source: trunk/source/global/management/src/G4PhysicsVector.cc@ 1340

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25//
26//
27// $Id: G4PhysicsVector.cc,v 1.49 2010/11/01 13:55:53 gcosmo Exp $
28// GEANT4 tag $Name: global-V09-03-22 $
29//
30//
31// --------------------------------------------------------------
32// GEANT 4 class implementation file
33//
34// G4PhysicsVector.cc
35//
36// History:
37// 02 Dec. 1995, G.Cosmo : Structure created based on object model
38// 03 Mar. 1996, K.Amako : Implemented the 1st version
39// 01 Jul. 1996, K.Amako : Hidden bin from the user introduced
40// 12 Nov. 1998, K.Amako : A bug in GetVectorLength() fixed
41// 11 Nov. 2000, H.Kurashige : use STL vector for dataVector and binVector
42// 18 Jan. 2001, H.Kurashige : removed ptrNextTable
43// 09 Mar. 2001, H.Kurashige : added G4PhysicsVector type
44// 05 Sep. 2008, V.Ivanchenko : added protections for zero-length vector
45// 11 May 2009, A.Bagulya : added new implementation of methods
46// ComputeSecondDerivatives - first derivatives at edge points
47// should be provided by a user
48// FillSecondDerivatives - default computation base on "not-a-knot"
49// algorithm
50// 19 Jun. 2009, V.Ivanchenko : removed hidden bin
51// 17 Nov. 2009, H.Kurashige : use pointer for DataVector
52// 04 May 2010 H.Kurashige : use G4PhyscisVectorCache
53// 28 May 2010 H.Kurashige : Stop using pointers to G4PVDataVector
54// --------------------------------------------------------------
55
56#include "G4PhysicsVector.hh"
57#include <iomanip>
58
59// --------------------------------------------------------------
60
61G4PhysicsVector::G4PhysicsVector(G4bool spline)
62 : type(T_G4PhysicsVector),
63 edgeMin(0.), edgeMax(0.), numberOfNodes(0),
64 useSpline(spline)
65{
66 cache = new G4PhysicsVectorCache();
67}
68
69// --------------------------------------------------------------
70
71G4PhysicsVector::~G4PhysicsVector()
72{
73 delete cache; cache =0;
74}
75
76// --------------------------------------------------------------
77
78G4PhysicsVector::G4PhysicsVector(const G4PhysicsVector& right)
79{
80 cache = new G4PhysicsVectorCache();
81 CopyData(right);
82}
83
84// --------------------------------------------------------------
85
86G4PhysicsVector& G4PhysicsVector::operator=(const G4PhysicsVector& right)
87{
88 if (&right==this) { return *this; }
89 if (type != right.type) { return *this; }
90
91 //DeleteData();
92 CopyData(right);
93
94 return *this;
95}
96
97// --------------------------------------------------------------
98
99G4int G4PhysicsVector::operator==(const G4PhysicsVector &right) const
100{
101 return (this == &right);
102}
103
104// --------------------------------------------------------------
105
106G4int G4PhysicsVector::operator!=(const G4PhysicsVector &right) const
107{
108 return (this != &right);
109}
110
111// --------------------------------------------------------------
112
113void G4PhysicsVector::DeleteData()
114{
115 secDerivative.clear();
116}
117
118// --------------------------------------------------------------
119
120void G4PhysicsVector::CopyData(const G4PhysicsVector& vec)
121{
122 type = vec.type;
123 edgeMin = vec.edgeMin;
124 edgeMax = vec.edgeMax;
125 numberOfNodes = vec.numberOfNodes;
126 cache->lastEnergy = vec.GetLastEnergy();
127 cache->lastValue = vec.GetLastValue();
128 cache->lastBin = vec.GetLastBin();
129 useSpline = vec.useSpline;
130 comment = vec.comment;
131
132 size_t i;
133 dataVector.clear();
134 for(i=0; i<(vec.dataVector).size(); i++){
135 dataVector.push_back( (vec.dataVector)[i] );
136 }
137 binVector.clear();
138 for(i=0; i<(vec.binVector).size(); i++){
139 binVector.push_back( (vec.binVector)[i] );
140 }
141 secDerivative.clear();
142 for(i=0; i<(vec.secDerivative).size(); i++){
143 secDerivative.push_back( (vec.secDerivative)[i] );
144 }
145}
146
