1 | // |
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2 | // ******************************************************************** |
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3 | // * License and Disclaimer * |
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4 | // * * |
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5 | // * The Geant4 software is copyright of the Copyright Holders of * |
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6 | // * the Geant4 Collaboration. It is provided under the terms and * |
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7 | // * conditions of the Geant4 Software License, included in the file * |
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8 | // * LICENSE and available at http://cern.ch/geant4/license . These * |
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9 | // * include a list of copyright holders. * |
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10 | // * * |
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11 | // * Neither the authors of this software system, nor their employing * |
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12 | // * institutes,nor the agencies providing financial support for this * |
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13 | // * work make any representation or warranty, express or implied, * |
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14 | // * regarding this software system or assume any liability for its * |
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15 | // * use. Please see the license in the file LICENSE and URL above * |
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16 | // * for the full disclaimer and the limitation of liability. * |
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17 | // * * |
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18 | // * This code implementation is the result of the scientific and * |
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19 | // * technical work of the GEANT4 collaboration. * |
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20 | // * By using, copying, modifying or distributing the software (or * |
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21 | // * any work based on the software) you agree to acknowledge its * |
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22 | // * use in resulting scientific publications, and indicate your * |
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23 | // * acceptance of all terms of the Geant4 Software license. * |
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24 | // ******************************************************************** |
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25 | // |
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26 | // |
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27 | // $Id: testG4ParameterisedSolid1.cc,v 1.13 2006/06/29 18:58:43 gunter Exp $ |
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28 | // GEANT4 tag $Name: geant4-09-04-beta-cand-01 $ |
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29 | // |
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30 | // |
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31 | // |
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32 | // Define geometry with parameterised volumes that parameterise solid type |
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33 | // |
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34 | // Test the Navigation in this geometry |
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35 | // (which also include rotations as well as translations). |
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36 | // |
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37 | |
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38 | #include <assert.h> |
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39 | #include "G4ios.hh" |
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40 | #include "ApproxEqual.hh" |
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41 | |
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42 | // Global defs |
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43 | #include "globals.hh" |
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44 | |
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45 | #include "G4LogicalVolume.hh" |
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46 | #include "G4VPhysicalVolume.hh" |
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47 | #include "G4PVPlacement.hh" |
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48 | #include "G4PVParameterised.hh" |
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49 | #include "G4VPVParameterisation.hh" |
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50 | #include "G4Box.hh" |
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51 | #include "G4Sphere.hh" |
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52 | |
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53 | #include "G4GeometryManager.hh" |
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54 | |
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55 | #include "G4RotationMatrix.hh" |
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56 | #include "G4ThreeVector.hh" |
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57 | |
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58 | // Sample Parameterisation |
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59 | class BoxesAndSpheres : public G4VPVParameterisation |
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60 | { |
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61 | public: |
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62 | BoxesAndSpheres(G4double twistAngle, G4int noBoxes, G4int noSpheres) |
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63 | { |
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64 | fRotationVec= new G4RotationMatrix(); |
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65 | fTwistAngle= twistAngle; |
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66 | fNumBoxes= noBoxes; |
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67 | fNumSpheres= noSpheres; |
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68 | fBox= new G4Box("Test Box",10.,10.,10.); |
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69 | fSphere= new G4Sphere("Test Sphere",0.,1.,0*deg,180*deg,0*deg,90*deg); |
