// // ******************************************************************** // * License and Disclaimer * // * * // * The Geant4 software is copyright of the Copyright Holders of * // * the Geant4 Collaboration. It is provided under the terms and * // * conditions of the Geant4 Software License, included in the file * // * LICENSE and available at http://cern.ch/geant4/license . These * // * include a list of copyright holders. * // * * // * Neither the authors of this software system, nor their employing * // * institutes,nor the agencies providing financial support for this * // * work make any representation or warranty, express or implied, * // * regarding this software system or assume any liability for its * // * use. Please see the license in the file LICENSE and URL above * // * for the full disclaimer and the limitation of liability. * // * * // * This code implementation is the result of the scientific and * // * technical work of the GEANT4 collaboration. * // * By using, copying, modifying or distributing the software (or * // * any work based on the software) you agree to acknowledge its * // * use in resulting scientific publications, and indicate your * // * acceptance of all terms of the Geant4 Software license. * // ******************************************************************** // // // $Id: G4tgbRotationMatrix.cc,v 1.10 2010/10/13 15:20:01 gcosmo Exp $ // GEANT4 tag $Name: geant4-09-04-ref-00 $ // // // class G4tgbRotationMatrix // History: // - Created. P.Arce, CIEMAT (November 2007) // ------------------------------------------------------------------------- #include "G4tgbRotationMatrix.hh" #include "G4RotationMatrix.hh" #include "G4tgrMessenger.hh" #include "G4tgrUtils.hh" #include "G4UIcommand.hh" // ------------------------------------------------------------------------- G4tgbRotationMatrix::G4tgbRotationMatrix() : theTgrRM(0), theG4RM(0) { } // ------------------------------------------------------------------------- G4tgbRotationMatrix::~G4tgbRotationMatrix() { } // ------------------------------------------------------------------------- G4tgbRotationMatrix::G4tgbRotationMatrix( G4tgrRotationMatrix* tgr ) : theTgrRM(tgr), theG4RM(0) { } // ------------------------------------------------------------------------- G4RotationMatrix* G4tgbRotationMatrix::BuildG4RotMatrix() { std::vector values = theTgrRM->GetValues(); if( values.size() == 3 ) { return BuildG4RotMatrixFrom3( values ); } else if( values.size() == 6 ) { return BuildG4RotMatrixFrom6( values ); } else if( values.size() == 9 ) { return BuildG4RotMatrixFrom9( values ); } else { G4String ErrMessage = "Number of values is: " + G4UIcommand::ConvertToString(G4int(values.size())) + G4String(". It should be 3, 6, or 9 !"); G4Exception("G4tgbRotationMatrix::BuildG4RotMatrix()", "InvalidData", FatalException, ErrMessage); } return 0; } // ------------------------------------------------------------------------- G4RotationMatrix* G4tgbRotationMatrix::BuildG4RotMatrixFrom3( std::vector& values ) { G4RotationMatrix* rotMat = new G4RotationMatrix(); rotMat->rotateX( values[0] ); rotMat->rotateY( values[1] ); rotMat->rotateZ( values[2] ); #ifdef G4VERBOSE if( G4tgrMessenger::GetVerboseLevel() >= 1 ) { G4cout << " Constructing new G4RotationMatrix from 3 numbers " << GetName() << " : " << *rotMat << G4endl; } #endif return rotMat; } // ------------------------------------------------------------------------- G4RotationMatrix* G4tgbRotationMatrix::BuildG4RotMatrixFrom6( std::vector& values ) { G4double thetaX = values[0]; G4double phiX = values[1]; G4double thetaY = values[2]; G4double phiY = values[3]; G4double thetaZ = values[4]; G4double phiZ = values[5]; // build the 3 axis from the values CLHEP::Hep3Vector colx(std::sin(thetaX)*std::cos(phiX), std::sin(thetaX)*std::sin(phiX),std::cos(thetaX)); CLHEP::Hep3Vector coly(std::sin(thetaY)*std::cos(phiY), std::sin(thetaY)*std::sin(phiY),std::cos(thetaY)); CLHEP::Hep3Vector colz(std::sin(thetaZ)*std::cos(phiZ), std::sin(thetaZ)*std::sin(phiZ),std::cos(thetaZ)); // Now create a G4RotationMatrix (HepRotation), which can be left handed. // This is not foreseen in CLHEP, but can be achieved using the // constructor which does not check its input arguments! CLHEP::HepRep3x3 rottemp(colx.x(),coly.x(),colz.x(), // matrix representation colx.y(),coly.y(),colz.y(), // (inverted) colx.z(),coly.z(),colz.z()); G4RotationMatrix* rotMat = new G4RotationMatrix(rottemp); #ifdef G4VERBOSE if( G4tgrMessenger::GetVerboseLevel() >= 1 ) { G4cout << " Constructing new G4RotationMatrix from 6 numbers " << GetName() << " : " << *rotMat << G4endl; } #endif return rotMat; } // ------------------------------------------------------------------------- G4RotationMatrix* G4tgbRotationMatrix::BuildG4RotMatrixFrom9( std::vector& values ) { // build the 3 axis from the values CLHEP::Hep3Vector colx(values[0],values[1],values[2]); CLHEP::Hep3Vector coly(values[3],values[4],values[5]); CLHEP::Hep3Vector colz(values[6],values[7],values[8]); // Now create a G4RotationMatrix (HepRotation), which can be left handed. // This is not foreseen in CLHEP, but can be achieved using the // constructor which does not check its input arguments! CLHEP::HepRep3x3 rottemp(colx.x(),coly.x(),colz.x(), // matrix representation colx.y(),coly.y(),colz.y(), // (inverted) colx.z(),coly.z(),colz.z()); G4RotationMatrix* rotMat = new G4RotationMatrix(rottemp); #ifdef G4VERBOSE if( G4tgrMessenger::GetVerboseLevel() >= 1 ) { G4cout << " Constructing new G4RotationMatrix from 9 numbers " << GetName() << " : " << *rotMat << G4endl; } #endif return rotMat; }