source: trunk/source/processes/hadronic/models/abrasion/src/G4NuclearAbrasionGeometry.cc @ 1347

Last change on this file since 1347 was 1347, checked in by garnier, 13 years ago

geant4 tag 9.4

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35//
36// %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
37//
38// MODULE:              G4NuclearAbrasionGeometry.cc
39//
40// Version:             B.1
41// Date:                15/04/04
42// Author:              P R Truscott
43// Organisation:        QinetiQ Ltd, UK
44// Customer:            ESA/ESTEC, NOORDWIJK
45// Contract:            17191/03/NL/LvH
46//
47// %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
48//
49// CHANGE HISTORY
50// --------------
51//
52// 18 November 2003, P R Truscott, QinetiQ Ltd, UK
53// Created.
54//
55// 15 March 2004, P R Truscott, QinetiQ Ltd, UK
56// Beta release
57//
58// 4 June 2004, J.P. Wellisch, CERN, Switzerland
59// resolving technical portability issues.
60//
61// %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
62////////////////////////////////////////////////////////////////////////////////
63//
64#include "G4NuclearAbrasionGeometry.hh"
65#include "G4WilsonRadius.hh"
66////////////////////////////////////////////////////////////////////////////////
67//
68G4NuclearAbrasionGeometry::G4NuclearAbrasionGeometry (G4double AP1,
69  G4double AT1, G4double r1)
70{
71//
72//
73// Initialise variables for interaction geometry.
74//
75  G4WilsonRadius aR;
76  AP = AP1;
77  AT = AT1;
78  rP = aR.GetWilsonRadius(AP);
79  rT = aR.GetWilsonRadius(AT);
80  r  = r1;
81  n  = rP / (rP + rT);
82  b  = r / (rP + rT);
83  m  = rT / rP;
84  Q  = (1.0 - b)/n;
85  S  = Q * Q;
86  T  = S * Q;
87  R  = std::sqrt(m*n);
88  U  = 1.0/m - 2.0;
89//
90//
91// Initialise the threshold radius-ratio at which interactions are considered
92// peripheral or central.
93// 
94  rth = 2.0/3.0;
95  B   = 10.0 * MeV;
96}
97////////////////////////////////////////////////////////////////////////////////
98//
99G4NuclearAbrasionGeometry::~G4NuclearAbrasionGeometry ()
100{;}
101////////////////////////////////////////////////////////////////////////////////
102//
103void G4NuclearAbrasionGeometry::SetPeripheralThreshold (G4double rth1)
104  {if (rth1 > 0.0 && rth1 <= 1.0) rth = rth1;}
105////////////////////////////////////////////////////////////////////////////////
106//
107G4double G4NuclearAbrasionGeometry::GetPeripheralThreshold ()
108  {return rth;}
109////////////////////////////////////////////////////////////////////////////////
110//
111G4double G4NuclearAbrasionGeometry::P ()
112{
113//
114//
115// Initialise the value for P, then determine the actual value depending upon
116// whether the projectile is larger or smaller than the target and these radii
117// in relation to the impact parameter.
118//
119  G4double P = 0.0;
120
121  if (rT > rP)
122  {
123    if (rT-rP<=r && r<=rT+rP) P = 0.125*R*U*S - 0.125*(0.5*R*U+1.0)*T;
124    else                      P = -1.0;
125  }
126  else
127  {
128    if (rP-rT<=r && r<=rP+rT) P = 0.125*R*U*S - 0.125*(0.5*std::sqrt(n/m)*U-
129      (std::sqrt(1.0-m*m)/n - 1.0)*std::sqrt((2.0-m)/std::pow(m,5.0)))*T;
130    else                      P = (std::sqrt(1.0-m*m)/n-1.0)*std::sqrt(1.0-b*b/n/n);
131  }
132
133  if (!(P <= 1.0 && P>= -1.0))
134  {
135    if (P > 1.0) P =  1.0;
136    else         P = -1.0;
137  }
138  return P;
139}
140////////////////////////////////////////////////////////////////////////////////
141//
142G4double G4NuclearAbrasionGeometry::F ()
143{
144//
145//
146// Initialise the value for F, then determine the actual value depending upon
147// whether the projectile is larger or smaller than the target and these radii
148// in relation to the impact parameter.
149//
150  G4double F = 0.0;
151
152  if (rT > rP)
153  {
154    if (rT-rP<=r && r<=rT+rP) F = 0.75*R*S - 0.125*(3.0*R-1.0)*T;
155    else                      F = 1.0;
156  }
157  else
158  {
159    if (rP-rT<=r && r<=rP+rT) F = 0.75*R*S - 0.125*(3.0*std::sqrt(n/m)-
160      (1.0-std::pow(1.0-m*m,3.0/2.0))*std::sqrt(1.0-std::pow(1.0-m,2.0))/std::pow(m,3.0))*T;
161    else                      F = (1.0-std::pow(1.0-m*m,3.0/2.0))*std::sqrt(1.0-b*b/n/n);
162  }
163
164  if (!(F <= 1.0 && F>= 0.0))
165  {
166    if (F > 1.0) F = 1.0;
167    else         F = 0.0;
168  }
169  return F;
170}
171////////////////////////////////////////////////////////////////////////////////
172//
173G4double G4NuclearAbrasionGeometry::GetExcitationEnergyOfProjectile ()
174{
175  G4double F1 = F();
176  G4double P1 = P();
177  G4double Es = 0.0;
178
179  Es = 0.95 * MeV * 4.0 * pi * rP*rP/fermi/fermi *
180       (1.0+P1-std::pow(1.0-F1,2.0/3.0));
181//  if (rT < rP && r < rP-rT)
182  if ((r-rP)/rT < rth)
183  {
184    G4double omega = 0.0;
185    if      (AP < 12.0)  omega = 1500.0;
186    else if (AP <= 16.0) omega = 1500.0 - 320.0*(AP-12.0);
187    Es *= 1.0 + F1*(5.0+omega*F1*F1);
188  }
189 
190  if (Es < 0.0) 
191    Es = 0.0;
192  else if (Es > B * AP)
193    Es = B * AP;
194  return Es;
195}
196
197
198G4double G4NuclearAbrasionGeometry::GetExcitationEnergyOfTarget ()
199{
200  // This member function declares a new G4NuclearAbrasionGeometry object
201  // but with the projectile and target exchanged to determine the values
202  // for F and P.  Determination of the excess surface area and excitation
203  // energy is as above.
204
205  G4NuclearAbrasionGeometry* revAbrasionGeometry =
206    new G4NuclearAbrasionGeometry(AT, AP, r);
207  G4double F1 = revAbrasionGeometry->F();
208  G4double P1 = revAbrasionGeometry->P();
209  G4double Es = 0.0;
210
211  Es = 0.95 * MeV * 4.0 * pi * rT*rT/fermi/fermi *
212       (1.0+P1-std::pow(1.0-F1,2.0/3.0));
213
214//  if (rP < rT && r < rT-rP)
215  if ((r-rT)/rP < rth) {
216    G4double omega = 0.0;
217    if      (AT < 12.0)  omega = 1500.0;
218    else if (AT <= 16.0) omega = 1500.0 - 320.0*(AT-12.0);
219    Es *= 1.0 + F1*(5.0+omega*F1*F1);
220  }
221 
222  if (Es < 0.0)
223    Es = 0.0;
224  else if (Es > B * AT)
225    Es = B * AT;
226
227  delete revAbrasionGeometry;
228
229  return Es;
230}
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