[1316] | 1 | // |
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| 2 | // ******************************************************************** |
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| 3 | // * License and Disclaimer * |
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| 4 | // * * |
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| 5 | // * The Geant4 software is copyright of the Copyright Holders of * |
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| 6 | // * the Geant4 Collaboration. It is provided under the terms and * |
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| 7 | // * conditions of the Geant4 Software License, included in the file * |
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| 8 | // * LICENSE and available at http://cern.ch/geant4/license . These * |
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| 9 | // * include a list of copyright holders. * |
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| 10 | // * * |
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| 11 | // * Neither the authors of this software system, nor their employing * |
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| 12 | // * institutes,nor the agencies providing financial support for this * |
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| 13 | // * work make any representation or warranty, express or implied, * |
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| 14 | // * regarding this software system or assume any liability for its * |
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| 15 | // * use. Please see the license in the file LICENSE and URL above * |
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| 16 | // * for the full disclaimer and the limitation of liability. * |
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| 17 | // * * |
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| 18 | // * This code implementation is the result of the scientific and * |
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| 19 | // * technical work of the GEANT4 collaboration. * |
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| 20 | // * By using, copying, modifying or distributing the software (or * |
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| 21 | // * any work based on the software) you agree to acknowledge its * |
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| 22 | // * use in resulting scientific publications, and indicate your * |
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| 23 | // * acceptance of all terms of the Geant4 Software license. * |
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| 24 | // ******************************************************************** |
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| 25 | // |
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| 26 | // |
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| 27 | // SBTVisManager |
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| 28 | // |
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| 29 | // Implementation of visualization manager for SBT |
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| 30 | // |
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| 31 | |
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| 32 | #include "SBTVisManager.hh" |
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| 33 | #include "G4ModelingParameters.hh" |
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| 34 | #include "G4BoundingSphereScene.hh" |
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| 35 | |
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| 36 | // |
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| 37 | // The following is borrowed from GEANT4's example "N02" |
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| 38 | // |
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| 39 | // Supported drivers... |
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| 40 | |
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| 41 | // Not needing external packages or libraries... |
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| 42 | #include "G4ASCIITree.hh" |
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| 43 | #include "G4DAWNFILE.hh" |
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| 44 | #include "G4HepRepFile.hh" |
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| 45 | #include "G4HepRep.hh" |
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| 46 | #include "G4RayTracer.hh" |
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| 47 | #include "G4VRML1File.hh" |
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| 48 | #include "G4VRML2File.hh" |
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| 49 | |
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| 50 | #ifdef G4VIS_USE_DAWN |
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| 51 | #include "G4FukuiRenderer.hh" |
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| 52 | #endif |
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| 53 | |
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| 54 | #ifdef G4VIS_USE_OPENGLX |
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| 55 | #include "G4OpenGLImmediateX.hh" |
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| 56 | #include "G4OpenGLStoredX.hh" |
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| 57 | #endif |
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| 58 | |
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| 59 | #ifdef G4VIS_USE_OPENGLWIN32 |
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| 60 | #include "G4OpenGLImmediateWin32.hh" |
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| 61 | #include "G4OpenGLStoredWin32.hh" |
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| 62 | #endif |
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| 63 | |
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| 64 | #ifdef G4VIS_USE_OPENGLXM |
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| 65 | #include "G4OpenGLImmediateXm.hh" |
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| 66 | #include "G4OpenGLStoredXm.hh" |
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| 67 | #endif |
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| 68 | |
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| 69 | #ifdef G4VIS_USE_OIX |
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| 70 | #include "G4OpenInventorX.hh" |
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| 71 | #endif |
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| 72 | |
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| 73 | #ifdef G4VIS_USE_OIWIN32 |
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| 74 | #include "G4OpenInventorWin32.hh" |
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| 75 | #endif |
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| 76 | |
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| 77 | |
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| 78 | #ifdef G4VIS_USE_VRML |
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| 79 | #include "G4VRML1.hh" |
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| 80 | #include "G4VRML2.hh" |
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| 81 | #endif |
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| 82 | |
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| 83 | //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... |
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| 84 | |
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| 85 | void SBTVisManager::RegisterGraphicsSystems () { |
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| 86 | |
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| 87 | // Graphics Systems not needing external packages or libraries... |
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| 88 | RegisterGraphicsSystem (new G4ASCIITree); |
