source: trunk/source/global/management/src/G4PhysicsVector.cc@ 1231

Last change on this file since 1231 was 1228, checked in by garnier, 16 years ago

update geant4.9.3 tag

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1//
2// ********************************************************************
3// * License and Disclaimer *
4// * *
5// * The Geant4 software is copyright of the Copyright Holders of *
6// * the Geant4 Collaboration. It is provided under the terms and *
7// * conditions of the Geant4 Software License, included in the file *
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14// * regarding this software system or assume any liability for its *
15// * use. Please see the license in the file LICENSE and URL above *
16// * for the full disclaimer and the limitation of liability. *
17// * *
18// * This code implementation is the result of the scientific and *
19// * technical work of the GEANT4 collaboration. *
20// * By using, copying, modifying or distributing the software (or *
21// * any work based on the software) you agree to acknowledge its *
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24// ********************************************************************
25//
26//
27// $Id: G4PhysicsVector.cc,v 1.41 2009/12/07 09:21:27 vnivanch Exp $
28// GEANT4 tag $Name: geant4-09-03 $
29//
30//
31// --------------------------------------------------------------
32// GEANT 4 class implementation file
33//
34// G4PhysicsVector.cc
35//
36// History:
37// 02 Dec. 1995, G.Cosmo : Structure created based on object model
38// 03 Mar. 1996, K.Amako : Implemented the 1st version
39// 01 Jul. 1996, K.Amako : Hidden bin from the user introduced
40// 12 Nov. 1998, K.Amako : A bug in GetVectorLength() fixed
41// 11 Nov. 2000, H.Kurashige : use STL vector for dataVector and binVector
42// 18 Jan. 2001, H.Kurashige : removed ptrNextTable
43// 09 Mar. 2001, H.Kurashige : added G4PhysicsVector type
44// 05 Sep. 2008, V.Ivanchenko : added protections for zero-length vector
45// 11 May 2009, A.Bagulya : added new implementation of methods
46// ComputeSecondDerivatives - first derivatives at edge points
47// should be provided by a user
48// FillSecondDerivatives - default computation base on "not-a-knot"
49// algorithm
50// 19 Jun. 2009, V.Ivanchenko : removed hidden bin
51// --------------------------------------------------------------
52
53#include "G4PhysicsVector.hh"
54#include <iomanip>
55
56// --------------------------------------------------------------
57
58G4PhysicsVector::G4PhysicsVector(G4bool spline)
59 : type(T_G4PhysicsVector),
60 edgeMin(0.), edgeMax(0.), numberOfNodes(0),
61 lastEnergy(-DBL_MAX), lastValue(0.), lastBin(0), useSpline(spline)
62{}
63
64// --------------------------------------------------------------
65
66G4PhysicsVector::~G4PhysicsVector()
67{}
68
69// --------------------------------------------------------------
70
71G4PhysicsVector::G4PhysicsVector(const G4PhysicsVector& right)
72{
73 CopyData(right);
74}
75
76// --------------------------------------------------------------
77
78G4PhysicsVector& G4PhysicsVector::operator=(const G4PhysicsVector& right)
79{
80 if (&right==this) { return *this; }
81 if (type != right.type) { return *this; }
82
83 //DeleteData();
84 CopyData(right);
85
86 return *this;
87}
88
89// --------------------------------------------------------------
90
91G4int G4PhysicsVector::operator==(const G4PhysicsVector &right) const
92{
93 return (this == &right);
94}
95
96// --------------------------------------------------------------
97
98G4int G4PhysicsVector::operator!=(const G4PhysicsVector &right) const
99{
100 return (this != &right);
101}
102
103// --------------------------------------------------------------
104
105void G4PhysicsVector::DeleteData()
106{
107 secDerivative.clear();
108}
109
110// --------------------------------------------------------------
111
112void G4PhysicsVector::CopyData(const G4PhysicsVector& vec)
113{
