// // ******************************************************************** // * License and Disclaimer * // * * // * The Geant4 software is copyright of the Copyright Holders of * // * the Geant4 Collaboration. It is provided under the terms and * // * conditions of the Geant4 Software License, included in the file * // * LICENSE and available at http://cern.ch/geant4/license . These * // * include a list of copyright holders. * // * * // * Neither the authors of this software system, nor their employing * // * institutes,nor the agencies providing financial support for this * // * work make any representation or warranty, express or implied, * // * regarding this software system or assume any liability for its * // * use. Please see the license in the file LICENSE and URL above * // * for the full disclaimer and the limitation of liability. * // * * // * This code implementation is the result of the scientific and * // * technical work of the GEANT4 collaboration. * // * By using, copying, modifying or distributing the software (or * // * any work based on the software) you agree to acknowledge its * // * use in resulting scientific publications, and indicate your * // * acceptance of all terms of the Geant4 Software license. * // ******************************************************************** // // // $Id: G4UnknownDecay.cc,v 1.6 2007/12/15 12:29:16 kurasige Exp $ // GEANT4 tag $Name: geant4-09-03 $ // // // -------------------------------------------------------------- // GEANT 4 class implementation file // // ------------------------------------------------------------ // #include "G4UnknownDecay.hh" #include "G4DynamicParticle.hh" #include "G4DecayProducts.hh" #include "G4PhysicsLogVector.hh" #include "G4ParticleChangeForDecay.hh" #include "G4DecayProcessType.hh" // constructor G4UnknownDecay::G4UnknownDecay(const G4String& processName) :G4VDiscreteProcess(processName, fDecay), verboseLevel(1), HighestValue(20.0) { // set Process Sub Type SetProcessSubType(static_cast(DECAY_Unknown)); #ifdef G4VERBOSE if (GetVerboseLevel()>1) { G4cout << "G4UnknownDecay constructor " << " Name:" << processName << G4endl; } #endif pParticleChange = &fParticleChangeForDecay; } G4UnknownDecay::~G4UnknownDecay() { } G4bool G4UnknownDecay::IsApplicable(const G4ParticleDefinition& aParticleType) { if(aParticleType.GetParticleName()=="unknown") return true; return false; } G4double G4UnknownDecay::GetMeanFreePath(const G4Track& /*aTrack*/,G4double, G4ForceCondition*) { return DBL_MIN; } void G4UnknownDecay::BuildPhysicsTable(const G4ParticleDefinition&) { return; } G4VParticleChange* G4UnknownDecay::DecayIt(const G4Track& aTrack, const G4Step& ) { // The DecayIt() method returns by pointer a particle-change object. // Units are expressed in GEANT4 internal units. // Initialize ParticleChange // all members of G4VParticleChange are set to equal to // corresponding member in G4Track fParticleChangeForDecay.Initialize(aTrack); // get particle const G4DynamicParticle* aParticle = aTrack.GetDynamicParticle(); //check if thePreAssignedDecayProducts exists const G4DecayProducts* o_products = (aParticle->GetPreAssignedDecayProducts()); G4bool isPreAssigned = (o_products != 0); G4DecayProducts* products = 0; if (!isPreAssigned ){ fParticleChangeForDecay.SetNumberOfSecondaries(0); // Kill the parent particle fParticleChangeForDecay.ProposeTrackStatus( fStopAndKill ) ; fParticleChangeForDecay.ProposeLocalEnergyDeposit(0.0); ClearNumberOfInteractionLengthLeft(); return &fParticleChangeForDecay ; } // copy decay products products = new G4DecayProducts(*o_products); // get parent particle information ................................... G4double ParentEnergy = aParticle->GetTotalEnergy(); G4double ParentMass = aParticle->GetMass(); if (ParentEnergy < ParentMass) { ParentEnergy = ParentMass; #ifdef G4VERBOSE if (GetVerboseLevel()>1) { G4cout << "G4UnknownDecay::DoIt : Total Energy is less than its mass" << G4endl; G4cout << " Particle: " << aParticle->GetDefinition()->GetParticleName(); G4cout << " Energy:" << ParentEnergy/MeV << "[MeV]"; G4cout << " Mass:" << ParentMass/MeV << "[MeV]"; G4cout << G4endl; } #endif } G4ThreeVector ParentDirection(aParticle->GetMomentumDirection()); G4double energyDeposit = 0.0; G4double finalGlobalTime = aTrack.GetGlobalTime(); //boost all decay products to laboratory frame //if the particle has traveled if(aParticle->GetPreAssignedDecayProperTime()>0.) { products->Boost( ParentEnergy, ParentDirection); } //add products in fParticleChangeForDecay G4int numberOfSecondaries = products->entries(); fParticleChangeForDecay.SetNumberOfSecondaries(numberOfSecondaries); #ifdef G4VERBOSE if (GetVerboseLevel()>1) { G4cout << "G4UnknownDecay::DoIt : Decay vertex :"; G4cout << " Time: " << finalGlobalTime/ns << "[ns]"; G4cout << " X:" << (aTrack.GetPosition()).x() /cm << "[cm]"; G4cout << " Y:" << (aTrack.GetPosition()).y() /cm << "[cm]"; G4cout << " Z:" << (aTrack.GetPosition()).z() /cm << "[cm]"; G4cout << G4endl; G4cout << "G4UnknownDecay::DoIt : decay products in Lab. Frame" << G4endl; products->DumpInfo(); } #endif G4int index; G4ThreeVector currentPosition; const G4TouchableHandle thand = aTrack.GetTouchableHandle(); for (index=0; index < numberOfSecondaries; index++) { // get current position of the track currentPosition = aTrack.GetPosition(); // create a new track object G4Track* secondary = new G4Track( products->PopProducts(), finalGlobalTime , currentPosition ); // switch on good for tracking flag secondary->SetGoodForTrackingFlag(); secondary->SetTouchableHandle(thand); // add the secondary track in the List fParticleChangeForDecay.AddSecondary(secondary); } delete products; // Kill the parent particle fParticleChangeForDecay.ProposeTrackStatus( fStopAndKill ) ; fParticleChangeForDecay.ProposeLocalEnergyDeposit(energyDeposit); fParticleChangeForDecay.ProposeGlobalTime( finalGlobalTime ); // reset NumberOfInteractionLengthLeft ClearNumberOfInteractionLengthLeft(); return &fParticleChangeForDecay ; }