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70 | } |
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71 | |
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72 | virtual ~BoxesAndSpheres() |
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73 | { |
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74 | // delete fRotationVec; |
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75 | // delete fBox; |
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76 | // delete fSphere; |
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77 | } |
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78 | |
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79 | G4double GetTwistAngle() { return fTwistAngle; } |
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80 | void SetTwistAngle(G4double newAngle ) { fTwistAngle= newAngle; } |
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81 | |
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82 | virtual G4VSolid* ComputeSolid(const G4int n, |
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83 | G4VPhysicalVolume*) |
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84 | { |
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85 | G4VSolid* mySolid=0; |
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86 | if( n < fNumBoxes ) { |
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87 | if( n >= 0 ) { |
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88 | mySolid = fBox; |
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89 | }else{ |
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90 | G4Exception(" Your Boxes+Spheres replica number was out of range"); |
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91 | } |
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92 | }else{ |
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93 | if( n < fNumBoxes + fNumSpheres ) { |
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94 | mySolid = fSphere; |
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95 | }else{ |
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96 | G4Exception(" Your Boxes+Spheres replica number was out of range"); |
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97 | } |
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98 | } |
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99 | return mySolid; |
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100 | } |
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101 | |
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102 | virtual void ComputeTransformation(const G4int n, |
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103 | G4VPhysicalVolume* pRep) const |
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104 | { |
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105 | pRep->SetTranslation(G4ThreeVector(n*100*mm,0.,0.)); |
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106 | *fRotationVec = G4RotationMatrix(); // Unit matrix |
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107 | fRotationVec->rotateZ( n * fTwistAngle ); |
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108 | pRep->SetRotation( fRotationVec ); |
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109 | } |
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110 | |
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111 | virtual void ComputeDimensions(G4Box &pBox, |
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112 | const G4int, |
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113 | const G4VPhysicalVolume*) const |
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114 | { |
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115 | if( &pBox != fBox ){ |
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116 | G4cerr << " Got another Box in ComputeDimensions(G4Box, , )" << G4endl; |
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117 | } |
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118 | pBox.SetXHalfLength(10*mm); |
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119 | pBox.SetYHalfLength(10*mm); |
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120 | pBox.SetZHalfLength(10*mm); |
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121 | } |
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122 | |
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123 | virtual void ComputeDimensions(G4Sphere &pSphere, |
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124 | const G4int n, |
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125 | const G4VPhysicalVolume*) const |
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126 | { |
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127 | if( &pSphere != fSphere ) |
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128 | { |
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129 | G4cerr << " Got another sphere in ComputeDimensions(G4Sphere, , )" |
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130 | << G4endl; |
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131 | } |
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132 | G4int nrad= std::min(5, n-fNumBoxes+1); |
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133 | pSphere.SetInsideRadius( nrad * 5. * mm); |
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134 | pSphere.SetOuterRadius ( nrad * 10. * mm); |
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135 | pSphere.SetStartPhiAngle (0.); |
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136 | pSphere.SetDeltaPhiAngle (2*pi); |
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137 | pSphere.SetStartThetaAngle(0); |
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138 | pSphere.SetDeltaThetaAngle(pi); |
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139 | } |
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140 | |
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141 | virtual void ComputeDimensions(G4Tubs &, |
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142 | const G4int , |
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143 | const G4VPhysicalVolume*) const {} |
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144 | virtual void ComputeDimensions(G4Trd &, |
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145 | const G4int, |
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146 | const G4VPhysicalVolume*) const {} |
