source: trunk/source/persistency/gdml/src/G4STRead.cc@ 1193

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1//
2// ********************************************************************
3// * License and Disclaimer *
4// * *
5// * The Geant4 software is copyright of the Copyright Holders of *
6// * the Geant4 Collaboration. It is provided under the terms and *
7// * conditions of the Geant4 Software License, included in the file *
8// * LICENSE and available at http://cern.ch/geant4/license . These *
9// * include a list of copyright holders. *
10// * *
11// * Neither the authors of this software system, nor their employing *
12// * institutes,nor the agencies providing financial support for this *
13// * work make any representation or warranty, express or implied, *
14// * regarding this software system or assume any liability for its *
15// * use. Please see the license in the file LICENSE and URL above *
16// * for the full disclaimer and the limitation of liability. *
17// * *
18// * This code implementation is the result of the scientific and *
19// * technical work of the GEANT4 collaboration. *
20// * By using, copying, modifying or distributing the software (or *
21// * any work based on the software) you agree to acknowledge its *
22// * use in resulting scientific publications, and indicate your *
23// * acceptance of all terms of the Geant4 Software license. *
24// ********************************************************************
25//
26// $Id: G4STRead.cc,v 1.3 2008/07/17 14:05:50 gcosmo Exp $
27// GEANT4 tag $Name: geant4-09-02-ref-02 $
28//
29// class G4STRead Implementation
30//
31// History:
32// - Created. Zoltan Torzsok, November 2007
33// -------------------------------------------------------------------------
34
35#include "G4STRead.hh"
36
37void G4STRead::TessellatedRead(const std::string& line)
38{
39 if (tessellatedList.size()>0)
40 {
41 tessellatedList.back()->SetSolidClosed(true);
42 // Finish the previous solid at first!
43 }
44
45 std::istringstream stream(line.substr(2));
46
47 G4String name;
48 stream >> name;
49
50 G4TessellatedSolid* tessellated = new G4TessellatedSolid(name);
51 volumeMap[tessellated] =
52 new G4LogicalVolume(tessellated, solid_material, name+"_LV" , 0, 0, 0);
53 tessellatedList.push_back(tessellated);
54
55 G4cout << "G4STRead: Reading solid: " << name << G4endl;
56}
57
58void G4STRead::FacetRead(const std::string& line)
59{
60 if (tessellatedList.size()==0)
61 {
62 G4Exception("G4STRead::FacetRead()", "ReadError", FatalException,
63 "A solid must be defined before defining a facet!");
64 }
65
66 if (line[2]=='3') // Triangular facet
67 {
68 G4double x1,y1,z1;
69 G4double x2,y2,z2;
70 G4double x3,y3,z3;
71
72 std::istringstream stream(line.substr(4));
73 stream >> x1 >> y1 >> z1 >> x2 >> y2 >> z2 >> x3 >> y3 >> z3;
74 tessellatedList.back()->
75 AddFacet(new G4TriangularFacet(G4ThreeVector(x1,y1,z1),
76 G4ThreeVector(x2,y2,z2),
77 G4ThreeVector(x3,y3,z3), ABSOLUTE));
78 }
79 else if (line[2]=='4') // Quadrangular facet
80 {
81 G4double x1,y1,z1;
82 G4double x2,y2,z2;
83 G4double x3,y3,z3;
84 G4double x4,y4,z4;
85
86 std::istringstream stream(line.substr(4));
87 stream >> x1 >> y1 >> z1 >> x2 >> y2 >> z2
88 >> x3 >> y3 >> z3 >> x4 >> y4 >> z4;
89 tessellatedList.back()->
90 AddFacet(new G4QuadrangularFacet(G4ThreeVector(x1,y1,z1),
91 G4ThreeVector(x2,y2,z2),
92 G4ThreeVector(x3,y3,z3),
93 G4ThreeVector(x4,y4,z4), ABSOLUTE));
94 }
95 else
96 {
97 G4Exception("G4STRead::FacetRead()", "ReadError", FatalException,
98 "Number of vertices per facet should be either 3 or 4!");
99 }
100}
101
102void G4STRead::PhysvolRead(const std::string& line)
103{
104 G4int level;
105 G4String name;
106 G4double r1,r2,r3;
107 G4double r4,r5,r6;
108 G4double r7,r8,r9;
109 G4double pX,pY,pZ;
110 G4double n1,n2,n3,n4,n5;
111
112 std::istringstream stream(line.substr(2));
113 stream >> level >> name >> r1 >> r2 >> r3 >> n1 >> r4 >> r5 >> r6
114 >> n2 >> r7 >> r8 >> r9 >> n3 >> pX >> pY >> pZ >> n4 >> n5;
115
116 name.resize(name.rfind("_"));
117
118 G4cout << "G4STRead: Placing tessellated solid: " << name << G4endl;
119
120 G4TessellatedSolid* tessellated = 0;
121
122 for (size_t i=0; i<tessellatedList.size(); i++)
123 { // Find the volume for this physvol!
