| 1 | //
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| 2 | // ********************************************************************
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| 3 | // * License and Disclaimer *
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| 4 | // * *
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| 5 | // * The Geant4 software is copyright of the Copyright Holders of *
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| 6 | // * the Geant4 Collaboration. It is provided under the terms and *
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| 7 | // * conditions of the Geant4 Software License, included in the file *
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| 8 | // * LICENSE and available at http://cern.ch/geant4/license . These *
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| 9 | // * include a list of copyright holders. *
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| 10 | // * *
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| 11 | // * Neither the authors of this software system, nor their employing *
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| 12 | // * institutes,nor the agencies providing financial support for this *
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| 13 | // * work make any representation or warranty, express or implied, *
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| 14 | // * regarding this software system or assume any liability for its *
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| 15 | // * use. Please see the license in the file LICENSE and URL above *
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| 16 | // * for the full disclaimer and the limitation of liability. *
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| 17 | // * *
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| 18 | // * This code implementation is the result of the scientific and *
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| 19 | // * technical work of the GEANT4 collaboration. *
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| 20 | // * By using, copying, modifying or distributing the software (or *
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| 21 | // * any work based on the software) you agree to acknowledge its *
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| 22 | // * use in resulting scientific publications, and indicate your *
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| 23 | // * acceptance of all terms of the Geant4 Software license. *
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| 24 | // ********************************************************************
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| 25 | //
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| 26 | //
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| 27 | // $Id: G4VMarker.hh,v 1.13 2009/02/24 10:58:04 allison Exp $
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| 28 | // GEANT4 tag $Name: geant4-09-03 $
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| 29 | //
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| 30 | //
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| 31 | // G4VMarker - base class for markers - circles, squares, etc.
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| 32 | // John Allison 17/11/96.
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| 33 |
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| 34 | // Class Description:
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| 35 | // G4VMarkers are 2-dimensional G4VVisPrims with the special
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| 36 | // properties (a) of always facing the camera and (b) of having the
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| 37 | // possibility of a size defined in screen units (pixels) or paper
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| 38 | // units (points - there are 72 points per inch). The convention is
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| 39 | // that if a world size is not specified, then the marker will be
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| 40 | // drawn to the given screen size or paper size independent of the
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| 41 | // viewing transformation in effect.
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| 42 | //
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| 43 | // "Size" means "overall size", e.g., diameter of circle, side of
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| 44 | // square, height of text (but diameter and radius access functions
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| 45 | // are defined to avoid ambiguity).
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| 46 | //
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| 47 | // So the user who constructs the marker decides whether it should be
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| 48 | // drawn to a given size in world coordinates by setting the world
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| 49 | // size. Alternatively, the user can set the screen size (internally,
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| 50 | // the world size is set to zero) and the marker is drawn to its
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| 51 | // screen size. Finally, the user may decide not to set any size; in
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| 52 | // that case, it is drawn according to the sizes specified in the
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| 53 | // default marker specified in G4ViewParameters.
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| 54 | //
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| 55 | // Also in G4ViewParameters is a "global marker scale" which is a
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| 56 | // factor by which all marker sizes are multiplied before drawing.
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| 57 | //
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| 58 | // Thus the graphics system driver scene handler code might look like:
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| 59 | //
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| 60 | // void G4XXXGraphicsSceneHandler::AddPrimitive (const G4Circle& circle) {
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| 61 | // G4bool hidden = !(fpView -> GetViewParameters().IsMarkerNotHidden());
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| 62 | // const G4Colour& colour = GetColour (circle);
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| 63 | // // Base class GetColour.
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| 64 | // G4VMarker::FillStyle style = circle.GetFillStyle();
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| 65 | // const G4Point3D& centre = circle.GetPosition();
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| 66 | // MarkerSizeType sizeType;
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| 67 | // G4double size = GetMarkerSize (circle, sizeType);
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| 68 | // switch (sizeType) {
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| 69 | // default:
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| 70 | // case screen:
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| 71 | // // Draw in screen coordinates.
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| 72 | // // ...
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| 73 | // break;
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| 74 | // case world:
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| 75 | // // Draw in world coordinates.
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| 76 | // // ...
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| 77 | // break;
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| 78 | // }
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| 79 | // }
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| 80 | // Class Description - End:
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| 81 |
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| 82 |
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| 83 | #ifndef G4VMARKER_HH
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| 84 | #define G4VMARKER_HH
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| 85 |
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| 86 | #include "globals.hh"
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| 87 | #include "G4Visible.hh"
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| 88 | #include "G4Point3D.hh"
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| 89 | #include "G4Colour.hh"
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| 90 | #include "G4Color.hh"
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| 91 |
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| 92 | class G4VMarker: public G4Visible {
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| 93 |
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| 94 | friend std::ostream& operator << (std::ostream& os, const G4VMarker&);
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| 95 |
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| 96 | public: // With description
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| 97 |
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| 98 | enum FillStyle {noFill, hashed, filled};
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| 99 | enum SizeType {none, world, screen};
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| 100 |
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| 101 | //////////////////////////////////////////////////////
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| 102 | // Constructors...
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| 103 | G4VMarker ();
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| 104 | G4VMarker (const G4Point3D& pos);
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| 105 |
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| 106 | //////////////////////////////////////////////////////
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| 107 | // Destructor...
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| 108 | virtual ~G4VMarker ();
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| 109 |
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| 110 | //////////////////////////////////////////////////////
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| 111 | // Logical...
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| 112 | G4bool operator != (const G4VMarker&) const;
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| 113 |
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| 114 | /////////////////////////////////////////////////////
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| 115 | // Get functions...
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| 116 | G4Point3D GetPosition () const;
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| 117 | SizeType GetSizeType () const;
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| 118 | G4double GetWorldSize () const;
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| 119 | G4double GetWorldDiameter () const;
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| 120 | G4double GetWorldRadius () const;
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| 121 | G4double GetScreenSize () const;
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| 122 | G4double GetScreenDiameter () const;
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| 123 | G4double GetScreenRadius () const;
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| 124 | FillStyle GetFillStyle () const;
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| 125 |
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| 126 | /////////////////////////////////////////////////////
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| 127 | // Set functions...
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| 128 | void SetPosition (const G4Point3D&);
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| 129 | void SetSize (SizeType, G4double);
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| 130 | void SetDiameter (SizeType, G4double);
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| 131 | void SetRadius (SizeType, G4double);
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| 132 | void SetWorldSize (G4double);
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| 133 | void SetWorldDiameter (G4double);
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| 134 | void SetWorldRadius (G4double);
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| 135 | void SetScreenSize (G4double);
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| 136 | void SetScreenDiameter (G4double);
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| 137 | void SetScreenRadius (G4double);
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| 138 | void SetFillStyle (FillStyle);
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| 139 |
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| 140 | // Access functions to the string for user customizable information
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| 141 | virtual const G4String& GetInfo() const;
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| 142 | virtual void SetInfo( const G4String& info );
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| 143 |
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| 144 | private:
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| 145 | G4Point3D fPosition;
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| 146 | G4double fWorldSize; // Default 0. means use screen size.
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| 147 | G4double fScreenSize; // Default 0. means use global default.
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| 148 | FillStyle fFillStyle;
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| 149 |
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| 150 | // String for user customizable information
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| 151 | G4String fInfo ;
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| 152 |
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| 153 | };
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| 154 |
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| 155 | #include "G4VMarker.icc"
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| 156 |
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| 157 | #endif
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