source: trunk/source/geometry/solids/specific/test/testG4Hype.cc@ 1330

Last change on this file since 1330 was 1316, checked in by garnier, 15 years ago

update geant4-09-04-beta-cand-01 interfaces-V09-03-09 vis-V09-03-08

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1//
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19// * technical work of the GEANT4 collaboration. *
20// * By using, copying, modifying or distributing the software (or *
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24// ********************************************************************
25//
26//
27// $Id: testG4Hype.cc,v 1.8 2006/06/29 18:49:45 gunter Exp $
28// GEANT4 tag $Name: geant4-09-04-beta-cand-01 $
29//
30
31// testG4Hype
32//
33// Test file for class G4Hype [NOT thorough]
34//
35// Ensure asserts are compiled in
36
37#include <assert.h>
38#include <cmath>
39
40#include "globals.hh"
41#include "geomdefs.hh"
42
43#include "ApproxEqual.hh"
44
45#include "G4ThreeVector.hh"
46#include "G4Hype.hh"
47#include "G4RotationMatrix.hh"
48#include "G4AffineTransform.hh"
49#include "G4VoxelLimits.hh"
50
51G4bool testG4Hype()
52{
53 G4ThreeVector pzero(0,0,0);
54
55 G4ThreeVector pbigx(100,0,0),pbigy(0,100,0),pbigz(0,0,100);
56 G4ThreeVector pbigmx(-100,0,0),pbigmy(0,-100,0),pbigmz(0,0,-100);
57
58 G4ThreeVector ponxside(50,0,0);
59
60 G4ThreeVector vx(1,0,0),vy(0,1,0),vz(0,0,1);
61 G4ThreeVector vmx(-1,0,0),vmy(0,-1,0),vmz(0,0,-1);
62 G4ThreeVector vxy(1/std::sqrt(2.0),1/std::sqrt(2.0),0);
63 G4ThreeVector vmxy(-1/std::sqrt(2.0),1/std::sqrt(2.0),0);
64 G4ThreeVector vmxmy(-1/std::sqrt(2.0),-1/std::sqrt(2.0),0);
65 G4ThreeVector vxmy(1/std::sqrt(2.0),-1/std::sqrt(2.0),0);
66
67 G4double Dist;
68 G4ThreeVector *pNorm,norm;
69 G4bool *pgoodNorm,goodNorm,calcNorm=true;
70
71 pNorm=&norm;
72 pgoodNorm=&goodNorm;
73
74 double iR1=0;
75 double oR1=50;
76 double iR2=45;
77 double oR2=50;
78 double noStereo=0;
79 double yesStereo=0.3;
80 double len=50;
81
82 G4Hype t1("Solid Hype #1",iR1,oR1,noStereo,yesStereo,len);
83 G4Hype t2("Hole Hype #2",iR2,oR2,yesStereo,yesStereo,len);
84
85 G4ThreeVector Spoint ;
86 G4double dist ;
87 for ( int i = 0 ; i < 10 ; i++ ) {
88 // G4cout << "Event " << i << G4endl << G4endl ;
89 Spoint = t1.GetPointOnSurface() ;
90 dist = t1.DistanceToIn(Spoint,-Spoint/Spoint.mag()) ;
91 G4cout << "Spoint " << Spoint << " " << dist << G4endl ;
92 }
93
94 t1.GetPointOnSurface() ;
95 t2.GetPointOnSurface() ;
96
97
98// Check name
99 assert(t1.GetName()=="Solid Hype #1");
100
101// Check Inside
102 assert(t1.Inside(pzero)==kInside);
103 assert(t1.Inside(pbigx)==kOutside);
104
105// Check Surface Normal
106 G4ThreeVector normal;
107
108 normal=t1.SurfaceNormal(ponxside);
109 assert(ApproxEqual(normal,vx));
110
111// DistanceToOut(P)
112 Dist=t1.DistanceToOut(pzero);
113 assert(ApproxEqual(Dist,50));
114
115// DistanceToOut(P,V)
116 Dist=t1.DistanceToOut(pzero,vx,calcNorm,pgoodNorm,pNorm);
117 assert(ApproxEqual(Dist,50)&&ApproxEqual(pNorm->unit(),vx)&&(!*pgoodNorm));
118 Dist=t1.DistanceToOut(pzero,vmx,calcNorm,pgoodNorm,pNorm);