114 type = vec.type;
115 edgeMin = vec.edgeMin;
116 edgeMax = vec.edgeMax;
117 numberOfNodes = vec.numberOfNodes;
118 lastEnergy = vec.lastEnergy;
119 lastValue = vec.lastValue;
120 lastBin = vec.lastBin;
121 dataVector = vec.dataVector;
122 binVector = vec.binVector;
123 useSpline = vec.useSpline;
124 comment = vec.comment;
125 secDerivative = vec.secDerivative;
126}
127
128// --------------------------------------------------------------
129
130G4double G4PhysicsVector::GetLowEdgeEnergy(size_t binNumber) const
131{
132 return binVector[binNumber];
133}
134
135// --------------------------------------------------------------
136
137G4bool G4PhysicsVector::Store(std::ofstream& fOut, G4bool ascii)
138{
139 // Ascii mode
140 if (ascii)
141 {
142 fOut << *this;
143 return true;
144 }
145 // Binary Mode
146
147 // binning
148 fOut.write((char*)(&edgeMin), sizeof edgeMin);
149 fOut.write((char*)(&edgeMax), sizeof edgeMax);
150 fOut.write((char*)(&numberOfNodes), sizeof numberOfNodes);
151
152 // contents
153 size_t size = dataVector.size();
154 fOut.write((char*)(&size), sizeof size);
155
156 G4double* value = new G4double[2*size];
157 for(size_t i = 0; i < size; ++i)
158 {
159 value[2*i] = binVector[i];
160 value[2*i+1]= dataVector[i];
161 }
162 fOut.write((char*)(value), 2*size*(sizeof (G4double)));
163 delete [] value;
164
165 return true;
166}
167
168// --------------------------------------------------------------
169
170G4bool G4PhysicsVector::Retrieve(std::ifstream& fIn, G4bool ascii)
171{
172 // clear properties;
173 lastEnergy=-DBL_MAX;
174 lastValue =0.;
175 lastBin =0;
176 dataVector.clear();
177 binVector.clear();
178 secDerivative.clear();
179 comment = "";
180
181 // retrieve in ascii mode
182 if (ascii)
183 {
184 // binning
185 fIn >> edgeMin >> edgeMax >> numberOfNodes;
186 if (fIn.fail()) { return false; }
187 // contents
188 size_t size=0;
189 fIn >> size;
190 if (fIn.fail()) { return false; }
191
192 binVector.reserve(size);
193 dataVector.reserve(size);
194 G4double vBin, vData;
195
196 for(size_t i = 0; i < size ; i++)
197 {
198 vBin = 0.;
199 vData= 0.;
200 fIn >> vBin >> vData;
201 if (fIn.fail()) { return false; }
202 binVector.push_back(vBin);
203 dataVector.push_back(vData);
204 }
205 return true ;
206 }
207
208 // retrieve in binary mode
209 // binning
210 fIn.read((char*)(&edgeMin), sizeof edgeMin);
211 fIn.read((char*)(&edgeMax), sizeof edgeMax);
212 fIn.read((char*)(&numberOfNodes), sizeof numberOfNodes );
213
214 // contents
215 size_t size;
216 fIn.read((char*)(&size), sizeof size);
217
218 G4double* value = new G4double[2*size];
219 fIn.read((char*)(value), 2*size*(sizeof(G4double)) );
220 if (G4int(fIn.gcount()) != G4int(2*size*(sizeof(G4double))) )
221 {
222 delete [] value;
223 return false;
224 }
225
226 binVector.reserve(size);
227 dataVector.reserve(size);
228 for(size_t i = 0; i < size; ++i)
229 {
230 binVector.push_back(value[2*i]);
231 dataVector.push_back(value[2*i+1]);
232 }
233 delete [] value;
234 return true;
235}
236
237// --------------------------------------------------------------
238
239void
240G4PhysicsVector::ScaleVector(G4double factorE, G4double factorV)
241{
242 size_t n = dataVector.size();
243 size_t i;
244 if(n > 0) {
245 for(i=0; i<n; ++i) {
246 binVector[i] *= factorE;
247 dataVector[i] *= factorV;
248 }
249 }
250 n = secDerivative.size();
251 if(n > 0) { for(i=0; i<n; ++i) { secDerivative[i] *= factorV; } }
252
253 edgeMin *= factorE;
254 edgeMax *= factorE;
255 lastEnergy *= factorE;
256 lastValue *= factorV;
257}
258
259// --------------------------------------------------------------
260
261void
262G4PhysicsVector::ComputeSecondDerivatives(G4double firstPointDerivative,
263 G4double endPointDerivative)
264 // A standard method of computation of second derivatives
265 // First derivatives at the first and the last point should be provided
266 // See for example W.H. Press et al. "Numerical reciptes and C"
267 // Cambridge University Press, 1997.
