|---|
| 683 | surfaces[2] = fSide180 ;
|
|---|
| 684 | surfaces[3] = fSide270 ;
|
|---|
| 685 | surfaces[4] = fLowerEndcap;
|
|---|
| 686 | surfaces[5] = fUpperEndcap;
|
|---|
| 687 |
|
|---|
| 688 | G4ThreeVector xx;
|
|---|
| 689 | G4ThreeVector bestxx;
|
|---|
| 690 | G4int i;
|
|---|
| 691 | G4int besti = -1;
|
|---|
| 692 | for (i=0; i < 6 ; i++)
|
|---|
| 693 | //for (i=1; i < 2 ; i++)
|
|---|
| 694 | {
|
|---|
| 695 |
|
|---|
| 696 | #ifdef G4TWISTDEBUG
|
|---|
| 697 | G4cout << G4endl << "surface " << i << ": " << G4endl << G4endl ;
|
|---|
| 698 | #endif
|
|---|
| 699 | G4double tmpdistance = surfaces[i]->DistanceToIn(p, v, xx);
|
|---|
| 700 | #ifdef G4TWISTDEBUG
|
|---|
| 701 | G4cout << "Solid DistanceToIn : distance = " << tmpdistance << G4endl ;
|
|---|
| 702 | G4cout << "intersection point = " << xx << G4endl ;
|
|---|
| 703 | #endif
|
|---|
| 704 | if (tmpdistance < distance)
|
|---|
| 705 | {
|
|---|
| 706 | distance = tmpdistance;
|
|---|
| 707 | bestxx = xx;
|
|---|
| 708 | besti = i;
|
|---|
| 709 | }
|
|---|
| 710 | }
|
|---|
| 711 |
|
|---|
| 712 | #ifdef G4TWISTDEBUG
|
|---|
| 713 | G4cout << "best distance = " << distance << G4endl ;
|
|---|
| 714 | #endif
|
|---|
| 715 |
|
|---|
| 716 | *tmpdist = distance;
|
|---|
| 717 | // timer.Stop();
|
|---|
| 718 | return fLastDistanceToInWithV.value;
|
|---|
| 719 | }
|
|---|
| 720 |
|
|---|
| 721 |
|
|---|
| 722 | G4double G4VTwistedFaceted::DistanceToIn (const G4ThreeVector& p) const
|
|---|
| 723 | {
|
|---|
| 724 | // DistanceToIn(p):
|
|---|
| 725 | // Calculate distance to surface of shape from `outside',
|
|---|
| 726 | // allowing for tolerance
|
|---|
| 727 | //
|
|---|
| 728 |
|
|---|
| 729 | //
|
|---|
| 730 | // checking last value
|
|---|
| 731 | //
|
|---|
| 732 |
|
|---|
| 733 | G4ThreeVector *tmpp;
|
|---|
| 734 | G4double *tmpdist;
|
|---|
| 735 | if (fLastDistanceToIn.p == p)
|
|---|
| 736 | {
|
|---|
| 737 | return fLastDistanceToIn.value;
|
|---|
| 738 | }
|
|---|
| 739 | else
|
|---|
| 740 | {
|
|---|
| 741 | tmpp = const_cast<G4ThreeVector*>(&(fLastDistanceToIn.p));
|
|---|
| 742 | tmpdist = const_cast<G4double*>(&(fLastDistanceToIn.value));
|
|---|
| 743 | tmpp->set(p.x(), p.y(), p.z());
|
|---|
| 744 | }
|
|---|
| 745 |
|
|---|
| 746 | //
|
|---|
| 747 | // Calculate DistanceToIn(p)
|
|---|
| 748 | //
|
|---|
| 749 |
|
|---|
| 750 | EInside currentside = Inside(p);
|
|---|
| 751 |
|
|---|
| 752 | switch (currentside)
|
|---|
| 753 | {
|
|---|
| 754 | case (kInside) :
|
|---|
| 755 | {
|
|---|
| 756 | }
|
|---|
| 757 |
|
|---|
| 758 | case (kSurface) :
|
|---|
| 759 | {
|
|---|
| 760 | *tmpdist = 0.;
|
|---|
| 761 | return fLastDistanceToIn.value;
|
|---|
| 762 | }
|
|---|
| 763 |
|
|---|
| 764 | case (kOutside) :
|
|---|
| 765 | {
|
|---|
| 766 | // Initialize
|
|---|
| 767 | //
|
|---|
| 768 | G4double distance = kInfinity;
|
|---|
| 769 |
|
|---|
| 770 | // Find intersections and choose nearest one
|
|---|
| 771 | //
|
|---|
| 772 | G4VTwistSurface *surfaces[6];
|
|---|
| 773 |
|
|---|
| 774 | surfaces[0] = fSide0;
|
