| [1350] | 1 | //
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| 2 | // ********************************************************************
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| 3 | // * License and Disclaimer *
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| 4 | // * *
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| 5 | // * The Geant4 software is copyright of the Copyright Holders of *
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| 6 | // * the Geant4 Collaboration. It is provided under the terms and *
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| 7 | // * conditions of the Geant4 Software License, included in the file *
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| 8 | // * LICENSE and available at http://cern.ch/geant4/license . These *
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| 9 | // * include a list of copyright holders. *
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| 10 | // * *
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| 11 | // * Neither the authors of this software system, nor their employing *
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| 12 | // * institutes,nor the agencies providing financial support for this *
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| 13 | // * work make any representation or warranty, express or implied, *
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| 14 | // * regarding this software system or assume any liability for its *
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| 15 | // * use. Please see the license in the file LICENSE and URL above *
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| 16 | // * for the full disclaimer and the limitation of liability. *
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| 17 | // * *
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| 18 | // * This code implementation is the result of the scientific and *
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| 19 | // * technical work of the GEANT4 collaboration. *
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| 20 | // * By using, copying, modifying or distributing the software (or *
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| 21 | // * any work based on the software) you agree to acknowledge its *
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| 22 | // * use in resulting scientific publications, and indicate your *
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| 23 | // * acceptance of all terms of the Geant4 Software license. *
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| 24 | // ********************************************************************
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| 25 | //
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| 26 | //
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| 27 | // testG4Polyhedra.cc is derived from testG4Polycone.cc 13/10/2010
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| 28 | //
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| 29 | // Cvs version: $ Id $
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| 30 | // Cvs tag : $ Name $
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| 31 |
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| 32 | #include "G4Timer.hh"
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| 33 | #include <assert.h>
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| 34 | #include <cmath>
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| 35 | #include <fstream>
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| 36 | #include <stdlib.h>
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| 37 | #include "G4ios.hh"
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| 38 | #include "G4Polyhedra.hh"
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| 39 |
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| 40 | #include "globals.hh"
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| 41 | #include "G4Vector3D.hh"
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| 42 | #include "G4Point3D.hh"
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| 43 | #include "G4GeometryTolerance.hh"
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| 44 | G4double kCarTolerance = G4GeometryTolerance::GetInstance()->GetSurfaceTolerance();
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| 45 | int main(int, char **)
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| 46 | {
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| 47 |
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| 48 | double RMINVec[8];
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| 49 | RMINVec[0] = 30;
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| 50 | RMINVec[1] = 30;
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| 51 | RMINVec[2] = 0;
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| 52 | RMINVec[3] = 0;
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| 53 | RMINVec[4] = 0;
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| 54 | RMINVec[5] = 0;
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| 55 | RMINVec[6] = 40;
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| 56 | RMINVec[7] = 40;
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| 57 |
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| 58 | double RMAXVec[8];
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| 59 | RMAXVec[0] = 70;
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| 60 | RMAXVec[1] = 70;
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| 61 | RMAXVec[2] = 70;
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| 62 | RMAXVec[3] = 40;
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| 63 | RMAXVec[4] = 40;
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| 64 | RMAXVec[5] = 80;
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| 65 | RMAXVec[6] = 80;
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| 66 | RMAXVec[7] = 60;
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| 67 |
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| 68 | double Z_Values[8];
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| 69 | Z_Values[0] =-30;
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| 70 | Z_Values[1] =-20;
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| 71 | Z_Values[2] =-10;
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| 72 | Z_Values[3] = 0;
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| 73 | Z_Values[4] = 10;
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| 74 | Z_Values[5] = 20;
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| 75 | Z_Values[6] = 30;
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| 76 | Z_Values[7] = 40;
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| 77 |
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| 78 | double Phi_Values[1];
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| 79 | Phi_Values[0]=0*deg;
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| 80 |
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| 81 | Phi_Values[1]=45.*deg;
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| 82 | // Phi_Values[0]=0;
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| 83 | // Phi_Values[1]=2*pi;
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| 84 |