147// --------------------------------------------------------------
148
149G4double G4PhysicsVector::GetLowEdgeEnergy(size_t binNumber) const
150{
151 return binVector[binNumber];
152}
153
154// --------------------------------------------------------------
155
156G4bool G4PhysicsVector::Store(std::ofstream& fOut, G4bool ascii)
157{
158 // Ascii mode
159 if (ascii)
160 {
161 fOut << *this;
162 return true;
163 }
164 // Binary Mode
165
166 // binning
167 fOut.write((char*)(&edgeMin), sizeof edgeMin);
168 fOut.write((char*)(&edgeMax), sizeof edgeMax);
169 fOut.write((char*)(&numberOfNodes), sizeof numberOfNodes);
170
171 // contents
172 size_t size = dataVector.size();
173 fOut.write((char*)(&size), sizeof size);
174
175 G4double* value = new G4double[2*size];
176 for(size_t i = 0; i < size; ++i)
177 {
178 value[2*i] = binVector[i];
179 value[2*i+1]= dataVector[i];
180 }
181 fOut.write((char*)(value), 2*size*(sizeof (G4double)));
182 delete [] value;
183
184 return true;
185}
186
187// --------------------------------------------------------------
188
189G4bool G4PhysicsVector::Retrieve(std::ifstream& fIn, G4bool ascii)
190{
191 // clear properties;
192 cache->lastEnergy=-DBL_MAX;
193 cache->lastValue =0.;
194 cache->lastBin =0;
195 dataVector.clear();
196 binVector.clear();
197 secDerivative.clear();
198 comment = "";
199
200 // retrieve in ascii mode
201 if (ascii)
202 {
203 // binning
204 fIn >> edgeMin >> edgeMax >> numberOfNodes;
205 if (fIn.fail()) { return false; }
206 // contents
207 G4int siz=0;
208 fIn >> siz;
209 if (fIn.fail()) { return false; }
210 if (siz<=0)
211 {
212#ifdef G4VERBOSE
213 G4cerr << "G4PhysicsVector::Retrieve():";
214 G4cerr << " Invalid vector size: " << siz << G4endl;
215#endif
216 return false;
217 }
218
219 binVector.reserve(siz);
220 dataVector.reserve(siz);
221 G4double vBin, vData;
222
223 for(G4int i = 0; i < siz ; i++)
224 {
225 vBin = 0.;
226 vData= 0.;
227 fIn >> vBin >> vData;
228 if (fIn.fail()) { return false; }
229 binVector.push_back(vBin);
230 dataVector.push_back(vData);
231 }
232 return true ;
233 }
234
235 // retrieve in binary mode
236 // binning
237 fIn.read((char*)(&edgeMin), sizeof edgeMin);
238 fIn.read((char*)(&edgeMax), sizeof edgeMax);
239 fIn.read((char*)(&numberOfNodes), sizeof numberOfNodes );
240
241 // contents
242 size_t size;
243 fIn.read((char*)(&size), sizeof size);
244
245 G4double* value = new G4double[2*size];
246 fIn.read((char*)(value), 2*size*(sizeof(G4double)) );
247 if (G4int(fIn.gcount()) != G4int(2*size*(sizeof(G4double))) )
248 {
249 delete [] value;
250 return false;
251 }
252
253 binVector.reserve(size);
254 dataVector.reserve(size);
255 for(size_t i = 0; i < size; ++i)
256 {
257 binVector.push_back(value[2*i]);
258 dataVector.push_back(value[2*i+1]);
259 }
260 delete [] value;
261 return true;
262}
263
264// --------------------------------------------------------------
265
266void
267G4PhysicsVector::ScaleVector(G4double factorE, G4double factorV)
268{
269 size_t n = dataVector.size();
270 size_t i;
271 if(n > 0) {
272 for(i=0; i<n; ++i) {
273 binVector[i] *= factorE;
274 dataVector[i] *= factorV;
275 }
276 }
277 n = secDerivative.size();
278 if(n > 0) { for(i=0; i<n; ++i) { secDerivative[i] *= factorV; } }
279
280 edgeMin *= factorE;
281 edgeMax *= factorE;
282 cache->lastEnergy = factorE*(cache->lastEnergy);
283 cache->lastValue = factorV*(cache->lastValue);
284}
285
286// --------------------------------------------------------------
287
288void
289G4PhysicsVector::ComputeSecondDerivatives(G4double firstPointDerivative,
290 G4double endPointDerivative)
291 // A standard method of computation of second derivatives
292 // First derivatives at the first and the last point should be provided
293 // See for example W.H. Press et al. "Numerical reciptes and C"
294 // Cambridge University Press, 1997.
