| 1 | //
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| 2 | // ********************************************************************
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| 3 | // * License and Disclaimer *
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| 4 | // * *
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| 5 | // * The Geant4 software is copyright of the Copyright Holders of *
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| 6 | // * the Geant4 Collaboration. It is provided under the terms and *
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| 7 | // * conditions of the Geant4 Software License, included in the file *
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| 8 | // * LICENSE and available at http://cern.ch/geant4/license . These *
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| 9 | // * include a list of copyright holders. *
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| 10 | // * *
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| 11 | // * Neither the authors of this software system, nor their employing *
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| 12 | // * institutes,nor the agencies providing financial support for this *
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| 13 | // * work make any representation or warranty, express or implied, *
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| 14 | // * regarding this software system or assume any liability for its *
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| 15 | // * use. Please see the license in the file LICENSE and URL above *
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| 16 | // * for the full disclaimer and the limitation of liability. *
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| 17 | // * *
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| 18 | // * This code implementation is the result of the scientific and *
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| 19 | // * technical work of the GEANT4 collaboration. *
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| 20 | // * By using, copying, modifying or distributing the software (or *
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| 21 | // * any work based on the software) you agree to acknowledge its *
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| 22 | // * use in resulting scientific publications, and indicate your *
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| 23 | // * acceptance of all terms of the Geant4 Software license. *
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| 24 | // ********************************************************************
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| 25 | //
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| 26 | //
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| 27 | // $Id: G4Scintillation.hh,v 1.16 2009/07/29 23:45:20 gum Exp $
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| 28 | // GEANT4 tag $Name: geant4-09-03-cand-01 $
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| 29 | //
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| 30 | //
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| 31 | ////////////////////////////////////////////////////////////////////////
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| 32 | // Scintillation Light Class Definition
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| 33 | ////////////////////////////////////////////////////////////////////////
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| 34 | //
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| 35 | // File: G4Scintillation.hh
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| 36 | // Description: Discrete Process - Generation of Scintillation Photons
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| 37 | // Version: 1.0
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| 38 | // Created: 1998-11-07
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| 39 | // Author: Peter Gumplinger
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| 40 | // Updated: 2005-07-28 add G4ProcessType to constructor
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| 41 | // 2002-11-21 change to user G4Poisson for small MeanNumPotons
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| 42 | // 2002-11-07 allow for fast and slow scintillation
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| 43 | // 2002-11-05 make use of constant material properties
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| 44 | // 2002-05-16 changed to inherit from VRestDiscreteProcess
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| 45 | // 2002-05-09 changed IsApplicable method
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| 46 | // 1999-10-29 add method and class descriptors
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| 47 | //
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| 48 | // mail: gum@triumf.ca
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| 49 | //
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| 50 | ////////////////////////////////////////////////////////////////////////
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| 51 |
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| 52 | #ifndef G4Scintillation_h
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| 53 | #define G4Scintillation_h 1
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| 54 |
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| 55 | /////////////
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| 56 | // Includes
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| 57 | /////////////
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| 58 |
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| 59 | #include "globals.hh"
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| 60 | #include "templates.hh"
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| 61 | #include "Randomize.hh"
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| 62 | #include "G4Poisson.hh"
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| 63 | #include "G4ThreeVector.hh"
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| 64 | #include "G4ParticleMomentum.hh"
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| 65 | #include "G4Step.hh"
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| 66 | #include "G4VRestDiscreteProcess.hh"
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| 67 | #include "G4OpticalPhoton.hh"
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| 68 | #include "G4DynamicParticle.hh"
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| 69 | #include "G4Material.hh"
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| 70 | #include "G4PhysicsTable.hh"
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| 71 | #include "G4MaterialPropertiesTable.hh"
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| 72 | #include "G4PhysicsOrderedFreeVector.hh"
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| 73 |
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| 74 | #include "G4EmSaturation.hh"
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| 75 |
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| 76 | // Class Description:
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| 77 | // RestDiscrete Process - Generation of Scintillation Photons.
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| 78 | // Class inherits publicly from G4VRestDiscreteProcess.
