// // ******************************************************************** // * License and Disclaimer * // * * // * The Geant4 software is copyright of the Copyright Holders of * // * the Geant4 Collaboration. It is provided under the terms and * // * conditions of the Geant4 Software License, included in the file * // * LICENSE and available at http://cern.ch/geant4/license . These * // * include a list of copyright holders. * // * * // * Neither the authors of this software system, nor their employing * // * institutes,nor the agencies providing financial support for this * // * work make any representation or warranty, express or implied, * // * regarding this software system or assume any liability for its * // * use. Please see the license in the file LICENSE and URL above * // * for the full disclaimer and the limitation of liability. * // * * // * This code implementation is the result of the scientific and * // * technical work of the GEANT4 collaboration. * // * By using, copying, modifying or distributing the software (or * // * any work based on the software) you agree to acknowledge its * // * use in resulting scientific publications, and indicate your * // * acceptance of all terms of the Geant4 Software license. * // ******************************************************************** // // // GridParticleMessenger.hh // // Declaration of GridParticleGun's messenger // #ifndef GridParticleGunMessenger_hh #define GridParticleGunMessenger_hh class GridParticleGun; class G4UIcommand; class G4UIdirectory; class G4UIcmdWith3Vector; class G4UIcmdWith3VectorAndUnit; class G4UIcmdWithAnInteger; #include "G4UImessenger.hh" #include "globals.hh" class GridParticleGunMessenger : public G4UImessenger { public: GridParticleGunMessenger( GridParticleGun *gun ); ~GridParticleGunMessenger(); void SetNewValue( G4UIcommand *command, G4String newValues ); G4String GetCurrentValue( G4UIcommand *command ); private: GridParticleGun *gun; G4UIdirectory *gunDirectory; G4UIcmdWith3Vector *directionCmd; G4UIcmdWith3VectorAndUnit *originCmd; G4UIcmdWith3VectorAndUnit *grid1Cmd; G4UIcmdWith3VectorAndUnit *grid2Cmd; G4UIcmdWithAnInteger *n1Cmd; G4UIcmdWithAnInteger *n2Cmd; }; #endif