| 1 | ###################################################
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| 2 | # Visualization of detector geometry and events
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| 3 | ###################################################
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| 4 |
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| 5 | # create empty scene
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| 6 | /vis/scene/create
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| 7 |
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| 8 | # Create a scene handler for a specific graphics system
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| 9 | /vis/open OGLIX
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| 10 |
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| 11 | # draw scene
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| 12 | /vis/viewer/zoom 9
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| 13 | #/vis/viewer/set/viewpointThetaPhi 45 45 deg
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| 14 | /vis/viewer/set/viewpointThetaPhi 90 -25 deg
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| 15 | #/vis/viewer/flush
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| 16 | /vis/drawVolume
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| 17 |
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| 18 | #if you want to see trajectories and hits points
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| 19 | /vis/scene/add/trajectories
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| 20 | /vis/modeling/trajectories/create/drawByCharge
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| 21 | /vis/modeling/trajectories/drawByCharge-0/default/setDrawStepPts true
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| 22 | /vis/modeling/trajectories/drawByCharge-0/default/setStepPtsSize 5
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| 23 |
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| 24 | # (if you prefer not refreshing each event, uncomment next line)
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| 25 | # /vis/scene/endOfEventAction accumulate
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| 26 |
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| 27 | #hard coded position and direction for gun
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| 28 | #/gun/position 400 0 -0.1 mm
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| 29 | #/gun/direction 0 0 1
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| 30 |
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| 31 | #if you want make a run with particle
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| 32 |
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| 33 | #/run/beamOn 1
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| 34 |
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| 35 | #if you want to change the detector
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| 36 |
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| 37 | /mydet/SelectDetector Polycone
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| 38 | #Other examples for Polycone/Polyhedra
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| 39 | #Most of the Geant4 solids are supported
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| 40 | #/mydet/SelectDetector PolyconeGen
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| 41 | #/mydet/SelectDetector PolyconeGenComplex
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| 42 | #/mydet/SelectDetector Polyhedra
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| 43 | #/mydet/SelectDetector PolyhedraGen
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| 44 | #/mydet/SelectDetector PolyhedraGenComplex
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| 45 | /rndm/numPoints 100
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| 46 |
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| 47 | #to draw Points on the Surface
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| 48 |
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| 49 | /run/beamOn 1
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| 50 |
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| 51 |
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