| 1 | //
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| 2 | // ********************************************************************
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| 3 | // * License and Disclaimer *
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| 4 | // * *
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| 5 | // * The Geant4 software is copyright of the Copyright Holders of *
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| 6 | // * the Geant4 Collaboration. It is provided under the terms and *
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| 7 | // * conditions of the Geant4 Software License, included in the file *
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| 8 | // * LICENSE and available at http://cern.ch/geant4/license . These *
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| 9 | // * include a list of copyright holders. *
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| 10 | // * *
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| 11 | // * Neither the authors of this software system, nor their employing *
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| 12 | // * institutes,nor the agencies providing financial support for this *
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| 13 | // * work make any representation or warranty, express or implied, *
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| 14 | // * regarding this software system or assume any liability for its *
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| 15 | // * use. Please see the license in the file LICENSE and URL above *
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| 16 | // * for the full disclaimer and the limitation of liability. *
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| 17 | // * *
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| 18 | // * This code implementation is the result of the scientific and *
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| 19 | // * technical work of the GEANT4 collaboration. *
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| 20 | // * By using, copying, modifying or distributing the software (or *
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| 21 | // * any work based on the software) you agree to acknowledge its *
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| 22 | // * use in resulting scientific publications, and indicate your *
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| 23 | // * acceptance of all terms of the Geant4 Software license. *
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| 24 | // ********************************************************************
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| 25 | //
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| 26 | // $Id: G4PolarizationHelper.cc,v 1.4 2007/11/01 17:30:25 schaelic Exp $
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| 27 | // GEANT4 tag $Name: geant4-09-02 $
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| 28 | //
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| 29 | // GEANT4 Class file
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| 30 | //
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| 31 | //
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| 32 | // File name: G4PolarizationHelper
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| 33 | //
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| 34 | // Author: Andreas Schaelicke
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| 35 | //
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| 36 | // Creation date: 12.08.2006
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| 37 | //
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| 38 | // Modifications:
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| 39 | //
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| 40 | // Class Description:
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| 41 | //
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| 42 | // Provides some basic polarization transformation routines.
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| 43 | //
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| 44 | #include "G4PolarizationHelper.hh"
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| 45 | #include "G4StokesVector.hh"
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| 46 |
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| 47 |
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| 48 | G4ThreeVector G4PolarizationHelper::GetFrame(const G4ThreeVector & mom1, const G4ThreeVector & mom2)
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| 49 | {
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| 50 | G4ThreeVector normal = mom1.cross(mom2);
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| 51 | return 1./normal.mag()*normal;
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| 52 | }
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| 53 |
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| 54 | G4ThreeVector G4PolarizationHelper::GetParticleFrameY(const G4ThreeVector &uZ)
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| 55 | {
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| 56 | // compare also G4ThreeVector::rotateUz()
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| 57 |
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| 58 | if (uZ.x()==0. && uZ.y()==0.) {
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| 59 | return G4ThreeVector(0.,1.,0.);
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| 60 | }
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| 61 |
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| 62 | G4double invPerp = 1./std::sqrt(sqr(uZ.x())+sqr(uZ.y()));
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| 63 | return G4ThreeVector(-uZ.y()*invPerp,uZ.x()*invPerp,0);
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| 64 | }
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| 65 |
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| 66 | G4ThreeVector G4PolarizationHelper::GetParticleFrameX(const G4ThreeVector &uZ)
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| 67 | {
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| 68 | // compare also G4ThreeVector::rotateUz()
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| 69 |
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| 70 | if (uZ.x()==0. && uZ.y()==0.) {
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| 71 | if (uZ.z()>=0.) return G4ThreeVector(1.,0.,0.);
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| 72 | return G4ThreeVector(-1.,0.,0.);
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| 73 | }
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| 74 |
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| 75 | G4double perp = std::sqrt(sqr(uZ.x())+sqr(uZ.y()));
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| 76 | G4double invPerp = uZ.z()/perp;
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| 77 | return G4ThreeVector(uZ.x()*invPerp,uZ.y()*invPerp,-perp);
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| 78 | }
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| 79 |
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| 80 | G4ThreeVector G4PolarizationHelper::GetRandomFrame(const G4ThreeVector & mom1)
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| 81 | {
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| 82 | G4double phi =2.*pi*G4UniformRand();
