source: trunk/source/global/management/include/G4LPhysicsFreeVector.icc @ 1250

Last change on this file since 1250 was 1193, checked in by garnier, 15 years ago

CVS update

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26//
27// $Id: G4LPhysicsFreeVector.icc,v 1.14 2009/06/25 10:05:26 vnivanch Exp $
28// GEANT4 tag $Name: global-V09-02-10 $
29//
30//
31// ------------------------------------------------------------------
32//
33// Class G4LPhysicsFreeVector -- source file
34//
35// Derived from base class G4PhysicsVector
36// This is a free vector for Low Energy Physics cross section data.
37// The class name includes an "L" to distinguish it from other groups
38// who may wish to implement a free vector in a different way.
39// A subdivision method is used to find the energy|momentum bin.
40//
41// F.W. Jones, TRIUMF, 04-JUN-96
42// --------------------------------------------------------------------------
43
44inline
45void G4LPhysicsFreeVector::PutValues(size_t binNumber,
46                                     G4double binValue, G4double dataValue)
47  // G4PhysicsVector has PutValue() but it is inconvenient.
48  // Want to simultaneously fill the bin and data vectors.
49{
50   binVector[binNumber] = binValue;
51   dataVector[binNumber] = dataValue;
52   if(binNumber == 0)
53     { edgeMin = binValue; }
54   else if( numberOfNodes - 1 == binNumber)
55     { edgeMax = binValue; }
56}
57
58inline
59void G4LPhysicsFreeVector::SetVerboseLevel(G4int value)
60{
61   verboseLevel = value;
62}
63
64inline
65G4int G4LPhysicsFreeVector::GetVerboseLevel(G4int)
66{
67   return verboseLevel;
68}
69
70inline
71G4double G4LPhysicsFreeVector::GetLastEnergy()
72{
73   return lastEnergy;
74}
75
76inline
77size_t G4LPhysicsFreeVector::GetLastBin()
78{
79   return lastBin;
80}
81
82inline
83size_t G4LPhysicsFreeVector::FindBinLocation(G4double theEnergy) const
84{
85   G4int n1 = 0;
86   G4int n2 = numberOfNodes/2;
87   G4int n3 = numberOfNodes - 1;
88   while (n1 != n3 - 1)
89   {
90      if (theEnergy > binVector[n2])
91         { n1 = n2; }
92      else
93         { n3 = n2; }
94      n2 = n1 + (n3 - n1 + 1)/2;
95   }
96#ifdef G4VERBOSE
97   if (verboseLevel > 1)
98   {
99     G4cout << "G4LPhysicsFreeVector::FindBinLocation:  returning "
100            << n1 << G4endl;
101   }
102#endif
103   return (size_t)n1;
104}
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