source: trunk/source/global/management/include/G4Allocator.hh@ 1244

Last change on this file since 1244 was 1228, checked in by garnier, 16 years ago

update geant4.9.3 tag

File size: 7.4 KB
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1//
2// ********************************************************************
3// * License and Disclaimer *
4// * *
5// * The Geant4 software is copyright of the Copyright Holders of *
6// * the Geant4 Collaboration. It is provided under the terms and *
7// * conditions of the Geant4 Software License, included in the file *
8// * LICENSE and available at http://cern.ch/geant4/license . These *
9// * include a list of copyright holders. *
10// * *
11// * Neither the authors of this software system, nor their employing *
12// * institutes,nor the agencies providing financial support for this *
13// * work make any representation or warranty, express or implied, *
14// * regarding this software system or assume any liability for its *
15// * use. Please see the license in the file LICENSE and URL above *
16// * for the full disclaimer and the limitation of liability. *
17// * *
18// * This code implementation is the result of the scientific and *
19// * technical work of the GEANT4 collaboration. *
20// * By using, copying, modifying or distributing the software (or *
21// * any work based on the software) you agree to acknowledge its *
22// * use in resulting scientific publications, and indicate your *
23// * acceptance of all terms of the Geant4 Software license. *
24// ********************************************************************
25//
26//
27// $Id: G4Allocator.hh,v 1.19 2009/10/29 16:01:28 gcosmo Exp $
28// GEANT4 tag $Name: geant4-09-03 $
29//
30//
31// ------------------------------------------------------------
32// GEANT 4 class header file
33//
34// Class Description:
35//
36// A class for fast allocation of objects to the heap through a pool of
37// chunks organised as linked list. It's meant to be used by associating
38// it to the object to be allocated and defining for it new and delete
39// operators via MallocSingle() and FreeSingle() methods.
40
41// ---------------- G4Allocator ----------------
42//
43// Author: G.Cosmo (CERN), November 2000
44// ------------------------------------------------------------
45
46#ifndef G4Allocator_h
47#define G4Allocator_h 1
48
49#include <cstddef>
50
51#include "G4AllocatorPool.hh"
52
53template <class Type>
54class G4Allocator
55{
56 public: // with description
57
58 G4Allocator() throw();
59 ~G4Allocator() throw();
60 // Constructor & destructor
61
62 inline Type* MallocSingle();
63 inline void FreeSingle(Type* anElement);
64 // Malloc and Free methods to be used when overloading
65 // new and delete operators in the client <Type> object
66
67 inline void ResetStorage();
68 // Returns allocated storage to the free store, resets
69 // allocator and page sizes.
70 // Note: contents in memory are lost using this call !
71
72 inline size_t GetAllocatedSize() const;
73 // Returns the size of the total memory allocated
74
75 public: // without description
76
77 // This public section includes standard methods and types
78 // required if the allocator is to be used as alternative
79 // allocator for STL containers.
80 // NOTE: the code below is a trivial implementation to make
81 // this class an STL compliant allocator.
82 // It is anyhow NOT recommended to use this class as
83 // alternative allocator for STL containers !
84
85 typedef Type value_type;
86 typedef size_t size_type;
87 typedef ptrdiff_t difference_type;
88 typedef Type* pointer;
89 typedef const Type* const_pointer;
90 typedef Type& reference;
91 typedef const Type& const_reference;
92
93 template <class U> G4Allocator(const G4Allocator<U>& right) throw()
94 : mem(right.mem) {}
95 // Copy constructor
96
97 pointer address(reference r) const { return &r; }
98 const_pointer address(const_reference r) const { return &r; }
99 // Returns the address of values
100
101 pointer allocate(size_type n, void* = 0)
102 {
103 // Allocates space for n elements of type Type, but does not initialise
104 //
105 Type* mem_alloc = 0;
106 if (n == 1)
107 mem_alloc = MallocSingle();
108 else
109 mem_alloc = static_cast<Type*>(::operator new(n*sizeof(Type)));
110 return mem_alloc;
111 }
112 void deallocate(pointer p, size_type n)
113 {
114 // Deallocates n elements of type Type, but doesn't destroy
115 //
116 if (n == 1)
117 FreeSingle(p);
118 else
119 ::operator delete((void*)p);
120 return;
121 }
122
123 void construct(pointer p, const Type& val) { new((void*)p) Type(val); }
124 // Initialises *p by val
125 void destroy(pointer p) { p->~Type(); }
126 // Destroy *p but doesn't deallocate
127
128 size_type max_size() const throw()
129 {
130 // Returns the maximum number of elements that can be allocated
131 //
132 return 2147483647/sizeof(Type);
133 }
134
135 template <class U>
136 struct rebind { typedef G4Allocator<U> other; };
137 // Rebind allocator to type U
138
139 private:
140
141 G4AllocatorPool mem;
142 // Pool of elements of sizeof(Type)
143};
144
145// ------------------------------------------------------------
146// Inline implementation
147// ------------------------------------------------------------
148
149// Initialization of the static pool
150//
151// template <class Type> G4AllocatorPool G4Allocator<Type>::mem(sizeof(Type));
152
153// ************************************************************
154// G4Allocator constructor
155// ************************************************************
156//
157template <class Type>
158G4Allocator<Type>::G4Allocator() throw()
159 : mem(sizeof(Type))
160{
161}
162
163// ************************************************************
164// G4Allocator destructor
165// ************************************************************
166//
167template <class Type>
168G4Allocator<Type>::~G4Allocator() throw()
169{
170}
171
172// ************************************************************
173// MallocSingle
174// ************************************************************
175//
176template <class Type>
177Type* G4Allocator<Type>::MallocSingle()
178{
179 return static_cast<Type*>(mem.Alloc());
180}
181
182// ************************************************************
183// FreeSingle
184// ************************************************************
185//
186template <class Type>
187void G4Allocator<Type>::FreeSingle(Type* anElement)
188{
189 mem.Free(anElement);
190 return;
191}
192
193// ************************************************************
194// ResetStorage
195// ************************************************************
196//
197template <class Type>
198void G4Allocator<Type>::ResetStorage()
199{
200 // Clear all allocated storage and return it to the free store
201 //
202 mem.Reset();
203 return;
204}
205
206// ************************************************************
207// GetAllocatedSize
208// ************************************************************
209//
210template <class Type>
211size_t G4Allocator<Type>::GetAllocatedSize() const
212{
213 return mem.Size();
214}
215
216// ************************************************************
217// operator==
218// ************************************************************
219//
220template <class T1, class T2>
221bool operator== (const G4Allocator<T1>&, const G4Allocator<T2>&) throw()
222{
223 return true;
224}
225
226// ************************************************************
227// operator!=
228// ************************************************************
229//
230template <class T1, class T2>
231bool operator!= (const G4Allocator<T1>&, const G4Allocator<T2>&) throw()
232{
233 return false;
234}
235
236#endif
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