source: trunk/source/interfaces/basic/include/G4UIWin32.hh@ 1350

Last change on this file since 1350 was 1337, checked in by garnier, 15 years ago

tag geant4.9.4 beta 1 + modifs locales

File size: 4.4 KB
Line 
1//
2// ********************************************************************
3// * License and Disclaimer *
4// * *
5// * The Geant4 software is copyright of the Copyright Holders of *
6// * the Geant4 Collaboration. It is provided under the terms and *
7// * conditions of the Geant4 Software License, included in the file *
8// * LICENSE and available at http://cern.ch/geant4/license . These *
9// * include a list of copyright holders. *
10// * *
11// * Neither the authors of this software system, nor their employing *
12// * institutes,nor the agencies providing financial support for this *
13// * work make any representation or warranty, express or implied, *
14// * regarding this software system or assume any liability for its *
15// * use. Please see the license in the file LICENSE and URL above *
16// * for the full disclaimer and the limitation of liability. *
17// * *
18// * This code implementation is the result of the scientific and *
19// * technical work of the GEANT4 collaboration. *
20// * By using, copying, modifying or distributing the software (or *
21// * any work based on the software) you agree to acknowledge its *
22// * use in resulting scientific publications, and indicate your *
23// * acceptance of all terms of the Geant4 Software license. *
24// ********************************************************************
25//
26//
27// $Id: G4UIWin32.hh,v 1.14 2006/06/29 19:09:29 gunter Exp $
28// GEANT4 tag $Name: geant4-09-04-beta-01 $
29//
30#ifndef G4UIWin32_h
31#define G4UIWin32_h
32
33#if defined(G4UI_BUILD_WIN32_SESSION) || defined(G4UI_USE_WIN32)
34
35#include <map>
36#include <vector>
37
38#include "G4VBasicShell.hh"
39#include "G4VInteractiveSession.hh"
40
41#include "G4Win32.hh"
42
43class G4VInteractorManager;
44
45// Class description :
46//
47// G4UIWin32 : class to handle a Windows interactive session.
48// G4UIWin32 is the Windows version of G4UIterminal.
49//
50// A command box is at disposal for entering/recalling Geant4 commands.
51// A menubar could be customized through the AddMenu, AddButton methods.
52// Note that there are corresponding Geant4 commands to add a
53// menus in the menubar and add buttons in a menu.
54// Ex :
55// /gui/addMenu test Test
56// /gui/addButton test Init /run/initialize
57// /gui/addButton test "Set gun" "/control/execute gun.g4m"
58// /gui/addButton test "Run one event" "/run/beamOn 1"
59//
60// Command completion, by typing "tab" key, is available on the
61// command line.
62//
63// Class description - end :
64
65class G4UIWin32 : public G4VBasicShell, public G4VInteractiveSession {
66public: // With description
67 G4UIWin32();
68 // The WinMain arguments have to be given.
69 G4UIsession* SessionStart ();
70 // To enter interactive Win32 loop ; waiting/executing command,...
71 void AddMenu (const char*,const char*);
72 // To add a pulldown menu in the menu bar.
73 // First argument is the name of the menu.
74 // Second argument is the label of the cascade button.
75 // Ex : AddMenu("my_menu","My menu")
76 void AddButton (const char*,const char*,const char*);
77 // To add a push button in a pulldown menu.
78 // First argument is the name of the menu.
79 // Second argument is the label of the button.
80 // Third argument is the Geant4 command executed when the button is fired.
81 // Ex : AddButton("my_menu","Run","/run/beamOn 1");
82public:
83 ~G4UIWin32 ();
84 void Prompt (G4String);
85 void SessionTerminate ();
86 void PauseSessionStart (G4String);
87 G4int ReceiveG4cout(G4String);
88 G4int ReceiveG4cerr(G4String);
89 G4String GetCommand (int);
90 void TextAppendString(char*);
91private:
92 void SecondaryLoop (G4String);
93 G4bool GetHelpChoice(G4int&);
94 void ExitHelp();
95private:
96 G4VInteractorManager* interactorManager;
97 HWND mainWindow;
98 HWND textWindow,editWindow;
99 HMENU menuBar,defaultMenu;
100 std::map<int,G4String, std::less<int> > commands;
101 void* textBuffer;
102 int textRows,textCols;
103 static LRESULT CALLBACK MainWindowProc(HWND,UINT,WPARAM,LPARAM);
104 static LRESULT CALLBACK TextWindowProc(HWND,UINT,WPARAM,LPARAM);
105 static LRESULT CALLBACK EditWindowProc(HWND,UINT,WPARAM,LPARAM);
106 G4bool fHelp;
107 G4int fHelpChoice;
108 std::vector<G4String> fHistory;
109 int fHistoryPos;
110};
111
112#endif
113
114#endif
115
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