1 | // |
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2 | // ******************************************************************** |
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3 | // * License and Disclaimer * |
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4 | // * * |
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5 | // * The Geant4 software is copyright of the Copyright Holders of * |
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6 | // * the Geant4 Collaboration. It is provided under the terms and * |
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7 | // * conditions of the Geant4 Software License, included in the file * |
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8 | // * LICENSE and available at http://cern.ch/geant4/license . These * |
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9 | // * include a list of copyright holders. * |
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10 | // * * |
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11 | // * Neither the authors of this software system, nor their employing * |
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12 | // * institutes,nor the agencies providing financial support for this * |
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13 | // * work make any representation or warranty, express or implied, * |
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14 | // * regarding this software system or assume any liability for its * |
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15 | // * use. Please see the license in the file LICENSE and URL above * |
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16 | // * for the full disclaimer and the limitation of liability. * |
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17 | // * * |
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18 | // * This code implementation is the result of the scientific and * |
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19 | // * technical work of the GEANT4 collaboration. * |
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20 | // * By using, copying, modifying or distributing the software (or * |
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21 | // * any work based on the software) you agree to acknowledge its * |
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22 | // * use in resulting scientific publications, and indicate your * |
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23 | // * acceptance of all terms of the Geant4 Software license. * |
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24 | // ******************************************************************** |
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25 | // |
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26 | // |
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27 | // $Id: G4DynamicParticle.icc,v 1.16 2007/03/11 07:17:35 kurasige Exp $ |
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28 | // GEANT4 tag $Name: $ |
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29 | // |
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30 | // |
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31 | // ------------------------------------------------------------ |
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32 | // GEANT 4 class header file |
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33 | // |
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34 | // History: first implementation, based on object model of |
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35 | // 17 AUg. 1999 H.Kurashige |
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36 | // ------------------------------------------------------------ |
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37 | |
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38 | #if defined G4PARTICLES_ALLOC_EXPORT |
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39 | extern G4DLLEXPORT G4Allocator<G4DynamicParticle> aDynamicParticleAllocator; |
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40 | #else |
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41 | extern G4DLLIMPORT G4Allocator<G4DynamicParticle> aDynamicParticleAllocator; |
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42 | #endif |
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43 | |
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44 | // ------------------------ |
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45 | // Inlined operators |
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46 | // ------------------------ |
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47 | |
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48 | inline void * G4DynamicParticle::operator new(size_t) |
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49 | { |
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50 | void * aDynamicParticle; |
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51 | aDynamicParticle = (void *) aDynamicParticleAllocator.MallocSingle(); |
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52 | return aDynamicParticle; |
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53 | } |
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54 | |
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55 | inline void G4DynamicParticle::operator delete(void * aDynamicParticle) |
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56 | { |
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57 | aDynamicParticleAllocator.FreeSingle((G4DynamicParticle *) aDynamicParticle); |
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58 | } |
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59 | |
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60 | // ------------------------ |
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61 | // Inlined functions |
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62 | // ------------------------ |
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63 | |
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64 | inline const G4ElectronOccupancy* G4DynamicParticle::GetElectronOccupancy() const |
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65 | { |
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66 | return theElectronOccupancy; |
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67 | } |
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68 | |
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69 | inline G4int G4DynamicParticle::GetTotalOccupancy() const |
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70 | { |
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71 | G4int value = 0; |
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72 | if ( theElectronOccupancy != 0) { |
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73 | value = theElectronOccupancy->GetTotalOccupancy(); |
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74 | } |
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75 | return value; |
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76 | } |
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77 | |
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78 | inline G4int G4DynamicParticle::GetOccupancy(G4int orbit) const |
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79 | { |
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80 | G4int value = 0; |
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81 | if ( theElectronOccupancy != 0) { |
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82 | value = theElectronOccupancy->GetOccupancy(orbit); |
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83 | } |
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84 | return value; |
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85 | } |
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86 | |
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87 | inline void G4DynamicParticle::AddElectron(G4int orbit, G4int number ) |
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88 | { |
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89 | if ( theElectronOccupancy != 0) { |
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90 | G4int n = theElectronOccupancy->AddElectron(orbit, number ); |
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91 | theDynamicalCharge -= eplus * n; |
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92 | theDynamicalMass += GetElectronMass() * n; |
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93 | } |
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94 | } |
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95 | |
