source: trunk/source/graphics_reps/include/G4NURBS.hh @ 1317

Last change on this file since 1317 was 1228, checked in by garnier, 14 years ago

update geant4.9.3 tag

File size: 19.0 KB
Line 
1//
2// ********************************************************************
3// * License and Disclaimer                                           *
4// *                                                                  *
5// * The  Geant4 software  is  copyright of the Copyright Holders  of *
6// * the Geant4 Collaboration.  It is provided  under  the terms  and *
7// * conditions of the Geant4 Software License,  included in the file *
8// * LICENSE and available at  http://cern.ch/geant4/license .  These *
9// * include a list of copyright holders.                             *
10// *                                                                  *
11// * Neither the authors of this software system, nor their employing *
12// * institutes,nor the agencies providing financial support for this *
13// * work  make  any representation or  warranty, express or implied, *
14// * regarding  this  software system or assume any liability for its *
15// * use.  Please see the license in the file  LICENSE  and URL above *
16// * for the full disclaimer and the limitation of liability.         *
17// *                                                                  *
18// * This  code  implementation is the result of  the  scientific and *
19// * technical work of the GEANT4 collaboration.                      *
20// * By using,  copying,  modifying or  distributing the software (or *
21// * any work based  on the software)  you  agree  to acknowledge its *
22// * use  in  resulting  scientific  publications,  and indicate your *
23// * acceptance of all terms of the Geant4 Software license.          *
24// ********************************************************************
25//
26//
27// $Id: G4NURBS.hh,v 1.10 2006/06/29 19:05:28 gunter Exp $
28// GEANT4 tag $Name: geant4-09-03 $
29//
30// Olivier Crumeyrolle  12 September 1996
31
32// G4NURBS.hh
33// prototype for class G4NURBS - see documentation in graphics_reps/doc.
34// OC 280896
35
36// Class Description:
37// Base class for shapes with NURBS drawing style.
38// See documentation in graphics_reps/doc for details.
39
40#ifndef __C_G4NURBS__
41#define __C_G4NURBS__ 1
42
43#include "globals.hh"
44#include "G4Visible.hh"
45
46// The internal floating point type is G4Float, defined line 162
47
48#include "G4ios.hh"
49#include "G4Point3D.hh"
50#include "G4Vector3D.hh"
51
52class G4NURBS : public G4Visible
53{ 
54 public:
55  // NO public constructor. A G4NURBS must be builded with a child class.
56  // Pure virtual function Whoami so one can't instanciate G4NURBS at all.
57
58  // Whoami return a string describing the NURBS (e.g "Box")
59  // * this string must not contain any \n *
60  // this string is *not* yours (const char)
61  virtual const char* Whoami() const = 0;
62
63  // the copy constructor is private.
64
65  // destructor.
66  virtual ~G4NURBS();
67
68  // direction selector defined as a type because the user will use it
69  // and we want the user to be well-manered.
70  // However internally this typed enum is not as easy to use as it
71  // could be (we can't ++). "t_" means it's a kind of local type.
72  enum t_direction
73  {
74    U     = 0,
75    V     = 1,
76    DMask = 1,  // NofD : Number of Directions
77    NofD  = 2   // DMask : direction mask for fast range control,
78  };            // e.g. : m[a_dir & DMask]
79
80  // external representation for t_direction (just U -> 'U' V -> 'V')
81  static char Tochar(t_direction in_dir);
82
83  // mother index type (I'd like to be able to use unsigned G4int
84  // but it's impossible)
85  typedef unsigned int t_index;
86
87  // type for knot index, derivate from t_index
88  typedef t_index t_indKnot;
89
90  // type for ctrlpt coord and ctrlpt index
91  typedef unsigned int t_indCoord;
92  typedef unsigned int t_indCtrlPt;     // mono index
93  typedef t_index      t_inddCtrlPt;    // bi dim index, derivate from t_index
94               
95  // why only t_inddCtrlPt and t_indKnot (and t_order further)
96  // "derive" of t_index ? Because only these ones need
97  // to be compatible (order + nbrctrlpts = nbrknots in a given direction)
98  // Ok, typedefs are not true type derivation,
99  // but this is the "spirit" of declarations with t_index.
100  // To do true derivation we need true classes
101  // but classes for int are wastefull with today's compilers.
102
103  // Note that these index types are defined
104  // without knowledge of the indexed items types and that's perfect.
