| 1 | //
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| 2 | // ********************************************************************
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| 3 | // * License and Disclaimer *
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| 4 | // * *
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| 5 | // * The Geant4 software is copyright of the Copyright Holders of *
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| 6 | // * the Geant4 Collaboration. It is provided under the terms and *
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| 7 | // * conditions of the Geant4 Software License, included in the file *
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| 8 | // * LICENSE and available at http://cern.ch/geant4/license . These *
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| 9 | // * include a list of copyright holders. *
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| 10 | // * *
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| 11 | // * Neither the authors of this software system, nor their employing *
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| 12 | // * institutes,nor the agencies providing financial support for this *
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| 13 | // * work make any representation or warranty, express or implied, *
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| 14 | // * regarding this software system or assume any liability for its *
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| 15 | // * use. Please see the license in the file LICENSE and URL above *
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| 16 | // * for the full disclaimer and the limitation of liability. *
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| 17 | // * *
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| 18 | // * This code implementation is the result of the scientific and *
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| 19 | // * technical work of the GEANT4 collaboration. *
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| 20 | // * By using, copying, modifying or distributing the software (or *
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| 21 | // * any work based on the software) you agree to acknowledge its *
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| 22 | // * use in resulting scientific publications, and indicate your *
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| 23 | // * acceptance of all terms of the Geant4 Software license. *
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| 24 | // ********************************************************************
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| 25 | //
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| 26 | //
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| 27 | // $Id: G4PrimaryVertex.hh,v 1.4 2006/07/20 15:14:43 gcosmo Exp $
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| 28 | // GEANT4 tag $Name: geant4-09-02-ref-02 $
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| 29 | //
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| 30 | //
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| 31 |
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| 32 |
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| 33 | #ifndef G4PrimaryVertex_h
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| 34 | #define G4PrimaryVertex_h 1
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| 35 |
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| 36 | #include "globals.hh"
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| 37 | #include "G4Allocator.hh"
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| 38 | #include "G4ThreeVector.hh"
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| 39 | #include "G4PrimaryParticle.hh"
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| 40 | class G4VUserPrimaryVertexInformation;
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| 41 |
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| 42 | // class description:
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| 43 | //
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| 44 | // This is the class which represents a primary vertex. The ofject of this
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| 45 | // class is set to G4Event objct by G4VPrimaryGenerator concrete class.
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| 46 | // This class object has one or more G4PrimaryParticle objects as primary
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| 47 | // particles.
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| 48 |
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| 49 | class G4PrimaryVertex
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| 50 | {
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| 51 | public:
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| 52 | inline void *operator new(size_t);
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| 53 | inline void operator delete(void *aStackedTrack);
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| 54 |
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| 55 | G4PrimaryVertex();
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| 56 | G4PrimaryVertex(G4double x0,G4double y0,G4double z0,G4double t0);
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| 57 | G4PrimaryVertex(G4ThreeVector xyz0,G4double t0);
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| 58 | ~G4PrimaryVertex();
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| 59 |
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| 60 | const G4PrimaryVertex & operator=(const G4PrimaryVertex &right);
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| 61 | G4int operator==(const G4PrimaryVertex &right) const;
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| 62 | G4int operator!=(const G4PrimaryVertex &right) const;
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| 63 |
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| 64 | void Print() const;
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| 65 |
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| 66 | private:
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| 67 | G4double X0;
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| 68 | G4double Y0;
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| 69 | G4double Z0;
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| 70 | G4double T0;
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| 71 | G4PrimaryParticle * theParticle;
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| 72 | G4PrimaryParticle * theTail;
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| 73 | G4PrimaryVertex* nextVertex;
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| 74 | G4PrimaryVertex* tailVertex;
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| 75 | G4int numberOfParticle;
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| 76 | G4double Weight0;
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| 77 | G4VUserPrimaryVertexInformation* userInfo;
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| 78 |
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| 79 | public:
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| 80 | inline G4ThreeVector GetPosition() const
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| 81 | { return G4ThreeVector(X0,Y0,Z0); }
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| 82 | inline void SetPosition(G4double x0,G4double y0,G4double z0)
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| 83 | { X0 = x0; Y0 = y0; Z0 = z0; }
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| 84 | inline G4double GetX0() const
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| 85 | { return X0; }
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| 86 | inline G4double GetY0() const
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| 87 | { return Y0; }
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| 88 | inline G4double GetZ0() const
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| 89 | { return Z0; }
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| 90 | inline G4double GetT0() const
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| 91 | { return T0; }
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| 92 | inline void SetT0(G4double t0)
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| 93 | { T0 = t0; }
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| 94 | inline G4int GetNumberOfParticle() const
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| 95 | { return numberOfParticle; }
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| 96 | inline void SetPrimary(G4PrimaryParticle * pp)
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| 97 | {
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| 98 | if(theParticle == 0)
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| 99 | { theParticle = pp; }
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| 100 | else
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| 101 | { theTail->SetNext(pp); }
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| 102 | theTail = pp;
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| 103 | numberOfParticle++;
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| 104 | }
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| 105 | inline G4PrimaryParticle* GetPrimary(G4int i=0) const
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| 106 | {
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| 107 | if( i == 0 )
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| 108 | { return theParticle; }
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| 109 | else if( i > 0 && i < numberOfParticle )
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| 110 | {
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| 111 | G4PrimaryParticle* particle = theParticle;
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| 112 | for( G4int j=0; j<i; j++ )
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| 113 | {
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| 114 | if( particle == 0 ) return 0;
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| 115 | particle = particle->GetNext();
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| 116 | }
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| 117 | return particle;
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| 118 | }
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| 119 | else
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| 120 | { return 0; }
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| 121 | }
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| 122 | inline void SetNext(G4PrimaryVertex* nv)
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| 123 | {
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| 124 | if(nextVertex == 0)
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| 125 | { nextVertex = nv; }
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| 126 | else
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| 127 | { tailVertex->SetNext(nv); }
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| 128 | tailVertex = nv;
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| 129 | }
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| 130 | inline G4PrimaryVertex* GetNext() const
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| 131 | { return nextVertex; }
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| 132 | inline G4double GetWeight() const
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| 133 | { return Weight0; }
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| 134 | inline void SetWeight(G4double w)
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| 135 | { Weight0 = w; }
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| 136 | inline void SetUserInformation(G4VUserPrimaryVertexInformation* anInfo)
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| 137 | { userInfo = anInfo; }
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| 138 | inline G4VUserPrimaryVertexInformation* GetUserInformation() const
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| 139 | { return userInfo; }
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| 140 | };
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| 141 |
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| 142 | #if defined G4PARTICLES_ALLOC_EXPORT
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| 143 | extern G4DLLEXPORT G4Allocator<G4PrimaryVertex> aPrimaryVertexAllocator;
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| 144 | #else
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| 145 | extern G4DLLIMPORT G4Allocator<G4PrimaryVertex> aPrimaryVertexAllocator;
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| 146 | #endif
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| 147 |
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| 148 | inline void * G4PrimaryVertex::operator new(size_t)
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| 149 | {
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| 150 | void * aPrimaryVertex;
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| 151 | aPrimaryVertex = (void *) aPrimaryVertexAllocator.MallocSingle();
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| 152 | return aPrimaryVertex;
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| 153 | }
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| 154 |
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| 155 | inline void G4PrimaryVertex::operator delete(void * aPrimaryVertex)
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| 156 | {
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| 157 | aPrimaryVertexAllocator.FreeSingle((G4PrimaryVertex *) aPrimaryVertex);
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| 158 | }
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| 159 |
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| 160 |
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| 161 | #endif
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| 162 |
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