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Please see the license in the file LICENSE and URL above * // * for the full disclaimer and the limitation of liability. * // * * // * This code implementation is the result of the scientific and * // * technical work of the GEANT4 collaboration. * // * By using, copying, modifying or distributing the software (or * // * any work based on the software) you agree to acknowledge its * // * use in resulting scientific publications, and indicate your * // * acceptance of all terms of the Geant4 Software license. * // ******************************************************************** // // $Id: G4PhotoElectricEffect.cc,v 1.42 2009/02/20 12:06:37 vnivanch Exp $ // GEANT4 tag $Name: geant4-09-03 $ // // //------------------ G4PhotoElectricEffect physics process --------------------- // by Michel Maire, 24 May 1996 // // 12-06-96, Added SelectRandomAtom() method, by M.Maire // 21-06-96, SetCuts implementation, M.Maire // 17-09-96, PartialSumSigma(i) // split of ComputeBindingEnergy, M.Maire // 08-01-97, crossection table + meanfreepath table, M.Maire // 13-03-97, adapted for the new physics scheme, M.Maire // 28-03-97, protection in BuildPhysicsTable, M.Maire // 04-06-98, in DoIt, secondary production condition: // range > std::min(threshold,safety) // 13-08-98, new methods SetBining() PrintInfo() // 17-11-98, use table of Atomic shells in PostStepDoIt // 06-01-99, use Sandia crossSection below 50 keV, V.Grichine mma // 20-05-99, protection against very low energy photons ,L.Urban // 08-06-99, removed this above protection from the DoIt. mma // 21-06-00, in DoIt, killing photon: aParticleChange.SetEnergyChange(0.); mma // 22-06-00, in DoIt, absorbe very low energy photon (back to 20-05-99); mma // 22-02-01, back to 08-06-99 after correc in SandiaTable (materials-V03-00-05) // 28-05-01, V.Ivanchenko minor changes to provide ANSI -wall compilation // 13-07-01, DoIt: suppression of production cut of the electron (mma) // 06-08-01, new methods Store/Retrieve PhysicsTable (mma) // 06-08-01, BuildThePhysicsTable() called from constructor (mma) // 17-09-01, migration of Materials to pure STL (mma) // 20-09-01, DoIt: fminimalEnergy of generated electron = 1*eV (mma) // 01-10-01, come back to BuildPhysicsTable(const G4ParticleDefinition&) // 10-01-02, moved few function from icc to cc // 17-04-02, Keep only Sandia crossSections. Remove BuildPhysicsTables. // Simplify public interface (mma) // 29-04-02, Generate theta angle of the photoelectron from Sauter-Gavrila // distribution (mma) // 15-01-03, photoelectron theta ditribution : return costeta=1 if gamma>5 // (helmut burkhardt) // 21-04-05 Migrate to model interface and inherit // from G4VEmProcess (V.Ivanchenko) // 04-05-05, Make class to be default (V.Ivanchenko) // 09-08-06, add SetModel(G4VEmModel*) (mma) // 12-09-06, move SetModel(G4VEmModel*) in G4VEmProcess (mma) // ----------------------------------------------------------------------------- #include "G4PhotoElectricEffect.hh" #include "G4PEEffectModel.hh" #include "G4Electron.hh" //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... using namespace std; G4PhotoElectricEffect::G4PhotoElectricEffect(const G4String& processName, G4ProcessType type):G4VEmProcess (processName, type), isInitialised(false) { SetProcessSubType(fPhotoElectricEffect); } //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... G4PhotoElectricEffect::~G4PhotoElectricEffect() {} //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... G4bool G4PhotoElectricEffect::IsApplicable(const G4ParticleDefinition& p) { return (&p == G4Gamma::Gamma()); } //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... void G4PhotoElectricEffect::InitialiseProcess(const G4ParticleDefinition*) { if(!isInitialised) { isInitialised = true; SetBuildTableFlag(false); SetSecondaryParticle(G4Electron::Electron()); if(!Model()) SetModel(new G4PEEffectModel()); Model()->SetLowEnergyLimit(MinKinEnergy()); Model()->SetHighEnergyLimit(MaxKinEnergy()); AddEmModel(1, Model()); } } //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... void G4PhotoElectricEffect::PrintInfo() {} //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......