|---|
| 775 | surfaces[1] = fSide90 ;
|
|---|
| 776 | surfaces[2] = fSide180 ;
|
|---|
| 777 | surfaces[3] = fSide270 ;
|
|---|
| 778 | surfaces[4] = fLowerEndcap;
|
|---|
| 779 | surfaces[5] = fUpperEndcap;
|
|---|
| 780 |
|
|---|
| 781 | G4int i;
|
|---|
| 782 | G4int besti = -1;
|
|---|
| 783 | G4ThreeVector xx;
|
|---|
| 784 | G4ThreeVector bestxx;
|
|---|
| 785 | for (i=0; i< 6; i++)
|
|---|
| 786 | {
|
|---|
| 787 | G4double tmpdistance = surfaces[i]->DistanceTo(p, xx);
|
|---|
| 788 | if (tmpdistance < distance)
|
|---|
| 789 | {
|
|---|
| 790 | distance = tmpdistance;
|
|---|
| 791 | bestxx = xx;
|
|---|
| 792 | besti = i;
|
|---|
| 793 | }
|
|---|
| 794 | }
|
|---|
| 795 | *tmpdist = distance;
|
|---|
| 796 | return fLastDistanceToIn.value;
|
|---|
| 797 | }
|
|---|
| 798 |
|
|---|
| 799 | default :
|
|---|
| 800 | {
|
|---|
| 801 | G4Exception("G4VTwistedFaceted::DistanceToIn(p)", "InvalidCondition",
|
|---|
| 802 | FatalException, "Unknown point location!");
|
|---|
| 803 | }
|
|---|
| 804 | } // switch end
|
|---|
| 805 |
|
|---|
| 806 | return 0;
|
|---|
| 807 | }
|
|---|
| 808 |
|
|---|
| 809 |
|
|---|
| 810 | //=====================================================================
|
|---|
| 811 | //* DistanceToOut (p, v) ----------------------------------------------
|
|---|
| 812 |
|
|---|
| 813 | G4double
|
|---|
| 814 | G4VTwistedFaceted::DistanceToOut( const G4ThreeVector& p,
|
|---|
| 815 | const G4ThreeVector& v,
|
|---|
| 816 | const G4bool calcNorm,
|
|---|
| 817 | G4bool *validNorm,
|
|---|
| 818 | G4ThreeVector *norm ) const
|
|---|
| 819 | {
|
|---|
| 820 | // DistanceToOut (p, v):
|
|---|
| 821 | // Calculate distance to surface of shape from `inside'
|
|---|
| 822 | // along with the v, allowing for tolerance.
|
|---|
| 823 | // The function returns kInfinity if no intersection or
|
|---|
| 824 | // just grazing within tolerance.
|
|---|
| 825 |
|
|---|
| 826 | //
|
|---|
| 827 | // checking last value
|
|---|
| 828 | //
|
|---|
| 829 |
|
|---|
| 830 | G4ThreeVector *tmpp;
|
|---|
| 831 | G4ThreeVector *tmpv;
|
|---|
| 832 | G4double *tmpdist;
|
|---|
| 833 | if (fLastDistanceToOutWithV.p == p && fLastDistanceToOutWithV.vec == v )
|
|---|
| 834 | {
|
|---|
| 835 | return fLastDistanceToOutWithV.value;
|
|---|
| 836 | }
|
|---|
| 837 | else
|
|---|
| 838 | {
|
|---|
| 839 | tmpp = const_cast<G4ThreeVector*>(&(fLastDistanceToOutWithV.p));
|
|---|
| 840 | tmpv = const_cast<G4ThreeVector*>(&(fLastDistanceToOutWithV.vec));
|
|---|
| 841 | tmpdist = const_cast<G4double*>(&(fLastDistanceToOutWithV.value));
|
|---|
| 842 | tmpp->set(p.x(), p.y(), p.z());
|
|---|
| 843 | tmpv->set(v.x(), v.y(), v.z());
|
|---|
| 844 | }
|
|---|
| 845 |
|
|---|
| 846 | //
|
|---|
| 847 | // Calculate DistanceToOut(p,v)
|
|---|
| 848 | //
|
|---|
| 849 |
|
|---|
| 850 | EInside currentside = Inside(p);
|
|---|
| 851 |
|
|---|
| 852 | if (currentside == kOutside)
|
|---|
| 853 | {
|
|---|
| 854 | }
|
|---|
| 855 | else if (currentside == kSurface)
|
|---|
| 856 | {
|
|---|
| 857 | // particle is just on a boundary.
