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Please see the license in the file LICENSE and URL above * // * for the full disclaimer and the limitation of liability. * // * * // * This code implementation is the result of the scientific and * // * technical work of the GEANT4 collaboration. * // * By using, copying, modifying or distributing the software (or * // * any work based on the software) you agree to acknowledge its * // * use in resulting scientific publications, and indicate your * // * acceptance of all terms of the Geant4 Software license. * // ******************************************************************** // // // $Id: testG4Hype.cc,v 1.8 2006/06/29 18:49:45 gunter Exp $ // GEANT4 tag $Name: geant4-09-04-ref-00 $ // // testG4Hype // // Test file for class G4Hype [NOT thorough] // // Ensure asserts are compiled in #include #include #include "globals.hh" #include "geomdefs.hh" #include "ApproxEqual.hh" #include "G4ThreeVector.hh" #include "G4Hype.hh" #include "G4RotationMatrix.hh" #include "G4AffineTransform.hh" #include "G4VoxelLimits.hh" G4bool testG4Hype() { G4ThreeVector pzero(0,0,0); G4ThreeVector pbigx(100,0,0),pbigy(0,100,0),pbigz(0,0,100); G4ThreeVector pbigmx(-100,0,0),pbigmy(0,-100,0),pbigmz(0,0,-100); G4ThreeVector ponxside(50,0,0); G4ThreeVector vx(1,0,0),vy(0,1,0),vz(0,0,1); G4ThreeVector vmx(-1,0,0),vmy(0,-1,0),vmz(0,0,-1); G4ThreeVector vxy(1/std::sqrt(2.0),1/std::sqrt(2.0),0); G4ThreeVector vmxy(-1/std::sqrt(2.0),1/std::sqrt(2.0),0); G4ThreeVector vmxmy(-1/std::sqrt(2.0),-1/std::sqrt(2.0),0); G4ThreeVector vxmy(1/std::sqrt(2.0),-1/std::sqrt(2.0),0); G4double Dist; G4ThreeVector *pNorm,norm; G4bool *pgoodNorm,goodNorm,calcNorm=true; pNorm=&norm; pgoodNorm=&goodNorm; double iR1=0; double oR1=50; double iR2=45; double oR2=50; double noStereo=0; double yesStereo=0.3; double len=50; G4Hype t1("Solid Hype #1",iR1,oR1,noStereo,yesStereo,len); G4Hype t2("Hole Hype #2",iR2,oR2,yesStereo,yesStereo,len); G4ThreeVector Spoint ; G4double dist ; for ( int i = 0 ; i < 10 ; i++ ) { // G4cout << "Event " << i << G4endl << G4endl ; Spoint = t1.GetPointOnSurface() ; dist = t1.DistanceToIn(Spoint,-Spoint/Spoint.mag()) ; G4cout << "Spoint " << Spoint << " " << dist << G4endl ; } t1.GetPointOnSurface() ; t2.GetPointOnSurface() ; // Check name assert(t1.GetName()=="Solid Hype #1"); // Check Inside assert(t1.Inside(pzero)==kInside); assert(t1.Inside(pbigx)==kOutside); // Check Surface Normal G4ThreeVector normal; normal=t1.SurfaceNormal(ponxside); assert(ApproxEqual(normal,vx)); // DistanceToOut(P) Dist=t1.DistanceToOut(pzero); assert(ApproxEqual(Dist,50)); // DistanceToOut(P,V) Dist=t1.DistanceToOut(pzero,vx,calcNorm,pgoodNorm,pNorm); assert(ApproxEqual(Dist,50)&&ApproxEqual(pNorm->unit(),vx)&&(!*pgoodNorm)); Dist=t1.DistanceToOut(pzero,vmx,calcNorm,pgoodNorm,pNorm); assert(ApproxEqual(Dist,50)&&ApproxEqual(pNorm->unit(),vmx)&&(!*pgoodNorm)); Dist=t1.DistanceToOut(pzero,vy,calcNorm,pgoodNorm,pNorm); assert(ApproxEqual(Dist,50)&&ApproxEqual(pNorm->unit(),vy)&&(!*pgoodNorm)); Dist=t1.DistanceToOut(pzero,vmy,calcNorm,pgoodNorm,pNorm); assert(ApproxEqual(Dist,50)&&ApproxEqual(pNorm->unit(),vmy)&&(!