| 1 | //
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| 2 | // ********************************************************************
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| 3 | // * License and Disclaimer *
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| 4 | // * *
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| 5 | // * The Geant4 software is copyright of the Copyright Holders of *
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| 6 | // * the Geant4 Collaboration. It is provided under the terms and *
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| 7 | // * conditions of the Geant4 Software License, included in the file *
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| 8 | // * LICENSE and available at http://cern.ch/geant4/license . These *
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| 9 | // * include a list of copyright holders. *
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| 10 | // * *
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| 11 | // * Neither the authors of this software system, nor their employing *
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| 12 | // * institutes,nor the agencies providing financial support for this *
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| 13 | // * work make any representation or warranty, express or implied, *
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| 14 | // * regarding this software system or assume any liability for its *
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| 15 | // * use. Please see the license in the file LICENSE and URL above *
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| 16 | // * for the full disclaimer and the limitation of liability. *
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| 17 | // * *
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| 18 | // * This code implementation is the result of the scientific and *
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| 19 | // * technical work of the GEANT4 collaboration. *
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| 20 | // * By using, copying, modifying or distributing the software (or *
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| 21 | // * any work based on the software) you agree to acknowledge its *
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| 22 | // * use in resulting scientific publications, and indicate your *
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| 23 | // * acceptance of all terms of the Geant4 Software license. *
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| 24 | // ********************************************************************
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| 25 | //
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| 26 | //
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| 27 | // $Id: G4DynamicParticle.icc,v 1.16 2007/03/11 07:17:35 kurasige Exp $
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| 28 | // GEANT4 tag $Name: geant4-09-03-cand-01 $
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| 29 | //
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| 30 | //
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| 31 | // ------------------------------------------------------------
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| 32 | // GEANT 4 class header file
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| 33 | //
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| 34 | // History: first implementation, based on object model of
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| 35 | // 17 AUg. 1999 H.Kurashige
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| 36 | // ------------------------------------------------------------
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| 37 |
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| 38 | #if defined G4PARTICLES_ALLOC_EXPORT
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| 39 | extern G4DLLEXPORT G4Allocator<G4DynamicParticle> aDynamicParticleAllocator;
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| 40 | #else
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| 41 | extern G4DLLIMPORT G4Allocator<G4DynamicParticle> aDynamicParticleAllocator;
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| 42 | #endif
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| 43 |
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| 44 | // ------------------------
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| 45 | // Inlined operators
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| 46 | // ------------------------
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| 47 |
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| 48 | inline void * G4DynamicParticle::operator new(size_t)
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| 49 | {
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| 50 | void * aDynamicParticle;
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| 51 | aDynamicParticle = (void *) aDynamicParticleAllocator.MallocSingle();
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| 52 | return aDynamicParticle;
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| 53 | }
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| 54 |
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| 55 | inline void G4DynamicParticle::operator delete(void * aDynamicParticle)
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| 56 | {
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| 57 | aDynamicParticleAllocator.FreeSingle((G4DynamicParticle *) aDynamicParticle);
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| 58 | }
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| 59 |
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| 60 | // ------------------------
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| 61 | // Inlined functions
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| 62 | // ------------------------
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| 63 |
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| 64 | inline const G4ElectronOccupancy* G4DynamicParticle::GetElectronOccupancy() const
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| 65 | {
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| 66 | return theElectronOccupancy;
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| 67 | }
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| 68 |
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| 69 | inline G4int G4DynamicParticle::GetTotalOccupancy() const
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| 70 | {
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| 71 | G4int value = 0;
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| 72 | if ( theElectronOccupancy != 0) {
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| 73 | value = theElectronOccupancy->GetTotalOccupancy();
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| 74 | }
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| 75 | return value;
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| 76 | }
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| 77 |
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| 78 | inline G4int G4DynamicParticle::GetOccupancy(G4int orbit) const
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| 79 | {
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| 80 | G4int value = 0;
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| 81 | if ( theElectronOccupancy != 0) {
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| 82 | value = theElectronOccupancy->GetOccupancy(orbit);
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| 83 | }
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| 84 | return value;
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| 85 | }
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| 86 |
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| 87 | inline void G4DynamicParticle::AddElectron(G4int orbit, G4int number )
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| 88 | {
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| 89 | if ( theElectronOccupancy != 0) {
