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2 | // ******************************************************************** |
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15 | // * use. Please see the license in the file LICENSE and URL above * |
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24 | // ******************************************************************** |
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25 | // $Id: G4CascadeInterpolator.icc,v 1.5 2010/06/08 06:29:34 stesting Exp $ |
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26 | // GEANT4 tag $Name: geant4-09-04-beta-cand-01 $ |
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27 | // |
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28 | // Author: Michael Kelsey <kelsey@slac.stanford.edu> |
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29 | // |
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30 | // Simple linear interpolation class, more lightweight than |
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31 | // G4PhysicsVector. Templated on number of X-axis (usually energy) |
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32 | // bins, constructor takes a C-array of bin edges as input, and an |
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33 | // optional flag whether to truncate or extrapolate (the default) values |
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34 | // beyond the bin boundaries. |
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35 | // |
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36 | // The interpolation action returns a simple double: the integer part |
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37 | // is the bin index, and the fractional part is, obviously, the |
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38 | // fractional part. |
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39 | // |
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40 | // 20100517 M. Kelsey -- Bug fix in interpolate: If bin position is _exactly_ |
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41 | // at upper edge (== last + 0.0), just return bin value. |
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42 | // 20100520 M. Kelsey -- Second bug fix: Loop in bin search should start at |
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43 | // i=1, not i=0 (since i-1 is the key). |
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44 | |
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45 | #include "G4CascadeInterpolator.hh" |
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46 | |
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47 | |
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48 | // Find bin position (index and fraction) using input argument and array |
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49 | |
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50 | template <int NBINS> |
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51 | G4double G4CascadeInterpolator<NBINS>::getBin(const G4double x) const { |
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52 | if (x == lastX) return lastVal; // Avoid unnecessary work |
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53 | |
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54 | G4double xindex, xdiff, xbin; |
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55 | |
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56 | lastX = x; |
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57 | if (x < xBins[0]) { // Handle boundaries first |
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58 | xindex = 0.; |
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59 | xbin = xBins[1]-xBins[0]; |
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60 | xdiff = doExtrapolation ? x-xBins[0] : 0.; // Less than zero |
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61 | } else if (x >= xBins[last]) { |
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62 | xindex = last; |
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63 | xbin = xBins[last]-xBins[last-1]; |
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64 | xdiff = doExtrapolation ? x-xBins[last] : 0.; |
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65 | } else { // Assume nBins small; linear search |
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66 | int i; |
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67 | for (i=1; i<nBins && x>xBins[i]; i++) {;} // Stops when x within bin i-1 |
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68 | xindex = i-1; |
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69 | xbin = xBins[i] - xBins[i-1]; |
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70 | xdiff = x - xBins[i-1]; |
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71 | } |
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72 | |
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73 | #ifdef G4CASCADE_DEBUG_SAMPLER |
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74 | G4cout << " G4CascadeInterpolator<" << NBINS << ">: x=" << x |
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75 | << " index=" << xindex << " fraction=" << xdiff/xbin << G4endl; |
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76 | #endif |
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77 | |
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78 | return (lastVal = xindex + xdiff/xbin); // Save return value for later |
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79 | } |
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80 | |
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81 | |
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82 | // Apply interpolation of input argument to user array |
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83 | |
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84 | template <int NBINS> |
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85 | G4double G4CascadeInterpolator<NBINS>:: |
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86 | interpolate(const G4double x, const G4double (&yb)[nBins]) const { |
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87 | getBin(x); |
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88 | return interpolate(yb); |
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89 | } |
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90 | |
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91 | // Apply last found interpolation to user array |
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92 | |
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93 | template <int NBINS> |
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94 | G4double G4CascadeInterpolator<NBINS>:: |
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95 | interpolate(const G4double (&yb)[nBins]) const { |
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96 | // Treat boundary extrapolations specially, otherwise just truncate |
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97 | G4int i = (lastVal<0) ? 0 : (lastVal>last) ? last-1 : G4int(lastVal); |
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98 | G4double frac = lastVal - G4double(i); // May be <0 or >1 if extrapolating |
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99 | |
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100 | // Special case: if exactly on upper bin edge, just return value |
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101 | return (i==last) ? yb[last] : (yb[i] + frac*(yb[i+1]-yb[i])); |
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102 | } |
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