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96 | inline void G4DynamicParticle::RemoveElectron(G4int orbit, G4int number) |
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97 | { |
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98 | if ( theElectronOccupancy != 0) { |
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99 | G4int n = theElectronOccupancy->RemoveElectron(orbit, number ); |
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100 | theDynamicalCharge += eplus * n; |
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101 | theDynamicalMass -= GetElectronMass() * n; |
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102 | } |
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103 | } |
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104 | |
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105 | |
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106 | |
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107 | inline G4double G4DynamicParticle::GetCharge() const |
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108 | { |
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109 | return theDynamicalCharge; |
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110 | } |
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111 | |
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112 | inline void G4DynamicParticle::SetCharge(G4double newCharge) |
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113 | { |
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114 | theDynamicalCharge = newCharge; |
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115 | } |
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116 | |
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117 | inline void G4DynamicParticle::SetCharge(G4int newCharge) |
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118 | { |
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119 | theDynamicalCharge = newCharge*eplus; |
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120 | } |
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121 | |
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122 | inline G4double G4DynamicParticle::GetMass() const |
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123 | { |
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124 | return theDynamicalMass; |
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125 | } |
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126 | |
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127 | |
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128 | inline G4double G4DynamicParticle::GetSpin() const |
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129 | { |
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130 | return theDynamicalSpin; |
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131 | } |
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132 | |
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133 | inline void G4DynamicParticle::SetSpin(G4double spin) |
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134 | { |
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135 | theDynamicalSpin = spin; |
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136 | } |
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137 | |
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138 | inline void G4DynamicParticle::SetSpin(G4int spinInUnitOfHalfInteger) |
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139 | { |
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140 | theDynamicalSpin = spinInUnitOfHalfInteger * 0.5; |
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141 | } |
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142 | |
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143 | inline G4double G4DynamicParticle::GetMagneticMoment() const |
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144 | { |
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145 | return theDynamicalMagneticMoment; |
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146 | } |
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147 | |
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148 | inline void G4DynamicParticle::SetMagneticMoment(G4double magneticMoment) |
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149 | { |
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150 | theDynamicalMagneticMoment = magneticMoment; |
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151 | } |
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152 | |
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153 | inline void G4DynamicParticle::SetMass(G4double newMass) |
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154 | { |
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155 | theDynamicalMass = newMass; |
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156 | } |
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157 | |
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158 | inline const G4ThreeVector& G4DynamicParticle::GetMomentumDirection() const |
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159 | { |
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160 | return theMomentumDirection; |
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161 | } |
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162 | |
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163 | inline G4ThreeVector G4DynamicParticle::GetMomentum() const |
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164 | { |
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165 | G4double pModule = std::sqrt(theKineticEnergy*theKineticEnergy + |
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166 | 2*theKineticEnergy*theDynamicalMass); |
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167 | G4ThreeVector pMomentum(theMomentumDirection.x()*pModule, |
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168 | theMomentumDirection.y()*pModule, |
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169 | theMomentumDirection.z()*pModule); |
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170 | return pMomentum; |
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171 | } |
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172 | |
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173 | inline G4LorentzVector G4DynamicParticle::Get4Momentum() const |
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174 | { |
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175 | G4double mass = theDynamicalMass; |
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176 | G4double energy = theKineticEnergy; |
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177 | G4double momentum = std::sqrt(energy*energy+2.0*mass*energy); |
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178 | G4LorentzVector p4( theMomentumDirection.x()*momentum, |
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179 | theMomentumDirection.y()*momentum, |
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180 | theMomentumDirection.z()*momentum, |
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181 | energy+mass); |
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182 | return p4; |
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183 | } |
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184 | |
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185 | inline G4double G4DynamicParticle::GetTotalMomentum() const |
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186 | { |
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187 | // The momentum is returned in energy equivalent. |
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188 | return std::sqrt((theKineticEnergy + 2.*theDynamicalMass)* theKineticEnergy); |
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189 | } |
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190 | |
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191 | inline G4ParticleDefinition* G4DynamicParticle::GetDefinition() const |
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192 | { |
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193 | return theParticleDefinition; |
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194 | } |
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195 | |
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196 | inline const G4ThreeVector& G4DynamicParticle::GetPolarization() const |
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197 | { |
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198 | return thePolarization; |
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199 | } |
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200 | |