|
|---|
| 858 | // if the particle is exiting from the volume, return 0
|
|---|
| 859 | //
|
|---|
| 860 | G4ThreeVector normal = SurfaceNormal(p);
|
|---|
| 861 | G4VTwistSurface *blockedsurface = fLastNormal.surface[0];
|
|---|
| 862 | if (normal*v > 0)
|
|---|
| 863 | {
|
|---|
| 864 | if (calcNorm)
|
|---|
| 865 | {
|
|---|
| 866 | *norm = (blockedsurface->GetNormal(p, true));
|
|---|
| 867 | *validNorm = blockedsurface->IsValidNorm();
|
|---|
| 868 | }
|
|---|
| 869 | *tmpdist = 0.;
|
|---|
| 870 | // timer.Stop();
|
|---|
| 871 | return fLastDistanceToOutWithV.value;
|
|---|
| 872 | }
|
|---|
| 873 | }
|
|---|
| 874 |
|
|---|
| 875 | // now, we can take smallest positive distance.
|
|---|
| 876 |
|
|---|
| 877 | // Initialize
|
|---|
| 878 | G4double distance = kInfinity;
|
|---|
| 879 |
|
|---|
| 880 | // find intersections and choose nearest one.
|
|---|
| 881 | G4VTwistSurface *surfaces[6];
|
|---|
| 882 |
|
|---|
| 883 | surfaces[0] = fSide0;
|
|---|
| 884 | surfaces[1] = fSide90 ;
|
|---|
| 885 | surfaces[2] = fSide180 ;
|
|---|
| 886 | surfaces[3] = fSide270 ;
|
|---|
| 887 | surfaces[4] = fLowerEndcap;
|
|---|
| 888 | surfaces[5] = fUpperEndcap;
|
|---|
| 889 |
|
|---|
| 890 | G4int i;
|
|---|
| 891 | G4int besti = -1;
|
|---|
| 892 | G4ThreeVector xx;
|
|---|
| 893 | G4ThreeVector bestxx;
|
|---|
| 894 | for (i=0; i< 6 ; i++) {
|
|---|
| 895 | G4double tmpdistance = surfaces[i]->DistanceToOut(p, v, xx);
|
|---|
| 896 | if (tmpdistance < distance)
|
|---|
| 897 | {
|
|---|
| 898 | distance = tmpdistance;
|
|---|
| 899 | bestxx = xx;
|
|---|
| 900 | besti = i;
|
|---|
| 901 | }
|
|---|
| 902 | }
|
|---|
| 903 |
|
|---|
| 904 | if (calcNorm)
|
|---|
| 905 | {
|
|---|
| 906 | if (besti != -1)
|
|---|
| 907 | {
|
|---|
| 908 | *norm = (surfaces[besti]->GetNormal(p, true));
|
|---|
| 909 | *validNorm = surfaces[besti]->IsValidNorm();
|
|---|
| 910 | }
|
|---|
| 911 | }
|
|---|
| 912 |
|
|---|
| 913 | *tmpdist = distance;
|
|---|
| 914 | // timer.Stop();
|
|---|
| 915 | return fLastDistanceToOutWithV.value;
|
|---|
| 916 | }
|
|---|
| 917 |
|
|---|
| 918 |
|
|---|
| 919 | G4double G4VTwistedFaceted::DistanceToOut( const G4ThreeVector& p ) const
|
|---|
| 920 | {
|
|---|
| 921 | // DistanceToOut(p):
|
|---|
| 922 | // Calculate distance to surface of shape from `inside',
|
|---|
| 923 | // allowing for tolerance
|
|---|
| 924 |
|
|---|
| 925 | //
|
|---|
| 926 | // checking last value
|
|---|
| 927 | //
|
|---|
| 928 |
|
|---|
| 929 |
|
|---|
| 930 | G4ThreeVector *tmpp;
|
|---|
| 931 | G4double *tmpdist;
|
|---|
| 932 | if (fLastDistanceToOut.p == p)
|
|---|
| 933 | {
|
|---|
| 934 | return fLastDistanceToOut.value;
|
|---|
| 935 | }
|
|---|
| 936 | else
|
|---|
| 937 | {
|
|---|
| 938 | tmpp = const_cast<G4ThreeVector*>(&(fLastDistanceToOut.p));
|
|---|
| 939 | tmpdist = const_cast<G4double*>(&(fLastDistanceToOut.value));
|
|---|
| 940 | tmpp->set(p.x(), p.y(), p.z());
|
|---|
| 941 | }
|
|---|
| 942 |
|
|---|
| 943 | //
|
|---|
| 944 | // Calculate DistanceToOut(p)
|
|---|
| 945 | //
|
|---|
| 946 |