*pgoodNorm)); Dist=t1.DistanceToOut(pzero,vz,calcNorm,pgoodNorm,pNorm); assert(ApproxEqual(Dist,50)&&ApproxEqual(pNorm->unit(),vz)&&(*pgoodNorm)); Dist=t1.DistanceToOut(pzero,vmz,calcNorm,pgoodNorm,pNorm); assert(ApproxEqual(Dist,50)&&ApproxEqual(pNorm->unit(),vmz)&&(*pgoodNorm)); Dist=t1.DistanceToOut(pzero,vxy,calcNorm,pgoodNorm,pNorm); assert(ApproxEqual(Dist,50)&&ApproxEqual(pNorm->unit(),vxy)&&(!*pgoodNorm)); Dist=t2.DistanceToOut(pzero,vxy,calcNorm,pgoodNorm,pNorm); G4cout<<"Dist=t2.DistanceToOut(pzero,vxy) = "<=50); assert(t1.CalculateExtent(kYAxis,limit,origin,min,max)); assert(min<=-50&&max>=50); assert(t1.CalculateExtent(kZAxis,limit,origin,min,max)); assert(min<=-50&&max>=50); G4ThreeVector pmxmymz(-100,-110,-120); G4AffineTransform tPosOnly(pmxmymz); assert(t1.CalculateExtent(kXAxis,limit,tPosOnly,min,max)); assert(min<=-150&&max>=-50); assert(t1.CalculateExtent(kYAxis,limit,tPosOnly,min,max)); assert(min<=-160&&max>=-60); assert(t1.CalculateExtent(kZAxis,limit,tPosOnly,min,max)); assert(min<=-170&&max>=-70); G4RotationMatrix r90Z; r90Z.rotateZ(halfpi); G4AffineTransform tRotZ(r90Z,pzero); assert(t1.CalculateExtent(kXAxis,limit,tRotZ,min,max)); assert(min<=-50&&max>=50); assert(t1.CalculateExtent(kYAxis,limit,tRotZ,min,max)); assert(min<=-50&&max>=50); assert(t1.CalculateExtent(kZAxis,limit,tRotZ,min,max)); assert(min<=-50&&max>=50); // Check that clipped away G4VoxelLimits xClip; xClip.AddLimit(kXAxis,-100,-60); assert(!t1.CalculateExtent(kXAxis,xClip,origin,min,max)); // Assert clipped to volume G4VoxelLimits allClip; allClip.AddLimit(kXAxis,-5,+5); allClip.AddLimit(kYAxis,-5,+5); allClip.AddLimit(kZAxis,-5,+5); G4RotationMatrix genRot; genRot.rotateX(pi/6); genRot.rotateY(pi/6); genRot.rotateZ(pi/6); G4AffineTransform tGen(genRot,vx); assert(t1.CalculateExtent(kXAxis,allClip,tGen,min,max)); assert(min<=-5&&max>=5); assert(t1.CalculateExtent(kYAxis,allClip,tGen,min,max)); assert(min<=-5&&max>=5); assert(t1.CalculateExtent(kZAxis,allClip,tGen,min,max)); assert(min<=-5&&max>=5); // Test z clipping ok for (G4double zTest=-100;zTest<100;zTest+=9) { G4VoxelLimits zTestClip; zTestClip.AddLimit(kZAxis,-kInfinity,zTest); if (zTest<-50) { assert(!t1.CalculateExtent(kZAxis,zTestClip,origin,min,max)); } else { assert(t1.CalculateExtent(kZAxis,zTestClip,origin,min,max)); G4double testMin=-50; G4double testMax=(zTest<50) ? zTest : 50; assert (ApproxEqual(min,testMin) &&ApproxEqual(max,testMax)); } } // Test y clipping ok // Hype end Outer Radius -> clipping scale double eOR=std::sqrt(std::tan(yesStereo)*std::tan(yesStereo)*len*len+oR1*oR1); for (G4double xTest=-100;xTest<100;xTest+=9) { G4VoxelLimits xTestClip; xTestClip.AddLimit(kXAxis,-kInfinity,xTest); if (xTest<-eOR) { assert(!t1.CalculateExtent(kYAxis,xTestClip,origin,min,max)); } else { assert(t1.CalculateExtent(kYAxis,xTestClip,origin,min,max)); // Calc max y coordinate G4double testMax=(xTest<0) ? std::sqrt(eOR*eOR-xTest*xTest) : eOR; assert ((min < -testMax) && (max > testMax)); } } // Test x clipping ok for (G4double yTest=-100;yTest<100;yTest+=9) { G4VoxelLimits yTestClip; yTestClip.AddLimit(kYAxis,-kInfinity,yTest); if (yTest<-eOR) { assert(!t1.CalculateExtent(kXAxis,yTestClip,origin,min,max)); } else { assert(t1.CalculateExtent(kXAxis,yTestClip,origin,min,max)); // Calc max y coordinate G4double testMax=(yTest<0) ? std::sqrt(eOR*eOR-yTest*yTest) : eOR; assert ((min < -testMax) && (max > testMax)); } } return true; } int main() { #ifdef NDEBUG G4Exception("FAIL: *** Assertions must be compiled in! ***"); #endif assert(testG4Hype()); return 0; }