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147 | virtual void ComputeDimensions(G4Cons &, |
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148 | const G4int , |
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149 | const G4VPhysicalVolume*) const {} |
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150 | virtual void ComputeDimensions(G4Trap &, |
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151 | const G4int , |
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152 | const G4VPhysicalVolume*) const {} |
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153 | virtual void ComputeDimensions(G4Hype &, |
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154 | const G4int , |
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155 | const G4VPhysicalVolume*) const {} |
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156 | virtual void ComputeDimensions(G4Orb &, |
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157 | const G4int , |
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158 | const G4VPhysicalVolume*) const {} |
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159 | virtual void ComputeDimensions(G4Torus &, |
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160 | const G4int , |
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161 | const G4VPhysicalVolume*) const {} |
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162 | virtual void ComputeDimensions(G4Para &, |
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163 | const G4int , |
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164 | const G4VPhysicalVolume*) const {} |
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165 | virtual void ComputeDimensions(G4Polycone &, |
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166 | const G4int , |
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167 | const G4VPhysicalVolume*) const {} |
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168 | virtual void ComputeDimensions(G4Polyhedra &, |
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169 | const G4int , |
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170 | const G4VPhysicalVolume*) const {} |
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171 | private: |
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172 | G4RotationMatrix *fRotationVec; |
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173 | G4double fTwistAngle; |
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174 | G4int fNumBoxes; |
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175 | G4int fNumSpheres; |
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176 | G4Box* fBox; |
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177 | G4Sphere* fSphere; |
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178 | }; |
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179 | |
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180 | G4double angle1= 15.0*deg; // pi/180. ; |
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181 | BoxesAndSpheres myParam(angle1,3,4); |
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182 | |
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183 | // Build simple geometry: |
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184 | // 4 small cubes (G4Boxes) are positioned inside a larger cuboid |
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185 | G4VPhysicalVolume* BuildGeometry() |
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186 | { |
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187 | |
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188 | // The world volume |
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189 | // |
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190 | G4Box *myBigBox= new G4Box ("Big Cube", 1000*mm, 1000*mm, 1000*mm); |
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191 | |
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192 | G4LogicalVolume *worldLog=new G4LogicalVolume(myBigBox,0, |
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193 | "World",0,0,0); |
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194 | // Logical with no material,field, |
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195 | // sensitive detector or user limits |
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196 | |
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197 | G4PVPlacement *worldPhys=new G4PVPlacement(0,G4ThreeVector(0,0,0), |
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198 | "World",worldLog, |
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199 | 0,false,0); |
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200 | // Note: no mother pointer set |
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201 | |
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202 | |
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203 | // A set of boxes |
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204 | G4Box *myBox=new G4Box("cube",10,10,10); |
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205 | G4LogicalVolume *boxLog=new G4LogicalVolume(myBox,0, |
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206 | "Rotating Box",0,0,0); |
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207 | |
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208 | // G4PVParameterised *paramP= |
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209 | new G4PVParameterised("Rotating Block Or Sphere", |
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210 | boxLog, |
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211 | worldPhys, //OR worldLog, |
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212 | kXAxis, |
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213 | 7, |
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214 | &myParam); |
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215 | // Copies 0, 1 & 2 will exist |
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216 | |
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217 | return worldPhys; |
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218 | } |
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219 | |
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220 | // |
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221 | // Test LocateGlobalPointAndSetup |
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222 | // |
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223 | G4bool testG4Navigator1(G4VPhysicalVolume *pTopNode) |
