1 | ################################################### |
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2 | # Visualization of detector geometry and events |
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3 | ################################################### |
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4 | |
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5 | # create empty scene |
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6 | /vis/scene/create |
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7 | |
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8 | # Create a scene handler for a specific graphics system |
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9 | /vis/open OGLIX |
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10 | |
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11 | # draw scene |
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12 | /vis/viewer/zoom 9 |
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13 | #/vis/viewer/set/viewpointThetaPhi 45 45 deg |
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14 | /vis/viewer/set/viewpointThetaPhi 90 -25 deg |
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15 | #/vis/viewer/flush |
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16 | /vis/drawVolume |
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17 | |
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18 | #if you want to see trajectories and hits points |
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19 | /vis/scene/add/trajectories |
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20 | /vis/modeling/trajectories/create/drawByCharge |
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21 | /vis/modeling/trajectories/drawByCharge-0/default/setDrawStepPts true |
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22 | /vis/modeling/trajectories/drawByCharge-0/default/setStepPtsSize 5 |
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23 | |
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24 | # (if you prefer not refreshing each event, uncomment next line) |
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25 | # /vis/scene/endOfEventAction accumulate |
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26 | |
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27 | #hard coded position and direction for gun |
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28 | #/gun/position 400 0 -0.1 mm |
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29 | #/gun/direction 0 0 1 |
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30 | |
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31 | #if you want make a run with particle |
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32 | |
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33 | #/run/beamOn 1 |
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34 | |
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35 | #if you want to change the detector |
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36 | |
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37 | /mydet/SelectDetector Polycone |
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38 | #Other examples for Polycone/Polyhedra |
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39 | #Most of the Geant4 solids are supported |
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40 | #/mydet/SelectDetector PolyconeGen |
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41 | #/mydet/SelectDetector PolyconeGenComplex |
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42 | #/mydet/SelectDetector Polyhedra |
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43 | #/mydet/SelectDetector PolyhedraGen |
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44 | #/mydet/SelectDetector PolyhedraGenComplex |
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45 | /rndm/numPoints 100 |
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46 | |
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47 | #to draw Points on the Surface |
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48 | |
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49 | /run/beamOn 1 |
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50 | |
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51 | |
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