|
|---|
| 947 | EInside currentside = Inside(p);
|
|---|
| 948 |
|
|---|
| 949 | switch (currentside)
|
|---|
| 950 | {
|
|---|
| 951 | case (kOutside) :
|
|---|
| 952 | {
|
|---|
| 953 | #ifdef G4SPECSDEBUG
|
|---|
| 954 | G4cout.precision(16) ;
|
|---|
| 955 | G4cout << G4endl ;
|
|---|
| 956 | DumpInfo();
|
|---|
| 957 | G4cout << "Position:" << G4endl << G4endl ;
|
|---|
| 958 | G4cout << "p.x() = " << p.x()/mm << " mm" << G4endl ;
|
|---|
| 959 | G4cout << "p.y() = " << p.y()/mm << " mm" << G4endl ;
|
|---|
| 960 | G4cout << "p.z() = " << p.z()/mm << " mm" << G4endl << G4endl ;
|
|---|
| 961 | G4Exception("G4VTwistedFaceted::DistanceToOut(p)", "Notification",
|
|---|
| 962 | JustWarning, "Point p is outside !?" );
|
|---|
| 963 | #endif
|
|---|
| 964 | }
|
|---|
| 965 | case (kSurface) :
|
|---|
| 966 | {
|
|---|
| 967 | *tmpdist = 0.;
|
|---|
| 968 | return fLastDistanceToOut.value;
|
|---|
| 969 | }
|
|---|
| 970 |
|
|---|
| 971 | case (kInside) :
|
|---|
| 972 | {
|
|---|
| 973 | // Initialize
|
|---|
| 974 | //
|
|---|
| 975 | G4double distance = kInfinity;
|
|---|
| 976 |
|
|---|
| 977 | // find intersections and choose nearest one
|
|---|
| 978 | //
|
|---|
| 979 | G4VTwistSurface *surfaces[6];
|
|---|
| 980 |
|
|---|
| 981 | surfaces[0] = fSide0;
|
|---|
| 982 | surfaces[1] = fSide90 ;
|
|---|
| 983 | surfaces[2] = fSide180 ;
|
|---|
| 984 | surfaces[3] = fSide270 ;
|
|---|
| 985 | surfaces[4] = fLowerEndcap;
|
|---|
| 986 | surfaces[5] = fUpperEndcap;
|
|---|
| 987 |
|
|---|
| 988 | G4int i;
|
|---|
| 989 | G4int besti = -1;
|
|---|
| 990 | G4ThreeVector xx;
|
|---|
| 991 | G4ThreeVector bestxx;
|
|---|
| 992 | for (i=0; i< 6; i++)
|
|---|
| 993 | {
|
|---|
| 994 | G4double tmpdistance = surfaces[i]->DistanceTo(p, xx);
|
|---|
| 995 | if (tmpdistance < distance)
|
|---|
| 996 | {
|
|---|
| 997 | distance = tmpdistance;
|
|---|
| 998 | bestxx = xx;
|
|---|
| 999 | besti = i;
|
|---|
| 1000 | }
|
|---|
| 1001 | }
|
|---|
| 1002 | *tmpdist = distance;
|
|---|
| 1003 |
|
|---|
| 1004 | return fLastDistanceToOut.value;
|
|---|
| 1005 | }
|
|---|
| 1006 |
|
|---|
| 1007 | default :
|
|---|
| 1008 | {
|
|---|
| 1009 | G4Exception("G4VTwistedFaceted::DistanceToOut(p)", "InvalidCondition",
|
|---|
| 1010 | FatalException, "Unknown point location!");
|
|---|
| 1011 | }
|
|---|
| 1012 | } // switch end
|
|---|
| 1013 |
|
|---|
| 1014 | return kInfinity;
|
|---|
| 1015 | }
|
|---|
| 1016 |
|
|---|
| 1017 |
|
|---|
| 1018 | //=====================================================================
|
|---|
| 1019 | //* StreamInfo --------------------------------------------------------
|
|---|
| 1020 |
|
|---|
| 1021 | std::ostream& G4VTwistedFaceted::StreamInfo(std::ostream& os) const
|
|---|
| 1022 | {
|
|---|
| 1023 | //
|
|---|
| 1024 | // Stream object contents to an output stream
|
|---|
| 1025 | //
|
|---|
| 1026 | os << "-----------------------------------------------------------\n"
|
|---|
| 1027 | << " *** Dump for solid - " << GetName() << " ***\n"
|
|---|
| 1028 | << " ===================================================\n"