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| 79 | // Class Description - End:
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| 80 |
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| 81 | /////////////////////
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| 82 | // Class Definition
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| 83 | /////////////////////
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| 84 |
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| 85 | class G4Scintillation : public G4VRestDiscreteProcess
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| 86 | {
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| 87 |
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| 88 | private:
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| 89 |
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| 90 | //////////////
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| 91 | // Operators
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| 92 | //////////////
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| 93 |
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| 94 | // G4Scintillation& operator=(const G4Scintillation &right);
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| 95 |
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| 96 | public: // Without description
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| 97 |
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| 98 | ////////////////////////////////
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| 99 | // Constructors and Destructor
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| 100 | ////////////////////////////////
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| 101 |
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| 102 | G4Scintillation(const G4String& processName = "Scintillation",
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| 103 | G4ProcessType type = fElectromagnetic);
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| 104 |
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| 105 | // G4Scintillation(const G4Scintillation &right);
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| 106 |
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| 107 | ~G4Scintillation();
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| 108 |
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| 109 | ////////////
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| 110 | // Methods
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| 111 | ////////////
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| 112 |
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| 113 | public: // With description
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| 114 |
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| 115 | // G4Scintillation Process has both PostStepDoIt (for energy
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| 116 | // deposition of particles in flight) and AtRestDoIt (for energy
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| 117 | // given to the medium by particles at rest)
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| 118 |
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| 119 | G4bool IsApplicable(const G4ParticleDefinition& aParticleType);
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| 120 | // Returns true -> 'is applicable', for any particle type except
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| 121 | // for an 'opticalphoton' and for short-lived particles
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| 122 |
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| 123 | G4double GetMeanFreePath(const G4Track& aTrack,
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| 124 | G4double ,
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| 125 | G4ForceCondition* );
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| 126 | // Returns infinity; i. e. the process does not limit the step,
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| 127 | // but sets the 'StronglyForced' condition for the DoIt to be
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| 128 | // invoked at every step.
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| 129 |
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| 130 | G4double GetMeanLifeTime(const G4Track& aTrack,
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| 131 | G4ForceCondition* );
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| 132 | // Returns infinity; i. e. the process does not limit the time,
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| 133 | // but sets the 'StronglyForced' condition for the DoIt to be
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| 134 | // invoked at every step.
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| 135 |
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| 136 | G4VParticleChange* PostStepDoIt(const G4Track& aTrack,
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| 137 | const G4Step& aStep);
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| 138 | G4VParticleChange* AtRestDoIt (const G4Track& aTrack,
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| 139 | const G4Step& aStep);
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| 140 |
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| 141 | // These are the methods implementing the scintillation process.
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| 142 |
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| 143 | void SetTrackSecondariesFirst(const G4bool state);
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| 144 | // If set, the primary particle tracking is interrupted and any
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| 145 | // produced scintillation photons are tracked next. When all
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| 146 | // have been tracked, the tracking of the primary resumes.
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| 147 |
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| 148 | G4bool GetTrackSecondariesFirst() const;
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| 149 | // Returns the boolean flag for tracking secondaries first.
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| 150 |
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| 151 | void SetScintillationYieldFactor(const G4double yieldfactor);
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| 152 | // Called to set the scintillation photon yield factor, needed when
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| 153 | // the yield is different for different types of particles. This
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| 154 | // scales the yield obtained from the G4MaterialPropertiesTable.
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| 155 |
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| 156 | G4double GetScintillationYieldFactor() const;
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| 157 | // Returns the photon yield factor.
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| 158 |
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| 159 | void SetScintillationExcitationRatio(const G4double excitationratio);
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| 160 | // Called to set the scintillation exciation ratio, needed when
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| 161 | // the scintillation level excitation is different for different
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| 162 | // types of particles. This overwrites the YieldRatio obtained
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| 163 | // from the G4MaterialPropertiesTable.
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| 164 |
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| 165 | G4double GetScintillationExcitationRatio() const;
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| 166 | // Returns the scintillation level excitation ratio.
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| 167 |
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| 168 | G4PhysicsTable* GetFastIntegralTable() const;
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| 169 | // Returns the address of the fast scintillation integral table.
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| 170 |
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| 171 | G4PhysicsTable* GetSlowIntegralTable() const;
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| 172 | // Returns the address of the slow scintillation integral table.
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| 173 |
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| 174 | void AddSaturation(G4EmSaturation* sat) { emSaturation = sat; }
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| 175 | // Adds Birks Saturation to the process.
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| 176 |
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| 177 | G4EmSaturation* GetSaturation() const { return emSaturation; }
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| 178 | // Returns the Birks Saturation.
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| 179 |
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| 180 | void DumpPhysicsTable() const;
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| 181 | // Prints the fast and slow scintillation integral tables.