268{
269 if(4 > numberOfNodes) // cannot compute derivatives for less than 4 bins
270 {
271 ComputeSecDerivatives();
272 return;
273 }
274
275 if(!SplinePossible()) { return; }
276
277 G4int n = numberOfNodes-1;
278
279 G4double* u = new G4double [n];
280
281 G4double p, sig, un;
282
283 u[0] = (6.0/(binVector[1]-binVector[0]))
284 * ((dataVector[1]-dataVector[0])/(binVector[1]-binVector[0])
285 - firstPointDerivative);
286
287 secDerivative[0] = - 0.5;
288
289 // Decomposition loop for tridiagonal algorithm. secDerivative[i]
290 // and u[i] are used for temporary storage of the decomposed factors.
291
292 for(G4int i=1; i<n; ++i)
293 {
294 sig = (binVector[i]-binVector[i-1]) / (binVector[i+1]-binVector[i-1]);
295 p = sig*secDerivative[i-1] + 2.0;
296 secDerivative[i] = (sig - 1.0)/p;
297 u[i] = (dataVector[i+1]-dataVector[i])/(binVector[i+1]-binVector[i])
298 - (dataVector[i]-dataVector[i-1])/(binVector[i]-binVector[i-1]);
299 u[i] = 6.0*u[i]/(binVector[i+1]-binVector[i-1]) - sig*u[i-1]/p;
300 }
301
302 sig = (binVector[n-1]-binVector[n-2]) / (binVector[n]-binVector[n-2]);
303 p = sig*secDerivative[n-2] + 2.0;
304 un = (6.0/(binVector[n]-binVector[n-1]))
305 *(endPointDerivative -
306 (dataVector[n]-dataVector[n-1])/(binVector[n]-binVector[n-1])) - u[n-1]/p;
307 secDerivative[n] = un/(secDerivative[n-1] + 2.0);
308
309 // The back-substitution loop for the triagonal algorithm of solving
310 // a linear system of equations.
311
312 for(G4int k=n-1; k>0; --k)
313 {
314 secDerivative[k] *=
315 (secDerivative[k+1] -
316 u[k]*(binVector[k+1]-binVector[k-1])/(binVector[k+1]-binVector[k]));
317 }
318 secDerivative[0] = 0.5*(u[0] - secDerivative[1]);
319
320 delete [] u;
321}
322
323// --------------------------------------------------------------
324
325void G4PhysicsVector::FillSecondDerivatives()
326 // Computation of second derivatives using "Not-a-knot" endpoint conditions
327 // B.I. Kvasov "Methods of shape-preserving spline approximation"
328 // World Scientific, 2000
329{
330 if(5 > numberOfNodes) // cannot compute derivatives for less than 4 points
331 {
332 ComputeSecDerivatives();
333 return;
334 }
335
336 if(!SplinePossible()) { return; }
337
338 G4int n = numberOfNodes-1;
339
340 //G4cout << "G4PhysicsVector::FillSecondDerivatives() n= " << n << G4endl;
341 // G4cout << *this << G4endl;
342
343 G4double* u = new G4double [n];
344
345 G4double p, sig;
346
347 u[1] = ((dataVector[2]-dataVector[1])/(binVector[2]-binVector[1]) -
348 (dataVector[1]-dataVector[0])/(binVector[1]-binVector[0]));
349 u[1] = 6.0*u[1]*(binVector[2]-binVector[1])
350 / ((binVector[2]-binVector[0])*(binVector[2]-binVector[0]));
351
352 // Decomposition loop for tridiagonal algorithm. secDerivative[i]
353 // and u[i] are used for temporary storage of the decomposed factors.