105
106  // interface data type for the rationnal control points
107  enum { X, Y, Z, W, NofC };    // NofC : number of coordinates
108
109  // not typed as t_indCoord so loops are easy
110  // to write, but the user is less restricted
111  typedef G4double t_doubleCtrlPt [NofC]; // with doubles
112  typedef G4float  t_floatCtrlPt [NofC];  // with floats
113
114  // access functions for others (e.g. GraphicsModel)
115  G4int GetUorder() const;
116  G4int GetVorder() const;
117  G4int GetUnbrKnots() const;
118  G4int GetVnbrKnots() const;
119  G4int GetUnbrCtrlPts() const; 
120  G4int GetVnbrCtrlPts() const;
121  G4int GettotalnbrCtrlPts() const;     
122
123  G4double GetUmin() const;
124  G4double GetUmax() const;
125  G4double GetVmin() const;
126  G4double GetVmax() const;
127  void CalcPoint(G4double u, G4double v,
128                 G4Point3D &p, G4Vector3D &utan, G4Vector3D &vtan) const;
129
130  // alternate access functions with G4NURBS::t_direction
131  // e.g. mynurb.Getorder(G4NURBS::U)
132  // these functions never fail because in_dir is masked
133  G4int Getorder(t_direction in_dir) const;
134  G4int GetnbrKnots(t_direction in_dir) const;
135  G4int GetnbrCtrlPts(t_direction in_dir) const;       
136
137  // crude access to knots vector and control points.
138  // float and double versions.
139  // * one should rather use the iterators below *
140               
141  // get a *copy* of the value; this copy is the user's
142  // one, so the user is intended to manage it (including delete).
143  // in_dir is masked, in_index checked and rounded.
144  // errors on G4cerr
145  G4float         GetfloatKnot(t_direction in_dir, t_indKnot in_index) const;
146  G4double        GetdoubleKnot(t_direction in_dir, t_indKnot in_index) const;
147  t_floatCtrlPt*  GetfloatCtrlPt(t_indCtrlPt in_onedimindex) const;
148  t_floatCtrlPt*  GetfloatCtrlPt(t_inddCtrlPt in_Uindex,
149                                 t_inddCtrlPt in_Vindex) const;
150  t_doubleCtrlPt* GetdoubleCtrlPt(t_indCtrlPt in_onedimindex) const;
151  t_doubleCtrlPt* GetdoubleCtrlPt(t_inddCtrlPt in_Uindex,
152                                  t_inddCtrlPt in_Vindex) const;
153
154  // complete copy functions
155  // the user don't control the allocation and the copy process
156  // but he/she own the result and will have to delete it
157  // when he/she does not need it any more.
158  G4float*  GetfloatAllKnots(t_direction in_dir) const;
159  G4double* GetdoubleAllKnots(t_direction in_dir) const;
160  G4float*  GetfloatAllCtrlPts() const;
161  G4double* GetdoubleAllCtrlPts() const;
162
163  // the iterators need that, the user does not
164 
165 protected:
166  // internal type for reel numbers
167  // ( Float is defined in templates.hh and is
168  // under the control of HIGH_PRECISION )
169  typedef Float G4Float;
170
171 public:
172
173  // internal type for order, derivate from t_index
174  typedef t_index t_order;
175
176  // internal type for knot
177  typedef G4Float t_Knot;
178
179 protected:
180
181  // internal types for the control points
182  typedef G4Float t_Coord;
183  typedef t_Coord t_CtrlPt [NofC];
184
185  // (nb: templates.hh included in globals.hh)
186  // type for ref counting
187  //typedef unsigned int t_refcount;
188
189 public:
190  // iterators for an .... iterative access to knots and control points
191
192  // errors are reported on G4cerr
193  // they are friends, they use the protected members.
194  // one can have as many iterators as he/she wants working in the same time.
195
196  // declarations of iterators
197  class KnotsIterator;
198  class CtrlPtsCoordsIterator;
199  class CtrlPtsIterator;
200
201  // friendness declarations for iterators
202  friend class KnotsIterator;
203  friend class CtrlPtsCoordsIterator;
204  friend class CtrlPtsIterator;
205
206  // Example for the KnotsIterator
207  //   G4float * my_array, * my_float_p;
208  //   my_float_p = my_array = new float [my_nurb.GetnbrKnots(G4NURBS::U)];
209  //   G4NURBS::KnotsIterator  my_iterator(my_nurb, G4NURBS::U);
210  //   while (my_iterator.pick(my_float_p++));
211  // that's all! my_array contain all the U knots.
