source: trunk/source/interfaces/common/src/G4Win32.cc@ 1160

Last change on this file since 1160 was 883, checked in by garnier, 17 years ago

renaming. See History

File size: 5.3 KB
Line 
1//
2// ********************************************************************
3// * License and Disclaimer *
4// * *
5// * The Geant4 software is copyright of the Copyright Holders of *
6// * the Geant4 Collaboration. It is provided under the terms and *
7// * conditions of the Geant4 Software License, included in the file *
8// * LICENSE and available at http://cern.ch/geant4/license . These *
9// * include a list of copyright holders. *
10// * *
11// * Neither the authors of this software system, nor their employing *
12// * institutes,nor the agencies providing financial support for this *
13// * work make any representation or warranty, express or implied, *
14// * regarding this software system or assume any liability for its *
15// * use. Please see the license in the file LICENSE and URL above *
16// * for the full disclaimer and the limitation of liability. *
17// * *
18// * This code implementation is the result of the scientific and *
19// * technical work of the GEANT4 collaboration. *
20// * By using, copying, modifying or distributing the software (or *
21// * any work based on the software) you agree to acknowledge its *
22// * use in resulting scientific publications, and indicate your *
23// * acceptance of all terms of the Geant4 Software license. *
24// ********************************************************************
25//
26//
27// $Id: G4Win32.cc,v 1.10 2008/11/14 16:21:42 lgarnier Exp $
28// GEANT4 tag $Name: $
29//
30// G.Barrand
31
32#if defined(G4INTY_BUILD_WIN32) || defined(G4INTY_USE_WIN32)
33
34// this :
35#include "G4Win32.hh"
36
37#include "G4ios.hh"
38
39static char className[] = "G4Win32";
40
41G4Win32* G4Win32::instance = NULL;
42
43static G4bool Win32Inited = FALSE;
44static HWND topWindow = NULL;
45/***************************************************************************/
46G4Win32* G4Win32::getInstance (
47)
48/***************************************************************************/
49/*!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!*/
50{
51 if (instance==NULL) {
52 instance = new G4Win32();
53 }
54 return instance;
55}
56/***************************************************************************/
57G4Win32::G4Win32 (
58)
59/***************************************************************************/
60/*!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!*/
61{
62 if(Win32Inited==FALSE) { // Should be Done once.
63
64 WNDCLASS wc;
65 wc.style = CS_HREDRAW | CS_VREDRAW;
66 wc.lpfnWndProc = (WNDPROC)DefWindowProc;
67 wc.cbClsExtra = 0;
68 wc.cbWndExtra = 0;
69 wc.hInstance = ::GetModuleHandle(NULL);
70 wc.hIcon = LoadIcon (NULL,IDI_APPLICATION);
71 wc.hCursor = LoadCursor(NULL,IDC_ARROW);
72 wc.hbrBackground = GetStockBrush(BLACK_BRUSH);
73 wc.lpszMenuName = className;
74 wc.lpszClassName = className;
75 ::RegisterClass (&wc);
76
77 topWindow = ::CreateWindow(className,className,
78 WS_OVERLAPPEDWINDOW,
79 CW_USEDEFAULT, 0, CW_USEDEFAULT, 0,
80 NULL, NULL,
81 ::GetModuleHandle(NULL),
82 NULL);
83
84 if(topWindow==NULL) {
85 G4cout << "G4Win32 : Unable to create Win32 window." << G4endl;
86 }
87
88 Win32Inited = TRUE;
89 }
90
91 AddDispatcher((G4DispatchFunction)G4Win32::DispatchWin32Event);
92 SetMainInteractor(topWindow);
93}
94/***************************************************************************/
95G4Win32::~G4Win32 (
96)
97/***************************************************************************/
98/*!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!*/
99{
100 if(this==instance) {
101 instance = NULL;
102 }
103}
104/***************************************************************************/
105G4bool G4Win32::Inited (
106)
107/***************************************************************************/
108/*!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!*/
109{
110 return Win32Inited;
111}
112/***************************************************************************/
113void* G4Win32::GetEvent (
114)
115/***************************************************************************/
116/*!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!*/
117{
118 static MSG event;
119 BOOL status = ::GetMessage(&event, NULL, 0, 0);
120 if(status==FALSE) return NULL;
121 return &event;
122}
123/***************************************************************************/
124void G4Win32::FlushAndWaitExecution (
125)
126/***************************************************************************/
127/*!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!*/
128{
129 MSG event;
130 while ( ::PeekMessage(&event, NULL, 0, 0, PM_REMOVE) ) {
131 ::TranslateMessage(&event);
132 ::DispatchMessage (&event);
133 }
134}
135/***************************************************************************/
136G4bool G4Win32::DispatchWin32Event (
137 void* a_event
138)
139/***************************************************************************/
140/*!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!*/
141{
142 ::TranslateMessage((MSG*)a_event);
143 ::DispatchMessage ((MSG*)a_event);
144 return TRUE;
145}
146
147#endif //HAS_WIN32
148
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