source: trunk/source/processes/electromagnetic/xrays/src/G4VTransitionRadiation.cc@ 1347

Last change on this file since 1347 was 1337, checked in by garnier, 15 years ago

tag geant4.9.4 beta 1 + modifs locales

File size: 5.4 KB
Line 
1//
2// ********************************************************************
3// * License and Disclaimer *
4// * *
5// * The Geant4 software is copyright of the Copyright Holders of *
6// * the Geant4 Collaboration. It is provided under the terms and *
7// * conditions of the Geant4 Software License, included in the file *
8// * LICENSE and available at http://cern.ch/geant4/license . These *
9// * include a list of copyright holders. *
10// * *
11// * Neither the authors of this software system, nor their employing *
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14// * regarding this software system or assume any liability for its *
15// * use. Please see the license in the file LICENSE and URL above *
16// * for the full disclaimer and the limitation of liability. *
17// * *
18// * This code implementation is the result of the scientific and *
19// * technical work of the GEANT4 collaboration. *
20// * By using, copying, modifying or distributing the software (or *
21// * any work based on the software) you agree to acknowledge its *
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24// ********************************************************************
25//
26//
27// $Id: G4VTransitionRadiation.cc,v 1.6 2010/06/16 15:34:15 gcosmo Exp $
28// GEANT4 tag $Name: geant4-09-04-beta-01 $
29//
30// G4VTransitionRadiation class -- implementation file
31
32// GEANT 4 class implementation file --- Copyright CERN 1995
33// CERN Geneva Switzerland
34
35// History:
36// 29.02.04 V.Ivanchenko create
37// 28.07.05, P.Gumplinger add G4ProcessType to constructor
38
39#include "G4VTransitionRadiation.hh"
40#include "G4ParticleDefinition.hh"
41#include "G4VTRModel.hh"
42#include "G4Material.hh"
43#include "G4Region.hh"
44#include "G4TransportationManager.hh"
45
46///////////////////////////////////////////////////////////////////////
47
48G4VTransitionRadiation::G4VTransitionRadiation( const G4String& processName,
49 G4ProcessType type )
50 : G4VDiscreteProcess(processName, type),
51 nSteps(0),
52 gammaMin(100),
53 cosDThetaMax(std::cos(0.1))
54{
55 Clear();
56}
57
58///////////////////////////////////////////////////////////////////////
59
60G4VTransitionRadiation::~G4VTransitionRadiation()
61{
62 Clear();
63}
64
65///////////////////////////////////////////////////////////////////////
66
67void G4VTransitionRadiation::Clear()
68{
69 materials.clear();
70 steps.clear();
71 normals.clear();
72 nSteps = 0;
73}
74
75///////////////////////////////////////////////////////////////////////
76
77G4VParticleChange* G4VTransitionRadiation::PostStepDoIt(
78 const G4Track& track,
79 const G4Step& step)
80{
81
82 // Fill temporary vectors
83
84 const G4Material* material = track.GetMaterial();
85 G4double length = step.GetStepLength();
86 G4ThreeVector direction = track.GetMomentumDirection();
87
88 if(nSteps == 0) {
89
90 nSteps = 1;
91 materials.push_back(material);
92 steps.push_back(length);
93 const G4StepPoint* point = step.GetPreStepPoint();
94 startingPosition = point->GetPosition();
95 startingDirection = point->GetMomentumDirection();
96 G4bool valid = true;
97 G4ThreeVector n = G4TransportationManager::GetTransportationManager()
98 ->GetNavigatorForTracking()->GetLocalExitNormal(&valid);
99 if(valid) normals.push_back(n);
100 else normals.push_back(direction);
101
102 } else {
103
104 if(material == materials[nSteps-1]) {
105 steps[nSteps-1] += length;
106 } else {
107 nSteps++;
108 materials.push_back(material);
109 steps.push_back(length);
110 G4bool valid = true;
111 G4ThreeVector n = G4TransportationManager::GetTransportationManager()
112 ->GetNavigatorForTracking()->GetLocalExitNormal(&valid);
113 if(valid) normals.push_back(n);
114 else normals.push_back(direction);
115 }
116 }
117
118 // Check POstStepPoint condition
119
120 if(track.GetTrackStatus() == fStopAndKill ||
121 track.GetVolume()->GetLogicalVolume()->GetRegion() != region ||
122 startingDirection.x()*direction.x() +
123 startingDirection.y()*direction.y() +
124 startingDirection.z()*direction.z() < cosDThetaMax)
125 {
126 if(model) {
127 model->GenerateSecondaries(*pParticleChange, materials, steps,
128 normals, startingPosition, track);
129 }
130 Clear();
131 }
132
133 return pParticleChange;
134}
135
136///////////////////////////////////////////////////////////////////////
137
138G4bool G4VTransitionRadiation::IsApplicable(
139 const G4ParticleDefinition& aParticle)
140{
141 return ( aParticle.GetPDGCharge() != 0.0 );
142}
143
144///////////////////////////////////////////////////////////////////////
145
146
147void G4VTransitionRadiation::SetRegion(const G4Region* reg)
148{
149 region = reg;
150}
151
152///////////////////////////////////////////////////////////////////////
153
154void G4VTransitionRadiation::SetModel(G4VTRModel* m)
155{
156 model = m;
157}
158
159///////////////////////////////////////////////////////////////////////
160
161void G4VTransitionRadiation::PrintInfoDefinition()
162{
163 if(model) model->PrintInfo();
164}
165
166///////////////////////////////////////////////////////////////////////
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