| 1 | //
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| 2 | // ********************************************************************
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| 3 | // * License and Disclaimer *
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| 4 | // * *
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| 5 | // * The Geant4 software is copyright of the Copyright Holders of *
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| 6 | // * the Geant4 Collaboration. It is provided under the terms and *
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| 7 | // * conditions of the Geant4 Software License, included in the file *
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| 8 | // * LICENSE and available at http://cern.ch/geant4/license . These *
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| 9 | // * include a list of copyright holders. *
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| 10 | // * *
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| 11 | // * Neither the authors of this software system, nor their employing *
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| 12 | // * institutes,nor the agencies providing financial support for this *
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| 13 | // * work make any representation or warranty, express or implied, *
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| 14 | // * regarding this software system or assume any liability for its *
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| 15 | // * use. Please see the license in the file LICENSE and URL above *
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| 16 | // * for the full disclaimer and the limitation of liability. *
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| 17 | // * *
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| 18 | // * This code implementation is the result of the scientific and *
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| 19 | // * technical work of the GEANT4 collaboration. *
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| 20 | // * By using, copying, modifying or distributing the software (or *
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| 21 | // * any work based on the software) you agree to acknowledge its *
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| 22 | // * use in resulting scientific publications, and indicate your *
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| 23 | // * acceptance of all terms of the Geant4 Software license. *
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| 24 | // ********************************************************************
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| 25 | //
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| 26 | // $Id: G4PEEffectModel.cc,v 1.6 2007/05/22 17:34:36 vnivanch Exp $
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| 27 | // GEANT4 tag $Name: geant4-09-02 $
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| 28 | //
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| 29 | // -------------------------------------------------------------------
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| 30 | //
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| 31 | // GEANT4 Class file
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| 32 | //
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| 33 | //
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| 34 | // File name: G4PEEffectModel
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| 35 | //
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| 36 | // Author: Vladimir Ivanchenko on base of Michel Maire code
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| 37 | //
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| 38 | // Creation date: 21.03.2005
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| 39 | //
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| 40 | // Modifications:
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| 41 | //
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| 42 | // 04.12.05 : SetProposedKineticEnergy(0.) for the killed photon (mma)
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| 43 | //
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| 44 | // Class Description:
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| 45 | //
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| 46 | // -------------------------------------------------------------------
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| 47 | //
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| 48 | //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
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| 49 | //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
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| 50 |
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| 51 | #include "G4PEEffectModel.hh"
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| 52 | #include "G4Electron.hh"
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| 53 | #include "G4Gamma.hh"
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| 54 | #include "Randomize.hh"
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| 55 | #include "G4DataVector.hh"
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| 56 | #include "G4ParticleChangeForGamma.hh"
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| 57 |
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| 58 | //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
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| 59 |
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| 60 | using namespace std;
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| 61 |
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| 62 | G4PEEffectModel::G4PEEffectModel(const G4ParticleDefinition*,
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| 63 | const G4String& nam)
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| 64 | : G4VEmModel(nam),isInitialized(false)
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| 65 | {
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| 66 | theGamma = G4Gamma::Gamma();
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| 67 | theElectron = G4Electron::Electron();
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| 68 | }
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| 69 |
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| 70 | //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
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| 71 |
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| 72 | G4PEEffectModel::~G4PEEffectModel()
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| 73 | {
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| 74 | }
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| 75 |
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| 76 | //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
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| 77 |
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| 78 | void G4PEEffectModel::Initialise(const G4ParticleDefinition*,
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| 79 | const G4DataVector&)
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| 80 | {
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| 81 | if (isInitialized) return;
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| 82 | if (pParticleChange)
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| 83 | fParticleChange =
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| 84 | reinterpret_cast<G4ParticleChangeForGamma*>(pParticleChange);
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| 85 | else
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| 86 | fParticleChange = new G4ParticleChangeForGamma();
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| 87 |
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| 88 | fminimalEnergy = 1.0*eV;
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| 89 | }
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| 90 |
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| 91 | //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
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| 92 |
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| 93 | void G4PEEffectModel::SampleSecondaries(std::vector<G4DynamicParticle*>* fvect,
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| 94 | const G4MaterialCutsCouple* couple,
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| 95 | const G4DynamicParticle* aDynamicPhoton,
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| 96 | G4double,
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| 97 | G4double)
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| 98 | {
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| 99 | const G4Material* aMaterial = couple->GetMaterial();
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| 100 |
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| 101 | G4double energy = aDynamicPhoton->GetKineticEnergy();
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| 102 | G4ParticleMomentum PhotonDirection = aDynamicPhoton->GetMomentumDirection();
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| 103 |
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| 104 | // select randomly one element constituing the material.
