// // ******************************************************************** // * License and Disclaimer * // * * // * The Geant4 software is copyright of the Copyright Holders of * // * the Geant4 Collaboration. It is provided under the terms and * // * conditions of the Geant4 Software License, included in the file * // * LICENSE and available at http://cern.ch/geant4/license . These * // * include a list of copyright holders. * // * * // * Neither the authors of this software system, nor their employing * // * institutes,nor the agencies providing financial support for this * // * work make any representation or warranty, express or implied, * // * regarding this software system or assume any liability for its * // * use. Please see the license in the file LICENSE and URL above * // * for the full disclaimer and the limitation of liability. * // * * // * This code implementation is the result of the scientific and * // * technical work of the GEANT4 collaboration. * // * By using, copying, modifying or distributing the software (or * // * any work based on the software) you agree to acknowledge its * // * use in resulting scientific publications, and indicate your * // * acceptance of all terms of the Geant4 Software license. * // ******************************************************************** // // // $Id: G4GDMLWriteDefine.hh,v 1.14 2009/04/24 15:34:20 gcosmo Exp $ // GEANT4 tag $Name: geant4-09-03 $ // // // class G4GDMLWriteDefine // // Class description: // // GDML writer class for positionings and transformations. // History: // - Created. Zoltan Torzsok, November 2007 // ------------------------------------------------------------------------- #ifndef _G4GDMLWRITEDEFINE_INCLUDED_ #define _G4GDMLWRITEDEFINE_INCLUDED_ #include "G4Types.hh" #include "G4ThreeVector.hh" #include "G4RotationMatrix.hh" #include "G4GDMLWrite.hh" class G4GDMLWriteDefine : public G4GDMLWrite { public: G4ThreeVector GetAngles(const G4RotationMatrix&); void ScaleWrite(xercesc::DOMElement* element, const G4String& name, const G4ThreeVector& scl) { Scale_vectorWrite(element,"scale",name,scl); } void RotationWrite(xercesc::DOMElement* element, const G4String& name, const G4ThreeVector& rot) { Rotation_vectorWrite(element,"rotation",name,rot); } void PositionWrite(xercesc::DOMElement* element, const G4String& name, const G4ThreeVector& pos) { Position_vectorWrite(element,"position",name,pos); } void FirstrotationWrite(xercesc::DOMElement* element, const G4String& name, const G4ThreeVector& rot) { Rotation_vectorWrite(element,"firstrotation",name,rot); } void FirstpositionWrite(xercesc::DOMElement* element, const G4String& name, const G4ThreeVector& pos) { Position_vectorWrite(element,"firstposition",name,pos); } void AddPosition(const G4String& name, const G4ThreeVector& pos) { Position_vectorWrite(defineElement,"position",name,pos); } virtual void DefineWrite(xercesc::DOMElement*); protected: G4GDMLWriteDefine(); virtual ~G4GDMLWriteDefine(); void Scale_vectorWrite(xercesc::DOMElement*, const G4String&, const G4String&, const G4ThreeVector&); void Rotation_vectorWrite(xercesc::DOMElement*, const G4String&, const G4String&, const G4ThreeVector&); void Position_vectorWrite(xercesc::DOMElement*, const G4String&, const G4String&, const G4ThreeVector&); protected: static const G4double kRelativePrecision; static const G4double kAngularPrecision; static const G4double kLinearPrecision; xercesc::DOMElement* defineElement; }; #endif