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| 90 | G4int n = theElectronOccupancy->AddElectron(orbit, number );
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| 91 | theDynamicalCharge -= eplus * n;
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| 92 | theDynamicalMass += GetElectronMass() * n;
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| 93 | }
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| 94 | }
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| 95 |
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| 96 | inline void G4DynamicParticle::RemoveElectron(G4int orbit, G4int number)
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| 97 | {
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| 98 | if ( theElectronOccupancy != 0) {
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| 99 | G4int n = theElectronOccupancy->RemoveElectron(orbit, number );
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| 100 | theDynamicalCharge += eplus * n;
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| 101 | theDynamicalMass -= GetElectronMass() * n;
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| 102 | }
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| 103 | }
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| 104 |
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| 105 |
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| 106 |
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| 107 | inline G4double G4DynamicParticle::GetCharge() const
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| 108 | {
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| 109 | return theDynamicalCharge;
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| 110 | }
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| 111 |
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| 112 | inline void G4DynamicParticle::SetCharge(G4double newCharge)
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| 113 | {
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| 114 | theDynamicalCharge = newCharge;
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| 115 | }
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| 116 |
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| 117 | inline void G4DynamicParticle::SetCharge(G4int newCharge)
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| 118 | {
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| 119 | theDynamicalCharge = newCharge*eplus;
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| 120 | }
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| 121 |
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| 122 | inline G4double G4DynamicParticle::GetMass() const
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| 123 | {
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| 124 | return theDynamicalMass;
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| 125 | }
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| 126 |
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| 127 |
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| 128 | inline G4double G4DynamicParticle::GetSpin() const
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| 129 | {
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| 130 | return theDynamicalSpin;
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| 131 | }
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| 132 |
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| 133 | inline void G4DynamicParticle::SetSpin(G4double spin)
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| 134 | {
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| 135 | theDynamicalSpin = spin;
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| 136 | }
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| 137 |
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| 138 | inline void G4DynamicParticle::SetSpin(G4int spinInUnitOfHalfInteger)
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| 139 | {
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| 140 | theDynamicalSpin = spinInUnitOfHalfInteger * 0.5;
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| 141 | }
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| 142 |
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| 143 | inline G4double G4DynamicParticle::GetMagneticMoment() const
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| 144 | {
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| 145 | return theDynamicalMagneticMoment;
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| 146 | }
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| 147 |
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| 148 | inline void G4DynamicParticle::SetMagneticMoment(G4double magneticMoment)
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| 149 | {
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| 150 | theDynamicalMagneticMoment = magneticMoment;
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| 151 | }
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| 152 |
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| 153 | inline void G4DynamicParticle::SetMass(G4double newMass)
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| 154 | {
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| 155 | theDynamicalMass = newMass;
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| 156 | }
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| 157 |
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| 158 | inline const G4ThreeVector& G4DynamicParticle::GetMomentumDirection() const
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| 159 | {
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| 160 | return theMomentumDirection;
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| 161 | }
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| 162 |
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| 163 | inline G4ThreeVector G4DynamicParticle::GetMomentum() const
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| 164 | {
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| 165 | G4double pModule = std::sqrt(theKineticEnergy*theKineticEnergy +
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| 166 | 2*theKineticEnergy*theDynamicalMass);
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| 167 | G4ThreeVector pMomentum(theMomentumDirection.x()*pModule,
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| 168 | theMomentumDirection.y()*pModule,
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| 169 | theMomentumDirection.z()*pModule);
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| 170 | return pMomentum;
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| 171 | }
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| 172 |
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| 173 | inline G4LorentzVector G4DynamicParticle::Get4Momentum() const
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| 174 | {
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| 175 | G4double mass = theDynamicalMass;
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| 176 | G4double energy = theKineticEnergy;
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| 177 | G4double momentum = std::sqrt(energy*energy+2.0*mass*energy);
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| 178 | G4LorentzVector p4( theMomentumDirection.x()*momentum,
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| 179 | theMomentumDirection.y()*momentum,
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| 180 | theMomentumDirection.z()*momentum,
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| 181 | energy+mass);
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| 182 | return p4;
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| 183 | }
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| 184 |
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| 185 | inline G4double G4DynamicParticle::GetTotalMomentum() const
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| 186 | {
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| 187 | // The momentum is returned in energy equivalent.