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224 | { |
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225 | MyNavigator myNav; |
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226 | G4VPhysicalVolume *located; |
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227 | myNav.SetWorldVolume(pTopNode); |
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228 | |
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229 | assert(!myNav.LocateGlobalPointAndSetup(G4ThreeVector(kInfinity,0,0),0,false)); |
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230 | located=myNav.LocateGlobalPointAndSetup(G4ThreeVector(100,100,100),0,false); |
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231 | assert(located->GetName()=="World"); |
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232 | |
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233 | assert(!myNav.LocateGlobalPointAndSetup(G4ThreeVector(kInfinity,0,0))); |
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234 | |
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235 | // |
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236 | located=myNav.LocateGlobalPointAndSetup(G4ThreeVector(0,-5,-5),0,false); |
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237 | assert(located->GetName()=="Rotating Block Or Sphere"); |
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238 | assert(located->GetCopyNo()== 0); |
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239 | assert(ApproxEqual(myNav.CurrentLocalCoordinate(),G4ThreeVector(0,-5,-5))); |
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240 | G4cout << " Local coords = " << myNav.CurrentLocalCoordinate() << G4endl; |
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241 | |
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242 | located=myNav.LocateGlobalPointAndSetup(G4ThreeVector(100,0,5)); |
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243 | assert(located->GetName()=="Rotating Block Or Sphere"); |
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244 | assert(located->GetCopyNo()== 1); |
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245 | assert(ApproxEqual(myNav.CurrentLocalCoordinate(), |
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246 | G4ThreeVector(0. ,0., 5))); |
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247 | |
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248 | // Check that the rotation is correct |
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249 | // |
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250 | located=myNav.LocateGlobalPointAndSetup(G4ThreeVector(105,0,0)); |
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251 | assert(located->GetName()=="Rotating Block Or Sphere"); |
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252 | assert(located->GetCopyNo()== 1); |
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253 | #if 0 |
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254 | // G4cout << " Local coords = " << myNav.GetCurrentLocalCoordinate() << G4endl; |
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255 | G4ThreeVector ExpectedPosition(5*std::cos(angle1),-5.*std::sin(angle1),0.); |
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256 | G4cout << " Expected = " << ExpectedPosition << G4endl; |
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257 | assert(ApproxEqual(myNav.CurrentLocalCoordinate(),ExpectedPosition )); |
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258 | if(!ApproxEqual(myNav.CurrentLocalCoordinate(),ExpectedPosition )) |
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259 | { |
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260 | G4cout << " Error: The coordinates do not match " << G4endl; |
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261 | } |
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262 | #endif |
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263 | |
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264 | // Check that outside point causes stack to unwind |
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265 | assert(!myNav.LocateGlobalPointAndSetup(G4ThreeVector(kInfinity,0,0))); |
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266 | |
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267 | // Check parameterised volumes |
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268 | |
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269 | // Replication 0 |
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270 | located=myNav.LocateGlobalPointAndSetup(G4ThreeVector(5,0,5)); |
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271 | assert(located->GetName()=="Rotating Block Or Sphere"); |
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272 | assert(located->GetLogicalVolume()->GetSolid()->GetName()=="Test Box"); |
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273 | assert(located->GetCopyNo()== 0); |
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274 | located=myNav.LocateGlobalPointAndSetup(G4ThreeVector(0,15,15)); |
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275 | assert(located->GetName()=="World"); |
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276 | |
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277 | // Replication 1 |
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278 | located=myNav.LocateGlobalPointAndSetup(G4ThreeVector(105,0,5)); |
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279 | assert(located->GetName()=="Rotating Block Or Sphere"); |
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280 | assert(located->GetLogicalVolume()->GetSolid()->GetName()=="Test Box"); |
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281 | assert(located->GetCopyNo()== 1); |
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282 | located=myNav.LocateGlobalPointAndSetup(G4ThreeVector(0,0,-17)); |
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283 | assert(located->GetName()=="World"); |
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284 | |
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285 | // Replication 2 |
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286 | located=myNav.LocateGlobalPointAndSetup(G4ThreeVector(205,0,5)); |
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287 | assert(located->GetName()=="Rotating Block Or Sphere"); |