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| 83 | G4ThreeVector normal = std::cos(phi)*GetParticleFrameX(mom1)
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| 84 | + std::sin(phi)*G4PolarizationHelper::GetParticleFrameY(mom1);
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| 85 | return normal;
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| 86 | }
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| 87 |
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| 88 |
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| 89 | G4ThreeVector G4PolarizationHelper::GetSpinInPRF(const G4ThreeVector &uZ, const G4ThreeVector & spin)
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| 90 | {
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| 91 | // compare also G4ThreeVector::rotateUz()
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| 92 |
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| 93 | if (uZ.x()==0. && uZ.y()==0.) {
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| 94 | if (uZ.z()>=0.) return spin;
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| 95 | return G4ThreeVector(-spin.x(),spin.y(),-spin.z());
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| 96 | }
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| 97 |
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| 98 | G4double perp = std::sqrt(sqr(uZ.x())+sqr(uZ.y()));
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| 99 | G4double invPerp = uZ.z()/perp;
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| 100 |
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| 101 | G4ThreeVector uX(uZ.x()*invPerp,uZ.y()*invPerp,-perp);
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| 102 | G4ThreeVector uY(-uZ.y()*invPerp,uZ.x()*invPerp,0);
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| 103 |
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| 104 | return G4ThreeVector(spin*uX,spin*uY,spin*uZ);
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| 105 | }
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| 106 |
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| 107 | void G4PolarizationHelper::TestPolarizationTransformations()
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| 108 | {
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| 109 | G4double theta=0.;
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| 110 | G4cout<<"========================================\n\n";
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| 111 | for (G4int i=0; i<=10; ++i) {
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| 112 | theta=pi*i/10.;
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| 113 | G4ThreeVector zAxis = G4ThreeVector(std::sin(theta),0.,std::cos(theta));
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| 114 | if (i==5) zAxis = G4ThreeVector(1.,0.,0.);
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| 115 | if (i==10) zAxis = G4ThreeVector(0.,0.,-1.);
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| 116 | G4ThreeVector yAxis = GetParticleFrameY(zAxis);
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| 117 |
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| 118 | G4cout<<zAxis<<" "<<zAxis.mag()<<"\n";
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| 119 | G4cout<<yAxis<<" "<<yAxis.mag()<<"\n";
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| 120 | G4ThreeVector xAxis = yAxis.cross(zAxis);
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| 121 | G4cout<<xAxis<<" "<<xAxis.mag()<<"\n\n";
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| 122 | }
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| 123 |
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| 124 | G4cout<<"========================================\n\n";
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| 125 |
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| 126 | for (G4int i=0; i<=10; ++i) {
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| 127 | theta=pi*i/10.;
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| 128 | G4ThreeVector zAxis = G4ThreeVector(0.,std::sin(theta),std::cos(theta));
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| 129 | if (i==5) zAxis = G4ThreeVector(0.,1.,0.);
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| 130 | if (i==10) zAxis = G4ThreeVector(0.,0.,-1.);
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| 131 | G4ThreeVector yAxis = GetParticleFrameY(zAxis);
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| 132 |
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| 133 | G4cout<<zAxis<<" "<<zAxis.mag()<<"\n";
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| 134 | G4cout<<yAxis<<" "<<yAxis.mag()<<"\n";
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| 135 | G4ThreeVector xAxis = yAxis.cross(zAxis);
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| 136 | G4cout<<xAxis<<" "<<xAxis.mag()<<"\n\n";
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| 137 | }
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| 138 | G4cout<<"========================================\n\n";
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| 139 | }
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| 140 |
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| 141 | void G4PolarizationHelper::TestInteractionFrame()
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| 142 | {
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| 143 | // check transformation procedure for polarisation transfer
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| 144 | // calculation in scattering processes
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| 145 | // a) transfer target polarisation in beam particle reference frame (PRF)
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| 146 | // b) calc correct asymmetry w.r.t. scattering plane
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| 147 | // c) determine incomming polarisation in interaction frame (IF)
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| 148 | // d) transfer outgoing polarisation from IF to PRF
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| 149 | G4cout<<"========================================\n\n";
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| 150 |
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| 151 | G4double theta=0.;
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| 152 |
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| 153 | G4ThreeVector dir0=G4ThreeVector(0.,0.,1.);
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| 154 | G4ThreeVector dir2=G4ThreeVector(std::sin(theta),0.,std::cos(theta));
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| 155 |
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| 156 | G4StokesVector pol0=G4ThreeVector(0.,0.,1.);
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| 157 | G4StokesVector pol1=G4ThreeVector(0.,0.,1.);
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| 158 |
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| 159 | pol1.rotateUz(dir0);
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| 160 |
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| 161 | G4cout<<"========================================\n\n";
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| 162 |
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| 163 |
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| 164 | }
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