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| 182 |
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| 183 | protected:
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| 184 |
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| 185 | void BuildThePhysicsTable();
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| 186 | // It builds either the fast or slow scintillation integral table;
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| 187 | // or both.
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| 188 |
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| 189 | ///////////////////////
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| 190 | // Class Data Members
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| 191 | ///////////////////////
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| 192 |
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| 193 |
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| 194 | G4PhysicsTable* theSlowIntegralTable;
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| 195 | G4PhysicsTable* theFastIntegralTable;
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| 196 |
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| 197 |
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| 198 |
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| 199 | G4bool fTrackSecondariesFirst;
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| 200 |
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| 201 | G4double YieldFactor;
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| 202 |
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| 203 | G4double ExcitationRatio;
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| 204 |
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| 205 | private:
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| 206 |
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| 207 | G4EmSaturation* emSaturation;
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| 208 |
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| 209 | };
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| 210 |
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| 211 | ////////////////////
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| 212 | // Inline methods
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| 213 | ////////////////////
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| 214 |
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| 215 | inline
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| 216 | G4bool G4Scintillation::IsApplicable(const G4ParticleDefinition& aParticleType)
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| 217 | {
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| 218 | if (aParticleType.GetParticleName() == "opticalphoton") return false;
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| 219 | if (aParticleType.IsShortLived()) return false;
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| 220 |
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| 221 | return true;
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| 222 | }
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| 223 |
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| 224 | inline
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| 225 | void G4Scintillation::SetTrackSecondariesFirst(const G4bool state)
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| 226 | {
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| 227 | fTrackSecondariesFirst = state;
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| 228 | }
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| 229 |
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| 230 | inline
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| 231 | G4bool G4Scintillation::GetTrackSecondariesFirst() const
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| 232 | {
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| 233 | return fTrackSecondariesFirst;
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| 234 | }
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| 235 |
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| 236 | inline
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| 237 | void G4Scintillation::SetScintillationYieldFactor(const G4double yieldfactor)
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| 238 | {
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| 239 | YieldFactor = yieldfactor;
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| 240 | }
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| 241 |
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| 242 | inline
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| 243 | G4double G4Scintillation::GetScintillationYieldFactor() const
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| 244 | {
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| 245 | return YieldFactor;
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| 246 | }
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| 247 |
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| 248 | inline
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| 249 | void G4Scintillation::SetScintillationExcitationRatio(const G4double excitationratio)
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| 250 | {
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| 251 | ExcitationRatio = excitationratio;
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| 252 | }
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| 253 |
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| 254 | inline
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| 255 | G4double G4Scintillation::GetScintillationExcitationRatio() const
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| 256 | {
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| 257 | return ExcitationRatio;
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| 258 | }
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| 259 |
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| 260 | inline
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| 261 | G4PhysicsTable* G4Scintillation::GetSlowIntegralTable() const
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| 262 | {
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| 263 | return theSlowIntegralTable;
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| 264 | }
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| 265 |
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| 266 | inline
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| 267 | G4PhysicsTable* G4Scintillation::GetFastIntegralTable() const
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| 268 | {
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| 269 | return theFastIntegralTable;
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| 270 | }
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| 271 |
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| 272 | inline
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| 273 | void G4Scintillation::DumpPhysicsTable() const
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| 274 | {
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| 275 | if (theFastIntegralTable) {
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| 276 | G4int PhysicsTableSize = theFastIntegralTable->entries();
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| 277 | G4PhysicsOrderedFreeVector *v;
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| 278 |
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| 279 | for (G4int i = 0 ; i < PhysicsTableSize ; i++ )
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| 280 | {
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| 281 | v = (G4PhysicsOrderedFreeVector*)(*theFastIntegralTable)[i];
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| 282 | v->DumpValues();
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| 283 | }
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| 284 | }
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| 285 |
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| 286 | if (theSlowIntegralTable) {
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| 287 | G4int PhysicsTableSize = theSlowIntegralTable->entries();
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| 288 | G4PhysicsOrderedFreeVector *v;
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| 289 |
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| 290 | for (G4int i = 0 ; i < PhysicsTableSize ; i++ )
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| 291 | {
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| 292 | v = (G4PhysicsOrderedFreeVector*)(*theSlowIntegralTable)[i];
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| 293 | v->DumpValues();
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| 294 | }
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| 295 | }
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| 296 | }
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| 297 |
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| 298 | #endif /* G4Scintillation_h */
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