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| 85 | G4cout << "\n======= Polyhedra test ========";
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| 86 |
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| 87 | G4Polyhedra *MyPCone = new G4Polyhedra ("MyPCone",
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| 88 | Phi_Values[0],
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| 89 | Phi_Values[1],
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| 90 | 5 ,
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| 91 | 8 ,
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| 92 | Z_Values ,
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| 93 | RMINVec ,
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| 94 | RMAXVec );
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| 95 |
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| 96 | G4cout << "\n\nPolyhedra is created ! "<<G4endl;
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| 97 | // -> Check methods :
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| 98 | // - Inside
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| 99 | // - DistanceToIn
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| 100 | // - DistanceToOut
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| 101 |
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| 102 | EInside in;
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| 103 |
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| 104 | G4cout<<"\n\n==================================================";
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| 105 | G4ThreeVector pt(0, -100, 24);
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| 106 | G4int y;
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| 107 | for (y = -100; y<=100; y+=10)
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| 108 | {
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| 109 | pt.setY(y);
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| 110 | in = MyPCone->Inside(pt);
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| 111 |
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| 112 | G4cout << "\nx=" << pt.x() << " y=" << pt.y() << " z=" << pt.z();
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| 113 |
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| 114 | if( in == kInside )
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| 115 | G4cout <<" is inside";
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| 116 | else
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| 117 | if( in == kOutside )
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| 118 | G4cout <<" is outside";
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| 119 | else
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| 120 | G4cout <<" is on the surface";
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| 121 | }
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| 122 |
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| 123 | G4cout<<"\n\n==================================================";
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| 124 | G4ThreeVector start( 0, 0, -30);
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| 125 | G4ThreeVector dir(1./std::sqrt(2.), 1./std::sqrt(2.), 0);
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| 126 | G4double d;
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| 127 | G4int z;
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| 128 |
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| 129 | G4cout<<"\nPdep is (0, 0, z)";
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| 130 | G4cout<<"\nDir is (1, 1, 0)\n";
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| 131 |
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| 132 | for(z=-30; z<=50; z+=5)
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| 133 | {
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| 134 | start.setZ(z);
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| 135 |
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| 136 | in = MyPCone->Inside(start);
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| 137 | G4cout<< "x=" << start.x() << " y=" << start.y() << " z=" << start.z();
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| 138 |
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| 139 | if( in == kInside )
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| 140 | {
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| 141 | G4cout <<" is inside";
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| 142 |
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| 143 | d = MyPCone->DistanceToOut(start, dir);
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| 144 | G4cout<<" distance to out="<<d;
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| 145 | d = MyPCone->DistanceToOut(start);
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| 146 | G4cout<<" closest distance to out="<<d<<G4endl;
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| 147 | }
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| 148 | else if( in == kOutside )
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| 149 | {
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| 150 | G4cout <<" is outside";
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| 151 |
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| 152 | d = MyPCone->DistanceToIn(start, dir);
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| 153 | G4cout<<" distance to in="<<d;
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| 154 | d = MyPCone->DistanceToIn(start);
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| 155 | G4cout<<" closest distance to in="<<d<<G4endl;
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| 156 | }
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| 157 | else
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| 158 | G4cout <<" is on the surface"<<G4endl;
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| 159 |
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| 160 | }
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| 161 |
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| 162 | G4cout<<"\n\n==================================================";
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| 163 | G4ThreeVector start2( 0, -100, -30);
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| 164 | G4ThreeVector dir2(0, 1, 0);
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| 165 | G4double d2;
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| 166 |
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| 167 | G4cout<<"\nPdep is (0, -100, z)";
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| 168 | G4cout<<"\nDir is (0, 1, 0)\n";
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| 169 |
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| 170 | for(z=-30; z<=50; z+=5)
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| 171 | {
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| 172 | G4cout<<" z="<<z;
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| 173 | start2.setZ(z);
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| 174 | d2 = MyPCone->DistanceToIn(start2, dir2);
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| 175 | G4cout<<" distance to in="<<d2;
