1 | // |
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2 | // ******************************************************************** |
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3 | // * License and Disclaimer * |
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4 | // * * |
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5 | // * The Geant4 software is copyright of the Copyright Holders of * |
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6 | // * the Geant4 Collaboration. It is provided under the terms and * |
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7 | // * conditions of the Geant4 Software License, included in the file * |
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8 | // * LICENSE and available at http://cern.ch/geant4/license . These * |
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9 | // * include a list of copyright holders. * |
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10 | // * * |
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11 | // * Neither the authors of this software system, nor their employing * |
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12 | // * institutes,nor the agencies providing financial support for this * |
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13 | // * work make any representation or warranty, express or implied, * |
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14 | // * regarding this software system or assume any liability for its * |
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15 | // * use. Please see the license in the file LICENSE and URL above * |
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16 | // * for the full disclaimer and the limitation of liability. * |
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17 | // * * |
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18 | // * This code implementation is the result of the scientific and * |
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19 | // * technical work of the GEANT4 collaboration. * |
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20 | // * By using, copying, modifying or distributing the software (or * |
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21 | // * any work based on the software) you agree to acknowledge its * |
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22 | // * use in resulting scientific publications, and indicate your * |
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23 | // * acceptance of all terms of the Geant4 Software license. * |
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24 | // ******************************************************************** |
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25 | // |
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26 | // |
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27 | // SprayParticleGun.hh |
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28 | // |
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29 | // Declaration of test particle gun |
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30 | // |
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31 | // G4ParticleGun unfortunately is not written with enough modularity to |
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32 | // inherit. So, this stuff here is written from scratch, but while refering |
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33 | // to G4ParticleGun's code. |
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34 | // |
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35 | |
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36 | #ifndef SprayParticleGun_HH |
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37 | #define SprayParticleGun_HH |
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38 | |
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39 | #include "globals.hh" |
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40 | #include "G4VPrimaryGenerator.hh" |
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41 | #include "G4ThreeVector.hh" |
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42 | #include "G4ParticleDefinition.hh" |
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43 | #include "G4PrimaryVertex.hh" |
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44 | #include "G4ParticleMomentum.hh" |
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45 | |
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46 | class G4Event; |
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47 | class SprayParticleGunMessenger; |
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48 | |
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49 | class SprayParticleGun : public G4VPrimaryGenerator |
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50 | { |
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51 | public: |
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52 | SprayParticleGun(); |
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53 | SprayParticleGun( G4ThreeVector start ); |
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54 | ~SprayParticleGun(); |
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55 | |
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56 | void GeneratePrimaryVertex( G4Event *evt ); |
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57 | |
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58 | inline void SetPosition( G4ThreeVector position ) { start = position; } |
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59 | inline G4ThreeVector GetPosition() { return start; } |
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60 | |
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61 | inline void SetXSpray( G4int xSpray ) {spray[0] = xSpray; } |
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62 | inline G4int GetXSpray() { return spray[0]; } |
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63 | |
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64 | inline void SetYSpray( G4int ySpray ) {spray[1] = ySpray; } |
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65 | inline G4int GetYSpray() { return spray[1]; } |
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66 | |
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67 | inline void SetZSpray( G4int zSpray ) {spray[2] = zSpray; } |
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68 | inline G4int GetZSpray() { return spray[2]; } |
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69 | |
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70 | |
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71 | private: |
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72 | void SetDefaults(); |
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73 | |
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74 | protected: |
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75 | G4int spray[3]; |
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76 | G4ThreeVector start; |
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77 | G4ParticleDefinition *particleType; |
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78 | |
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79 | private: |
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80 | SprayParticleGunMessenger *messenger; |
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81 | }; |
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82 | |
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83 | #endif |
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