|
|---|
| 1029 | << " Solid type: G4VTwistedFaceted\n"
|
|---|
| 1030 | << " Parameters: \n"
|
|---|
| 1031 | << " polar angle theta = " << fTheta/degree << " deg" << G4endl
|
|---|
| 1032 | << " azimuthal angle phi = " << fPhi/degree << " deg" << G4endl
|
|---|
| 1033 | << " tilt angle alpha = " << fAlph/degree << " deg" << G4endl
|
|---|
| 1034 | << " TWIST angle = " << fPhiTwist/degree << " deg" << G4endl
|
|---|
| 1035 | << " Half length along y (lower endcap) = " << fDy1/cm << " cm"
|
|---|
| 1036 | << G4endl
|
|---|
| 1037 | << " Half length along x (lower endcap, bottom) = " << fDx1/cm << " cm"
|
|---|
| 1038 | << G4endl
|
|---|
| 1039 | << " Half length along x (lower endcap, top) = " << fDx2/cm << " cm"
|
|---|
| 1040 | << G4endl
|
|---|
| 1041 | << " Half length along y (upper endcap) = " << fDy2/cm << " cm"
|
|---|
| 1042 | << G4endl
|
|---|
| 1043 | << " Half length along x (upper endcap, bottom) = " << fDx3/cm << " cm"
|
|---|
| 1044 | << G4endl
|
|---|
| 1045 | << " Half length along x (upper endcap, top) = " << fDx4/cm << " cm"
|
|---|
| 1046 | << G4endl
|
|---|
| 1047 | << "-----------------------------------------------------------\n";
|
|---|
| 1048 |
|
|---|
| 1049 | return os;
|
|---|
| 1050 | }
|
|---|
| 1051 |
|
|---|
| 1052 |
|
|---|
| 1053 | //=====================================================================
|
|---|
| 1054 | //* DiscribeYourselfTo ------------------------------------------------
|
|---|
| 1055 |
|
|---|
| 1056 | void G4VTwistedFaceted::DescribeYourselfTo (G4VGraphicsScene& scene) const
|
|---|
| 1057 | {
|
|---|
| 1058 | scene.AddSolid (*this);
|
|---|
| 1059 | }
|
|---|
| 1060 |
|
|---|
| 1061 | //=====================================================================
|
|---|
| 1062 | //* GetExtent ---------------------------------------------------------
|
|---|
| 1063 |
|
|---|
| 1064 | G4VisExtent G4VTwistedFaceted::GetExtent() const
|
|---|
| 1065 | {
|
|---|
| 1066 | G4double maxRad = std::sqrt( fDx*fDx + fDy*fDy);
|
|---|
| 1067 |
|
|---|
| 1068 | return G4VisExtent(-maxRad, maxRad ,
|
|---|
| 1069 | -maxRad, maxRad ,
|
|---|
| 1070 | -fDz, fDz );
|
|---|
| 1071 | }
|
|---|
| 1072 |
|
|---|
| 1073 |
|
|---|
| 1074 | //=====================================================================
|
|---|
| 1075 | //* CreateNUBS --------------------------------------------------------
|
|---|
| 1076 |
|
|---|
| 1077 | G4NURBS* G4VTwistedFaceted::CreateNURBS () const
|
|---|
| 1078 | {
|
|---|
| 1079 | G4double maxRad = std::sqrt( fDx*fDx + fDy*fDy);
|
|---|
| 1080 |
|
|---|
| 1081 | return new G4NURBStube(maxRad, maxRad, fDz);
|
|---|
| 1082 | // Tube for now!!!
|
|---|
| 1083 | }
|
|---|
| 1084 |
|
|---|
| 1085 |
|
|---|
| 1086 | //=====================================================================
|
|---|
| 1087 | //* CreateSurfaces ----------------------------------------------------
|
|---|
| 1088 |
|
|---|
| 1089 | void G4VTwistedFaceted::CreateSurfaces()
|
|---|
| 1090 | {
|
|---|
| 1091 |
|
|---|
| 1092 | // create 6 surfaces of TwistedTub.