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| 176 | d2 = MyPCone->DistanceToIn(start2);
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| 177 | G4cout<<" distance to in="<<d2<<G4endl;
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| 178 | }
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| 179 |
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| 180 | G4cout<<"\n\n==================================================";
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| 181 | G4ThreeVector start3( 0, 0, -50);
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| 182 | G4ThreeVector dir3(0, 0, 1);
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| 183 | G4double d3;
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| 184 |
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| 185 | G4cout<<"\nPdep is (0, y, -50)";
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| 186 | G4cout<<"\nDir is (0, 0, 1)\n";
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| 187 |
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| 188 | for(y=-0; y<=90; y+=5)
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| 189 | {
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| 190 | G4cout<<" y="<<y;
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| 191 | start3.setY(y);
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| 192 | d3 = MyPCone->DistanceToIn(start3, dir3);
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| 193 | G4cout<<" distance to in="<<d3<<G4endl;
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| 194 | }
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| 195 | //
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| 196 | // Add checks in Phi direction
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| 197 | // Point move in Phi direction for differents Z
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| 198 | //
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| 199 | G4cout<<"\n\n==================================================";
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| 200 |
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| 201 | for(z=-10; z<=50; z+=5)
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| 202 | {
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| 203 | G4cout<<"\n\n===================Z="<<z<<"==============================";
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| 204 |
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| 205 | G4ThreeVector start4( 0, 0, z);
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| 206 | G4double phi=45.*pi/180.*rad;
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| 207 | G4ThreeVector dir4(std::cos(phi), std::sin(phi), 0);
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| 208 | G4double d4;
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| 209 |
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| 210 | G4cout<<"\nPdep is (0<<R<<50, phi, z)";
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| 211 | G4cout<<"\nDir is (std::cos(phi), std::sin(phi), 0)\n";
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| 212 | G4cout<<"Ndirection is="<<dir4 <<G4endl;
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| 213 |
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| 214 | for(y=-0; y<=50; y+=5)
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| 215 | {
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| 216 |
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| 217 | start4.setX(y*std::cos(phi));
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| 218 | start4.setY(y*std::sin(phi));
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| 219 | G4cout<<" R="<<y<<" with Start"<<start4;
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| 220 | in = MyPCone->Inside(start4);
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| 221 | if( in == kInside )
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| 222 | {
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| 223 | G4cout <<" is inside";
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| 224 | d4 = MyPCone->DistanceToOut(start4, dir4);
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| 225 | G4cout<<" distance to out="<<d4;
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| 226 | d4 = MyPCone->DistanceToOut(start4);
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| 227 | G4cout<<" closest distance to out="<<d4<<G4endl;
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| 228 | }
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| 229 | else
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| 230 | if( in == kOutside )
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| 231 | {
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| 232 | G4cout <<" is outside";
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| 233 | d4 = MyPCone->DistanceToIn(start4, dir4);
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| 234 | G4cout<<" distance to in="<<d4;
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| 235 | d4 = MyPCone->DistanceToIn(start4);
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| 236 | G4cout<<" closest distance to in="<<d4<<G4endl;
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| 237 | }
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| 238 | else
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| 239 | {G4cout <<" is on the surface";
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| 240 | d4 = MyPCone->DistanceToIn(start4, dir4);
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| 241 | G4cout<<" distance to in="<<d4;
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| 242 | d4 = MyPCone->DistanceToIn(start4);
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| 243 | G4cout<<" closest distance to in="<<d4<<G4endl;
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| 244 | }
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| 245 |
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| 246 | }
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| 247 | }
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| 248 | //
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| 249 | // Add checks in Phi direction
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| 250 | // Point move in X direction for differents Z
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| 251 | // and 'schoot' on rhi edge
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| 252 | G4cout<<"\n\n==================================================";
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| 253 |
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| 254 | for(z=-10; z<=50; z+=5)
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| 255 | {
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| 256 | G4cout<<"\n\n===================Z="<<z<<"==============================";
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| 257 |
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| 258 | G4ThreeVector start5( 0., 1, z);
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| 259 | G4ThreeVector dir5(0,-1, 0);
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| 260 | G4double d5;
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| 261 |