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| 105 | const G4Element* anElement = SelectRandomAtom(aMaterial,theGamma,energy);
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| 106 |
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| 107 | //
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| 108 | // Photo electron
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| 109 | //
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| 110 |
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| 111 | // Select atomic shell
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| 112 | G4int nShells = anElement->GetNbOfAtomicShells();
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| 113 | G4int i = 0;
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| 114 | while ((i<nShells) && (energy<anElement->GetAtomicShell(i))) i++;
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| 115 |
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| 116 | // no shell available
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| 117 | if (i == nShells) return;
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| 118 |
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| 119 | G4double bindingEnergy = anElement->GetAtomicShell(i);
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| 120 | G4double ElecKineEnergy = energy - bindingEnergy;
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| 121 |
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| 122 | if (ElecKineEnergy > fminimalEnergy)
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| 123 | {
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| 124 | // direction of the photo electron
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| 125 | //
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| 126 | G4double cosTeta = ElecCosThetaDistribution(ElecKineEnergy);
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| 127 | G4double sinTeta = sqrt(1.-cosTeta*cosTeta);
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| 128 | G4double Phi = twopi * G4UniformRand();
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| 129 | G4double dirx = sinTeta*cos(Phi),diry = sinTeta*sin(Phi),dirz = cosTeta;
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| 130 | G4ThreeVector ElecDirection(dirx,diry,dirz);
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| 131 | ElecDirection.rotateUz(PhotonDirection);
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| 132 | //
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| 133 | G4DynamicParticle* aParticle = new G4DynamicParticle (
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| 134 | theElectron,ElecDirection, ElecKineEnergy);
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| 135 | fvect->push_back(aParticle);
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| 136 | }
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| 137 |
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| 138 | fParticleChange->SetProposedKineticEnergy(0.);
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| 139 | fParticleChange->ProposeTrackStatus(fStopAndKill);
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| 140 | fParticleChange->ProposeLocalEnergyDeposit(bindingEnergy);
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| 141 | }
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| 142 |
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| 143 | //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
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| 144 |
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| 145 | G4double G4PEEffectModel::ElecCosThetaDistribution(G4double kineEnergy)
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| 146 | {
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| 147 | // Compute Theta distribution of the emitted electron, with respect to the
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| 148 | // incident Gamma.
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| 149 | // The Sauter-Gavrila distribution for the K-shell is used.
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| 150 | //
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| 151 | G4double costeta = 1.;
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| 152 | G4double gamma = 1. + kineEnergy/electron_mass_c2;
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| 153 | if (gamma > 5.) return costeta;
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| 154 | G4double beta = sqrt(gamma*gamma-1.)/gamma;
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| 155 | G4double b = 0.5*gamma*(gamma-1.)*(gamma-2);
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| 156 |
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| 157 | G4double rndm,term,greject,grejsup;
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| 158 | if (gamma < 2.) grejsup = gamma*gamma*(1.+b-beta*b);
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| 159 | else grejsup = gamma*gamma*(1.+b+beta*b);
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| 160 |
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| 161 | do { rndm = 1.-2*G4UniformRand();
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| 162 | costeta = (rndm+beta)/(rndm*beta+1.);
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| 163 | term = 1.-beta*costeta;
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| 164 | greject = (1.-costeta*costeta)*(1.+b*term)/(term*term);
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| 165 | } while(greject < G4UniformRand()*grejsup);
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| 166 |
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| 167 | return costeta;
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| 168 | }
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| 169 |
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| 170 | //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
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