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201 | inline G4double G4DynamicParticle::GetProperTime() const |
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202 | { |
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203 | return theProperTime; |
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204 | } |
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205 | |
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206 | inline G4double G4DynamicParticle::GetTotalEnergy() const |
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207 | { |
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208 | return (theKineticEnergy+theDynamicalMass); |
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209 | } |
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210 | |
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211 | inline G4double G4DynamicParticle::GetKineticEnergy() const |
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212 | { |
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213 | return theKineticEnergy; |
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214 | } |
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215 | |
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216 | inline void G4DynamicParticle::SetMomentumDirection(const G4ThreeVector &aDirection) |
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217 | { |
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218 | theMomentumDirection = aDirection; |
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219 | } |
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220 | |
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221 | inline void G4DynamicParticle::SetMomentumDirection(G4double px, G4double py, G4double pz) |
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222 | { |
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223 | theMomentumDirection.setX(px); |
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224 | theMomentumDirection.setY(py); |
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225 | theMomentumDirection.setZ(pz); |
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226 | } |
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227 | |
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228 | |
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229 | inline void G4DynamicParticle::SetPolarization(G4double polX, G4double polY, G4double polZ) |
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230 | { |
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231 | thePolarization.setX(polX); |
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232 | thePolarization.setY(polY); |
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233 | thePolarization.setZ(polZ); |
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234 | } |
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235 | |
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236 | inline void G4DynamicParticle::SetKineticEnergy(G4double aEnergy) |
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237 | { |
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238 | theKineticEnergy = aEnergy; |
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239 | } |
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240 | |
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241 | inline void G4DynamicParticle::SetProperTime(G4double atime) |
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242 | { |
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243 | theProperTime = atime; |
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244 | } |
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245 | |
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246 | inline const G4DecayProducts* G4DynamicParticle::GetPreAssignedDecayProducts() const |
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247 | { |
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248 | return thePreAssignedDecayProducts; |
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249 | } |
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250 | |
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251 | inline void G4DynamicParticle::SetPreAssignedDecayProducts(G4DecayProducts* aDecayProducts) |
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252 | { |
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253 | thePreAssignedDecayProducts = aDecayProducts; |
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254 | } |
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255 | |
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256 | inline G4double G4DynamicParticle::GetPreAssignedDecayProperTime() const |
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257 | { |
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258 | return thePreAssignedDecayTime; |
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259 | } |
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260 | |
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261 | inline void G4DynamicParticle::SetPreAssignedDecayProperTime(G4double aTime) |
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262 | { |
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263 | thePreAssignedDecayTime = aTime; |
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264 | } |
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265 | |
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266 | inline |
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267 | void G4DynamicParticle::SetVerboseLevel(G4int value) |
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268 | { |
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269 | verboseLevel = value; |
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270 | } |
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271 | |
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272 | inline |
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273 | G4int G4DynamicParticle::GetVerboseLevel() const |
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274 | { |
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275 | return verboseLevel; |
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276 | } |
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277 | |
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278 | inline |
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279 | void G4DynamicParticle::SetPrimaryParticle(G4PrimaryParticle* p) |
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280 | { |
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281 | primaryParticle=p; |
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282 | } |
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283 | |
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284 | inline |
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285 | G4PrimaryParticle* G4DynamicParticle::GetPrimaryParticle() const |
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286 | { |
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287 | return primaryParticle; |
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288 | } |
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289 | |
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290 | inline |
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291 | G4int G4DynamicParticle::GetPDGcode() const |
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292 | { |
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293 | G4int code = theParticleDefinition->GetPDGEncoding(); |
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294 | if(code==0) code = thePDGcode; |
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295 | return code; |
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296 | } |
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297 | |
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298 | inline |
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299 | void G4DynamicParticle::SetPDGcode(G4int c) |
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300 | { |
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301 | thePDGcode = c; |
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302 | } |
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303 | |
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304 | |
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305 | |
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306 | |
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307 | |
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308 | |
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309 | |
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