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288 | assert(located->GetLogicalVolume()->GetSolid()->GetName()=="Test Box"); |
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289 | assert(located->GetCopyNo()== 2); |
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290 | located=myNav.LocateGlobalPointAndSetup(G4ThreeVector(15,15,-18)); |
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291 | assert(located->GetName()=="World"); |
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292 | |
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293 | // Replication 3 |
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294 | // Sphere 1, radii: inner/outer= 5 to 10 |
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295 | located=myNav.LocateGlobalPointAndSetup(G4ThreeVector(307.5,0.0,0.0)); |
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296 | assert(located->GetName()=="Rotating Block Or Sphere"); |
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297 | assert(located->GetLogicalVolume()->GetSolid()->GetName()=="Test Sphere"); |
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298 | assert(located->GetCopyNo()== 3); |
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299 | located=myNav.LocateGlobalPointAndSetup(G4ThreeVector(315,15,-18)); |
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300 | assert(located->GetName()=="World"); |
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301 | |
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302 | // Replication 4 |
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303 | // Sphere 2, radii: inner/outer= 10 to 20 |
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304 | located=myNav.LocateGlobalPointAndSetup(G4ThreeVector(410.,10.,10.)); |
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305 | assert(located->GetName()=="Rotating Block Or Sphere"); |
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306 | assert(located->GetLogicalVolume()->GetSolid()->GetName()=="Test Sphere"); |
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307 | assert(located->GetCopyNo()== 4); |
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308 | located=myNav.LocateGlobalPointAndSetup(G4ThreeVector(315,15,-18)); |
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309 | assert(located->GetName()=="World"); |
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310 | |
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311 | // Replication 5 |
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312 | // Sphere 3, radii: inner/outer= 15 to 30 |
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313 | located=myNav.LocateGlobalPointAndSetup(G4ThreeVector(510.0,10.0,10.0)); |
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314 | assert(located->GetName()=="Rotating Block Or Sphere"); |
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315 | assert(located->GetLogicalVolume()->GetSolid()->GetName()=="Test Sphere"); |
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316 | assert(located->GetCopyNo()== 5); |
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317 | located=myNav.LocateGlobalPointAndSetup(G4ThreeVector(500,35,-10)); |
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318 | assert(located->GetName()=="World"); |
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319 | |
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320 | // Replication 6 |
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321 | // Sphere 4, radii: inner/outer= 20 to 40 |
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322 | located=myNav.LocateGlobalPointAndSetup(G4ThreeVector(622.5,22.5,22.5)); |
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323 | assert(located->GetName()=="Rotating Block Or Sphere"); |
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324 | assert(located->GetLogicalVolume()->GetSolid()->GetName()=="Test Sphere"); |
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325 | assert(located->GetCopyNo()== 6); |
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326 | located=myNav.LocateGlobalPointAndSetup(G4ThreeVector(600,45,-10)); |
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327 | assert(located->GetName()=="World"); |
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328 | |
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329 | return true; |
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330 | } |
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331 | |
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332 | |
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333 | // |
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334 | // Test Stepping |
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335 | // |
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336 | G4bool testG4Navigator2(G4VPhysicalVolume *pTopNode) |
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337 | { |
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338 | MyNavigator myNav; |
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339 | G4VPhysicalVolume *located; |
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340 | G4double Step,physStep,safety; |
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341 | G4ThreeVector xHat(1,0,0),yHat(0,1,0),zHat(0,0,1); |
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342 | G4ThreeVector mxHat(-1,0,0),myHat(0,-1,0),mzHat(0,0,-1); |
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343 | |
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344 | myNav.SetWorldVolume(pTopNode); |
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345 | |
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346 | // |
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347 | // Test location & Step computation |
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348 | // |
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349 | G4ThreeVector StartPoint(-50*mm,0,-5*mm); |
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350 | located=myNav.LocateGlobalPointAndSetup( StartPoint ); |
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351 | assert(located->GetName()=="World"); |
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352 | physStep=kInfinity; |
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353 | Step=myNav.ComputeStep( StartPoint, mxHat,physStep,safety); // -x dir |
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354 | assert(ApproxEqual(Step,950*mm)); |