119 assert(ApproxEqual(Dist,50)&&ApproxEqual(pNorm->unit(),vmx)&&(!*pgoodNorm));
120 Dist=t1.DistanceToOut(pzero,vy,calcNorm,pgoodNorm,pNorm);
121 assert(ApproxEqual(Dist,50)&&ApproxEqual(pNorm->unit(),vy)&&(!*pgoodNorm));
122 Dist=t1.DistanceToOut(pzero,vmy,calcNorm,pgoodNorm,pNorm);
123 assert(ApproxEqual(Dist,50)&&ApproxEqual(pNorm->unit(),vmy)&&(!*pgoodNorm));
124 Dist=t1.DistanceToOut(pzero,vz,calcNorm,pgoodNorm,pNorm);
125 assert(ApproxEqual(Dist,50)&&ApproxEqual(pNorm->unit(),vz)&&(*pgoodNorm));
126 Dist=t1.DistanceToOut(pzero,vmz,calcNorm,pgoodNorm,pNorm);
127 assert(ApproxEqual(Dist,50)&&ApproxEqual(pNorm->unit(),vmz)&&(*pgoodNorm));
128 Dist=t1.DistanceToOut(pzero,vxy,calcNorm,pgoodNorm,pNorm);
129 assert(ApproxEqual(Dist,50)&&ApproxEqual(pNorm->unit(),vxy)&&(!*pgoodNorm));
130
131 Dist=t2.DistanceToOut(pzero,vxy,calcNorm,pgoodNorm,pNorm);
132 G4cout<<"Dist=t2.DistanceToOut(pzero,vxy) = "<<Dist<<G4endl;
133
134 Dist=t2.DistanceToOut(ponxside,vmx,calcNorm,pgoodNorm,pNorm);
135 G4cout<<"Dist=t2.DistanceToOut(ponxside,vmx) = "<<Dist<<G4endl;
136 Dist=t2.DistanceToOut(ponxside,vmxmy,calcNorm,pgoodNorm,pNorm);
137 G4cout<<"Dist=t2.DistanceToOut(ponxside,vmxmy) = "<<Dist<<G4endl;
138 Dist=t2.DistanceToOut(ponxside,vz,calcNorm,pgoodNorm,pNorm);
139 G4cout<<"Dist=t2.DistanceToOut(ponxside,vz) = "<<Dist<<G4endl;
140
141
142//DistanceToIn(P)
143 Dist=t1.DistanceToIn(pbigx);
144 assert(Dist <= 50*(1.0+DBL_EPSILON));
145 Dist=t1.DistanceToIn(pbigmx);
146 assert(Dist <= 50*(1.0+DBL_EPSILON));
147 Dist=t1.DistanceToIn(pbigy);
148 assert(Dist <= 50*(1.0+DBL_EPSILON));
149 Dist=t1.DistanceToIn(pbigmy);
150 assert(Dist <= 50*(1.0+DBL_EPSILON));
151 Dist=t1.DistanceToIn(pbigz);
152 assert(Dist <= 50*(1.0+DBL_EPSILON));
153 Dist=t1.DistanceToIn(pbigmz);
154 assert(Dist <= 50*(1.0+DBL_EPSILON));
155
156// DistanceToIn(P,V)
157 Dist=t1.DistanceToIn(pbigx,vmx);
158 assert(ApproxEqual(Dist,50));
159 Dist=t1.DistanceToIn(pbigmx,vx);
160 assert(ApproxEqual(Dist,50));
161 Dist=t1.DistanceToIn(pbigy,vmy);
162 assert(ApproxEqual(Dist,50));
163 Dist=t1.DistanceToIn(pbigmy,vy);
164 assert(ApproxEqual(Dist,50));
165 Dist=t1.DistanceToIn(pbigz,vmz);
166 assert(ApproxEqual(Dist,50));
167 Dist=t1.DistanceToIn(pbigmz,vz);
168 assert(ApproxEqual(Dist,50));
169 Dist=t1.DistanceToIn(pbigx,vxy);
170 assert(ApproxEqual(Dist,kInfinity));
171
172// CalculateExtent
173 G4VoxelLimits limit; // Unlimited
174 G4RotationMatrix noRot;
175 G4AffineTransform origin;
176 G4double min,max;
177 assert(t1.CalculateExtent(kXAxis,limit,origin,min,max));
178 assert(min<=-50&&max>=50);
179 assert(t1.CalculateExtent(kYAxis,limit,origin,min,max));
180 assert(min<=-50&&max>=50);
181 assert(t1.CalculateExtent(kZAxis,limit,origin,min,max));
182 assert(min<=-50&&max>=50);
183
184 G4ThreeVector pmxmymz(-100,-110,-120);
185 G4AffineTransform tPosOnly(pmxmymz);
186 assert(t1.CalculateExtent(kXAxis,limit,tPosOnly,min,max));
187 assert(min<=-150&&max>=-50);
188 assert(t1.CalculateExtent(kYAxis,limit,tPosOnly,min,max));
189 assert(min<=-160&&max>=-60);