295{
296 if(4 > numberOfNodes) // cannot compute derivatives for less than 4 bins
297 {
298 ComputeSecDerivatives();
299 return;
300 }
301
302 if(!SplinePossible()) { return; }
303
304 G4int n = numberOfNodes-1;
305
306 G4double* u = new G4double [n];
307
308 G4double p, sig, un;
309
310 u[0] = (6.0/(binVector[1]-binVector[0]))
311 * ((dataVector[1]-dataVector[0])/(binVector[1]-binVector[0])
312 - firstPointDerivative);
313
314 secDerivative[0] = - 0.5;
315
316 // Decomposition loop for tridiagonal algorithm. secDerivative[i]
317 // and u[i] are used for temporary storage of the decomposed factors.
318
319 for(G4int i=1; i<n; ++i)
320 {
321 sig = (binVector[i]-binVector[i-1]) / (binVector[i+1]-binVector[i-1]);
322 p = sig*(secDerivative[i-1]) + 2.0;
323 secDerivative[i] = (sig - 1.0)/p;
324 u[i] = (dataVector[i+1]-dataVector[i])/(binVector[i+1]-binVector[i])
325 - (dataVector[i]-dataVector[i-1])/(binVector[i]-binVector[i-1]);
326 u[i] = 6.0*u[i]/(binVector[i+1]-binVector[i-1]) - sig*u[i-1]/p;
327 }
328
329 sig = (binVector[n-1]-binVector[n-2]) / (binVector[n]-binVector[n-2]);
330 p = sig*secDerivative[n-2] + 2.0;
331 un = (6.0/(binVector[n]-binVector[n-1]))
332 *(endPointDerivative -
333 (dataVector[n]-dataVector[n-1])/(binVector[n]-binVector[n-1])) - u[n-1]/p;
334 secDerivative[n] = un/(secDerivative[n-1] + 2.0);
335
336 // The back-substitution loop for the triagonal algorithm of solving
337 // a linear system of equations.
338
339 for(G4int k=n-1; k>0; --k)
340 {
341 secDerivative[k] *=
342 (secDerivative[k+1] -
343 u[k]*(binVector[k+1]-binVector[k-1])/(binVector[k+1]-binVector[k]));
344 }
345 secDerivative[0] = 0.5*(u[0] - secDerivative[1]);
346
347 delete [] u;
348}
349
350// --------------------------------------------------------------
351
352void G4PhysicsVector::FillSecondDerivatives()
353 // Computation of second derivatives using "Not-a-knot" endpoint conditions
354 // B.I. Kvasov "Methods of shape-preserving spline approximation"
355 // World Scientific, 2000
356{
357 if(5 > numberOfNodes) // cannot compute derivatives for less than 4 points
358 {
359 ComputeSecDerivatives();
360 return;
361 }
362
363 if(!SplinePossible()) { return; }
364
365 G4int n = numberOfNodes-1;
366
367 //G4cout << "G4PhysicsVector::FillSecondDerivatives() n= " << n << G4endl;
368 // G4cout << *this << G4endl;
369
370 G4double* u = new G4double [n];
371
372 G4double p, sig;
373
374 u[1] = ((dataVector[2]-dataVector[1])/(binVector[2]-binVector[1]) -
375 (dataVector[1]-dataVector[0])/(binVector[1]-binVector[0]));
376 u[1] = 6.0*u[1]*(binVector[2]-binVector[1])
377 / ((binVector[2]-binVector[0])*(binVector[2]-binVector[0]));
378
379 // Decomposition loop for tridiagonal algorithm. secDerivative[i]
380 // and u[i] are used for temporary storage of the decomposed factors.
381
382 secDerivative[1] = (2.0*binVector[1]-binVector[0]-binVector[2])
383 / (2.0*binVector[2]-binVector[0]-binVector[1]);
384
385 for(G4int i=2; i<n-1; ++i)
386 {
387 sig = (binVector[i]-binVector[i-1]) / (binVector[i+1]-binVector[i-1]);
388 p = sig*secDerivative[i-1] + 2.0;
389 secDerivative[i] = (sig - 1.0)/p;
390 u[i] = (dataVector[i+1]-dataVector[i])/(binVector[i+1]-binVector[i])
391 - (dataVector[i]-dataVector[i-1])/(binVector[i]-binVector[i-1]);
392 u[i] = (6.0*u[i]/(binVector[i+1]-binVector[i-1])) - sig*u[i-1]/p;
393 }
394
395 sig = (binVector[n-1]-binVector[n-2]) / (binVector[n]-binVector[n-2]);
396 p = sig*secDerivative[n-3] + 2.0;
397 u[n-1] = (dataVector[n]-dataVector[n-1])/(binVector[n]-binVector[n-1])
398 - (dataVector[n-1]-dataVector[n-2])/(binVector[n-1]-binVector[n-2]);
399 u[n-1] = 6.0*sig*u[n-1]/(binVector[n]-binVector[n-2])
400 - (2.0*sig - 1.0)*u[n-2]/p;
401
402 p = (1.0+sig) + (2.0*sig-1.0)*secDerivative[n-2];
403 secDerivative[n-1] = u[n-1]/p;
404
405 // The back-substitution loop for the triagonal algorithm of solving
406 // a linear system of equations.