212
213  class KnotsIterator
214  {
215  public:
216    KnotsIterator(const G4NURBS & in_rNurb, t_direction in_dir,
217                                            t_indKnot in_startIndex = 0);
218    G4bool pick(G4double * inout_pDbl);
219    G4bool pick(G4float * inout_pFlt);
220    //~KnotsIterator();
221 
222  protected:
223    const t_direction    kmdir;
224    const t_Knot * const kmpMax;
225    const t_Knot *       mp;
226  };
227
228  // the CtrlPtsCoordsIterator. Works like the knots' one :
229  //   G4float * my_array, * my_float_p;
230  //   my_float_p = my_array =
231  //      new float [my_nurb.GettotalnbrCtrlPts()*G4NURBS::NofC*sizeof(float)];
232  //   G4NURBS::CtrlPtsCoordsIterator my_iterator(my_nurb);
233  //   while (my_iterator.pick(my_float_p++));
234  // after the while statement; my_float_p point just after the array
235  // Remember ctrlpts are given U index increasing first
236
237  class CtrlPtsCoordsIterator
238  {
239  public:
240    CtrlPtsCoordsIterator(const G4NURBS & in_rNurb,
241                          t_indCtrlPt in_startCtrlPtIndex = 0); 
242    G4bool pick(G4double * inout_pDbl);
243    G4bool pick(G4float * inout_pFlt);
244    //~CtrlPtsCoordsIterator();
245
246  protected:
247    const t_Coord * const kmpMax;
248    const t_Coord * mp;
249  };
250
251  // this iterator work CtrlPt by CtrlPt
252  // see the << overload for an example
253  class CtrlPtsIterator
254  {
255  public:
256    CtrlPtsIterator(const G4NURBS & in_rNurb, t_indCtrlPt in_startIndex = 0);
257    G4bool pick(t_doubleCtrlPt * inout_pDblCtrlPt);
258    G4bool pick(t_floatCtrlPt * inout_pFltCtrlPt);
259    //~CtrlPtsIterator();
260
261  protected:
262    const t_CtrlPt * const  kmpMax;
263    const t_CtrlPt *        mp;
264  };
265
266  // Q: a directional Iterator to extract one col/row of CtrlPts ?
267       
268 protected:
269               
270  // little structure containing data for each direction
271  struct t_Dir
272  {
273    t_order      order;
274    t_inddCtrlPt nbrCtrlPts;
275    t_indKnot    nbrKnots;
276    t_Knot *     pKnots;
277    //t_refcount        nbralias;
278  };
279
280  // check flag for the constructor
281  typedef enum { NOcheck, check } t_CheckFlag;
282               
283  // first constructor (see G4NURBScylinder.cc for an example)
284  // compulsory arguments :
285  //   order of the surface in U and V direction
286  //   number of control points in U and V direction
287  //   control points array (usualy empty here, *but* allocated)
288  // optional arguments :
289  //   U and V knots vector (can be automaticaly generated)
290  //   check flag       (default is to check!)
291  //
292  G4NURBS (t_order in_Uorder, t_order in_Vorder,
293           t_inddCtrlPt in_UnbrCtrlPts, t_inddCtrlPt in_VnbrCtrlPts,
294           t_CtrlPt * in_pCtrlPts,
295           t_Knot * in_pUKnots = 0, t_Knot * in_pVKnots = 0,
296           t_CheckFlag in_CheckFlag = check );
297
298  // NB: the minimal NURBS is order 1, 2 knots, => 1 control points
299  // one can actually define some curves with G4NURBS, set U as you want
300  // set the V dir as order 1, 1 ctrlpt, 2 knots { 0 1 }
301  // OpenGL work with this kind of data
302
303  // second constructor (easier to use) (see G4NURBStube.cc for an example)
304  // compulsory arguments :
305  //   order of the surface in U and V direction
306  //   number of control points in U and V direction
307  // optional arguments :
308  //   U and V knots vector generation flag (automaticaly or not)
309  //   check flag       (default is to check!)
310  // Allocations are Done for the user
311  // but he/she still have to fill some arrays
312  // For the moment I don't see yet how to ensure
313  // that the user correctly fill the arrays
314  // (in particular how avoid out of range access)
315  // without class types for arrays.
316
317 public:
318
319  // knots vector generation flag
320  enum t_KnotVectorGenFlag
321  { 
322    UserDefined, // The user will fill the array (in the child constructor
323                 // for instance).
324
325    Regular,     // First and last knot repeated order time
326                 // other knots regularly spaced, unrepeated.
