source: trunk/source/intercoms/include/G4VGlobalFastSimulationManager.hh@ 1043

Last change on this file since 1043 was 1016, checked in by garnier, 17 years ago

update

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1//
2// ********************************************************************
3// * License and Disclaimer *
4// * *
5// * The Geant4 software is copyright of the Copyright Holders of *
6// * the Geant4 Collaboration. It is provided under the terms and *
7// * conditions of the Geant4 Software License, included in the file *
8// * LICENSE and available at http://cern.ch/geant4/license . These *
9// * include a list of copyright holders. *
10// * *
11// * Neither the authors of this software system, nor their employing *
12// * institutes,nor the agencies providing financial support for this *
13// * work make any representation or warranty, express or implied, *
14// * regarding this software system or assume any liability for its *
15// * use. Please see the license in the file LICENSE and URL above *
16// * for the full disclaimer and the limitation of liability. *
17// * *
18// * This code implementation is the result of the scientific and *
19// * technical work of the GEANT4 collaboration. *
20// * By using, copying, modifying or distributing the software (or *
21// * any work based on the software) you agree to acknowledge its *
22// * use in resulting scientific publications, and indicate your *
23// * acceptance of all terms of the Geant4 Software license. *
24// ********************************************************************
25//
26//
27// $Id: G4VGlobalFastSimulationManager.hh,v 1.5 2006/06/29 19:08:31 gunter Exp $
28// GEANT4 tag $Name: geant4-09-02 $
29//
30//
31// Abstract interface for GEANT4 Global Fast Simulation Manager.
32// P. Mora de Freitas & M. Verderi 14/April/1999.
33//
34// Class description:
35//
36// G4GlobalFastSimulationManager is a "Singleton", i.e., only one instance
37// of it may exist. This is ensured by making the constructor private.
38//
39// G4VGlobalFastSimulationManager is an abstract interface for the
40// G4GlobalFastSimulationManager one. It has the public access function
41// GetConcreteInstance(), which is used to obtain a pointer to the concrete
42// G4GlobalFastSimulationManager, should it exist. After
43//
44// G4VGlobalFastSimulationManager* pVFSMan =
45// G4VGlobalFastSimulationManager::GetConcreteInstance ();
46//
47// pVFSMan points to the real (concrete) G4GlobalFastSimulationManager if
48// at least a parameterisation envelope exists, otherwise is zero.
49//
50// Thus all code must be protected, for example by:
51// if (pVFSMan)
52// G4FlavoredParallelWorld* =
53// pVFSMan -> GetFlavoredWorldForThis(p);
54//
55
56#ifndef G4VGLOBALFASTSIMULATIONMANAGER_HH
57#define G4VGLOBALFASTSIMULATIONMANAGER_HH
58
59class G4VFlavoredParallelWorld;
60class G4ParticleDefinition;
61
62class G4VGlobalFastSimulationManager
63{
64
65public: // with description
66
67 static G4VGlobalFastSimulationManager* GetConcreteInstance ();
68 // Returns pointer to actual Global Fast Simulation manager if
69 // at least a parameterisation envelope exists. Always check value.
70
71 virtual ~G4VGlobalFastSimulationManager () {}
72
73 virtual
74 G4VFlavoredParallelWorld* GetFlavoredWorldForThis(G4ParticleDefinition*)=0;
75 // VGlobalFastSimulationManager interface for visualisation.
76
77protected:
78
79 static void SetConcreteInstance (G4VGlobalFastSimulationManager*);
80 // Sets the pointer to actual Global Fast Simulation manager.
81
82 static G4VGlobalFastSimulationManager* fpConcreteInstance;
83 // Pointer to real G4GlobalFastSimulationManager.
84
85};
86
87#endif
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