source: trunk/source/geometry/solids/test/fred/include/GridParticleGun.hh @ 1358

Last change on this file since 1358 was 1316, checked in by garnier, 14 years ago

update geant4-09-04-beta-cand-01 interfaces-V09-03-09 vis-V09-03-08

File size: 3.5 KB
Line 
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25//
26//
27// GridParticleGun
28//
29// Declaration of grid particle gun
30//
31// Grid gun: particles travel parallel to vector "direction".
32//           Each particle has a double index (ij) where (0 <= i < n), (0 <= j < m).
33//           The starting point of particle ij is:
34//
35//                  startingPoint = origin + (i/n)*g1 + (j/m)*g2
36//
37//           where g1 and g2 are directions and origin a position.
38
39#ifndef GridParticleGun_hh
40#define GridParticleGun_hh
41
42#include "globals.hh"
43#include "G4VPrimaryGenerator.hh"
44#include "G4ThreeVector.hh"
45#include "G4ParticleDefinition.hh"
46#include "G4PrimaryVertex.hh"
47#include "G4ParticleMomentum.hh"
48 
49class G4Event;
50class GridParticleGunMessenger;
51 
52class GridParticleGun : public G4VPrimaryGenerator
53{
54        public:
55        GridParticleGun();
56        GridParticleGun( G4ThreeVector direction,
57                         G4ThreeVector origin,
58                         G4ThreeVector grid1,
59                         G4ThreeVector grid2,
60                         G4int n1, G4int n2 );
61        ~GridParticleGun();
62       
63        void GeneratePrimaryVertex( G4Event *evt );
64       
65        inline void SetDirection( G4ThreeVector newDirection) { direction = newDirection; }
66        inline G4ThreeVector GetDirection() const { return direction; }
67       
68        inline void SetOrigin( G4ThreeVector newOrigin) { origin = newOrigin; }
69        inline G4ThreeVector GetOrigin() const { return origin; }
70
71        inline void SetGrid1( G4ThreeVector newGrid1 ) { grid1 = newGrid1; }
72        inline G4ThreeVector GetGrid1() const { return grid1; }
73
74        inline void SetGrid2( G4ThreeVector newGrid2 ) { grid2 = newGrid2; }
75        inline G4ThreeVector GetGrid2() const { return grid2; }
76       
77        inline void SetN1( G4int newN1 ) { n1 = newN1; };
78        inline G4int GetN1() const { return n1; }
79       
80        inline void SetN2( G4int newN2 ) { n2 = newN2; };
81        inline G4int GetN2() const { return n2; }
82
83
84        private:
85        void SetDefaults();
86       
87        protected:
88        G4int n1, n2;
89        G4ThreeVector direction, origin, grid1, grid2;
90        G4ParticleDefinition    *particleType;
91       
92        private:
93        GridParticleGunMessenger *messenger;
94};
95
96#endif
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