327                 // Typically used for "linear" knots vector
328
329    RegularRep   // First and last knot repeated order time
330                 // other knots regularly spaced but repeated one time.
331                 // Typically used for "circular" knots vector and alikes.
332  }; //t_KnotVectorGenFlag
333
334 protected:
335
336  // external representation for t_KnotVectorGenFlag
337  // as a << overload.
338  // (used in errors report)
339  friend std::ostream & operator << (std::ostream & inout_OutStream,
340                                t_KnotVectorGenFlag in_KVGFlag);
341
342  G4NURBS (t_order in_Uorder, t_order in_Vorder,
343           t_inddCtrlPt in_UnbrCtrlPts, t_inddCtrlPt in_VnbrCtrlPts,
344           t_KnotVectorGenFlag in_UKVGFlag = Regular,
345           t_KnotVectorGenFlag in_VKVGFlag = Regular,
346           t_CheckFlag in_CheckFlag = check );
347
348  // nurbs data
349  t_Dir         m[NofD];        // t_Dir : order nbrCtrlPts nbrKnots pKnots
350  t_indCtrlPt   mtotnbrCtrlPts; // Total number of control points
351  t_CtrlPt *    mpCtrlPts;      // U increasing first, V after
352  //t_refcount  mnbralias;      // ref count for mpCtrlPts
353               
354  // 2dim index to 1 dim conversion
355  t_indCtrlPt  To1d(t_inddCtrlPt in_Uindex, t_inddCtrlPt in_Vindex) const;
356
357  // internal functions for converting the internal
358  // data points to the interface type required
359  // one can do some better things with class conversion
360  // but for the moment control point data types are not class.
361  // static functions.
362  // if changed to member functions, one must add the const
363  // status and rewrite calls with an instance in
364  // some of the get functions.
365               
366  // return a float copy 
367  static t_floatCtrlPt* TofloatCtrlPt(const t_CtrlPt &);
368
369  // return a double copy
370  static t_doubleCtrlPt* TodoubleCtrlPt(const t_CtrlPt &);
371
372
373  // Building functions
374
375  // KnotsVector builder
376  // static function that work on a t_Dir and its
377  // knot vector. So we can define
378  // some knots vector outside a nurbs
379  // object. (This avoid the existence
380  // of some incompletly defined nurbs object,
381  // used just as knots vector container)
382  // Return true if succesfull.
383  // ALWAYS allocate the knots array.
384  // (return false and do nothing if it already exists (ie != 0))
385  // Always fail if order + nbrCtrlPt != nbrKnots
386  static G4bool MakeKnotVector(t_Dir & inout_dirdat,
387                               t_KnotVectorGenFlag in_KVGFlag);
388  static G4bool MakeKnotVector(t_Dir * p_inoutdirdat,
389                               t_KnotVectorGenFlag in_KVGFlag);
390
391  static void CP(G4NURBS::t_CtrlPt & rcp, t_Coord x, t_Coord y,
392                                          t_Coord z, t_Coord w);
393  static void CP(G4NURBS::t_CtrlPt & rcp, t_Coord x, t_Coord y,
394                                          t_Coord z, t_Coord w, G4Float factor);
395
396 private:       
397  // check function used internally by constructors.
398  // no returned value because all errors reported are fatals.
399  // (assume order + nbrCtrlPts == nbrKnots
400  //  cf constructors to understand why)
401  void Conscheck() const;
402
403  // copy constructor.
404  // Not really necessary for geant. A warning is issued when used.
