source: trunk/source/particles/management/include/G4DecayProducts.hh@ 1114

Last change on this file since 1114 was 992, checked in by garnier, 17 years ago

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1//
2// ********************************************************************
3// * License and Disclaimer *
4// * *
5// * The Geant4 software is copyright of the Copyright Holders of *
6// * the Geant4 Collaboration. It is provided under the terms and *
7// * conditions of the Geant4 Software License, included in the file *
8// * LICENSE and available at http://cern.ch/geant4/license . These *
9// * include a list of copyright holders. *
10// * *
11// * Neither the authors of this software system, nor their employing *
12// * institutes,nor the agencies providing financial support for this *
13// * work make any representation or warranty, express or implied, *
14// * regarding this software system or assume any liability for its *
15// * use. Please see the license in the file LICENSE and URL above *
16// * for the full disclaimer and the limitation of liability. *
17// * *
18// * This code implementation is the result of the scientific and *
19// * technical work of the GEANT4 collaboration. *
20// * By using, copying, modifying or distributing the software (or *
21// * any work based on the software) you agree to acknowledge its *
22// * use in resulting scientific publications, and indicate your *
23// * acceptance of all terms of the Geant4 Software license. *
24// ********************************************************************
25//
26//
27// $Id: G4DecayProducts.hh,v 1.12 2006/06/29 19:22:45 gunter Exp $
28// GEANT4 tag $Name: geant4-09-02-ref-02 $
29//
30//
31// ------------------------------------------------------------
32// GEANT 4 class header file
33//
34// History: first implementation, based on object model of
35// 12 Dec 1997 H.Kurashige
36// ------------------------------------------------------------
37
38#ifndef G4DecayProducts_h
39#define G4DecayProducts_h 1
40
41#include "G4ios.hh"
42#include "globals.hh"
43#include "G4DynamicParticle.hh"
44#include "G4Allocator.hh"
45
46class G4DecayProducts
47{
48 public: // With Description
49
50 // constructors
51 G4DecayProducts();
52 G4DecayProducts(const G4DynamicParticle &aParticle);
53
54 public:
55 // copy constructor and assignment operator
56 // Deep copy: for G4DynamicParticle pointer
57 G4DecayProducts(const G4DecayProducts &right);
58 G4DecayProducts & operator=(const G4DecayProducts &right);
59
60 //destructor
61 ~G4DecayProducts();
62
63 // new & delete operators for G4Allocator
64 inline void *operator new(size_t);
65 inline void operator delete(void *G4DecayProducts);
66
67 // (un)equal operator
68 G4int operator==(const G4DecayProducts &right) const;
69 G4int operator!=(const G4DecayProducts &right) const;
70
71 public: // With Description
72 // set-get methods for the parent particle
73 // theParentPaticle is used to get information of parent particle
74 // when decay products are filled
75 // new G4DynamicParticle object is created in set methods
76 const G4DynamicParticle* GetParentParticle() const {return theParentParticle;};
77 void SetParentParticle(const G4DynamicParticle &aParticle);
78
79 // boost all products
80 void Boost(G4double totalEnergy, const G4ThreeVector &momentumDirection);
81 void Boost(G4double betax, G4double betay, G4double betaz);
82
83 // push-pop methods for decay products pointer
84 G4DynamicParticle* PopProducts();
85 G4int PushProducts(G4DynamicParticle *aParticle);
86
87 G4DynamicParticle* operator[](G4int anIndex) const;
88
89 G4int entries() const {return numberOfProducts;};
90
91 // check energy/momentum of products
92 G4bool IsChecked() const;
93
94 //
95 void DumpInfo() const;
96
97 protected:
98 enum {MaxNumberOfProducts = 64};
99
100 private:
101 G4int numberOfProducts;
102 G4DynamicParticle* theParentParticle;
103 G4DynamicParticle* theProductVector[MaxNumberOfProducts];
104
105};
106
107#if defined G4PARTICLES_ALLOC_EXPORT
108 extern G4DLLEXPORT G4Allocator<G4DecayProducts> aDecayProductsAllocator;
109#else
110 extern G4DLLIMPORT G4Allocator<G4DecayProducts> aDecayProductsAllocator;
111#endif
112
113// ------------------------
114// Inlined operators
115// ------------------------
116
117inline void * G4DecayProducts::operator new(size_t)
118{
119 void * aDecayProducts;
120 aDecayProducts = (void *) aDecayProductsAllocator.MallocSingle();
121 return aDecayProducts;
122}
123
124inline void G4DecayProducts::operator delete(void * aDecayProducts)
125{
126 aDecayProductsAllocator.FreeSingle((G4DecayProducts *) aDecayProducts);
127}
128
129inline
130 G4int G4DecayProducts::operator==(const G4DecayProducts &right) const
131{
132 return (this == (G4DecayProducts *) &right);
133}
134
135inline
136 G4int G4DecayProducts::operator!=(const G4DecayProducts &right) const
137{
138 return (this != (G4DecayProducts *) &right);
139}
140
141#endif
142
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