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355 | // assert(ApproxEqual(safety,40*mm)); |
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356 | // assert(safety>=0); |
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357 | |
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358 | StartPoint= G4ThreeVector(-15*mm,0,-5*mm); |
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359 | located=myNav.LocateGlobalPointAndSetup( StartPoint ); |
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360 | assert(located->GetName()=="World"); |
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361 | physStep=kInfinity; |
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362 | Step=myNav.ComputeStep( StartPoint,xHat,physStep,safety); // +x dir |
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363 | assert(ApproxEqual(Step,5)); |
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364 | // assert(ApproxEqual(safety,5)); |
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365 | assert(safety>=0); |
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366 | myNav.SetGeometricallyLimitedStep(); |
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367 | G4ThreeVector EndPoint = StartPoint + Step * xHat; |
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368 | located=myNav.LocateGlobalPointAndSetup(EndPoint,0,true); |
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369 | assert(located->GetName()=="Rotating Block Or Sphere"); |
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370 | assert(located->GetLogicalVolume()->GetSolid()->GetName()=="Test Box"); |
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371 | assert(located->GetCopyNo()== 0); |
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372 | |
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373 | |
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374 | located=myNav.LocateGlobalPointAndSetup(G4ThreeVector(0,0,-40)); |
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375 | assert(located->GetName()=="World"); |
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376 | physStep=kInfinity; |
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377 | Step=myNav.ComputeStep(G4ThreeVector(0,0,-40),zHat,physStep,safety); // +z |
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378 | assert(ApproxEqual(Step,30)); |
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379 | assert(safety>=0); |
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380 | // Now locate the endpoint |
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381 | myNav.SetGeometricallyLimitedStep(); |
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382 | EndPoint = StartPoint + Step * xHat; |
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383 | located=myNav.LocateGlobalPointAndSetup(EndPoint,0,true); |
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384 | assert(located->GetName()=="Rotating Block Or Sphere"); |
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385 | assert(located->GetLogicalVolume()->GetSolid()->GetName()=="Test Box"); |
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386 | assert(located->GetCopyNo()== 0); |
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387 | |
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388 | located=myNav.LocateGlobalPointAndSetup(G4ThreeVector(0,0, 40)); |
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389 | assert(located->GetName()=="World"); |
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390 | physStep=kInfinity; |
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391 | Step=myNav.ComputeStep(G4ThreeVector(0,0,40),mzHat,physStep,safety); |
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392 | assert(ApproxEqual(Step,30)); |
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393 | // assert(ApproxEqual(safety,5)); |
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394 | assert(safety>=0); |
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395 | |
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396 | |
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397 | // |
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398 | // Test moving through series of volumes |
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399 | // |
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400 | StartPoint= G4ThreeVector(-20,0,0); |
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401 | located=myNav.LocateGlobalPointAndSetup(G4ThreeVector(-20,0,0)); |
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402 | assert(located->GetName()=="World"); |
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403 | |
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404 | // Replication 0 block |
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405 | // |
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406 | physStep=kInfinity; |
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407 | Step=myNav.ComputeStep(StartPoint,xHat,physStep,safety); |
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408 | assert(ApproxEqual(Step,10)); |
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409 | EndPoint= StartPoint + Step * xHat; // Should be -10, 0, 0 |
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410 | assert( ApproxEqual( EndPoint, G4ThreeVector(-10,0,0) ) ); |
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411 | assert(safety<=10); |
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412 | |
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413 | myNav.SetGeometricallyLimitedStep(); |
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414 | located=myNav.LocateGlobalPointAndSetup(EndPoint) ; |
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415 | assert(located->GetName()=="Rotating Block Or Sphere"); |
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416 | assert(located->GetLogicalVolume()->GetSolid()->GetName()=="Test Box"); |
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417 | assert(located->GetCopyNo()== 0); |
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418 | Step=myNav.ComputeStep(EndPoint,xHat,physStep,safety); // +x |
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419 | assert(ApproxEqual(Step,20)); |
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420 | assert(ApproxEqual(safety,0)); |
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421 | myNav.SetGeometricallyLimitedStep(); |
