// // ******************************************************************** // * License and Disclaimer * // * * // * The Geant4 software is copyright of the Copyright Holders of * // * the Geant4 Collaboration. It is provided under the terms and * // * conditions of the Geant4 Software License, included in the file * // * LICENSE and available at http://cern.ch/geant4/license . These * // * include a list of copyright holders. * // * * // * Neither the authors of this software system, nor their employing * // * institutes,nor the agencies providing financial support for this * // * work make any representation or warranty, express or implied, * // * regarding this software system or assume any liability for its * // * use. Please see the license in the file LICENSE and URL above * // * for the full disclaimer and the limitation of liability. * // * * // * This code implementation is the result of the scientific and * // * technical work of the GEANT4 collaboration. * // * By using, copying, modifying or distributing the software (or * // * any work based on the software) you agree to acknowledge its * // * use in resulting scientific publications, and indicate your * // * acceptance of all terms of the Geant4 Software license. * // ******************************************************************** // // // $Id: G4LogicalSkinSurface.cc,v 1.16 2008/08/19 15:31:52 gcosmo Exp $ // GEANT4 tag $Name: geant4-09-04-beta-01 $ // // -------------------------------------------------------------------- // G4LogicalSkinSurface Implementation // -------------------------------------------------------------------- // // A Logical Surface class for the surface surrounding a single // logical volume. // // Created: 1997-06-26 // Author: John Apostolakis (John.Apostolakis@cern.ch) // // ---------------------------------------------------------------------- #include "G4LogicalSkinSurface.hh" #include "G4LogicalVolume.hh" G4LogicalSkinSurfaceTable G4LogicalSkinSurface::theSkinSurfaceTable; // // Constructors & destructor // G4LogicalSkinSurface::G4LogicalSkinSurface(const G4String& name, G4LogicalVolume* logicalVolume, G4SurfaceProperty* surfaceProperty) : G4LogicalSurface(name, surfaceProperty), LogVolume(logicalVolume) { // Store in the table of Surfaces // theSkinSurfaceTable.push_back(this); } G4LogicalSkinSurface::G4LogicalSkinSurface(const G4LogicalSkinSurface& right) : G4LogicalSurface(right.GetName(), right.GetSurfaceProperty()) { SetTransitionRadiationSurface(right.GetTransitionRadiationSurface()); LogVolume = right.LogVolume; theSkinSurfaceTable = right.theSkinSurfaceTable; } G4LogicalSkinSurface::~G4LogicalSkinSurface() { } // // Operators // const G4LogicalSkinSurface& G4LogicalSkinSurface::operator=(const G4LogicalSkinSurface& right) { if (&right == this) return *this; if (&right) { SetSurfaceProperty(right.GetSurfaceProperty()); SetName(right.GetName()); SetTransitionRadiationSurface(right.GetTransitionRadiationSurface()); LogVolume = right.LogVolume; theSkinSurfaceTable = right.theSkinSurfaceTable; } return *this; } G4int G4LogicalSkinSurface::operator==(const G4LogicalSkinSurface& right) const { return (this == (G4LogicalSkinSurface *) &right); } G4int G4LogicalSkinSurface::operator!=(const G4LogicalSkinSurface& right) const { return (this != (G4LogicalSkinSurface *) &right); } // // Methods // const G4LogicalSkinSurfaceTable* G4LogicalSkinSurface::GetSurfaceTable() { return &theSkinSurfaceTable; } size_t G4LogicalSkinSurface::GetNumberOfSkinSurfaces() { return theSkinSurfaceTable.size(); } G4LogicalSkinSurface* G4LogicalSkinSurface::GetSurface(const G4LogicalVolume* vol) { for (size_t i=0; iGetLogicalVolume() == vol) return theSkinSurfaceTable[i]; } return NULL; } // Dump info for known surfaces // void G4LogicalSkinSurface::DumpInfo() { G4cout << "***** Skin Surface Table : Nb of Surfaces = " << GetNumberOfSkinSurfaces() << " *****" << G4endl; for (size_t i=0; iGetName() << " : " << G4endl << " Skin of logical volume " << pSkinSurface->GetLogicalVolume()->GetName() << G4endl; } G4cout << G4endl; } void G4LogicalSkinSurface::CleanSurfaceTable() { G4LogicalSkinSurfaceTable::iterator pos; for(pos=theSkinSurfaceTable.begin(); pos!=theSkinSurfaceTable.end(); pos++) { if (*pos) delete *pos; } theSkinSurfaceTable.clear(); }