|
|---|
| 1093 |
|
|---|
| 1094 | if ( fDx1 == fDx2 && fDx3 == fDx4 ) // special case : Box
|
|---|
| 1095 | {
|
|---|
| 1096 | fSide0 = new G4TwistBoxSide("0deg", fPhiTwist, fDz, fTheta, fPhi,
|
|---|
| 1097 | fDy1, fDx1, fDx1, fDy2, fDx3, fDx3, fAlph, 0.*deg);
|
|---|
| 1098 | fSide180 = new G4TwistBoxSide("180deg", fPhiTwist, fDz, fTheta, fPhi+pi,
|
|---|
| 1099 | fDy1, fDx1, fDx1, fDy2, fDx3, fDx3, fAlph, 180.*deg);
|
|---|
| 1100 | }
|
|---|
| 1101 | else // default general case
|
|---|
| 1102 | {
|
|---|
| 1103 | fSide0 = new G4TwistTrapAlphaSide("0deg" ,fPhiTwist, fDz, fTheta,
|
|---|
| 1104 | fPhi, fDy1, fDx1, fDx2, fDy2, fDx3, fDx4, fAlph, 0.*deg);
|
|---|
| 1105 | fSide180 = new G4TwistTrapAlphaSide("180deg", fPhiTwist, fDz, fTheta,
|
|---|
| 1106 | fPhi+pi, fDy1, fDx2, fDx1, fDy2, fDx4, fDx3, fAlph, 180.*deg);
|
|---|
| 1107 | }
|
|---|
| 1108 |
|
|---|
| 1109 | // create parallel sides
|
|---|
| 1110 | //
|
|---|
| 1111 | fSide90 = new G4TwistTrapParallelSide("90deg", fPhiTwist, fDz, fTheta,
|
|---|
| 1112 | fPhi, fDy1, fDx1, fDx2, fDy2, fDx3, fDx4, fAlph, 0.*deg);
|
|---|
| 1113 | fSide270 = new G4TwistTrapParallelSide("270deg", fPhiTwist, fDz, fTheta,
|
|---|
| 1114 | fPhi+pi, fDy1, fDx2, fDx1, fDy2, fDx4, fDx3, fAlph, 180.*deg);
|
|---|
| 1115 |
|
|---|
| 1116 | // create endcaps
|
|---|
| 1117 | //
|
|---|
| 1118 | fUpperEndcap = new G4TwistTrapFlatSide("UpperCap",fPhiTwist, fDx3, fDx4, fDy2,
|
|---|
| 1119 | fDz, fAlph, fPhi, fTheta, 1 );
|
|---|
| 1120 | fLowerEndcap = new G4TwistTrapFlatSide("LowerCap",fPhiTwist, fDx1, fDx2, fDy1,
|
|---|
| 1121 | fDz, fAlph, fPhi, fTheta, -1 );
|
|---|
| 1122 |
|
|---|
| 1123 | // Set neighbour surfaces
|
|---|
| 1124 |
|
|---|
| 1125 | fSide0->SetNeighbours( fSide270 , fLowerEndcap , fSide90 , fUpperEndcap );
|
|---|
| 1126 | fSide90->SetNeighbours( fSide0 , fLowerEndcap , fSide180 , fUpperEndcap );
|
|---|
| 1127 | fSide180->SetNeighbours(fSide90 , fLowerEndcap , fSide270 , fUpperEndcap );
|
|---|
| 1128 | fSide270->SetNeighbours(fSide180 , fLowerEndcap , fSide0 , fUpperEndcap );
|
|---|
| 1129 | fUpperEndcap->SetNeighbours( fSide180, fSide270 , fSide0 , fSide90 );
|
|---|
| 1130 | fLowerEndcap->SetNeighbours( fSide180, fSide270 , fSide0 , fSide90 );
|
|---|
| 1131 |
|
|---|
| 1132 | }
|
|---|
| 1133 |
|
|---|
| 1134 |
|
|---|
| 1135 | //=====================================================================
|
|---|
| 1136 | //* GetEntityType -----------------------------------------------------
|
|---|
| 1137 |
|
|---|
| 1138 | G4GeometryType G4VTwistedFaceted::GetEntityType() const
|
|---|
| 1139 | {
|
|---|
| 1140 | return G4String("G4VTwistedFaceted");
|
|---|
| 1141 | }
|
|---|
| 1142 |
|
|---|
| 1143 |
|
|---|
| 1144 | //=====================================================================
|
|---|
| 1145 | //* GetPolyhedron -----------------------------------------------------
|
|---|
| 1146 |
|
|---|
| 1147 | G4Polyhedron* G4VTwistedFaceted::GetPolyhedron() const
|
|---|
| 1148 | {
|
|---|
| 1149 | if (!fpPolyhedron ||
|
|---|
| 1150 | fpPolyhedron->GetNumberOfRotationStepsAtTimeOfCreation() !=
|
|---|
| 1151 | fpPolyhedron->GetNumberOfRotationSteps())
|
|---|
| 1152 | {
|
|---|
| 1153 | delete fpPolyhedron;
|
|---|
| 1154 | fpPolyhedron = CreatePolyhedron();
|
|---|
| 1155 | }
|
|---|
| 1156 |
|
|---|
| 1157 | return fpPolyhedron;
|
|---|
| 1158 | }
|
|---|
| 1159 |
|
|---|
| 1160 |
|
|---|
| 1161 | //=====================================================================
|
|---|
| 1162 | //* GetPointInSolid ---------------------------------------------------
|
|---|
| 1163 |
|
|---|
| 1164 | G4ThreeVector G4VTwistedFaceted::GetPointInSolid(G4double z) const
|
|---|
| 1165 | {
|
|---|
| 1166 |
|
|---|
| 1167 |
|
|---|
| 1168 | // this routine is only used for a test
|
|---|
| 1169 | // can be deleted ...
