[1316] | 1 | // |
---|
| 2 | // ******************************************************************** |
---|
| 3 | // * License and Disclaimer * |
---|
| 4 | // * * |
---|
| 5 | // * The Geant4 software is copyright of the Copyright Holders of * |
---|
| 6 | // * the Geant4 Collaboration. It is provided under the terms and * |
---|
| 7 | // * conditions of the Geant4 Software License, included in the file * |
---|
| 8 | // * LICENSE and available at http://cern.ch/geant4/license . These * |
---|
| 9 | // * include a list of copyright holders. * |
---|
| 10 | // * * |
---|
| 11 | // * Neither the authors of this software system, nor their employing * |
---|
| 12 | // * institutes,nor the agencies providing financial support for this * |
---|
| 13 | // * work make any representation or warranty, express or implied, * |
---|
| 14 | // * regarding this software system or assume any liability for its * |
---|
| 15 | // * use. Please see the license in the file LICENSE and URL above * |
---|
| 16 | // * for the full disclaimer and the limitation of liability. * |
---|
| 17 | // * * |
---|
| 18 | // * This code implementation is the result of the scientific and * |
---|
| 19 | // * technical work of the GEANT4 collaboration. * |
---|
| 20 | // * By using, copying, modifying or distributing the software (or * |
---|
| 21 | // * any work based on the software) you agree to acknowledge its * |
---|
| 22 | // * use in resulting scientific publications, and indicate your * |
---|
| 23 | // * acceptance of all terms of the Geant4 Software license. * |
---|
| 24 | // ******************************************************************** |
---|
| 25 | // |
---|
| 26 | // |
---|
| 27 | // SprayParticleGunMessenger.cc |
---|
| 28 | // |
---|
| 29 | // Implementation of SprayParticleGun's UI interface |
---|
| 30 | // |
---|
| 31 | |
---|
| 32 | #include "SprayParticleGunMessenger.hh" |
---|
| 33 | #include "SprayParticleGun.hh" |
---|
| 34 | #include "G4ThreeVector.hh" |
---|
| 35 | #include "G4UIdirectory.hh" |
---|
| 36 | #include "G4UIcmdWithoutParameter.hh" |
---|
| 37 | #include "G4UIcmdWith3VectorAndUnit.hh" |
---|
| 38 | #include "G4UIcmdWithAnInteger.hh" |
---|
| 39 | #include "G4ios.hh" |
---|
| 40 | |
---|
| 41 | // |
---|
| 42 | // Constructor |
---|
| 43 | // |
---|
| 44 | SprayParticleGunMessenger::SprayParticleGunMessenger( SprayParticleGun *ourGun ) |
---|
| 45 | { |
---|
| 46 | gun = ourGun; |
---|
| 47 | |
---|
| 48 | gunDirectory = new G4UIdirectory( "/sprayGun/" ); |
---|
| 49 | gunDirectory->SetGuidance( "Spray Particle Gun control commands." ); |
---|
| 50 | |
---|
| 51 | positionCmd = new G4UIcmdWith3VectorAndUnit( "/sprayGun/position", this ); |
---|
| 52 | positionCmd->SetGuidance( "Set starting position of particle(s)." ); |
---|
| 53 | positionCmd->SetParameterName( "X", "Y", "Z", true, true ); |
---|
| 54 | positionCmd->SetDefaultUnit( "cm" ); |
---|
| 55 | |
---|
| 56 | xSprayCmd = new G4UIcmdWithAnInteger( "/sprayGun/xSpray", this ); |
---|
| 57 | xSprayCmd->SetGuidance( "X spray parameter" ); |
---|
| 58 | xSprayCmd->SetParameterName( "xSpray", true, true ); |
---|
| 59 | // xSprayCmd->SetRange( "N<8" ); |
---|
| 60 | |
---|
| 61 | ySprayCmd = new G4UIcmdWithAnInteger( "/sprayGun/ySpray", this ); |
---|
| 62 | ySprayCmd->SetGuidance( "Y spray parameter" ); |
---|
| 63 | ySprayCmd->SetParameterName( "ySpray", true, true ); |
---|
| 64 | // ySprayCmd->SetRange( "N<8" ); |
---|
| 65 | |
---|
| 66 | zSprayCmd = new G4UIcmdWithAnInteger( "/sprayGun/zSpray", this ); |
---|
| 67 | zSprayCmd->SetGuidance( "Z spray parameter" ); |
---|
| 68 | zSprayCmd->SetParameterName( "zSpray", true, true ); |
---|
| 69 | // zSprayCmd->SetRange( "N<8" ); |
---|
| 70 | } |
---|
| 71 | |
---|
| 72 | // |
---|
| 73 | // Destructor |
---|
| 74 | // |
---|
| 75 | SprayParticleGunMessenger::~SprayParticleGunMessenger() |
---|
| 76 | { |
---|
| 77 | // is the order important? |
---|
| 78 | delete positionCmd; |
---|
| 79 | delete xSprayCmd; |
---|
| 80 | delete ySprayCmd; |
---|
| 81 | delete zSprayCmd; |
---|
| 82 | delete gunDirectory; |
---|
| 83 | } |
---|
| 84 | |
---|
| 85 | |
---|
| 86 | // |
---|
| 87 | // SetNewValue |
---|
| 88 | // |
---|
| 89 | // Called by the UI when user requests a change |
---|
| 90 | // |
---|
| 91 | void SprayParticleGunMessenger::SetNewValue( G4UIcommand *command, G4String newValues ) |
---|
| 92 | { |
---|
| 93 | if (command == positionCmd) { |
---|
| 94 | gun->SetPosition( positionCmd->GetNew3VectorValue( newValues ) ); |
---|
| 95 | } |
---|
| 96 | else if (command == xSprayCmd) { |
---|
| 97 | gun->SetXSpray( xSprayCmd->GetNewIntValue( newValues ) ); |
---|
| 98 | } |
---|
| 99 | else if (command == ySprayCmd) { |
---|
| 100 | gun->SetYSpray( ySprayCmd->GetNewIntValue( newValues ) ); |
---|
| 101 | } |
---|
| 102 | else if (command == zSprayCmd) { |
---|
| 103 | gun->SetZSpray( zSprayCmd->GetNewIntValue( newValues ) ); |
---|
| 104 | } |
---|
| 105 | } |
---|
| 106 | |
---|
| 107 | // |
---|
| 108 | // GetCurrentValue |
---|
| 109 | // |
---|
| 110 | // Return current values to UI |
---|
| 111 | // |
---|
| 112 | G4String SprayParticleGunMessenger::GetCurrentValue( G4UIcommand *command ) |
---|
| 113 | { |
---|
| 114 | if (command == positionCmd) { |
---|
| 115 | return positionCmd->ConvertToString( gun->GetPosition(), "cm" ); |
---|
| 116 | } |
---|
| 117 | else if (command == xSprayCmd) { |
---|
| 118 | return xSprayCmd->ConvertToString( gun->GetXSpray() ); |
---|
| 119 | } |
---|
| 120 | else if (command == ySprayCmd) { |
---|
| 121 | return ySprayCmd->ConvertToString( gun->GetYSpray() ); |
---|
| 122 | } |
---|
| 123 | else if (command == zSprayCmd) { |
---|
| 124 | return zSprayCmd->ConvertToString( gun->GetZSpray() ); |
---|
| 125 | } |
---|
| 126 | |
---|
| 127 | return "baloney"; |
---|
| 128 | } |
---|
| 129 | |
---|