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| 89 | RegisterGraphicsSystem (new G4DAWNFILE); |
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| 90 | RegisterGraphicsSystem (new G4HepRepFile); |
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| 91 | RegisterGraphicsSystem (new G4HepRep); |
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| 92 | RegisterGraphicsSystem (new G4RayTracer); |
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| 93 | RegisterGraphicsSystem (new G4VRML1File); |
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| 94 | RegisterGraphicsSystem (new G4VRML2File); |
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| 95 | |
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| 96 | #ifdef G4VIS_USE_DAWN |
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| 97 | RegisterGraphicsSystem (new G4FukuiRenderer); |
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| 98 | #endif |
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| 99 | |
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| 100 | #ifdef G4VIS_USE_OPENGLX |
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| 101 | RegisterGraphicsSystem (new G4OpenGLImmediateX); |
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| 102 | RegisterGraphicsSystem (new G4OpenGLStoredX); |
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| 103 | #endif |
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| 104 | |
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| 105 | #ifdef G4VIS_USE_OPENGLWIN32 |
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| 106 | RegisterGraphicsSystem (new G4OpenGLImmediateWin32); |
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| 107 | RegisterGraphicsSystem (new G4OpenGLStoredWin32); |
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| 108 | #endif |
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| 109 | |
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| 110 | #ifdef G4VIS_USE_OPENGLXM |
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| 111 | RegisterGraphicsSystem (new G4OpenGLImmediateXm); |
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| 112 | RegisterGraphicsSystem (new G4OpenGLStoredXm); |
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| 113 | #endif |
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| 114 | |
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| 115 | #ifdef G4VIS_USE_OIX |
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| 116 | RegisterGraphicsSystem (new G4OpenInventorX); |
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| 117 | #endif |
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| 118 | |
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| 119 | #ifdef G4VIS_USE_OIWIN32 |
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| 120 | RegisterGraphicsSystem (new G4OpenInventorWin32); |
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| 121 | #endif |
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| 122 | |
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| 123 | #ifdef G4VIS_USE_VRML |
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| 124 | RegisterGraphicsSystem (new G4VRML1); |
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| 125 | RegisterGraphicsSystem (new G4VRML2); |
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| 126 | #endif |
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| 127 | |
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| 128 | if (fVerbose > 0) { |
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| 129 | G4cout << |
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| 130 | "\nYou have successfully chosen to use the following graphics systems." |
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| 131 | << G4endl; |
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| 132 | PrintAvailableGraphicsSystems (); |
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| 133 | } |
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| 134 | } |
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| 135 | |
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| 136 | |
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| 137 | |
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| 138 | // |
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| 139 | // BuildFakeWorld |
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| 140 | // |
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| 141 | // It is a little troubling how difficult it is to get visualization |
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| 142 | // working if one doesn't build geometry in the standard manner |
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| 143 | // (i.e. have a valid setting at |
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| 144 | // G4TransportationManager::GetTransportationManager () |
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| 145 | // -> GetNavigatorForTracking () -> GetWorldVolume (); ) |
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| 146 | // |
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| 147 | // |
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| 148 | // Why is this so? Why shouldn't one be able to use visualization |
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| 149 | // in cases like SBT? |
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| 150 | // |
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| 151 | G4int SBTVisManager::BuildFakeWorld() const |
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| 152 | { |
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| 153 | // |
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| 154 | // These are probably leaks... |
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| 155 | // |
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| 156 | G4ModelingParameters::DrawingStyle style = G4ModelingParameters::wf; |
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| 157 | G4ModelingParameters *model = new G4ModelingParameters |
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| 158 | (0, // No default vis attributes. |
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| 159 | style, // Wireframe |
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| 160 | true, // Global culling. |
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| 161 | true, // Cull invisible volumes. |
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| 162 | false, // Density culling. |
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| 163 | 0., // Density (not relevant if density culling false). |
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| 164 | true, // Cull daughters of opaque mothers. |
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| 165 | 24); // No of sides (not relevant for this operation). |
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| 166 | SBTFakeModel *fakeModel = new SBTFakeModel(model); |
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| 167 | |
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| 168 | G4Scene *currentScene = GetCurrentScene(); |
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| 169 | |
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| 170 | if (!currentScene) { |
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| 171 | G4cerr << "Please create a view first" << G4endl; |
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| 172 | return 1; |
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| 173 | } |
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| 174 | |
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| 175 | currentScene->AddRunDurationModel( (G4VModel *)fakeModel ); |
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| 176 | return 0; |
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| 177 | } |
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