source: trunk/source/processes/electromagnetic/adjoint/include/G4AdjointProcessEquivalentToDirectProcess.hh @ 1197

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25//
26// $Id: G4AdjointProcessEquivalentToDirectProcess.hh,v 1.2 2009/11/20 10:31:20 ldesorgh Exp $
27// GEANT4 tag $Name: geant4-09-03-cand-01 $
28//
29/////////////////////////////////////////////////////////////////////////////////
30//      Class:          G4AdjointProcessEquivalentToDirectProcess
31//      Author:         L. Desorgher
32//      Organisation:   SpaceIT GmbH
33//      Contract:       ESA contract 21435/08/NL/AT
34//      Customer:       ESA/ESTEC
35/////////////////////////////////////////////////////////////////////////////////
36//
37// CHANGE HISTORY
38// --------------
39//      ChangeHistory:
40//              25 Sept. 2009 Created by L.Desorgher. Inspired from G4WrapperProcess           
41//
42//-------------------------------------------------------------
43//      Documentation:
44//              Adjoint process equivalent to direct process, used for some multiple scattering
45//
46//
47
48
49#ifndef G4AdjointProcessEquivalentToDirectProcess_h
50#define G4AdjointProcessEquivalentToDirectProcess_h 1
51
52#include "globals.hh"
53#include "G4ios.hh"
54#include "G4VProcess.hh"
55
56class G4AdjointProcessEquivalentToDirectProcess : public G4VProcess
57{
58  //  A virtual class for wrapper process objects.
59
60  public: // with description
61  //  constructor requires the process name and type
62      G4AdjointProcessEquivalentToDirectProcess(const G4String& aName, G4VProcess* aProcess,G4ParticleDefinition* fwd_particle_def);
63
64 
65
66  public: 
67  //  destructor
68      virtual ~G4AdjointProcessEquivalentToDirectProcess();
69
70 
71  public: // with description
72  ////////////////////////////
73  // DoIt    /////////////////
74  ///////////////////////////
75      virtual G4VParticleChange* PostStepDoIt(
76                             const G4Track& track,
77                             const G4Step&  stepData
78                            );
79
80      virtual G4VParticleChange* AlongStepDoIt(
81                             const G4Track& track,
82                             const G4Step& stepData
83                            );
84      virtual G4VParticleChange* AtRestDoIt(
85                             const G4Track& track,
86                             const G4Step& stepData
87                            );
88  //////////////////////////
89  // GPIL    //////////////
90  ///////////////////////// 
91      virtual G4double AlongStepGetPhysicalInteractionLength(
92                             const G4Track& track,
93                             G4double  previousStepSize,
94                             G4double  currentMinimumStep,
95                             G4double& proposedSafety,
96                             G4GPILSelection* selection);
97
98      virtual G4double AtRestGetPhysicalInteractionLength(
99                             const G4Track& track,
100                             G4ForceCondition* condition
101                            );
102
103      virtual G4double PostStepGetPhysicalInteractionLength(
104                             const G4Track& track,
105                             G4double   previousStepSize,
106                             G4ForceCondition* condition
107                            ) ;
108 
109  //////////////////////
110      virtual G4bool IsApplicable(const G4ParticleDefinition&);
111      // Returns true if this process object is applicable to
112      // the particle type
113      // Process will not be registered to a particle if IsApplicable is false   
114
115      virtual void BuildPhysicsTable(const G4ParticleDefinition&);
116      // Messaged by the Particle definition (via the Process manager)
117      // whenever cross section tables have to be rebuilt (i.e. if new
118      // materials have been defined).
119      // It is overloaded by individual processes when they need physics
120      // tables.
121
122      // Processes which Build (for example in their
123      // constructors) physics tables independent of cuts
124      // should preferably use a
125      // private void BuildThePhysicsTable()
126      // function. Not another BuildPhysicsTable, please.
127 
128      virtual void PreparePhysicsTable(const G4ParticleDefinition&);
129      // Messaged by the Particle definition (via the Process manager)
130      // whenever cross section tables have to be prepare for rebuilt
131      // (i.e. if new materials have been defined).
132      // It is overloaded by individual processes when they need physics
133      // tables.
134
135      // Processes which Build physics tables independent of cuts
136      // (for example in their constructors)
137      // should preferably use private
138      // void BuildThePhysicsTable() and void PreparePhysicsTable().
139      // Not another BuildPhysicsTable, please.
140
141
142      virtual G4bool StorePhysicsTable(const G4ParticleDefinition* ,
143                                       const G4String& directory, 
144                                       G4bool          ascii = false); 
145      // Store PhysicsTable in a file.
146      // (return false in case of failure at I/O )
147 
148      virtual G4bool RetrievePhysicsTable( const G4ParticleDefinition* ,
149                                           const G4String& directory, 
150                                           G4bool          ascii = false);
151      // Retrieve Physics from a file.
152      // (return true if the Physics Table can be build by using file)
153      // (return false if the process has no functionality or in case of failure)
154      // File name should be defined by each process
155      // and the file should be placed under the directory specifed by the argument.
156  ////////////////////////////
157      virtual void StartTracking(G4Track*);
158      virtual void EndTracking();
159      // inform Start/End of tracking for each track to the physics process
160 
161 
162 
163   public:
164      virtual void      ResetNumberOfInteractionLengthLeft();
165      // reset (determine the value of)NumberOfInteractionLengthLeft
166   private:
167      G4ParticleDefinition* theFwdParticleDef; 
168      G4VProcess* theDirectProcess; 
169
170};
171
172
173#endif
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