405  G4NURBS(const G4NURBS &);
406
407};
408
409// external representation for t_KnotVectorGenFlag
410std::ostream & operator << (std::ostream & inout_OutStream,
411                              G4NURBS::t_KnotVectorGenFlag in_KVGFlag);
412
413
414// << overload to dump a nurbs
415// writted with public access functions
416// do not depends on protected part
417
418std::ostream & operator << (std::ostream & inout_outStream,
419                              const G4NURBS & in_kNurb);
420
421/***********************************************************************
422 *                                                                     *
423 * Inline code for public access functions.                            *
424 * depends on the protected part                                       *
425 *                                                                     *
426 ***********************************************************************/
427
428inline G4int G4NURBS::GetUorder() const          { return m[U].order; }
429inline G4int G4NURBS::GetVorder() const          { return m[V].order; }
430inline G4int G4NURBS::GetUnbrKnots() const       { return m[U].nbrKnots; }
431inline G4int G4NURBS::GetVnbrKnots() const       { return m[V].nbrKnots; }
432inline G4int G4NURBS::GetUnbrCtrlPts() const     { return m[U].nbrCtrlPts; }
433inline G4int G4NURBS::GetVnbrCtrlPts() const     { return m[V].nbrCtrlPts; }
434inline G4int G4NURBS::GettotalnbrCtrlPts() const { return mtotnbrCtrlPts; }
435
436inline G4double G4NURBS::GetUmin() const {
437  return (G4double) m[U].pKnots[GetUorder()-1];
438}
439
440inline G4double G4NURBS::GetUmax() const {
441  return (G4double) m[U].pKnots[GetUnbrCtrlPts()];
442}
443
444inline G4double G4NURBS::GetVmin() const { 
445  return (G4double) m[V].pKnots[GetVorder()-1];
446}
447
448inline G4double G4NURBS::GetVmax() const {
449  return (G4double) m[V].pKnots[GetVnbrCtrlPts()];
450}
451
452inline G4int G4NURBS::Getorder(G4NURBS::t_direction in_dir) const {
453  return m[in_dir & DMask].order;
454}
455
456inline G4int G4NURBS::GetnbrKnots(G4NURBS::t_direction in_dir) const {
457  return m[in_dir & DMask].nbrKnots;
458}
459
460inline G4int G4NURBS::GetnbrCtrlPts(G4NURBS::t_direction in_dir) const {
461  return m[in_dir & DMask].nbrCtrlPts;
462} 
463
464inline char G4NURBS::Tochar(G4NURBS::t_direction in_dir) {
465  return (in_dir?'V':'U');
466}
467
468/***********************************************************************
469 *                                                                     *
470 * inline code for protected functions                                 *
471 *                                                                     *
472 ***********************************************************************/
473
474// convert two dim. index to one dim.
475//( Ctrl Pts are stored U increasing first )
476// no check.
477inline G4NURBS::t_indCtrlPt
478G4NURBS::To1d(t_inddCtrlPt in_Uindex, t_inddCtrlPt in_Vindex) const
479{
480  return in_Uindex + in_Vindex*m[U].nbrCtrlPts;
481}
482
483// return a float copy
484inline G4NURBS::t_floatCtrlPt*
485G4NURBS::TofloatCtrlPt(const t_CtrlPt & in_krcp)
486{
487  G4NURBS::t_floatCtrlPt * pcopy = new G4NURBS::t_floatCtrlPt [1];
488  for (G4int indCoord = X; indCoord < NofC; indCoord++)
489    (*pcopy)[indCoord] = (G4float)in_krcp[indCoord];
490  return pcopy;
491}
492               
493// return a double copy
494inline G4NURBS::t_doubleCtrlPt* 
495G4NURBS::TodoubleCtrlPt(const t_CtrlPt & in_krcp)
496{
497  G4NURBS::t_doubleCtrlPt *  pcopy = new G4NURBS::t_doubleCtrlPt [1];
498  for (G4int indCoord = X; indCoord < NofC; indCoord++)
499    (*pcopy)[indCoord] = (G4double)in_krcp[indCoord];
500  return pcopy;
501}
502
503// MakeKnotVector alias
504inline G4bool G4NURBS::MakeKnotVector(G4NURBS::t_Dir * p_inoutdirdat,
505                             G4NURBS::t_KnotVectorGenFlag in_KVGFlag)
506{
507  return MakeKnotVector(*p_inoutdirdat, in_KVGFlag);
508}
509
510/***********************************************************************
511 *                                                                     *
512 * inlines functions to simplify control points definition             *
513 * see GG4NURBSbox.cc for instance                                     *
514 *                                                                     *
515 ***********************************************************************/
516
517inline void G4NURBS::CP(G4NURBS::t_CtrlPt & rcp,
518                        t_Coord x, t_Coord y, t_Coord z, t_Coord w)
519{
520  rcp[G4NURBS::X]=x;
521  rcp[G4NURBS::Y]=y;
522  rcp[G4NURBS::Z]=z;
523  rcp[G4NURBS::W]=w;   
524}
525
526// with a common factor
527inline void G4NURBS::CP(G4NURBS::t_CtrlPt & rcp, t_Coord x,
528                        t_Coord y, t_Coord z, t_Coord w, G4Float factor)
529{
530  rcp[G4NURBS::X]=factor*x;
531  rcp[G4NURBS::Y]=factor*y;
532  rcp[G4NURBS::Z]=factor*z;
533  rcp[G4NURBS::W]=factor*w;     
534}
535
536#endif /* end of __C_G4NURBS__ */
Note: See TracBrowser for help on using the repository browser.