// // ******************************************************************** // * License and Disclaimer * // * * // * The Geant4 software is copyright of the Copyright Holders of * // * the Geant4 Collaboration. It is provided under the terms and * // * conditions of the Geant4 Software License, included in the file * // * LICENSE and available at http://cern.ch/geant4/license . These * // * include a list of copyright holders. * // * * // * Neither the authors of this software system, nor their employing * // * institutes,nor the agencies providing financial support for this * // * work make any representation or warranty, express or implied, * // * regarding this software system or assume any liability for its * // * use. Please see the license in the file LICENSE and URL above * // * for the full disclaimer and the limitation of liability. * // * * // * This code implementation is the result of the scientific and * // * technical work of the GEANT4 collaboration. * // * By using, copying, modifying or distributing the software (or * // * any work based on the software) you agree to acknowledge its * // * use in resulting scientific publications, and indicate your * // * acceptance of all terms of the Geant4 Software license. * // ******************************************************************** // // // $Id: G4VRangeToEnergyConverter.hh,v 1.4 2006/06/29 19:30:06 gunter Exp $ // GEANT4 tag $Name: geant4-09-02-ref-02 $ // // // ------------------------------------------------------------ // GEANT 4 class header file // // // Class Description // This class is base class for Range to Energy Converters. // Cut in energy corresponding to given cut value in range // is calculated for a material by using Convert method // // ------------------------------------------------------------ // First Implementation 5 Oct. 2002 H.Kurahige // ------------------------------------------------------------ #ifndef G4VRangeToEnergyConverter_h #define G4VRangeToEnergyConverter_h 1 #include "globals.hh" #include #include "G4ios.hh" #include #include "G4ParticleDefinition.hh" #include "G4PhysicsTable.hh" #include "G4Element.hh" #include "G4Material.hh" class G4PhysicsLogVector; class G4VRangeToEnergyConverter { public: // with description // constructor G4VRangeToEnergyConverter(); // copy constructor G4VRangeToEnergyConverter(const G4VRangeToEnergyConverter &right); G4VRangeToEnergyConverter & operator=(const G4VRangeToEnergyConverter &right); public: // destructor virtual ~G4VRangeToEnergyConverter(); // equal opperators G4int operator==(const G4VRangeToEnergyConverter &right) const; G4int operator!=(const G4VRangeToEnergyConverter &right) const; public: // with description // calculate energy cut from given range cut for the material virtual G4double Convert(G4double rangeCut, const G4Material* material); // set energy range for all particle type static void SetEnergyRange(G4double lowedge, G4double highedge); // get energy range for all particle type static G4double GetLowEdgeEnergy(); static G4double GetHighEdgeEnergy(); // return pointer to the particle type which this converter takes care const G4ParticleDefinition* GetParticleType() const; // return the Loss Table const G4PhysicsTable* GetLossTable() const; //-------------- Loss Table ------------------------------------------ // theLossTable is a collection of loss vectors for all elements. // Each loss vector has energy loss values (cross section values // for neutral particles) which are calculated by // ComputeLoss(G4double AtomicNumber,G4double KineticEnergy). protected: static G4double LowestEnergy, HighestEnergy; const G4ParticleDefinition* theParticle; typedef G4PhysicsTable G4LossTable; G4LossTable* theLossTable; G4int NumberOfElements; typedef G4PhysicsLogVector G4LossVector; G4int TotBin; protected:// with description virtual void BuildLossTable(); virtual G4double ComputeLoss(G4double AtomicNumber, G4double KineticEnergy ) const; //-------------- Range Table ------------------------------------------ protected: typedef G4PhysicsLogVector G4RangeVector; virtual void BuildRangeVector(const G4Material* aMaterial, G4double maxEnergy, G4double aMass, G4RangeVector* rangeVector); protected: G4double ConvertCutToKineticEnergy( G4RangeVector* theRangeVector, G4double theCutInLength, size_t materialIndex ) const; G4double RangeLinSimpson( G4int numberOfElements, const G4ElementVector* elementVector, const G4double* atomicNumDensityVector, G4double aMass, G4double taulow, G4double tauhigh, G4int nbin ); G4double RangeLogSimpson( G4int numberOfElements, const G4ElementVector* elementVector, const G4double* atomicNumDensityVector, G4double aMass, G4double ltaulow, G4double ltauhigh, G4int nbin ); public: // with description void SetVerboseLevel(G4int value); G4int GetVerboseLevel() const; // controle flag for output message // 0: Silent // 1: Warning message // 2: More private: G4int verboseLevel; }; inline void G4VRangeToEnergyConverter::SetVerboseLevel(G4int value) { verboseLevel = value; } inline G4int G4VRangeToEnergyConverter::GetVerboseLevel() const { return verboseLevel; } #endif