source: trunk/source/processes/electromagnetic/utils/src/G4EmElementSelector.cc @ 1228

Last change on this file since 1228 was 1228, checked in by garnier, 14 years ago

update geant4.9.3 tag

File size: 5.7 KB
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26// $Id: G4EmElementSelector.cc,v 1.11 2009/09/29 11:31:37 vnivanch Exp $
27// GEANT4 tag $Name: geant4-09-03 $
28//
29// -------------------------------------------------------------------
30//
31// GEANT4 Class file
32//
33//
34// File name:     G4EmElementSelector
35//
36// Author:        Vladimir Ivanchenko
37//
38// Creation date: 29.05.2008
39//
40// Modifications:
41//
42// Class Description:
43//
44// Generic helper class for the random selection of an element
45
46// -------------------------------------------------------------------
47//
48
49#include "G4EmElementSelector.hh"
50#include "G4VEmModel.hh"
51
52//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
53//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
54
55G4EmElementSelector::G4EmElementSelector(G4VEmModel* mod, 
56                                         const G4Material* mat, 
57                                         G4int bins, 
58                                         G4double emin, 
59                                         G4double emax,
60                                         G4bool /*spline*/):
61  model(mod), material(mat), nbins(bins), cutEnergy(-1.0), 
62  lowEnergy(emin), highEnergy(emax)
63{
64  G4int n = material->GetNumberOfElements();
65  nElmMinusOne = n - 1;
66  theElementVector = material->GetElementVector();
67  element = (*theElementVector)[0];
68  if(nElmMinusOne > 0) {
69    xSections.reserve(n);
70    for(G4int i=0; i<n; ++i) {
71      G4PhysicsLogVector* v = new G4PhysicsLogVector(lowEnergy,highEnergy,nbins);
72      //v->SetSpline(spline);
73      xSections.push_back(v);
74    }
75  }
76  //G4cout << "G4EmElementSelector for " << mat->GetName() << " n= " << n << G4endl;
77}
78
79//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
80
81G4EmElementSelector::~G4EmElementSelector()
82{
83  if(nElmMinusOne > 0) {
84    for(G4int i=0; i<=nElmMinusOne; ++i) {
85      delete xSections[i];
86    }
87  }
88}
89
90//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
91
92void G4EmElementSelector::Initialise(const G4ParticleDefinition* part, 
93                                     G4double cut)
94{
95  //G4cout << "G4EmElementSelector initialise for " << material->GetName() << G4endl;
96  if(0 == nElmMinusOne || cut == cutEnergy) return;
97
98  cutEnergy = cut;
99  //G4cout << "cut(keV)= " << cut/keV << G4endl;
100  G4double cross;
101
102  const G4double* theAtomNumDensityVector = material->GetVecNbOfAtomsPerVolume();
103
104  G4int i;
105
106  // loop over bins
107  for(G4int j=0; j<=nbins; ++j) {
108    G4double e = (xSections[0])->Energy(j);
109    model->SetupForMaterial(part, material, e);
110    cross = 0.0;
111    //G4cout << "j= " << j << " e(MeV)= " << e/MeV << G4endl;
112    for (i=0; i<=nElmMinusOne; ++i) {
113      cross += theAtomNumDensityVector[i]*     
114        model->ComputeCrossSectionPerAtom(part, (*theElementVector)[i], e, 
115                                          cutEnergy, e);
116      xSections[i]->PutValue(j, cross);
117    }
118  }
119
120  // xSections start from null, so use probabilities from the next bin
121  if(DBL_MIN >= (*xSections[nElmMinusOne])[0]) {
122    for (i=0; i<=nElmMinusOne; ++i) {
123      xSections[i]->PutValue(0, (*xSections[i])[1]);
124    }
125  }
126  // xSections ends with null, so use probabilities from the previous bin
127  if(DBL_MIN >= (*xSections[nElmMinusOne])[nbins]) {
128    for (i=0; i<=nElmMinusOne; ++i) {
129      xSections[i]->PutValue(nbins, (*xSections[i])[nbins-1]);
130    }
131  }
132  // perform normalization
133  for(G4int j=0; j<=nbins; ++j) {
134    cross = (*xSections[nElmMinusOne])[j];
135    // only for positive X-section
136    if(cross > DBL_MIN) {
137      for (i=0; i<nElmMinusOne; ++i) {
138        G4double x = (*xSections[i])[j]/cross;
139        xSections[i]->PutValue(j, x);
140      }
141    }
142  }
143}
144
145//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
146
147void G4EmElementSelector::Dump(const G4ParticleDefinition* part)
148{
149  G4cout << "======== G4EmElementSelector for the " << model->GetName();
150  if(part) G4cout << " and " << part->GetParticleName();
151  G4cout << " for " << material->GetName() << " ========" << G4endl;
152  if(0 < nElmMinusOne) {
153    for(G4int i=0; i<nElmMinusOne; i++) {
154      G4cout << "      " << (*theElementVector)[i]->GetName() << " : " << G4endl;
155      G4cout << *(xSections[i]) << G4endl;
156    }
157  } 
158  G4cout << "Last Element in element vector " 
159         << (*theElementVector)[nElmMinusOne]->GetName() 
160         << G4endl;
161  G4cout << G4endl;
162}
163
164//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
165
166
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