// // ******************************************************************** // * License and Disclaimer * // * * // * The Geant4 software is copyright of the Copyright Holders of * // * the Geant4 Collaboration. It is provided under the terms and * // * conditions of the Geant4 Software License, included in the file * // * LICENSE and available at http://cern.ch/geant4/license . These * // * include a list of copyright holders. * // * * // * Neither the authors of this software system, nor their employing * // * institutes,nor the agencies providing financial support for this * // * work make any representation or warranty, express or implied, * // * regarding this software system or assume any liability for its * // * use. Please see the license in the file LICENSE and URL above * // * for the full disclaimer and the limitation of liability. * // * * // * This code implementation is the result of the scientific and * // * technical work of the GEANT4 collaboration. * // * By using, copying, modifying or distributing the software (or * // * any work based on the software) you agree to acknowledge its * // * use in resulting scientific publications, and indicate your * // * acceptance of all terms of the Geant4 Software license. * // ******************************************************************** // // // $Id: G4VExceptionHandler.cc,v 1.3 2006/06/29 19:04:35 gunter Exp $ // GEANT4 tag $Name: HEAD $ // // // ------------------------------------------------------------ // GEANT 4 class implementation file // // ---------------- G4VExceptionHandler ---------------- // by Makoto Asai (August 2002) // ------------------------------------------------------------ #include "G4VExceptionHandler.hh" #include "G4StateManager.hh" G4VExceptionHandler::G4VExceptionHandler() { G4StateManager * stateManager = G4StateManager::GetStateManager(); stateManager->SetExceptionHandler(this); } G4VExceptionHandler::~G4VExceptionHandler() { } G4VExceptionHandler::G4VExceptionHandler(const G4VExceptionHandler &right) { *this = right; } G4VExceptionHandler& G4VExceptionHandler::operator=(const G4VExceptionHandler &right) { if (&right == this) { return *this; } *this = right; return *this; } G4int G4VExceptionHandler::operator==(const G4VExceptionHandler &right) const { return (this == &right); } G4int G4VExceptionHandler::operator!=(const G4VExceptionHandler &right) const { return (this != &right); }