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422 | EndPoint += Step * xHat; // Should be +10, 0, 0 |
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423 | assert(ApproxEqual( EndPoint, G4ThreeVector(10,0,0) )); |
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424 | located=myNav.LocateGlobalPointAndSetup( EndPoint ); |
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425 | assert(located->GetName()=="World"); |
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426 | |
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427 | // Replication 1 block |
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428 | // |
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429 | StartPoint= EndPoint; |
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430 | physStep=kInfinity; |
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431 | Step=myNav.ComputeStep(StartPoint,xHat,physStep,safety); |
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432 | assert(ApproxEqual(Step,90.-10./std::cos(angle1))); |
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433 | EndPoint= StartPoint + Step * xHat; // Should be near 90, 0, 0 |
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434 | assert(safety==0.); |
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435 | myNav.SetGeometricallyLimitedStep(); |
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436 | located=myNav.LocateGlobalPointAndSetup(EndPoint) ; |
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437 | assert(located->GetName()=="Rotating Block Or Sphere"); |
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438 | assert(located->GetLogicalVolume()->GetSolid()->GetName()=="Test Box"); |
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439 | assert(located->GetCopyNo()== 1); |
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440 | |
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441 | StartPoint= EndPoint; |
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442 | physStep=kInfinity; |
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443 | Step=myNav.ComputeStep(StartPoint,xHat,physStep,safety); |
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444 | assert(ApproxEqual(Step,20./std::cos(angle1))); |
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445 | assert(ApproxEqual(safety,0)); |
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446 | myNav.SetGeometricallyLimitedStep(); |
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447 | EndPoint += Step * xHat; // Should be near 110, 0, 0 |
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448 | assert(ApproxEqual(EndPoint,G4ThreeVector(100.+10./std::cos(angle1),0,0))); |
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449 | located=myNav.LocateGlobalPointAndSetup( EndPoint ); |
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450 | assert(located->GetName()=="World"); |
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451 | |
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452 | // Replication 2 block |
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453 | // |
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454 | StartPoint= EndPoint; |
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455 | physStep=kInfinity; |
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456 | Step=myNav.ComputeStep(StartPoint,xHat,physStep,safety); |
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457 | assert(ApproxEqual(Step,100.-10.*(1./std::cos(angle1)+1./std::cos(2.*angle1)))); |
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458 | EndPoint= StartPoint + Step * xHat; // Should near 0, 190, 0 |
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459 | assert(safety<=Step); |
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460 | myNav.SetGeometricallyLimitedStep(); |
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461 | located=myNav.LocateGlobalPointAndSetup(EndPoint); |
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462 | assert(located->GetName()=="Rotating Block Or Sphere"); |
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463 | assert(located->GetLogicalVolume()->GetSolid()->GetName()=="Test Box"); |
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464 | assert(located->GetCopyNo()== 2); |
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465 | |
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466 | StartPoint= EndPoint; |
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467 | physStep=kInfinity; |
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468 | Step=myNav.ComputeStep(StartPoint,xHat,physStep,safety); |
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469 | assert(ApproxEqual(Step,20./std::cos(2.*angle1))); |
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470 | assert(ApproxEqual(safety,0)); |
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471 | myNav.SetGeometricallyLimitedStep(); |
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472 | EndPoint += Step * xHat; // Should be near 210, 0, 0 |
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473 | assert(ApproxEqual(EndPoint,G4ThreeVector(200.+10./std::cos(2.*angle1),0,0))); |
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474 | located=myNav.LocateGlobalPointAndSetup( EndPoint ); |
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475 | assert(located->GetName()=="World"); |
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476 | |
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477 | |
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478 | // Replication 3 : sphere #1 |
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479 | // |
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480 | StartPoint= EndPoint; |
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481 | physStep=kInfinity; |
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482 | Step=myNav.ComputeStep(StartPoint,xHat,physStep,safety); |
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483 | assert(ApproxEqual(Step,(100.-10./std::cos(2.*angle1)-10.)*mm)); |
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484 | EndPoint= StartPoint + Step * xHat; // Should be 290, 0, 0 |
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485 | assert(ApproxEqual(EndPoint,G4ThreeVector(290.*mm,0,0))); |
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486 | assert(safety==0.); // Started from a surface |
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487 | myNav.SetGeometricallyLimitedStep(); |