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| 262 | G4cout<<"\nPdep is (0<<X<<50, 1, z)";
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| 263 | G4cout<<"\nDir is (0, -1, 0)\n";
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| 264 | G4cout<<"Ndirection is="<<dir5 <<G4endl;
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| 265 |
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| 266 | for(y=-0; y<=50; y+=5)
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| 267 | {
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| 268 |
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| 269 | start5.setX(y);
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| 270 | G4cout<<" Start"<<start5;
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| 271 | in = MyPCone->Inside(start5);
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| 272 | if( in == kInside )
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| 273 | {
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| 274 | G4cout <<" is inside";
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| 275 | d5 = MyPCone->DistanceToOut(start5, dir5);
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| 276 | G4cout<<" distance to out="<<d5;
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| 277 | d5 = MyPCone->DistanceToOut(start5);
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| 278 | G4cout<<" closest distance to out="<<d5<<G4endl;
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| 279 | }
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| 280 | else
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| 281 | if( in == kOutside )
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| 282 | {
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| 283 | G4cout <<" is outside";
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| 284 | d5 = MyPCone->DistanceToIn(start5, dir5);
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| 285 | G4cout<<" distance to in="<<d5;
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| 286 | d5 = MyPCone->DistanceToIn(start5);
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| 287 | G4cout<<" closest distance to in="<<d5<<G4endl;
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| 288 | }
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| 289 | else
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| 290 | {
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| 291 | G4cout <<" is on the surface";
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| 292 | d5 = MyPCone->DistanceToIn(start5, dir5);
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| 293 | G4cout<<" distance to in="<<d5;
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| 294 | d5 = MyPCone->DistanceToIn(start5);
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| 295 | G4cout<<" closest distance to in="<<d5<<G4endl;
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| 296 | }
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| 297 |
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| 298 | }
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| 299 | }
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| 300 |
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| 301 |
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| 302 | // Asserts
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| 303 | G4ThreeVector p1,p2,p3,p4,p5,p6,dirx,diry,dirz;
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| 304 | p1=G4ThreeVector(0,0,-5);
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| 305 | p2=G4ThreeVector(50,0,40);
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| 306 | p3=G4ThreeVector(5,1,20 );
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| 307 | p4=G4ThreeVector(45,5,30);
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| 308 | p5=G4ThreeVector(0,0,30);
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| 309 | p6=G4ThreeVector(41,0,10);
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| 310 |
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| 311 | dirx=G4ThreeVector(1,0,0);
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| 312 | diry=G4ThreeVector(0,1,0);
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| 313 | dirz=G4ThreeVector(0,0,1);
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| 314 |
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| 315 | // Inside
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| 316 | assert(MyPCone->Inside(p1) == kSurface);
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| 317 | assert(MyPCone->Inside(p2) == kSurface);
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| 318 | assert(MyPCone->Inside(p3) == kInside);
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| 319 | assert(MyPCone->Inside(p4) == kInside);
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| 320 | assert(MyPCone->Inside(p5) == kOutside);
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| 321 | assert(MyPCone->Inside(p6) == kOutside);
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| 322 | // DistanceToIn
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| 323 |
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| 324 | assert(std::fabs((MyPCone->DistanceToIn(p1,dirx))) < kCarTolerance);
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| 325 | assert(std::fabs((MyPCone->DistanceToIn(p1,-diry)))< kCarTolerance);
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| 326 | assert(std::fabs((MyPCone->DistanceToIn(p2,diry))) < kCarTolerance);
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| 327 | assert(std::fabs((MyPCone->DistanceToIn(p5,dirx) -40.12368793931)) < kCarTolerance);
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| 328 | assert(std::fabs((MyPCone->DistanceToIn(p6,-dirx) -0.87631206069)) < kCarTolerance);
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| 329 | assert(std::fabs((MyPCone->DistanceToIn(p6,dirz) -0.218402670765))< kCarTolerance);
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| 330 | // DistanceToOut
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| 331 | assert(std::fabs((MyPCone->DistanceToOut (p1,-dirx))) < kCarTolerance);
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| 332 | assert(std::fabs((MyPCone->DistanceToOut (p3,-diry) -1.) ) < kCarTolerance);
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| 333 | assert(std::fabs((MyPCone->DistanceToOut (p3,dirz) -1.27382374146))< kCarTolerance);
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| 334 | assert(std::fabs((MyPCone->DistanceToOut(p4,dirz) -10.)) < kCarTolerance);
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| 335 | assert(std::fabs((MyPCone->DistanceToOut(p4,dirx) -34.8538673445)) < kCarTolerance);
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| 336 | assert(std::fabs((MyPCone->DistanceToOut(p4,diry) -40.)) < kCarTolerance);
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| 337 |
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| 338 |
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| 339 |
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| 340 | return EXIT_SUCCESS;
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| 341 | }
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| 342 |
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