407
408 for(G4int k=n-2; k>1; --k)
409 {
410 secDerivative[k] *=
411 (secDerivative[k+1] -
412 u[k]*(binVector[k+1]-binVector[k-1])/(binVector[k+1]-binVector[k]));
413 }
414 secDerivative[n] = (secDerivative[n-1] - (1.0-sig)*secDerivative[n-2])/sig;
415 sig = 1.0 - ((binVector[2]-binVector[1])/(binVector[2]-binVector[0]));
416 secDerivative[1] *= (secDerivative[2] - u[1]/(1.0-sig));
417 secDerivative[0] = (secDerivative[1] - sig*secDerivative[2])/(1.0-sig);
418
419 delete [] u;
420}
421
422// --------------------------------------------------------------
423
424void
425G4PhysicsVector::ComputeSecDerivatives()
426 // A simplified method of computation of second derivatives
427{
428 if(!SplinePossible()) { return; }
429
430 if(3 > numberOfNodes) // cannot compute derivatives for less than 4 bins
431 {
432 useSpline = false;
433 return;
434 }
435
436 size_t n = numberOfNodes-1;
437
438 for(size_t i=1; i<n; ++i)
439 {
440 secDerivative[i] =
441 3.0*((dataVector[i+1]-dataVector[i])/(binVector[i+1]-binVector[i]) -
442 (dataVector[i]-dataVector[i-1])/(binVector[i]-binVector[i-1]))
443 /(binVector[i+1]-binVector[i-1]);
444 }
445 secDerivative[n] = secDerivative[n-1];
446 secDerivative[0] = secDerivative[1];
447}
448
449// --------------------------------------------------------------
450
451G4bool G4PhysicsVector::SplinePossible()
452 // Initialise second derivative array. If neighbor energy coincide
453 // or not ordered than spline cannot be applied
454{
455 if(!useSpline) { return useSpline; }
456 secDerivative.clear();
457 secDerivative.reserve(numberOfNodes);
458 for(size_t j=0; j<numberOfNodes; ++j)
459 {
460 secDerivative.push_back(0.0);
461 if(j > 0)
462 {
463 if(binVector[j]-binVector[j-1] <= 0.) { useSpline = false; }
464 }
465 }
466 return useSpline;
467}
468
469// --------------------------------------------------------------
470
471std::ostream& operator<<(std::ostream& out, const G4PhysicsVector& pv)
472{
473 // binning
474 out << std::setprecision(12) << pv.edgeMin << " "
475 << pv.edgeMax << " " << pv.numberOfNodes << G4endl;
476
477 // contents
478 out << pv.dataVector.size() << G4endl;
479 for(size_t i = 0; i < pv.dataVector.size(); i++)
480 {
481 out << pv.binVector[i] << " " << pv.dataVector[i] << G4endl;
482 }
483 out << std::setprecision(6);
484
485 return out;
486}
487
488//---------------------------------------------------------------
489
490G4double G4PhysicsVector::Value(G4double theEnergy)
491{
492 // Use cache for speed up - check if the value 'theEnergy' is same as the
493 // last call. If it is same, then use the last bin location. Also the
494 // value 'theEnergy' lies between the last energy and low edge of of the
495 // bin of last call, then the last bin location is used.
496
497 if( theEnergy == cache->lastEnergy ) {
498
499 } else if( theEnergy < cache->lastEnergy
500 && theEnergy >= binVector[cache->lastBin]) {
501 cache->lastEnergy = theEnergy;
502 Interpolation(cache->lastBin);
503
504 } else if( theEnergy <= edgeMin ) {
505 cache->lastBin = 0;
506 cache->lastEnergy = edgeMin;
507 cache->lastValue = dataVector[0];
508
509 } else if( theEnergy >= edgeMax ){
510 cache->lastBin = numberOfNodes-1;
511 cache->lastEnergy = edgeMax;
512 cache->lastValue = dataVector[cache->lastBin];
513
514 } else {
515 cache->lastBin = FindBinLocation(theEnergy);
516 cache->lastEnergy = theEnergy;
517 Interpolation(cache->lastBin);
518 }
519 return cache->lastValue;
520}
521
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