source: trunk/source/interfaces/common/include/G4VInteractorManager.hh@ 1275

Last change on this file since 1275 was 1155, checked in by garnier, 16 years ago

CVS update

File size: 4.7 KB
Line 
1//
2// ********************************************************************
3// * License and Disclaimer *
4// * *
5// * The Geant4 software is copyright of the Copyright Holders of *
6// * the Geant4 Collaboration. It is provided under the terms and *
7// * conditions of the Geant4 Software License, included in the file *
8// * LICENSE and available at http://cern.ch/geant4/license . These *
9// * include a list of copyright holders. *
10// * *
11// * Neither the authors of this software system, nor their employing *
12// * institutes,nor the agencies providing financial support for this *
13// * work make any representation or warranty, express or implied, *
14// * regarding this software system or assume any liability for its *
15// * use. Please see the license in the file LICENSE and URL above *
16// * for the full disclaimer and the limitation of liability. *
17// * *
18// * This code implementation is the result of the scientific and *
19// * technical work of the GEANT4 collaboration. *
20// * By using, copying, modifying or distributing the software (or *
21// * any work based on the software) you agree to acknowledge its *
22// * use in resulting scientific publications, and indicate your *
23// * acceptance of all terms of the Geant4 Software license. *
24// ********************************************************************
25//
26//
27// $Id: G4VInteractorManager.hh,v 1.9 2006/06/29 19:10:08 gunter Exp $
28// GEANT4 tag $Name: $
29//
30// G.Barrand
31
32#ifndef G4VINTERACTORMANAGER_HH
33#define G4VINTERACTORMANAGER_HH
34
35#include "globals.hh"
36#include <vector>
37
38typedef void* G4Interactor;
39typedef G4bool (*G4DispatchFunction)(void*);
40typedef void (*G4SecondaryLoopAction)();
41
42// Class description :
43//
44// G4VInteractorManager : a base class to isolate common things
45// to various GUI "toolkits" like WIndows, Xt.
46// The word "interactor" is for "piece of user interface" or
47// "widget" (which means nothing). Then a GUI "toolkit" could be
48// defined as a manager of interactors.
49//
50// Class description - end :
51
52class G4VInteractorManager {
53public:
54 G4VInteractorManager ();
55 virtual ~G4VInteractorManager ();
56 void SetArguments (int,char**);
57 char** GetArguments (int*);
58 void SetMainInteractor (G4Interactor);
59 G4Interactor GetMainInteractor ();
60 void AddDispatcher (G4DispatchFunction);
61 void RemoveDispatcher (G4DispatchFunction);
62 void AddSecondaryLoopPreAction (G4SecondaryLoopAction);
63 void AddSecondaryLoopPostAction (G4SecondaryLoopAction);
64 void AddShell (G4Interactor);
65 void RemoveShell (G4Interactor);
66 void EnableSecondaryLoop ();
67 void DisableSecondaryLoop ();
68 void SecondaryLoopPreActions ();
69 void SecondaryLoopPostActions ();
70 void RequireExitSecondaryLoop (int);
71 void DispatchEvent (void*);
72 void SecondaryLoop ();
73 int GetExitSecondaryLoopCode ();
74 void PutStringInResourceDatabase (char*);
75 virtual G4bool Inited () = 0;
76 virtual void* GetEvent () = 0;
77 virtual void FlushAndWaitExecution () = 0;
78 void SetParentInteractor (G4Interactor);
79 G4Interactor GetParentInteractor ();
80 void SetCreatedInteractor (G4Interactor);
81 G4Interactor GetCreatedInteractor ();
82 void SetCreationString (char*);
83 char* GetCreationString ();
84private:
85 int argc;
86 char** argv;
87 G4Interactor mainInteractor;
88 std::vector<G4DispatchFunction> dispatchers;
89 std::vector<G4SecondaryLoopAction> preActions;
90 std::vector<G4SecondaryLoopAction> postActions;
91 std::vector<G4Interactor> shells;
92 G4bool secondaryLoopEnabled;
93 G4bool alreadyInSecondaryLoop;
94 int exitSecondaryLoop;
95 G4Interactor parentInteractor;
96 G4Interactor createdInteractor;
97 char* creationString;
98};
99
100#define OGL_EXIT_CODE 1
101#define OIV_EXIT_CODE 2
102#define XO_EXIT_CODE 3
103
104#endif
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