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| 188 | return std::sqrt((theKineticEnergy + 2.*theDynamicalMass)* theKineticEnergy);
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| 189 | }
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| 190 |
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| 191 | inline G4ParticleDefinition* G4DynamicParticle::GetDefinition() const
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| 192 | {
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| 193 | return theParticleDefinition;
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| 194 | }
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| 195 |
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| 196 | inline const G4ThreeVector& G4DynamicParticle::GetPolarization() const
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| 197 | {
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| 198 | return thePolarization;
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| 199 | }
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| 200 |
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| 201 | inline G4double G4DynamicParticle::GetProperTime() const
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| 202 | {
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| 203 | return theProperTime;
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| 204 | }
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| 205 |
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| 206 | inline G4double G4DynamicParticle::GetTotalEnergy() const
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| 207 | {
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| 208 | return (theKineticEnergy+theDynamicalMass);
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| 209 | }
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| 210 |
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| 211 | inline G4double G4DynamicParticle::GetKineticEnergy() const
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| 212 | {
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| 213 | return theKineticEnergy;
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| 214 | }
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| 215 |
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| 216 | inline void G4DynamicParticle::SetMomentumDirection(const G4ThreeVector &aDirection)
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| 217 | {
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| 218 | theMomentumDirection = aDirection;
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| 219 | }
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| 220 |
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| 221 | inline void G4DynamicParticle::SetMomentumDirection(G4double px, G4double py, G4double pz)
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| 222 | {
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| 223 | theMomentumDirection.setX(px);
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| 224 | theMomentumDirection.setY(py);
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| 225 | theMomentumDirection.setZ(pz);
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| 226 | }
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| 227 |
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| 228 |
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| 229 | inline void G4DynamicParticle::SetPolarization(G4double polX, G4double polY, G4double polZ)
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| 230 | {
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| 231 | thePolarization.setX(polX);
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| 232 | thePolarization.setY(polY);
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| 233 | thePolarization.setZ(polZ);
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| 234 | }
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| 235 |
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| 236 | inline void G4DynamicParticle::SetKineticEnergy(G4double aEnergy)
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| 237 | {
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| 238 | theKineticEnergy = aEnergy;
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| 239 | }
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| 240 |
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| 241 | inline void G4DynamicParticle::SetProperTime(G4double atime)
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| 242 | {
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| 243 | theProperTime = atime;
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| 244 | }
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| 245 |
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| 246 | inline const G4DecayProducts* G4DynamicParticle::GetPreAssignedDecayProducts() const
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| 247 | {
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| 248 | return thePreAssignedDecayProducts;
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| 249 | }
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| 250 |
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| 251 | inline void G4DynamicParticle::SetPreAssignedDecayProducts(G4DecayProducts* aDecayProducts)
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| 252 | {
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| 253 | thePreAssignedDecayProducts = aDecayProducts;
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| 254 | }
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| 255 |
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| 256 | inline G4double G4DynamicParticle::GetPreAssignedDecayProperTime() const
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| 257 | {
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| 258 | return thePreAssignedDecayTime;
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| 259 | }
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| 260 |
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| 261 | inline void G4DynamicParticle::SetPreAssignedDecayProperTime(G4double aTime)
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| 262 | {
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| 263 | thePreAssignedDecayTime = aTime;
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| 264 | }
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| 265 |
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| 266 | inline
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| 267 | void G4DynamicParticle::SetVerboseLevel(G4int value)
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| 268 | {
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| 269 | verboseLevel = value;
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| 270 | }
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| 271 |
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| 272 | inline
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| 273 | G4int G4DynamicParticle::GetVerboseLevel() const
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| 274 | {
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| 275 | return verboseLevel;
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| 276 | }
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| 277 |
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| 278 | inline
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| 279 | void G4DynamicParticle::SetPrimaryParticle(G4PrimaryParticle* p)
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| 280 | {
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| 281 | primaryParticle=p;
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| 282 | }
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| 283 |
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| 284 | inline
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| 285 | G4PrimaryParticle* G4DynamicParticle::GetPrimaryParticle() const
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| 286 | {
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| 287 | return primaryParticle;
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| 288 | }
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| 289 |
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| 290 | inline
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| 291 | G4int G4DynamicParticle::GetPDGcode() const
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| 292 | {
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| 293 | G4int code = theParticleDefinition->GetPDGEncoding();
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| 294 | if(code==0) code = thePDGcode;
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| 295 | return code;
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| 296 | }
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| 297 |
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| 298 | inline
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| 299 | void G4DynamicParticle::SetPDGcode(G4int c)
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| 300 | {
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| 301 | thePDGcode = c;
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| 302 | }
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| 303 |
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| 304 |
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| 305 |
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| 306 |
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| 307 |
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| 308 |
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| 309 |
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