190 assert(t1.CalculateExtent(kZAxis,limit,tPosOnly,min,max));
191 assert(min<=-170&&max>=-70);
192
193 G4RotationMatrix r90Z;
194 r90Z.rotateZ(halfpi);
195 G4AffineTransform tRotZ(r90Z,pzero);
196 assert(t1.CalculateExtent(kXAxis,limit,tRotZ,min,max));
197 assert(min<=-50&&max>=50);
198 assert(t1.CalculateExtent(kYAxis,limit,tRotZ,min,max));
199 assert(min<=-50&&max>=50);
200 assert(t1.CalculateExtent(kZAxis,limit,tRotZ,min,max));
201 assert(min<=-50&&max>=50);
202
203// Check that clipped away
204 G4VoxelLimits xClip;
205 xClip.AddLimit(kXAxis,-100,-60);
206 assert(!t1.CalculateExtent(kXAxis,xClip,origin,min,max));
207
208// Assert clipped to volume
209 G4VoxelLimits allClip;
210 allClip.AddLimit(kXAxis,-5,+5);
211 allClip.AddLimit(kYAxis,-5,+5);
212 allClip.AddLimit(kZAxis,-5,+5);
213 G4RotationMatrix genRot;
214 genRot.rotateX(pi/6);
215 genRot.rotateY(pi/6);
216 genRot.rotateZ(pi/6);
217 G4AffineTransform tGen(genRot,vx);
218 assert(t1.CalculateExtent(kXAxis,allClip,tGen,min,max));
219 assert(min<=-5&&max>=5);
220 assert(t1.CalculateExtent(kYAxis,allClip,tGen,min,max));
221 assert(min<=-5&&max>=5);
222 assert(t1.CalculateExtent(kZAxis,allClip,tGen,min,max));
223 assert(min<=-5&&max>=5);
224
225
226// Test z clipping ok
227 for (G4double zTest=-100;zTest<100;zTest+=9)
228 {
229 G4VoxelLimits zTestClip;
230 zTestClip.AddLimit(kZAxis,-kInfinity,zTest);
231 if (zTest<-50)
232 {
233 assert(!t1.CalculateExtent(kZAxis,zTestClip,origin,min,max));
234 }
235 else
236 {
237 assert(t1.CalculateExtent(kZAxis,zTestClip,origin,min,max));
238 G4double testMin=-50;
239 G4double testMax=(zTest<50) ? zTest : 50;
240 assert (ApproxEqual(min,testMin)
241 &&ApproxEqual(max,testMax));
242 }
243 }
244
245// Test y clipping ok
246
247 // Hype end Outer Radius -> clipping scale
248 double eOR=std::sqrt(std::tan(yesStereo)*std::tan(yesStereo)*len*len+oR1*oR1);
249
250 for (G4double xTest=-100;xTest<100;xTest+=9)
251 {
252 G4VoxelLimits xTestClip;
253 xTestClip.AddLimit(kXAxis,-kInfinity,xTest);
254 if (xTest<-eOR)
255 {
256 assert(!t1.CalculateExtent(kYAxis,xTestClip,origin,min,max));
257 }
258 else
259 {
260 assert(t1.CalculateExtent(kYAxis,xTestClip,origin,min,max));
261// Calc max y coordinate
262 G4double testMax=(xTest<0) ? std::sqrt(eOR*eOR-xTest*xTest) : eOR;
263 assert ((min < -testMax) && (max > testMax));
264 }
265 }
266
267// Test x clipping ok
268 for (G4double yTest=-100;yTest<100;yTest+=9)
269 {
270 G4VoxelLimits yTestClip;
271 yTestClip.AddLimit(kYAxis,-kInfinity,yTest);
272 if (yTest<-eOR)
273 {
274 assert(!t1.CalculateExtent(kXAxis,yTestClip,origin,min,max));
275 }
276 else
277 {
278 assert(t1.CalculateExtent(kXAxis,yTestClip,origin,min,max));
279// Calc max y coordinate
280 G4double testMax=(yTest<0) ? std::sqrt(eOR*eOR-yTest*yTest) : eOR;
281 assert ((min < -testMax) && (max > testMax));
282 }
283 }
284
285
286 return true;
287}
288
289int main()
290{
291#ifdef NDEBUG
292 G4Exception("FAIL: *** Assertions must be compiled in! ***");
293#endif
294 assert(testG4Hype());
295 return 0;
296}
297
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