// // ******************************************************************** // * License and Disclaimer * // * * // * The Geant4 software is copyright of the Copyright Holders of * // * the Geant4 Collaboration. It is provided under the terms and * // * conditions of the Geant4 Software License, included in the file * // * LICENSE and available at http://cern.ch/geant4/license . These * // * include a list of copyright holders. * // * * // * Neither the authors of this software system, nor their employing * // * institutes,nor the agencies providing financial support for this * // * work make any representation or warranty, express or implied, * // * regarding this software system or assume any liability for its * // * use. Please see the license in the file LICENSE and URL above * // * for the full disclaimer and the limitation of liability. * // * * // * This code implementation is the result of the scientific and * // * technical work of the GEANT4 collaboration. * // * By using, copying, modifying or distributing the software (or * // * any work based on the software) you agree to acknowledge its * // * use in resulting scientific publications, and indicate your * // * acceptance of all terms of the Geant4 Software license. * // ******************************************************************** // // // $Id: G4AllocatorPool.hh,v 1.7 2010/07/14 10:45:46 gcosmo Exp $ // GEANT4 tag $Name: global-V09-03-22 $ // // // ------------------------------------------------------------------- // GEANT 4 class header file // // Class description: // // Class implementing a memory pool for fast allocation and deallocation // of memory chunks. The size of the chunks for small allocated objects // is fixed to 1Kb and takes into account of memory alignment; for large // objects it is set to 10 times the object's size. // The implementation is derived from: B.Stroustrup, The C++ Programming // Language, Third Edition. // -------------- G4AllocatorPool ---------------- // // Author: G.Cosmo (CERN), November 2000 // ------------------------------------------------------------------- #ifndef G4AllocatorPool_h #define G4AllocatorPool_h 1 class G4AllocatorPool { public: explicit G4AllocatorPool( unsigned int n=0 ); // Create a pool of elements of size n ~G4AllocatorPool(); // Destructor. Return storage to the free store inline void* Alloc(); // Allocate one element inline void Free( void* b ); // Return an element back to the pool inline unsigned int Size() const; // Return storage size void Reset(); // Return storage to the free store inline int GetNoPages() const; // Return the total number of allocated pages inline unsigned int GetPageSize() const; // Accessor for default page size inline void GrowPageSize( unsigned int factor ); // Increase default page size by a given factor private: G4AllocatorPool(const G4AllocatorPool& right); // Provate copy constructor G4AllocatorPool& operator= (const G4AllocatorPool& right); // Private equality operator struct G4PoolLink { G4PoolLink* next; }; class G4PoolChunk { public: explicit G4PoolChunk(unsigned int sz) : size(sz), mem(new char[size]), next(0) {;} ~G4PoolChunk() { delete [] mem; } const unsigned int size; char* mem; G4PoolChunk* next; }; void Grow(); // Make pool larger private: const unsigned int esize; unsigned int csize; G4PoolChunk* chunks; G4PoolLink* head; int nchunks; }; // ------------------------------------------------------------ // Inline implementation // ------------------------------------------------------------ // ************************************************************ // Alloc // ************************************************************ // inline void* G4AllocatorPool::Alloc() { if (head==0) { Grow(); } G4PoolLink* p = head; // return first element head = p->next; return p; } // ************************************************************ // Free // ************************************************************ // inline void G4AllocatorPool::Free( void* b ) { G4PoolLink* p = static_cast(b); p->next = head; // put b back as first element head = p; } // ************************************************************ // Size // ************************************************************ // inline unsigned int G4AllocatorPool::Size() const { return nchunks*csize; } // ************************************************************ // GetNoPages // ************************************************************ // inline int G4AllocatorPool::GetNoPages() const { return nchunks; } // ************************************************************ // GetPageSize // ************************************************************ // inline unsigned int G4AllocatorPool::GetPageSize() const { return csize; } // ************************************************************ // GrowPageSize // ************************************************************ // inline void G4AllocatorPool::GrowPageSize( unsigned int sz ) { csize = (sz) ? sz*csize : csize; } #endif