// // ******************************************************************** // * License and Disclaimer * // * * // * The Geant4 software is copyright of the Copyright Holders of * // * the Geant4 Collaboration. It is provided under the terms and * // * conditions of the Geant4 Software License, included in the file * // * LICENSE and available at http://cern.ch/geant4/license . These * // * include a list of copyright holders. * // * * // * Neither the authors of this software system, nor their employing * // * institutes,nor the agencies providing financial support for this * // * work make any representation or warranty, express or implied, * // * regarding this software system or assume any liability for its * // * use. Please see the license in the file LICENSE and URL above * // * for the full disclaimer and the limitation of liability. * // * * // * This code implementation is the result of the scientific and * // * technical work of the GEANT4 collaboration. * // * By using, copying, modifying or distributing the software (or * // * any work based on the software) you agree to acknowledge its * // * use in resulting scientific publications, and indicate your * // * acceptance of all terms of the Geant4 Software license. * // ******************************************************************** // // // $Id: G4VSampler.hh,v 1.9 2008/04/21 09:10:28 ahoward Exp $ // GEANT4 tag $Name: geant4-09-03 $ // // ---------------------------------------------------------------------- // Class G4VSampler // // Class description: // // This interface describes a configurable sampler. // It applies to a given particle type. // Concrete classes with this interface may be used for // scoring, importance sampling and weight cutoff (weight roulette). // Author: Michael Dressel (Michael.Dressel@cern.ch) // ---------------------------------------------------------------------- #ifndef G4VSampler_hh #define G4VSampler_hh G4VSampler_hh #include "G4Types.hh" #include "G4PlaceOfAction.hh" class G4VPhysicalVolume; class G4VImportanceAlgorithm; class G4VIStore; class G4VWeightWindowAlgorithm; class G4VWeightWindowStore; //class G4VScorer; class G4VSampler { public: // with description G4VSampler(); virtual ~G4VSampler(); // virtual void PrepareScoring(G4VScorer *Scorer) = 0; // virtual void PrepareScoring() = 0; virtual void PrepareImportanceSampling(G4VIStore *istore, const G4VImportanceAlgorithm *ialg = 0) = 0; virtual void PrepareWeightRoulett(G4double wsurvive = 0.5, G4double wlimit = 0.25, G4double isource = 1) = 0; virtual void PrepareWeightWindow(G4VWeightWindowStore *wwstore, G4VWeightWindowAlgorithm *wwAlg = 0, G4PlaceOfAction placeOfAction = onBoundary) = 0; virtual void Configure() = 0; virtual void ClearSampling() = 0; // clear the sampler and remove the processes virtual G4bool IsConfigured() const = 0; // check if some initialization hase already been done virtual void SetParallel(G4bool paraflag) = 0; }; #endif