1 | // |
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2 | // ******************************************************************** |
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3 | // * License and Disclaimer * |
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4 | // * * |
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5 | // * The Geant4 software is copyright of the Copyright Holders of * |
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6 | // * the Geant4 Collaboration. It is provided under the terms and * |
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7 | // * conditions of the Geant4 Software License, included in the file * |
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8 | // * LICENSE and available at http://cern.ch/geant4/license . These * |
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9 | // * include a list of copyright holders. * |
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10 | // * * |
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11 | // * Neither the authors of this software system, nor their employing * |
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12 | // * institutes,nor the agencies providing financial support for this * |
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13 | // * work make any representation or warranty, express or implied, * |
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14 | // * regarding this software system or assume any liability for its * |
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15 | // * use. Please see the license in the file LICENSE and URL above * |
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16 | // * for the full disclaimer and the limitation of liability. * |
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17 | // * * |
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18 | // * This code implementation is the result of the scientific and * |
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19 | // * technical work of the GEANT4 collaboration. * |
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20 | // * By using, copying, modifying or distributing the software (or * |
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21 | // * any work based on the software) you agree to acknowledge its * |
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22 | // * use in resulting scientific publications, and indicate your * |
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23 | // * acceptance of all terms of the Geant4 Software license. * |
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24 | // ******************************************************************** |
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25 | // |
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26 | // |
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27 | // $Id: testG4VoxelLimits.cc,v 1.4 2006/06/29 18:59:02 gunter Exp $ |
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28 | // GEANT4 tag $Name: geant4-09-04-ref-00 $ |
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29 | // |
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30 | |
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31 | // testG4VoxelLimits |
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32 | // Ensure asserts are compiled in |
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33 | // |
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34 | // Test file for G4Voxellimit object |
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35 | // |
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36 | // o Each function called |
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37 | // o Complete line coverage where possible |
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38 | // o Main 3 logical cases for line clipper checked |
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39 | |
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40 | #include <assert.h> |
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41 | |
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42 | #include "globals.hh" |
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43 | #include "geomdefs.hh" |
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44 | #include "G4VoxelLimits.hh" |
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45 | #include "G4ThreeVector.hh" |
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46 | |
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47 | G4bool testG4VoxelLimits() |
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48 | { |
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49 | G4VoxelLimits limit; |
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50 | assert(!limit.IsXLimited()); |
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51 | assert(!limit.IsYLimited()); |
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52 | assert(!limit.IsZLimited()); |
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53 | |
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54 | // Check line segment unchanged when no limits |
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55 | G4ThreeVector v1(-100,-100,-100),v2(100,100,100); |
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56 | assert(limit.ClipToLimits(v1,v2)); |
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57 | assert(v1==G4ThreeVector(-100,-100,-100)); |
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58 | assert(v2==G4ThreeVector(100,100,100)); |
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59 | |
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60 | limit.AddLimit(kXAxis,-10,20); |
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61 | assert(limit.IsXLimited()); |
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62 | assert(!limit.IsYLimited()); |
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63 | assert(!limit.IsZLimited()); |
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64 | assert(limit.GetMinXExtent()==-10); |
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65 | assert(limit.GetMaxXExtent()==20); |
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66 | |
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67 | assert(limit.ClipToLimits(v1,v2)); |
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68 | assert(v1==G4ThreeVector(-10,-10,-10)); |
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69 | assert(v2==G4ThreeVector(20,20,20)); |
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70 | |
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71 | limit.AddLimit(kYAxis,-10,20); |
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72 | assert(limit.IsXLimited()); |
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73 | assert(limit.IsYLimited()); |
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74 | assert(!limit.IsZLimited()); |
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75 | assert(limit.GetMinXExtent()==-10); |
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76 | assert(limit.GetMaxXExtent()==20); |
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77 | assert(limit.GetMinYExtent()==-10); |
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78 | assert(limit.GetMaxYExtent()==20); |
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79 | v1=G4ThreeVector(-100,-200,0); |
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80 | v2=G4ThreeVector(100,200,0); |
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81 | assert(limit.ClipToLimits(v1,v2)); |
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82 | assert(v1==G4ThreeVector(-5,-10,0)); |
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83 | assert(v2==G4ThreeVector(10,20,0)); |
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84 | |
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85 | limit.AddLimit(kZAxis,-10,20); |
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86 | assert(limit.IsXLimited()); |
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87 | assert(limit.IsYLimited()); |
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88 | assert(limit.IsZLimited()); |
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89 | assert(limit.IsLimited(kXAxis)); |
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90 | assert(limit.IsLimited(kYAxis)); |
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91 | assert(limit.IsLimited(kZAxis)); |
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92 | assert(limit.GetMinXExtent()==-10); |
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93 | assert(limit.GetMaxXExtent()==20); |
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94 | assert(limit.GetMinYExtent()==-10); |
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95 | assert(limit.GetMaxYExtent()==20); |
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96 | assert(limit.GetMinZExtent()==-10); |
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97 | assert(limit.GetMaxZExtent()==20); |
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98 | |
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99 | assert(limit.GetMaxExtent(kXAxis)==20); |
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100 | assert(limit.GetMaxExtent(kYAxis)==20); |
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101 | assert(limit.GetMaxExtent(kZAxis)==20); |
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102 | assert(limit.GetMinExtent(kXAxis)==-10); |
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103 | assert(limit.GetMinExtent(kYAxis)==-10); |
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104 | assert(limit.GetMinExtent(kZAxis)==-10); |
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105 | |
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106 | v1=G4ThreeVector(-100,-200,-200); |
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107 | v2=G4ThreeVector(100,200,200); |
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108 | assert(limit.ClipToLimits(v1,v2)); |
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109 | assert(v1==G4ThreeVector(-5,-10,-10)); |
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110 | assert(v2==G4ThreeVector(10,20,20)); |
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111 | |
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112 | return true; |
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113 | } |
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114 | |
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115 | int main() |
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116 | { |
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117 | #ifdef NDEBUG |
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118 | G4Exception("FAIL: *** Assertions must be compiled in! ***"); |
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119 | #endif |
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120 | assert(testG4VoxelLimits()); |
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121 | return 0; |
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122 | } |
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123 | |
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