// // ******************************************************************** // * License and Disclaimer * // * * // * The Geant4 software is copyright of the Copyright Holders of * // * the Geant4 Collaboration. It is provided under the terms and * // * conditions of the Geant4 Software License, included in the file * // * LICENSE and available at http://cern.ch/geant4/license . These * // * include a list of copyright holders. * // * * // * Neither the authors of this software system, nor their employing * // * institutes,nor the agencies providing financial support for this * // * work make any representation or warranty, express or implied, * // * regarding this software system or assume any liability for its * // * use. Please see the license in the file LICENSE and URL above * // * for the full disclaimer and the limitation of liability. * // * * // * This code implementation is the result of the scientific and * // * technical work of the GEANT4 collaboration. * // * By using, copying, modifying or distributing the software (or * // * any work based on the software) you agree to acknowledge its * // * use in resulting scientific publications, and indicate your * // * acceptance of all terms of the Geant4 Software license. * // ******************************************************************** // // // $Id: G4MaterialCutsCouple.hh,v 1.3 2006/06/29 19:29:44 gunter Exp $ // GEANT4 tag $Name: geant4-09-04-beta-01 $ // // // ------------------------------------------------------------ // GEANT 4 class header file // // // Class Description // This class is // // ------------------------------------------------------------ // First Implementation 17 Sep. 2002 H.Kurahige // ------------------------------------------------------------ #ifndef G4MaterialCutsCouple_h #define G4MaterialCutsCouple_h 1 #include "globals.hh" #include "G4ios.hh" class G4Material; #include "G4ProductionCuts.hh" class G4MaterialCutsCouple { public: // with description // constructor G4MaterialCutsCouple(); G4MaterialCutsCouple(const G4Material*, G4ProductionCuts* cut=0); // copy constructor G4MaterialCutsCouple(const G4MaterialCutsCouple &right); G4MaterialCutsCouple & operator=(const G4MaterialCutsCouple &right); public: // destructor virtual ~G4MaterialCutsCouple(); // equal opperators G4int operator==(const G4MaterialCutsCouple &right) const; G4int operator!=(const G4MaterialCutsCouple &right) const; public: // with description void SetMaterial(const G4Material*); // Set pointer to material const G4Material* GetMaterial() const; // Get pointer to material void SetProductionCuts(G4ProductionCuts*); // Set pointer to production cuts G4ProductionCuts* GetProductionCuts() const; // Get pointer to production cuts G4bool IsRecalcNeeded() const; // return true if cut and/or material has been modified // after last calculation of PhysicsTable void PhysicsTableUpdated(); // inform end of calculation of PhysicsTable void SetIndex(G4int idx); G4int GetIndex() const; // Set/Get the index number in G4ProductionCutsTable void SetUseFlag(G4bool flg=true); G4bool IsUsed() const; private: G4bool isMaterialModified; const G4Material* fMaterial; G4ProductionCuts* fCuts; G4int indexNumber; G4bool isUsedInGeometry; }; #include "G4ProductionCuts.hh" inline void G4MaterialCutsCouple::SetIndex(G4int idx) { indexNumber = idx; } inline G4int G4MaterialCutsCouple::GetIndex() const { return indexNumber; } inline void G4MaterialCutsCouple::SetUseFlag(G4bool flg) { isUsedInGeometry = flg; } inline G4bool G4MaterialCutsCouple::IsUsed() const { return isUsedInGeometry; } inline void G4MaterialCutsCouple::SetProductionCuts(G4ProductionCuts* aCut) { fCuts = aCut; } inline G4ProductionCuts* G4MaterialCutsCouple::GetProductionCuts() const { return fCuts; } inline G4int G4MaterialCutsCouple::operator==(const G4MaterialCutsCouple &right) const { return (this == &right); } inline G4int G4MaterialCutsCouple::operator!=(const G4MaterialCutsCouple &right) const { return (this != &right); } inline void G4MaterialCutsCouple::SetMaterial(const G4Material* material) { fMaterial = material; isMaterialModified = true; } inline const G4Material* G4MaterialCutsCouple::GetMaterial() const { return fMaterial; } inline G4bool G4MaterialCutsCouple::IsRecalcNeeded() const { G4bool isCutModified = false; if (fCuts !=0 ) isCutModified = fCuts->IsModified(); return (isMaterialModified || isCutModified); } inline void G4MaterialCutsCouple::PhysicsTableUpdated() { if (fCuts !=0 ) fCuts->PhysicsTableUpdated(); isMaterialModified = false; } #endif