source: trunk/source/geometry/volumes/include/G4GRSSolid.icc@ 1350

Last change on this file since 1350 was 1337, checked in by garnier, 15 years ago

tag geant4.9.4 beta 1 + modifs locales

File size: 3.5 KB
Line 
1//
2// ********************************************************************
3// * License and Disclaimer *
4// * *
5// * The Geant4 software is copyright of the Copyright Holders of *
6// * the Geant4 Collaboration. It is provided under the terms and *
7// * conditions of the Geant4 Software License, included in the file *
8// * LICENSE and available at http://cern.ch/geant4/license . These *
9// * include a list of copyright holders. *
10// * *
11// * Neither the authors of this software system, nor their employing *
12// * institutes,nor the agencies providing financial support for this *
13// * work make any representation or warranty, express or implied, *
14// * regarding this software system or assume any liability for its *
15// * use. Please see the license in the file LICENSE and URL above *
16// * for the full disclaimer and the limitation of liability. *
17// * *
18// * This code implementation is the result of the scientific and *
19// * technical work of the GEANT4 collaboration. *
20// * By using, copying, modifying or distributing the software (or *
21// * any work based on the software) you agree to acknowledge its *
22// * use in resulting scientific publications, and indicate your *
23// * acceptance of all terms of the Geant4 Software license. *
24// ********************************************************************
25//
26//
27// $Id: G4GRSSolid.icc,v 1.9 2006/06/29 18:56:57 gunter Exp $
28// GEANT4 tag $Name: geant4-09-04-beta-01 $
29//
30//
31// class G4GRSSolid inline implementation
32// ----------------------------------------------------------------------
33
34inline
35G4GRSSolid::G4GRSSolid( G4VSolid *pSolid,
36 const G4RotationMatrix *pRot,
37 const G4ThreeVector &tlate )
38 : G4VTouchable(),
39 fsolid(pSolid),
40 ftlate(tlate)
41{
42 if (pRot)
43 {
44 frot = new G4RotationMatrix(*pRot);
45 if ( !frot )
46 {
47 G4Exception("G4GRSSolid::G4GRSSolid()","NullPointer",FatalException,
48 "Cannot allocate G4RotationMatrix, NULL pointer.");
49 }
50 }
51 else
52 {
53 frot=0;
54 }
55}
56
57inline
58G4GRSSolid::G4GRSSolid( G4VSolid *pSolid,
59 const G4RotationMatrix &rot,
60 const G4ThreeVector &tlate )
61 : G4VTouchable(),
62 fsolid(pSolid),
63 ftlate(tlate)
64{
65 frot = new G4RotationMatrix(rot);
66 if ( !frot )
67 {
68 G4Exception("G4GRSSolid::G4GRSSolid()","NullPointer",FatalException,
69 "Cannot allocate G4RotationMatrix, NULL pointer.");
70 }
71}
72
73inline
74G4VSolid* G4GRSSolid::GetSolid( G4int depth ) const
75{
76 if( depth != 0 )
77 {
78 G4Exception("G4GRSSolid::GetSolid()", "WrongArgumentValue",
79 FatalException, "History depth in input must be 0 !");
80 }
81 return fsolid;
82}
83
84inline
85const G4ThreeVector& G4GRSSolid::GetTranslation( G4int depth ) const
86{
87 if( depth != 0 )
88 {
89 G4Exception("G4GRSSolid::GetTranslation()", "WrongArgumentValue",
90 FatalException, "History depth in input must be 0 !");
91 }
92 return ftlate;
93}
94
95inline
96const G4RotationMatrix* G4GRSSolid::GetRotation( G4int depth ) const
97{
98 if( depth != 0 )
99 {
100 G4Exception("G4GRSSolid::GetRotation()", "WrongArgumentValue",
101 FatalException, "History depth in input must be 0 !");
102 }
103 return frot;
104}
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