124 if (tessellatedList[i]->GetName() == G4String(name))
125 {
126 tessellated = tessellatedList[i];
127 break;
128 }
129 }
130
131 if (tessellated == 0)
132 {
133 G4String error_msg = "Referenced solid '" + name + "' not found!";
134 G4Exception("G4STRead::PhysvolRead()", "ReadError",
135 FatalException, error_msg);
136 }
137 if (volumeMap.find(tessellated) == volumeMap.end())
138 {
139 G4String error_msg = "Referenced solid '" + name
140 + "' is not associated with a logical volume!";
141 G4Exception("G4STRead::PhysvolRead()", "InvalidSetup",
142 FatalException, error_msg);
143 }
144 const G4RotationMatrix rot(G4ThreeVector(r1,r2,r3),
145 G4ThreeVector(r4,r5,r6),
146 G4ThreeVector(r7,r8,r9));
147 const G4ThreeVector pos(pX,pY,pZ);
148
149 new G4PVPlacement(G4Transform3D(rot.inverse(),pos),
150 volumeMap[tessellated], name+"_PV", world_volume, 0, 0);
151 // Note: INVERSE of rotation is needed!!!
152
153 G4double minx,miny,minz;
154 G4double maxx,maxy,maxz;
155 const G4VoxelLimits limits;
156
157 tessellated->CalculateExtent(kXAxis,limits,
158 G4AffineTransform(rot,pos),minx,maxx);
159 tessellated->CalculateExtent(kYAxis,limits,
160 G4AffineTransform(rot,pos),miny,maxy);
161 tessellated->CalculateExtent(kZAxis,limits,
162 G4AffineTransform(rot,pos),minz,maxz);
163
164 if (world_extent.x() < std::fabs(minx))
165 { world_extent.setX(std::fabs(minx)); }
166 if (world_extent.y() < std::fabs(miny))
167 { world_extent.setY(std::fabs(miny)); }
168 if (world_extent.z() < std::fabs(minz))
169 { world_extent.setZ(std::fabs(minz)); }
170 if (world_extent.x() < std::fabs(maxx))
171 { world_extent.setX(std::fabs(maxx)); }
172 if (world_extent.y() < std::fabs(maxy))
173 { world_extent.setY(std::fabs(maxy)); }
174 if (world_extent.z() < std::fabs(maxz))
175 { world_extent.setZ(std::fabs(maxz)); }
176}
177
178void G4STRead::ReadGeom(const G4String& name)
179{
180 G4cout << "G4STRead: Reading '" << name << "'..." << G4endl;
181
182 std::ifstream GeomFile(name);
183
184 if (!GeomFile)
185 {
186 G4String error_msg = "Cannot open file: " + name;
187 G4Exception("G4STRead::ReadGeom()", "ReadError",
188 FatalException, error_msg);
189 }
190
191 tessellatedList.clear();
192 volumeMap.clear();
193 std::string line;
194
195 while (getline(GeomFile,line))
196 {
197 if (line[0] == 'f') { TessellatedRead(line); } else
198 if (line[0] == 'p') { FacetRead(line); }
199 }
200
201 if (tessellatedList.size()>0) // Finish the last solid!
202 {
203 tessellatedList.back()->SetSolidClosed(true);
204 }
205
206 G4cout << "G4STRead: Reading '" << name << "' done." << G4endl;
207}
208
209void G4STRead::ReadTree(const G4String& name)
210{
211 G4cout << "G4STRead: Reading '" << name << "'..." << G4endl;
212
213 std::ifstream TreeFile(name);
214
215 if (!TreeFile)
216 {
217 G4String error_msg = "Cannot open file: " + name;
218 G4Exception("G4STRead::ReadTree()", "ReadError",
219 FatalException, error_msg);
220 }
221
222 std::string line;
223
224 while (getline(TreeFile,line))
225 {
226 if (line[0] == 'g') { PhysvolRead(line); }
227 }
228
229 G4cout << "G4STRead: Reading '" << name << "' done." << G4endl;
230}
231
232G4LogicalVolume*
233G4STRead::Read(const G4String& name, G4Material* mediumMaterial,
234 G4Material* solidMaterial)
235{
236 if (mediumMaterial == 0)
237 {
238 G4Exception("G4STRead::Read()", "InvalidSetup", FatalException,
239 "Pointer to medium material is not valid!");
240 }
241 if (solidMaterial == 0)
242 {
243 G4Exception("G4STRead::Read()", "InvalidSetup", FatalException,
244 "Pointer to solid material is not valid!");
245 }
246
247 solid_material = solidMaterial;
248
249 world_box = new G4Box("TessellatedWorldBox",kInfinity,kInfinity,kInfinity);
250 // We don't know the extent of the world yet!
251 world_volume = new G4LogicalVolume(world_box, mediumMaterial,
252 "TessellatedWorldLV", 0, 0, 0);
253 world_extent = G4ThreeVector(0,0,0);
254
255 ReadGeom(name+".geom");
256 ReadTree(name+".tree");
257
258 // Now setting the world extent ...
259 //
260 if (world_box->GetXHalfLength() > world_extent.x())
261 { world_box->SetXHalfLength(world_extent.x()); }
262 if (world_box->GetYHalfLength() > world_extent.y())
263 { world_box->SetYHalfLength(world_extent.y()); }
264 if (world_box->GetZHalfLength() > world_extent.z())
265 { world_box->SetZHalfLength(world_extent.z()); }
266
267 return world_volume;
268}
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