354
355 secDerivative[1] = (2.0*binVector[1]-binVector[0]-binVector[2])
356 / (2.0*binVector[2]-binVector[0]-binVector[1]);
357
358 for(G4int i=2; i<n-1; ++i)
359 {
360 sig = (binVector[i]-binVector[i-1]) / (binVector[i+1]-binVector[i-1]);
361 p = sig*secDerivative[i-1] + 2.0;
362 secDerivative[i] = (sig - 1.0)/p;
363 u[i] = (dataVector[i+1]-dataVector[i])/(binVector[i+1]-binVector[i])
364 - (dataVector[i]-dataVector[i-1])/(binVector[i]-binVector[i-1]);
365 u[i] = (6.0*u[i]/(binVector[i+1]-binVector[i-1])) - sig*u[i-1]/p;
366 }
367
368 sig = (binVector[n-1]-binVector[n-2]) / (binVector[n]-binVector[n-2]);
369 p = sig*secDerivative[n-3] + 2.0;
370 u[n-1] = (dataVector[n]-dataVector[n-1])/(binVector[n]-binVector[n-1])
371 - (dataVector[n-1]-dataVector[n-2])/(binVector[n-1]-binVector[n-2]);
372 u[n-1] = 6.0*sig*u[n-1]/(binVector[n]-binVector[n-2])
373 - (2.0*sig - 1.0)*u[n-2]/p;
374
375 p = (1.0+sig) + (2.0*sig-1.0)*secDerivative[n-2];
376 secDerivative[n-1] = u[n-1]/p;
377
378 // The back-substitution loop for the triagonal algorithm of solving
379 // a linear system of equations.
380
381 for(G4int k=n-2; k>1; --k)
382 {
383 secDerivative[k] *=
384 (secDerivative[k+1] -
385 u[k]*(binVector[k+1]-binVector[k-1])/(binVector[k+1]-binVector[k]));
386 }
387 secDerivative[n] = (secDerivative[n-1] - (1.0-sig)*secDerivative[n-2])/sig;
388 sig = 1.0 - ((binVector[2]-binVector[1])/(binVector[2]-binVector[0]));
389 secDerivative[1] *= (secDerivative[2] - u[1]/(1.0-sig));
390 secDerivative[0] = (secDerivative[1] - sig*secDerivative[2])/(1.0-sig);
391
392 delete [] u;
393}
394
395// --------------------------------------------------------------
396
397void
398G4PhysicsVector::ComputeSecDerivatives()
399 // A simplified method of computation of second derivatives
400{
401 if(!SplinePossible()) { return; }
402
403 if(3 > numberOfNodes) // cannot compute derivatives for less than 4 bins
404 {
405 useSpline = false;
406 return;
407 }
408
409 size_t n = numberOfNodes-1;
410
411 for(size_t i=1; i<n; ++i)
412 {
413 secDerivative[i] =
414 3.0*((dataVector[i+1]-dataVector[i])/(binVector[i+1]-binVector[i]) -
415 (dataVector[i]-dataVector[i-1])/(binVector[i]-binVector[i-1]))
416 /(binVector[i+1]-binVector[i-1]);
417 }
418 secDerivative[n] = secDerivative[n-1];
419 secDerivative[0] = secDerivative[1];
420}
421
422// --------------------------------------------------------------
423
424G4bool G4PhysicsVector::SplinePossible()
425 // Initialise second derivative array. If neighbor energy coincide
426 // or not ordered than spline cannot be applied
427{
428 if(!useSpline) return useSpline;
429 secDerivative.clear();
430 secDerivative.reserve(numberOfNodes);
431 for(size_t j=0; j<numberOfNodes; ++j)
432 {
433 secDerivative.push_back(0.0);
434 if(j > 0)
435 {
436 if(binVector[j]-binVector[j-1] <= 0.) { useSpline = false; }
437 }
438 }
439 return useSpline;
440}
441
442// --------------------------------------------------------------
443
444std::ostream& operator<<(std::ostream& out, const G4PhysicsVector& pv)
445{
446 // binning
447 out << std::setprecision(12) << pv.edgeMin;
448 out <<" " << pv.edgeMax <<" " << pv.numberOfNodes << G4endl;
449
450 // contents
451 out << pv.dataVector.size() << G4endl;
452 for(size_t i = 0; i < pv.dataVector.size(); i++)
453 {
454 out << std::setprecision(12) << pv.binVector[i] << " "
455 << pv.dataVector[i] << G4endl;
456 }
457 return out;
458}
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