source: trunk/source/interfaces/common/include/G4Win32.hh@ 1034

Last change on this file since 1034 was 883, checked in by garnier, 17 years ago

renaming. See History

File size: 2.7 KB
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1//
2// ********************************************************************
3// * License and Disclaimer *
4// * *
5// * The Geant4 software is copyright of the Copyright Holders of *
6// * the Geant4 Collaboration. It is provided under the terms and *
7// * conditions of the Geant4 Software License, included in the file *
8// * LICENSE and available at http://cern.ch/geant4/license . These *
9// * include a list of copyright holders. *
10// * *
11// * Neither the authors of this software system, nor their employing *
12// * institutes,nor the agencies providing financial support for this *
13// * work make any representation or warranty, express or implied, *
14// * regarding this software system or assume any liability for its *
15// * use. Please see the license in the file LICENSE and URL above *
16// * for the full disclaimer and the limitation of liability. *
17// * *
18// * This code implementation is the result of the scientific and *
19// * technical work of the GEANT4 collaboration. *
20// * By using, copying, modifying or distributing the software (or *
21// * any work based on the software) you agree to acknowledge its *
22// * use in resulting scientific publications, and indicate your *
23// * acceptance of all terms of the Geant4 Software license. *
24// ********************************************************************
25//
26//
27// $Id: G4Win32.hh,v 1.9 2008/11/14 16:21:42 lgarnier Exp $
28// GEANT4 tag $Name: $
29//
30// To unify Windows message treatment between
31// G4/interfaces Windows sessions and G4/visualizations Windows drivers.
32// G.Barrand
33
34
35#ifndef G4WIN32_HH
36#define G4WIN32_HH
37
38#if defined(G4INTY_BUILD_WIN32) || defined(G4INTY_USE_WIN32)
39
40#include <windows.h>
41#include <windowsx.h>
42
43#include "G4VInteractorManager.hh"
44
45// Class description :
46//
47// G4Win32 : a singleton to handle GUI sessions and visualization
48// drivers built over Windows. It permits to have one Windows main
49// loop for the whole application.
50//
51// Class description - end :
52
53class G4Win32 : public G4VInteractorManager {
54public:
55 static G4Win32* getInstance ();
56 G4bool Inited ();
57 void* GetEvent ();
58 void FlushAndWaitExecution ();
59 static G4bool DispatchWin32Event (void*);
60 virtual ~G4Win32 ();
61private:
62 G4Win32();
63 static G4Win32* instance; // Pointer to single instance.
64};
65
66#endif
67
68#endif
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