|
|---|
| 1170 |
|
|---|
| 1171 | if ( z == fDz ) z -= 0.1*fDz ;
|
|---|
| 1172 | if ( z == -fDz ) z += 0.1*fDz ;
|
|---|
| 1173 |
|
|---|
| 1174 | G4double phi = z/(2*fDz)*fPhiTwist ;
|
|---|
| 1175 |
|
|---|
| 1176 | return G4ThreeVector(fdeltaX * phi/fPhiTwist, fdeltaY * phi/fPhiTwist, z ) ;
|
|---|
| 1177 | }
|
|---|
| 1178 |
|
|---|
| 1179 |
|
|---|
| 1180 | //=====================================================================
|
|---|
| 1181 | //* GetPointOnSurface -------------------------------------------------
|
|---|
| 1182 |
|
|---|
| 1183 | G4ThreeVector G4VTwistedFaceted::GetPointOnSurface() const
|
|---|
| 1184 | {
|
|---|
| 1185 |
|
|---|
| 1186 | G4double phi = CLHEP::RandFlat::shoot(-fPhiTwist/2.,fPhiTwist/2.);
|
|---|
| 1187 | G4double u , umin, umax ; // variable for twisted surfaces
|
|---|
| 1188 | G4double y ; // variable for flat surface (top and bottom)
|
|---|
| 1189 |
|
|---|
| 1190 | // Compute the areas. Attention: Only correct for trapezoids
|
|---|
| 1191 | // where the twisting is done along the z-axis. In the general case
|
|---|
| 1192 | // the computed surface area is more difficult. However this simplification
|
|---|
| 1193 | // does not affect the tracking through the solid.
|
|---|
| 1194 |
|
|---|
| 1195 | G4double a1 = fSide0->GetSurfaceArea();
|
|---|
| 1196 | G4double a2 = fSide90->GetSurfaceArea();
|
|---|
| 1197 | G4double a3 = fSide180->GetSurfaceArea() ;
|
|---|
| 1198 | G4double a4 = fSide270->GetSurfaceArea() ;
|
|---|
| 1199 | G4double a5 = fLowerEndcap->GetSurfaceArea() ;
|
|---|
| 1200 | G4double a6 = fUpperEndcap->GetSurfaceArea() ;
|
|---|
| 1201 |
|
|---|
| 1202 | #ifdef G4TWISTDEBUG
|
|---|
| 1203 | G4cout << "Surface 0 deg = " << a1 << G4endl ;
|
|---|
| 1204 | G4cout << "Surface 90 deg = " << a2 << G4endl ;
|
|---|
| 1205 | G4cout << "Surface 180 deg = " << a3 << G4endl ;
|
|---|
| 1206 | G4cout << "Surface 270 deg = " << a4 << G4endl ;
|
|---|
| 1207 | G4cout << "Surface Lower = " << a5 << G4endl ;
|
|---|
| 1208 | G4cout << "Surface Upper = " << a6 << G4endl ;
|
|---|
| 1209 | #endif
|
|---|
| 1210 |
|
|---|
| 1211 | G4double chose = CLHEP::RandFlat::shoot(0.,a1 + a2 + a3 + a4 + a5 + a6) ;
|
|---|
| 1212 |
|
|---|
| 1213 | if(chose < a1)
|
|---|
| 1214 | {
|
|---|
| 1215 |
|
|---|
| 1216 | umin = fSide0->GetBoundaryMin(phi) ;
|
|---|
| 1217 | umax = fSide0->GetBoundaryMax(phi) ;
|
|---|
| 1218 | u = CLHEP::RandFlat::shoot(umin,umax) ;
|
|---|
| 1219 |
|
|---|
| 1220 | return fSide0->SurfacePoint(phi, u, true) ; // point on 0deg surface
|
|---|
| 1221 | }
|
|---|
| 1222 |
|
|---|
| 1223 | else if( (chose >= a1) && (chose < a1 + a2 ) )
|
|---|
| 1224 | {
|
|---|
| 1225 |
|
|---|
| 1226 | umin = fSide90->GetBoundaryMin(phi) ;
|
|---|
| 1227 | umax = fSide90->GetBoundaryMax(phi) ;
|
|---|
| 1228 |
|
|---|
| 1229 | u = CLHEP::RandFlat::shoot(umin,umax) ;
|
|---|
| 1230 |
|
|---|
| 1231 | return fSide90->SurfacePoint(phi, u, true); // point on 90deg surface
|
|---|
| 1232 | }
|
|---|
| 1233 |
|
|---|
| 1234 | else if( (chose >= a1 + a2 ) && (chose < a1 + a2 + a3 ) )
|
|---|
| 1235 | {
|
|---|
| 1236 |
|
|---|