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488 | located=myNav.LocateGlobalPointAndSetup(EndPoint); |
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489 | assert(located->GetName()=="Rotating Block Or Sphere"); |
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490 | assert(located->GetLogicalVolume()->GetSolid()->GetName()=="Test Sphere"); |
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491 | assert(located->GetCopyNo()== 3); |
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492 | |
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493 | StartPoint= EndPoint; |
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494 | physStep=kInfinity; |
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495 | Step=myNav.ComputeStep(StartPoint,xHat,physStep,safety); |
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496 | assert(ApproxEqual(Step,5.)); |
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497 | assert(ApproxEqual(safety,0.)); |
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498 | myNav.SetGeometricallyLimitedStep(); |
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499 | EndPoint += Step * xHat; // Should be near 295, 0, 0 |
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500 | assert(ApproxEqual(EndPoint,G4ThreeVector(295*mm,0,0))); |
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501 | // Now Hit inner surface of spherical shell |
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502 | located=myNav.LocateGlobalPointAndSetup( EndPoint ); |
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503 | assert(located->GetName()=="World"); |
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504 | |
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505 | // Cross "empty" inner sphere |
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506 | // |
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507 | StartPoint= EndPoint; |
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508 | physStep=kInfinity; |
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509 | Step=myNav.ComputeStep(StartPoint,xHat,physStep,safety); |
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510 | assert(ApproxEqual(Step,(10.*mm))); |
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511 | EndPoint= StartPoint + Step * xHat; // Should be 290, 0, 0 |
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512 | assert(ApproxEqual(EndPoint,G4ThreeVector(305.*mm,0,0))); |
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513 | assert(ApproxEqual(safety,0.)); // Started from a surface |
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514 | myNav.SetGeometricallyLimitedStep(); |
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515 | located=myNav.LocateGlobalPointAndSetup(EndPoint); |
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516 | assert(located->GetName()=="Rotating Block Or Sphere"); |
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517 | assert(located->GetLogicalVolume()->GetSolid()->GetName()=="Test Sphere"); |
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518 | assert(located->GetCopyNo()== 3); |
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519 | |
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520 | // Now Hit outer surface of spherical shell |
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521 | StartPoint= EndPoint; |
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522 | physStep=kInfinity; |
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523 | Step=myNav.ComputeStep(StartPoint,xHat,physStep,safety); |
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524 | assert(ApproxEqual(Step,5.)); |
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525 | assert(ApproxEqual(safety,0.)); |
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526 | myNav.SetGeometricallyLimitedStep(); |
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527 | EndPoint += Step * xHat; // Should be near 310, 0, 0 |
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528 | assert(ApproxEqual(EndPoint,G4ThreeVector(310*mm,0,0))); |
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529 | located=myNav.LocateGlobalPointAndSetup( EndPoint ); |
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530 | assert(located->GetName()=="World"); |
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531 | |
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532 | // Continue the test later ... |
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533 | |
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534 | return true; |
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535 | } |
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536 | |
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537 | int main() |
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538 | { |
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539 | G4VPhysicalVolume *myTopNode; |
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540 | myTopNode=BuildGeometry(); // Build the geometry |
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541 | G4GeometryManager::GetInstance()->CloseGeometry(false); |
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542 | testG4Navigator1(myTopNode); |
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543 | testG4Navigator2(myTopNode); |
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544 | // Repeat tests but with full voxels |
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545 | G4GeometryManager::GetInstance()->OpenGeometry(); |
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546 | G4GeometryManager::GetInstance()->CloseGeometry(true); |
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547 | testG4Navigator1(myTopNode); |
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548 | testG4Navigator2(myTopNode); |
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549 | |
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550 | G4GeometryManager::GetInstance()->OpenGeometry(); |
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551 | return 0; |
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552 | } |
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553 | |
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554 | |
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555 | |
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556 | |
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