| 1237 | umin = fSide180->GetBoundaryMin(phi) ;
|
|---|
| 1238 | umax = fSide180->GetBoundaryMax(phi) ;
|
|---|
| 1239 | u = CLHEP::RandFlat::shoot(umin,umax) ;
|
|---|
| 1240 |
|
|---|
| 1241 | return fSide180->SurfacePoint(phi, u, true); // point on 180 deg surface
|
|---|
| 1242 | }
|
|---|
| 1243 |
|
|---|
| 1244 | else if( (chose >= a1 + a2 + a3 ) && (chose < a1 + a2 + a3 + a4 ) )
|
|---|
| 1245 | {
|
|---|
| 1246 |
|
|---|
| 1247 | umin = fSide270->GetBoundaryMin(phi) ;
|
|---|
| 1248 | umax = fSide270->GetBoundaryMax(phi) ;
|
|---|
| 1249 | u = CLHEP::RandFlat::shoot(umin,umax) ;
|
|---|
| 1250 |
|
|---|
| 1251 | return fSide270->SurfacePoint(phi, u, true); // point on 270 deg surface
|
|---|
| 1252 | }
|
|---|
| 1253 |
|
|---|
| 1254 | else if( (chose >= a1 + a2 + a3 + a4 ) && (chose < a1 + a2 + a3 + a4 + a5 ) )
|
|---|
| 1255 | {
|
|---|
| 1256 |
|
|---|
| 1257 | y = CLHEP::RandFlat::shoot(-fDy1,fDy1) ;
|
|---|
| 1258 | umin = fLowerEndcap->GetBoundaryMin(y) ;
|
|---|
| 1259 | umax = fLowerEndcap->GetBoundaryMax(y) ;
|
|---|
| 1260 | u = CLHEP::RandFlat::shoot(umin,umax) ;
|
|---|
| 1261 |
|
|---|
| 1262 | return fLowerEndcap->SurfacePoint(u,y,true); // point on lower endcap
|
|---|
| 1263 | }
|
|---|
| 1264 | else {
|
|---|
| 1265 |
|
|---|
| 1266 | y = CLHEP::RandFlat::shoot(-fDy2,fDy2) ;
|
|---|
| 1267 | umin = fUpperEndcap->GetBoundaryMin(y) ;
|
|---|
| 1268 | umax = fUpperEndcap->GetBoundaryMax(y) ;
|
|---|
| 1269 | u = CLHEP::RandFlat::shoot(umin,umax) ;
|
|---|
| 1270 |
|
|---|
| 1271 | return fUpperEndcap->SurfacePoint(u,y,true) ; // point on upper endcap
|
|---|
| 1272 |
|
|---|
| 1273 | }
|
|---|
| 1274 | }
|
|---|
| 1275 |
|
|---|
| 1276 |
|
|---|
| 1277 | //=====================================================================
|
|---|
| 1278 | //* CreatePolyhedron --------------------------------------------------
|
|---|
| 1279 |
|
|---|
| 1280 | G4Polyhedron* G4VTwistedFaceted::CreatePolyhedron () const
|
|---|
| 1281 | {
|
|---|
| 1282 | // number of meshes
|
|---|
| 1283 | const G4int m =
|
|---|
| 1284 | G4int(G4Polyhedron::GetNumberOfRotationSteps() * fPhiTwist / twopi) + 2;
|
|---|
| 1285 | const G4int n = m;
|
|---|
| 1286 |
|
|---|
| 1287 | const G4int nnodes = 4*(m-1)*(n-2) + 2*m*m ;
|
|---|
| 1288 | const G4int nfaces = 4*(m-1)*(n-1) + 2*(m-1)*(m-1) ;
|
|---|
| 1289 |
|
|---|
| 1290 | G4Polyhedron *ph=new G4Polyhedron;
|
|---|
| 1291 | typedef G4double G4double3[3];
|
|---|
| 1292 | typedef G4int G4int4[4];
|
|---|
| 1293 | G4double3* xyz = new G4double3[nnodes]; // number of nodes
|
|---|
| 1294 | G4int4* faces = new G4int4[nfaces] ; // number of faces
|
|---|
| 1295 |
|
|---|
| 1296 | fLowerEndcap->GetFacets(m,m,xyz,faces,0) ;
|
|---|
| 1297 | fUpperEndcap->GetFacets(m,m,xyz,faces,1) ;
|
|---|
| 1298 | fSide270->GetFacets(m,n,xyz,faces,2) ;
|
|---|
| 1299 | fSide0->GetFacets(m,n,xyz,faces,3) ;
|
|---|
| 1300 | fSide90->GetFacets(m,n,xyz,faces,4) ;
|
|---|
| 1301 | fSide180->GetFacets(m,n,xyz,faces,5) ;
|
|---|
| 1302 |
|
|---|
| 1303 | ph->createPolyhedron(nnodes,nfaces,xyz,faces);
|
|---|
| 1304 |
|
|---|
| 1305 | return ph;
|
|---|
| 1306 | }
|
|---|